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bserpent.txt
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1995-04-13
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-=[ WAD Info ]=-
=============================================================================
Title ==> The Black Serpent Headquarters
Filename ==> BSERPENT.WAD
Author ==> Joe Htein
E-mail Address ==> kjhtein@mail.utexas.edu
Misc. Author Info ==> 1st WAD that I actually completed. Got hundreds of
half finished WADs I wrote, and I just don't feel
like finishing them.
Description ==> A level for single, cooperative, or deathmatch play
at any difficulty setting.
Additional Credits ==> Id Software
- for creating the best game ever made.
Raphael Quinet and Brendon J Wyber
- for DEU 5.21.
Ben Morris
- for DCK 2.2.
=============================================================================
=============================================================================
WAD Layout ==> This WAD is suitable for all methods of play and
for all difficulty settings. Deathmatch play is
restricted to the red sector (see below) because
the level is big.
The story so far ... ==> You are a space marine trained to handle any
situation in any mission that your superiors might
give you. For some time, there has been a group of
franatical individuals called the Black Serpent who
have been randomly causing chaos in various
nations. They are slowly trying to bring anarchy to
the planet. Rumor has it that they have been
messing with mother nature and transforming their
members into hideous monsters with the help of
genetical engineering. There main headquarters have
been found somewhere in the Himalayan mountain
range. Your mission is confirmed. You fly into the
mountain range. A frontal assault would be unwise,
so you find an outside air vent and enter the base
in that way.
Base layout and
general information ==> The base is divided into four main sectors. The
black sector serves no major importance; it's just
there. The yellow sector is the main living
quarters for the members of the Black Serpent. Also
in this sector are the shooting range and the mess
hall. The blue sector is the main base. Access to
this area is restricted to certain members. Rooms
in this area are not known except that it is in
this sector that these mutations are taking place.
Also rumored to be in this sector is the prison
where they keep the unfaithful, their storage
facility, the main generator, and their helipad.
The red sector is a complete mystery. Intelligence
has no idea what might be in there. *NOTE* All
white doors are motion activated. All other doors
are manually operated.
Hints ==> To get the red key ... most of the rooms in the
blue sector each have a switch. One switch opens
one of the doors in the vault. There are seven
doors in all. When all the switches have been
pulled, you can get the red key.
=============================================================================
-=[ Play Information ]=-
Episode and Level # : Map01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
1-2 ==> Rather easy for a seasoned DOOM veteran.
3 ==> Very challenging; not a walk in the park,
but still can be finished.
4-5 ==> All I can say is GOOD LUCK! Hehehe!
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
-=[ Construction ]=-
Base : Started from scratch
Construction Time : 30 hours
Editor(s) used : DCK 2.2, DEU 5.21
Known Bugs : None
-=[ Copyright / Permissions ]=-
You MAY use this level as a base to build additional levels and modify it as
long as you give it a different name and give me credit for the work I did.
-=[ Where to get this WAD ]=-
ftp.cdrom.com