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-
- NBA 96 ROSTER PATCH V3.03
- -------------------------
- Date: 04/01/96
- Probable release date for V3.04: 04/03/96
-
- Made by Lutz van Hasselt (willwink@pool.informatik.rwth-aachen.de)
- and Tim Tschirner (timt@pool.informatik.rwth-aachen.de)
-
- This patch and all related files are freely distributable, as long as
- all files included in the package remain unchanged.
-
- The latest version can always be found at:
- http://www-users.informatik.rwth-aachen.de/~timt/nba96.html
-
- Installation
- ------------
- First, copy all the unzipped files into your main NBA Live 96 directory
- (usually C:\NBA96) and make sure you have an unchanged copy of the NBA
- Live 96 EXE-File named NBA96.EXE in that directory.
- Then, simply type 'install' and follow the instructions on your screen.
- The installation will leave your original files untouched.
- When finished, you can start the patched game with either '95-96' or 'active'.
- You can delete the files 'install.bat' and 'binpatch.exe' from recent patch
- versions.
-
- What you'll find
- ----------------
- You can install two files, called '95-96' and 'active'.
- '95-96' has updated 95-96 NBA rosters (through 03-28-96), including Michael
- Jordan, Magic Johnson and Charles Barkley. We left injured players on the
- active roster in this file (e.g. Drexler, Webber etc.). Overall team ratings
- are very accurate now, making this file very useful for season play.
- 'active' always has the latest active rosters, with injured players on the
- injured list or on the last roster spot, just as in real life. This is mainly
- intended for exhibition play.
- Both files feature re-touched skill values, positions and jersey numbers
- (after the trades) as well as full 94-95 stats, draft information and date
- and place of birth for all created players - Jordan, Johnson and Barkley are
- no longer rookies now.
- Both files are continuously updated and new versions are available twice or
- thrice a week.
- Now with original 1996 NBA all-star teams.
-
- Additional notes
- ----------------
- For some odd reason, EA Sports only left space for 14 players on each team.
- A few teams have 15 players on their roster, though, you'll find the 15th
- player for those teams on the free agent team.
- Also, there are way too few free agent slots available (The guys at EA Sports
- sure know how to make us buy NBA Live 97.), so we had to dump some of the
- unused players on the injured list of other teams where there was room.
- Then, the roster files are too small, so we had to replace a few of the
- original players to add new players.
- Some technical information: The *.p96 files are used to create two changed
- .exe files. The .exe files contain the data of all original players - the
- patch updates their skill values, positions and jersey numbers here.
- rosters.str and rosters.ir are the same as rosters.dat; rosters.str is for
- 95-96.exe and rosters.ir for active.exe. You do not need to rename them
- 'rosters.dat' or whatever, the patches will automatically load the correct
- file (we changed some ASCII strings in the .exe files there). The rosters.*
- files are for the correct roster orders as well as the data of the created
- players.
-