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- |10
-
- Online Help System
-
- To use the online help system, press F1 at any point in
- the program. A scrollable pop-up window appears
- displaying information related to the operation about to
- be performed. If a down arrow appears in the bottom right
- corner of the help window, there is another page of
- information available. Use the Up and Down arrows, Page
- Up or Page Down keys to page through the help information.
- Press any other key to exit the help system.
-
- General Information
-
- PRO Football Picks(tm) (PFP) is a Professional Football
- Handicapping program. It will run on all IBM PC or true
- compatible computers. PFP will provide statistically
- determined picks and track your hypothetical bets. It is
- NOT designed to break any Federal, State or Local laws.
- Any reference to bets are assumed to be hypothetical
- unless the user is able to place bets legally. Use of PFP
- constitutes your acceptance of the License Agreement
- outlined in the PRO Football Picks Manual.
-
- Pull-Down Menus
-
- PFP's pull-down menus operate in a CUA-Compliant style of
- operation. The Alt-letter keys are assigned mnemonically
- to the first letter of the choices on the Main Menu Bar.
- To select a menu, either use the Alt + First Letter of a
- choice or the Left and Right arrow keys to arrive at the
- desired menu of choices.
-
- Once the pull-down menu has been activated, items can be
- selected quickly with Up and Down arrow keys, the Home and
- End keys, or the first letter of an entry to move the
- cursor bar to the desired menu item. Use the Enter key to
- execute the desired command. Each menu records the item
- last selected so that a future visit to that menu begins
- with that item as the default. Shaded menu choices are
- inaccessible.
-
- Mouse Users
-
- For mouse users, PFP supports the use of a Microsoft
- compatible mouse. The use of a mouse is optional - all
- mouse actions can be performed with an equivalent keyboard
- command. Numeric entries CAN NOT be made with the mouse.
-
- Generally, clicking the Left mouse button is the
- equivalent of pressing the Enter key and clicking the
- Right mouse button is the equivalent of pressing the
- Escape key.
-
- The icons along the right edge of the menu choice frame
- are designed to be used with a mouse. The up and down
- arrow icons are used to scroll vertically through the
- choices in the box. The "elevator" icon can be dragged up
- or down to move quickly through a large number of menu
- choices.
-
- Main Menu Sections
-
- The Data Section allows you to Enter, View or Import Team
- statistical data. The Prediction Section allows you to
- choose games to have PFP handicap. The Reports Section
- allows you to view or print reports. The Settings Section
- allows you to change the default settings. The Misc
- Section gives you access to a calculator, calendar and
- DOS. F10 either selected on the menu or pressed at any
- time in the program exits PFP.
-
- |20
-
- Data Entry
-
- The Data Entry command is used to change the data for one
- specific team. If you are entering data for an entire
- past week, use the Missing Data command in the Data Menu.
-
- |30
-
- Missing Data
-
- The Missing Data command will supply the user with a menu
- of teams which require the necessary data to be entered
- for the prior week. When the Missing Data command is
- chosen, PFP will utilize the date set in the Date Of Games
- setting, in the Settings Menu, as the current week and
- check the data for the prior week's games. At that point
- the user can select a team from the menu of teams and
- enter the required data.
-
- Once all the data has been entered for the past week, PFP
- will state all data has been entered and you will be
- unable to access the Missing Data menu choice. Should you
- need to make a change in the data for one of the teams,
- choose the Data Entry choice in the Data menu, select the
- team and make the correction(s).
-
- In the first week PFP will give the message "All Games
- Entered For Week 0" as the first week there is no data to
- be entered. No games have been played yet this season!
-
- When selecting the Missing Data command during the post-
- season, PFP will state "All Games Entered..." even though
- post-season data has not been entered. PFP will not allow
- post-season data to be entered. The reason for this is
- that PFP is designed to make the post-season predictions
- based on the regular season data. Note: The Shareware
- version of PFP will not allow the user to enter post-
- season final scores. Therefore, PFP will not review
- post-season bets or its post-season picks.
-
- |33
-
- Team Selection Menu
-
- Select the team for which you want to process the above
- menu choice. Select a team by: entering the first letter
- of the team you want, use the Up or Down arrows, Page Up
- or Page Down keys, Home key or End key. The Home key will
- bring the user back to the top of the list, the End key
- will bring the user to the end of the list. Page Up and
- Page Down will move through the selections one page at a
- time. Once the desired team is highlighted, press ─┘.
-
- |37
-
- Required Data Menu
-
- When entering data for a team, PFP will check the database
- for that team and inform the user whether the necessary
- data has been entered for each week. The chart produced
- will list each week number and have a symbol next to it.
- Explanation of the symbols are as follows:
-
- - = Team Does Not Play That Week
- = Data Not Entered And It Should Be
- √ = Team Played And Data Entered
-
- If a week is marked with a check (√) and it is necessary
- to change the data entered, select that week and PFP will
- allow changes. Weeks marked with a "-" are inaccessible.
-
- |40
-
- Team Schedules
-
- The Team Schedules command will supply the user with the
- 1993 or 1994 team schedules. The 1993 schedules will be
- complete. The 1994 schedules will be updated as the user
- enters data during the season.
-
- The team's record is given against the other teams on its
- schedule for that year both straight up and Against The
- Spread (ATS). The chart explanation is as follows:
-
- Date = Date Of The Game Played
- Opponent = Team Played Against
- PF = Points Scored For The Team
- PA = Points Scored Against The Team
- Spread = Spread of that game. (NL = No Line)
- ATS = Win, Lose or Tie Against The Spread
-
- If the Opponent is in capital letters then it is the home
- team. If the Opponent is in lower case letters, it is the
- visiting team.
-
- Note: The Registered version of PFP will automatically
- update each team's record Against The Spread throughout
- the current season.
-
- |50
-
- Turnovers
-
- The Turnovers command will supply the user with a chart,
- by conference, of the current turnovers for each team.
- The chart explanation is as follows:
-
- GA = Giveaways
- TA = Takeaways
- +/- = Net Turnovers (Takeaways - Giveaways)
- Gms = Number Of Games Of Data Entered
- Avg GA = Average Giveaways per Game
- Avg TA = Average Takeaways per Game
-
- Turnovers are only for the current season and are updated
- as the user enters the data in the Data Entry / Missing
- Data Sections.
-
- |60
-
- View Database
-
- The View Database command will allow the user to see the
- data entered for a team. This is helpful if you would
- like to audit a team's database for errors. The chart
- explanation is as follows:
-
- Date = Date Of The Game Played
- Opponent = Team Played Against
- Spread = Spread of that game. (NL = No Line)
- PF-PA = Points Scored For - Points Scored Against
- Offense = Rushing Yards/Passing Yards/Giveaways
- Defense = Rushing Yards/Passing Yards/Takeaways
-
- |80
-
- Date Of Games
-
- The Date Of Games command allows the user to set the date
- of the games for the week to be handicapped. This date is
- extremely important as it is used throughout the program.
- PFP will automatically read the system date on your PC and
- set the correct date. The correct date will be the date
- of the next calendar Sunday when games will be played. If
- the user wanted to analyze or review a different week's
- games, the Date Of Games setting must be changed to the
- desired week.
-
- When selecting the Missing Data choice in the Data menu,
- PFP checks the database for missing data one week prior to
- the date set in the Date Of Games menu.
-
- To View/Print PFP's picks or View/Print bets for a week
- other than the selected week, change the Date Of Games
- setting to the desired date.
-
- The post-season choices are abbreviated as follows:
-
- Wild Card = The Wild Card Games (Week #18)
- Div. Ch. = The Division Championships (Week #19)
- Conf. Ch. = The Conference Championships (Week #20)
- Super Bowl = The Super Bowl (Week #21)
-
- |90
-
- Vigorish
-
- The Vigorish or "vig" choice will allow the user to set
- the vig percentage. Professional oddsmakers who take bets
- (where it is legal) usually charge a percentage if the bet
- made with them is a losing one. This percentage is called
- vigorish (also called "juice") and is usually 10% on a
- straight team as well as total bet. To place a $10 bet,
- you would have to put up $11 ($10 plus $1 vig) to win $10.
- The sports book will also take another $11 from someone
- who feels the team playing against your team will win, for
- a total of $22. If you win you get your $11 back plus $10
- winnings for a total of $21. If you lose you get...
- Regardless of which team wins, the sports book makes $1 or
- 4.5%. ($1 divided by $22 = .04545 or 4.5%) This is how
- they make their money. Should the user be making bets
- with friends (who usually don't charge a percentage!) then
- the vigorish would be set to 0%, or even-money bets.
-
- PFP will add the vig to the amount bet. For example, if
- the user desires to make a $10 bet at a 10% vig, he/she
- would enter the amount bet as $10. If the user loses, the
- amount lost, tracked by PFP, will be $11.
-
- There are two settings for vig entry, Manual and Auto. If
- Auto(matic) vig is selected, PFP will enter the vig set by
- the user automatically each time a game is handicapped.
- The user can set Auto Vig from 5% to 10% or 0%. If you
- are paying a vig greater than 10%, you should find another
- place to bet! However, if a higher vig percentage is
- paid, use the Manual vig setting and PFP will prompt the
- user to enter the vig amount each time a game is
- handicapped. Any amount from 0% to 99% can be entered
- manually. If the user makes many different bets with
- different people at different vigs, the Manual vig setting
- is ideal. If the user makes many bets at the same vig,
- Auto vig will be very convenient.
-
- |100
-
- Home Field Advantage
-
- The Home Field Advantage (HFA) is the assumed number of
- additional points the Home Team will score because they
- are playing in their home stadium. The default is 3
- points since three points is the amount used by most
- linesmakers when determining the line. If you feel the
- team has a stronger HFA than 3 make the change here.
- Likewise if you feel the team has a weaker HFA than the
- assumed 3 then make it lower.
-
- After choosing the team for which you would like to enter
- the HFA, PFP will display a box of HFA values ranging from
- zero to nine points. The HFA value highlighted in the box
- is the current HFA setting for the team selected. To
- change the setting, select another value. To keep the
- current setting press enter.
-
- |105
-
- Previous Games Used
-
- The Previous Games Used setting allows the user to set the
- number of games PFP will go back into its database to get
- data for its analysis. Any number of weeks can be used
- between 4 and 11. The default is 11 weeks. As the season
- progresses, it is recommended that a smaller number of
- weeks be used for analysis. If a change is made to the
- previous games used setting, PFP will continue to use that
- setting as the default. Suggested setting guidelines are
- as follows:
-
- Week #'s Previous Games Used Setting Last Year's Stats?
- -------- --------------------------- ------------------
- 1- 5 11 YES
- 6-17 5-9 NO
- Playoffs 4-7 NO
-
-
- If Last Year's Statistics are used, then PFP will get
- whatever number of games is necessary from the previous
- year to have the required number of games for its
- analysis. If Last Year's Statistics are not used, then
- PFP will just use the current year. In this instance,
- there may not be an even number of games used. The #GMS
- listing in the prediction screen will tell the user how
- many games have been used in the analysis.
-
- |107
-
- Last Year's Stats
-
- If this setting if checked (√) on the menu PFP will use
- the prior year's statistics in its calculations. If not
- checked, PFP will just use the current year's statistics.
- It is recommended that at least four weeks of data is used
- for PFP to give an accurate analysis.
-
- NOTE: You will not be able to turn off Last Year's Stats
- during the first three weeks of the season, they must be
- used to supply PFP with enough data to analyze.
-
- |106
-
- Delete Import File
-
- If this setting if checked (√) on the menu PFP will delete
- the PFP94.DAT file used to import and update your database
- with the most recent statistics. The data file will only
- be deleted after a successful import. This is useful if
- you choose to download PFP94.DAT directly into the PFP
- directory as some communications software will rename the
- file being downloaded if a file with the same name already
- exists in the download directory. If that is done, your
- import will be done using an older data file.
-
- If the setting is not checked, PFP will leave the
- PFP94.DAT file in the current directory after the data has
- been imported. The default setting is not to delete the
- import data file.
-
- NOTE: For more information on how download this data file
- from the ALC Software BBS, read the help text for the
- Import Data choice of the Data Menu or call ALC Software.
-
- |108
-
- Screen Colors
-
- Screen Colors will only be available if the computer
- running PFP has a color monitor. There are eight color
- combinations available. Once a combination is chosen, PFP
- will use that as the default.
-
- When starting PFP from the DOS prompt, you can force a
- black and white color scheme if you have a monochrome
- display by starting PFP as follows: PFP /M ─┘
-
- |109
-
- Current Settings
-
- Displays the current settings in effect. All the current
- settings displayed can be changed in the Settings Menu.
- The Week Number setting is based on the date set in the
- Date Of Games setting.
-
- |110
-
- Calculator
-
- The calculator command displays a calculator "pad" for an
- expression to be evaluated. Operators supported are:
-
- + addition
- - subtraction
- * multiplication
- / division
-
- Upon entering the calculator, PFP automatically turns on
- the keyboard's numeric lock for easy use of the numeric
- keypad. The calculator will handle a chain of
- calculations, as follows: The equation (3 + 2) * 5 would
- be entered as: 3 + 2 * 5 ─┘. Once a calculation is
- complete, select "A" for Another Calculation or press the
- Escape key to turn the numeric lock off and exit the
- calculator.
-
- |120
-
- Calendar
-
- The Calendar command displays a window with a calendar for
- the current month and year, as read from the system clock.
- The current date will be highlighted. The Left and Right
- arrow keys move month to month. Up and Down arrow keys
- move year to year. The Enter key can be used to return
- quickly to the current month. The Escape key is used to
- exit the calendar display.
-
- |130
-
- DOS Access
-
- The DOS Access command provides the capability to return
- to DOS without exiting PRO Football Picks. With enough
- memory, other programs can be run from DOS before
- returning to PFP.
-
- CAUTION: PFP is still active while you are at the DOS
- prompt. You must type EXIT and press Enter to return to
- the active copy of PFP. Do not try to return to your
- currently active copy of PFP by entering PFP. This only
- loads another copy of PFP into memory.
-
- NOTE: Do not invoke any program from within PFP which
- installs itself as a memory resident utility. This
- restriction applies to all Terminate and Stay Resident
- (TSR) programs, including the DOS PRINT command. These
- programs should be run initially from the DOS command line
- to ensure they are properly installed. In addition, while
- PFP is active, do not use the DOS commands: CHKDSK /F or
- DELETE or REN commands on the PFP program files. This
- restriction is not due to any limitation of PFP, and is in
- fact sound advice for any other applications which allow
- access to DOS during their execution.
-
- |150
-
- Import Data
-
- If you find Data Entry tedious and you have a modem,
- Registered Users are able to pay $55 fee per season to
- download the weekly statistics directly from the ALC
- Software Bulletin Board System (BBS). Also included on
- the BBS will be special articles of interest, ALC
- Software's picks, as well as top handicappers picks. Full
- instructions on how to use the BBS will be included in the
- registration manual. The ALC Software BBS will be on-line
- as of August 17, 1994. The BBS Number is (516) 625-0098.
- Settings are 8N1. Up to 14400 bps.
-
- Use this Import Data menu choice to update your current
- database with the statistics from the file downloaded from
- the ALC Software Bulletin Board System.
-
- Once the data has been imported, PFP will compare the
- imported score data against the bets made as well as PFP's
- picks and update the respective databases. Depending on
- the number of bets/picks made, this may take some time.
-
- |155
-
- Update Complete! Message
-
- PFP will display this message upon successful import of
- the current data from the PFP94.DAT import data file to
- your database. Once the import was successful, the
- PFP94.DAT file is no longer necessary. If PFP displayed
- the message "PFP94.DAT Has Been Deleted...", the Delete
- Import File setting was checked (√) in the Settings Menu.
- If you do not want PFP94.DAT deleted after the data is
- imported, change this setting in the Settings Menu.
-
- |160
-
- Team Data To Be Entered
-
- Enter the requested data for the team selected. All data
- is required except for the turnover data which is
- optional. It is important to understand that PFP will
- make a more accurate prediction with turnover data
- supplied. DO NOT enter turnover data for some teams and
- not for others as this will cause PFP to make inaccurate
- assumptions. Required data is as follows:
-
- Yards Rushing Offense - Rushing yards gained by the
- Offense
- Yards Passing Offense - Passing yards gained by the
- Offense
- Yards Rushing Defense - Rushing yards gained against the
- team's Defense
- Yards Passing Defense - Passing yards gained against the
- team's Defense
- Points Scored For - Points scored by the team you are
- entering data for
- Points Scored Against - Points scored against the team you
- are entering data for
- Turnovers - Giveaways - Turnovers lost by the Offense
- Turnovers - Takeaways - Turnovers recovered by the Defense
-
- If you have entered data for this team before, the number
- in parentheses [ ] will be the number previously entered.
- You can change the number or press enter and the number in
- parenthesis will be retained.
-
- It is only necessary to enter the game data for one team
- for each game. Once the data has been entered for one
- team, PFP will automatically enter the data for the team
- played. It will not be necessary to re-enter the same
- data for the other team.
-
- A clock is provided in the lower right corner of the Data
- Entry Screen. If you are like many users and wait until
- the last minute to enter the data required to run PFP, the
- clock is there to let the user know just how much time is
- left until opening kickoff!
-
- If you find Data Entry tedious and you have a modem,
- either call ALC Software or call the ALC Software Bulletin
- Board System (BBS) at (516) 625-0098, modem settings
- should be 8N1, to find out how to download the weekly
- statistics directly from our BBS.
-
- |170
-
- Game Data To Be Entered
-
- When a game is selected to be handicapped, PFP will list
- the teams playing, the last spread entered for that game,
- the date of the weekend the game will be played and the
- week number it represents. NL means the game has not been
- handicapped therefore No Line has been entered. PFP will
- allow you to run a game more than once in order to
- handicap the game with a different spread, vig or Home
- Field Advantage. It is important to understand that PFP
- will remember the data entered the LAST time you run the
- game. For PFP to handicap a game three pieces of
- information are requested:
-
- The spread for that game.
- The total (under/over) line for that game. (optional)
- The vig for your bets on that game.
-
- Note: If vig is set to auto vig (in the Settings Menu),
- PFP will enter the vig for you automatically.
-
- For those new to football betting, we would like to answer
- the questions: What is the spread? Why does it exist?
- Why don't we just bet on which team we think will win the
- game like we did in elementary school? Well, unless the
- teams are very equal in ability, not too many people would
- bet on the underdog. So to bet the favorite, points are
- added to the final score of the underdog team to make
- things equal. These points are called the spread. It is
- the professional oddsmakers job to determine what that
- "magic number" is. In theory, if the spread were exactly
- right, the number of people who bet on both teams would be
- even and the sports book would be guaranteed its 4.5% of
- the action. If the sports book is not receiving an even
- distribution of bets, the spread will be adjusted in an
- effort to do so.
-
- PFP will always ask the user to enter the spread for the
- Home team. PFP will accept 1/2 point spreads which should
- be entered as .5. (Ex: 7 1/2 point spread should be
- entered as 7.5) If the Home team were a 7 1/2 point
- favorite, you would enter the spread as -7.5. If the Home
- team were a 7 1/2 point underdog, you would enter the
- spread as 7.5.
-
- When entering a spread PFP features an automatic 1/2 point
- entry. When you press the decimal point, PFP will
- automatically enter .5 it is not necessary to press the
- "5" key.
-
- Next you will be asked for the under/over line. Entering
- this line is optional. Under/over or totals, for those
- who are not familiar with the term, is the sum of the
- points scored by both teams at the end of the game. For
- example, if the final score is 21-14, the under/over or
- total for that game is 35 points. PFP will calculate the
- predicted total for the game and display it. If the
- under/over line has been entered PFP will display its
- under/over play as well.
-
- If the vigorish setting in the Settings Menu is set to
- Manual, it will be necessary to enter the vig percentage
- at this point. The user can manually enter any amount
- from 0% to 99%. If vig is set to Auto, PFP will enter the
- vig percentage automatically.
-
- |190
-
- PFP Analysis Screen
-
- Once all the necessary game data has been entered, the
- data analysis will be displayed in the following chart:
-
- Team Pts/Yd Sum/Avg #GMS Net TO
- ---- ------ ------- ---- ------
-
- The teams will be listed with the Home team in capitals.
- The Pts/Yd number is the final score prediction based on
- the points per yard calculation. The Sum/Avg number is
- the final score prediction of the game based on the sum of
- the averages calculation. The #GMS listing tells the user
- how many games have been used in the analysis. This
- number will only be different for each team if Last Year's
- Statistics are not used and the teams have played a
- different number of games to that point in the year. Net
- TO is the net turnovers using the formula: Total TakeAways
- - Total GiveAways. Positive numbers are better than
- negative numbers.
-
- The play is PFP's pick for that game. In order for there
- to be a play, one team must "cover" (that is, when the
- spread is added to the predicted score of the underdog or
- subtracted from the predicted score of the favorite, that
- team must beat the predicted score in both calculations)
- for PFP to pick that team. If a game does not meet this
- criteria, a "No Play" prediction will be rendered. In
- this instance, the user can use the Pts/Yd and Sum/Avg
- scores to help determine their preference.
-
- The PSR (Pick Strength Rating) is the numeric
- representation of the strength of PFP's pick. The higher
- the PSR, the stronger the play. If there is no play, the
- PSR will be zero. The pick with the highest PSR is
- considered the Best Bet of the week.
-
- Note: The PSR is only displayed in the Registered version
- of PRO Football Picks.
-
- U/O is PFP's under/over prediction and recommendation. If
- the under/over spread is over the number predicted, bet
- under. If the under/over spread is under the number of
- points predicted, bet over. If the numbers are the same,
- good luck! Note: A higher number of weeks used for
- analysis will produce a more accurate under/over
- prediction. The number of weeks used for analysis can be
- set in the Settings Menu under the Previous Games Used
- choice.
-
- HFA is the Home team's Home Field Advantage value set in
- the Settings menu under the Home Field Advantage choice.
-
- Placing A Bet
-
- After the game has been analyzed by PFP, the user will be
- asked to place a bet. You can place up to two bets per
- game. If a spread has been entered for the under/over,
- PFP will allow bets on either a Team, Under or Over. If
- not, PFP will only allow a team bet. Assuming an
- under/over spread has been entered, select "1" to place a
- team bet, "2" to bet on under the under/over line and "3"
- to bet on over the under/over line.
-
- If a team bet is desired, PFP will need to know which team
- the user would like to bet on. Both teams in the game
- will be displayed. To choose your team, press "1" if you
- want to bet on the home team or press "2" to bet on the
- visiting team.
-
- PFP will then ask how much you want to bet on your
- specified bet. You may bet as little as $1 up to $32,750.
- This should be is a sufficient betting range for all
- users! If the user does not want to bet, but just pick a
- team as his/her opinion, you may bet $0 by pressing the
- Enter key.
-
- Upon confirmation of your bet, PFP will save the bet and
- update the amount Bet This Week (BTW) posted in the Game
- Analysis screen.
-
- Note: In the Registered version Of PRO Football Picks you
- will be able to print the individual games.
-
- |200
-
- Data Entry Corrections
-
- If an error was made in entering data there is the
- opportunity to change the requested information at the end
- of each team's data entry. Simply enter "N" when PFP
- asks, "Data Correct? (Y/N)" and a line pointer will
- appear. Use the arrows keys to move the pointer to the
- data that was entered incorrectly. Press ─┘, enter the
- correct number and press ─┘ again. Repeat this as many
- times as necessary to have the correct data entered. Once
- the data is correct, enter "Y" to the "Data Correct?
- (Y/N)" question and the databases will be updated.
-
- |210
-
- Printer Errors
-
- If PFP gives you the message "Printer Is Not Ready", check
- if it is on or on, but not on-line, check if there is
- paper in the printer as well. If you discover the problem
- and want to continue to print, press any key, otherwise
- press Escape to discontinue printing.
-
- When using a laser printer, PFP will report "Game Printed"
- yet nothing will come out of your printer. In an effort
- to save paper, PFP will wait until three games are
- requested to be printed and then eject the page. Dot
- matrix printers will print immediately. The sharpest
- output will occur if your laser printer is set to emulate
- an IBM Proprinter.
-
- |220
-
- Prediction Section - Picks
-
- PFP will handicap the current week's games in this
- section. You will be presented with a menu of the games
- to be played in the upcoming week.
-
- To select a game for PFP to analyze, highlight the game by
- either:
-
- Entering the first letter of the visiting team
- Use the Up or Down arrows
- Use the Page Up or Page Down keys, Home key or End key
-
- Page Up and Page Down will move through the selections one
- page at a time. The Home key will bring you back to the
- top of the list, the End key will bring you to the end of
- the list. Once the game is highlighted, press enter to
- select that game.
-
- You will be asked for the spread and the under/over line.
- Bets on handicapped games will be entered here as well.
-
- |223
-
- Post-Season Game Selections
-
- After the final week of regular season play, PFP will list
- the generic game's name of the games being played that
- week of the post-season. Highlight the Game for PFP to
- handicap and press ─┘. The user will then be asked to
- enter the teams playing in the selected game.
-
- Once the teams for a specific game have been entered, PFP
- will display those team names and spread in the game
- selection box instead of the generic game's name.
-
- |225
-
- Post-Season Team Entry
-
- Enter the teams for the selected post-season game. The
- visiting team should be entered first followed by home
- team.
-
- While handicapping the Super Bowl ONLY, PFP will
- automatically set the HFA to zero as neither team will
- have the HFA at a neutral site. For the Super Bowl, the
- HFA must be zero.
-
- |227
-
- Post-Season Team Entry Error
-
- One of two errors has occurred: Either the user has
- selected a team already entered as playing in another
- post-season game or the user has selected the SAME team as
- both the visiting team and home team.
-
- |230
-
- Reports Section - View
-
- In this section, the user will be able to view three types
- of reports:
-
- 1) The Bets Placed By The User For The Current Week
- 2) PFP's Picks For The Current Week
- 3) A Summary Chart Of The User's Year To Date Bets
-
- These reports have been simplified for the Shareware
- version of PFP. The reports in the Registered version of
- PRO Football Picks contain much more information.
-
- Note: The current week is the date set in the Date Of
- Games setting of the Settings Section. If the user
- wanted to view bets or picks for a different week, the
- desired date would have to be set in that section.
-
- While viewing the Current Week's bets, the user can delete
- any bet that has not been reviewed.
-
- |240
-
- Reports Section - Print
-
- In this, the Shareware version of PRO Football Picks, you
- will not be able to print reports. The registered version
- of PFP offers enhanced reports which the user will be able
- to print.
-
- |245
-
- Current Week's Bets
-
- This report will list the amount bet, the team bet on and
- the team bet against. If the bet was a bet on a specific
- team, the spread will be listed in the column next to the
- "Team Bet" column. If the bet is an under/over bet, a "U"
- will appear in the "U/O" column for an under bet or an "O"
- will appear for an over bet. The under/over spread will
- be listed to the right of the U/O column. Once the final
- score for the game has been entered, a "W" for win, "L"
- for lose or "T" for tie will be in the last column
- representing the outcome of your bet. For a financial
- summary of year to date bets, view the YTD Bets report.
-
- To delete a bet, move the highlight bar to the game to be
- deleted and press Enter. Upon confirmation by the user,
- PFP will delete the bet. Note: You can only delete a bet
- for a game where the final score has not been entered and
- therefore has not been reviewed by PFP. The Shareware
- version of PFP will not allow the user to enter post-
- season final scores. Therefore, PFP will not review
- your post-season bets.
-
- |250
-
- Current Week's Picks
-
- This report will list PFP's picks for the current week.
- It will list the team selected, the spread for that team,
- the other team in the game. Once the final score for the
- game has been entered, a "W" for win, "L" for lose or "T"
- for tie will be in the last column representing the
- outcome of the pick.
-
- Note: The Shareware version of PFP will not allow the user
- to enter post-season final scores. Therefore, PFP will
- not determine the outcome of the picks for the post-
- season.
-
- The PSR is the numeric representation of the strength of
- PFP's pick. The higher the PSR, the stronger the play.
- The pick with the highest PSR is considered the Best Bet
- of the week. Note: The PSR is only displayed in the
- Registered version of PRO Football Picks.
-
- |255
-
- Year To Date Bets
-
- This report is a financial summary of the user's bets,
- year to date. The chart will only list bets where the
- final scores of the games bet on have been entered. The
- chart lists Team, Under and Over bets separately. This
- will help the user easily determine which type of bet has
- been most profitable for him/her. It lists dollars won,
- lost and the vig paid on the lost bets. The amount listed
- in the bottom right corner of the chart is the year to
- date total profit/loss for all bets entered in PFP.
-
- |260
-
- Quit PRO Football Picks
-
- Use this menu choice and PFP will immediately terminate
- and save all data entered to that point. If you press F10
- at any point in the program, PFP will ask if you want to
- exit the program. If you are done with your session, then
- answer "Y". If you want to access DOS and then return to
- PFP then you may want to use the DOS Access menu choice in
- the Misc menu.
-
- |300
-
- Registration Information
-
- 1) To order by credit card, have your MasterCard or Visa
- handy and call toll free, (800) 252-2770. This line is
- for Credit Card orders only. Or print our registration
- form on your printer by pressing Alt-P, fill out the
- form being sure to include your credit card information
- and signature and Fax it to us at (516) 625-4045. This
- line is for Fax orders only.
-
- 2) To order via CompuServe, use a text editor to fill in
- the ORDER.FRM file and send it via CompuServe to ALC
- Software address 71201,3071. Payment will be accepted
- via MasterCard or Visa.
-
- 3) During the 1994 football season, save time by using
- your credit card, or sending either a money order, bank
- check, cash or certified check. We will ship the same
- day we receive the order. Otherwise...
-
- 4) For Personal Checks, please allow 2 weeks to process
- your order.
-
- 5) We offer overnight delivery, please add $11.00 for
- postage. Overnight Mail service to Canada from the
- United States takes two days. We offer 2nd day
- delivery, please add $4.00 for postage. The US Postal
- Service does not offer 2nd day service to Canada.
-
- 6) Canadian orders must be either postal money orders in
- United States funds, or checks drawn on a United States
- Bank.
-
- 7) After the 15th week of the season, (December 10, 1994)
- you have the choice of which REGISTERED version of PRO
- Football Picks you will receive. If you request
- Registered Version 6.1 for the 1994 Season it will be
- sent according to the terms above. Should you request
- Registered Version 7.1 for the 1995 Season, the
- anticipated ship date is August 17, 1995. If no
- version is specified, Version 6.1 for the 1994 Season
- will be shipped.
-
- 8) If you have a modem and would like to Download the
- weekly statistics from the ALC Software Bulletin Board
- System (BBS), add $55 for the entire season. Also
- included on the BBS will be special articles of
- interest, ALC Software's picks as well as top
- handicappers picks. Full instructions on how to use
- the BBS will be included in the registration manual.
- The anticipated start date for the ALC Software BBS is
- August 17, 1994. The BBS telephone number is
- (516) 625-0098. Settings are 8N1. Up to 14400 bps.
-
- 9) New COLLEGE Football Picks v2.1 from ALC Software!
- This program tracks and handicaps 80 Conference I
- teams. CFP uses the same interface as PFP. Predicts
- winning teams as well as under/over predictions.
- Tracks both straight and under/over bets! CFP Software
- & Manual $40.00. Download the weekly College
- statistics from our BBS for only $40.00 for the entire
- season.
-
- |999
-