home *** CD-ROM | disk | FTP | other *** search
/ CD Loisirs 25 / CDL25.iso / DEMOS / EDUCATIF / PAYUTA / 05 / 05.PAY < prev    next >
INI File  |  1996-10-15  |  42KB  |  2,111 lines

  1. [SceneDef]
  2. BackGround=05.dib
  3. StartPalette=FadeR FadeG FadeB
  4.  
  5. [SystemZone]
  6. Zone= Note
  7. Cursor= IDC_CURS1
  8. Sequence= Note
  9. Rect= 608,0,640,40
  10.  
  11. [SystemZone]
  12. Zone= IcoPuzz
  13. Cursor= IDC_CURS1
  14. Sequence= ActiveGame
  15. Rect= 241,443,267,474
  16.  
  17. [SystemZone]
  18. Zone= Lang7
  19. Cursor= IDC_CURS1
  20. Sequence= Lang7
  21. Rect= 95,128,136,170
  22.  
  23. [SystemZone]
  24. Zone= Suivant
  25. Cursor= IDC_CURS1
  26. Sequence= NextScreen
  27. Rect= 605,453,633,475
  28.  
  29. [SystemZone]
  30. Zone= Precedent
  31. Cursor= IDC_CURS1
  32. Sequence= PrevScreen
  33. Rect= 8,458,32,475
  34.  
  35. [SystemZone]
  36. Zone= Scene
  37. Cursor= IDC_CURS1
  38. Sequence= Exit
  39. Rect= 306,456,333,475
  40.  
  41. [SystemZone]
  42. Zone= Texte
  43. Cursor= IDC_CURS1
  44. Sequence= Texte
  45. Rect= 270,432,295,476
  46.  
  47. [Zone]
  48. Zone= Z6
  49. Cursor= IDC_CURS1
  50. Sequence= S6
  51. Rect= 391,321,454,397
  52. Rect= 337,370,450,453
  53.  
  54. [Zone]
  55. Zone= Z7
  56. Cursor= IDC_CURS1
  57. Sequence= S7
  58. Rect= 137,234,324,373
  59. Rect= 305,261,426,305
  60.  
  61. [Zone]
  62. Zone= Z1
  63. Cursor= IDC_CURS1
  64. Sequence= S1
  65. Rect= 440,2,635,113
  66. Rect= 438,113,539,135
  67. Rect= 475,131,537,159
  68. Rect= 1,128,54,187
  69. Rect= 51,147,139,187
  70. Rect= 64,184,140,220
  71. Rect= 103,216,159,259
  72. Rect= 128,252,155,287
  73. Rect= 149,264,175,304
  74. Rect= 170,280,217,320
  75. Rect= 203,303,319,344
  76. Rect= 289,328,344,356
  77.  
  78. [Zone]
  79. Zone= Z2
  80. Cursor= IDC_CURS1
  81. Sequence= S2
  82. Rect= 61,218,102,312
  83. Rect= 94,256,129,333
  84. Rect= 124,284,150,337
  85. Rect= 146,300,175,345
  86. Rect= 164,317,206,347
  87.  
  88. [Zone]
  89. Zone= Z3
  90. Cursor= IDC_CURS1
  91. Sequence= S3
  92. Rect= 0,186,63,259
  93.  
  94. [Zone]
  95. Zone= Z4
  96. Cursor= IDC_CURS1
  97. Sequence= S4
  98. Rect= 567,113,637,317
  99. Rect= 540,127,570,167
  100. Rect= 499,164,574,208
  101. Rect= 533,201,574,235
  102.  
  103. [Zone]
  104. Zone= Z5
  105. Cursor= IDC_CURS1
  106. Sequence= S5
  107. Rect= 433,247,562,289
  108. Rect= 464,225,561,250
  109. Rect= 506,203,536,227
  110. Rect= 454,287,566,348
  111. Rect= 484,342,567,386
  112.  
  113. [Zone]
  114. Zone= Z8
  115. Cursor= IDC_CURS1
  116. Sequence= S8
  117. Rect= 2,257,65,368
  118. Rect= 61,306,91,370
  119. Rect= 87,329,115,369
  120.  
  121. [Zone]
  122. Zone= Z9
  123. Cursor= IDC_CURS1
  124. Sequence= S9
  125. Rect= 185,387,329,417
  126. Rect= 296,362,328,390
  127. Rect= 206,416,302,464
  128.  
  129. [Zone]
  130. Zone= Z10
  131. Cursor= IDC_CURS1
  132. Sequence= S11
  133. Rect= 55,379,76,399
  134.  
  135. [Zone]
  136. Zone= Z11
  137. Cursor= IDC_CURS1
  138. Sequence= S10
  139. Rect= 73,363,112,403
  140.  
  141. [Zone]
  142. Zone= Z12
  143. Cursor= IDC_CURS1
  144. Sequence= S12
  145. Rect= 497,381,569,408
  146.  
  147. [Zone]
  148. Zone= Z13
  149. Cursor= IDC_CURS1
  150. Sequence= S13
  151. Rect= 505,414,557,478
  152.  
  153. [Zone]
  154. Zone= Z14
  155. Cursor= IDC_CURS1
  156. Sequence= S14
  157. Rect= 1,380,54,449
  158. Rect= 49,398,153,453
  159. Rect= 100,415,207,477
  160.  
  161. [Zone]
  162. Zone= Z15
  163. Cursor= IDC_CURS1
  164. Sequence= S15
  165. Rect= 49,449,107,480
  166.  
  167. [Sequence]
  168. sequence=Note
  169. GotoSequence=DebutAnim
  170. SeqEndAnim=FinAnim
  171. MovingSprite=i01
  172. SpokenAnimFile= I02.ubi Standby refresh interrupt
  173.  
  174. [Sequence]
  175. sequence=Seq50UBA
  176. MovingSprite= Krk0
  177. UpdateSprite=
  178.  
  179. [Sequence]
  180. sequence=Seq51UBA
  181. highlightsprite= Krk0 1600 15 13 235
  182.  
  183. [Sequence]
  184. sequence=Seq60UBA
  185. MovingSprite= Krk1
  186. ShowSprite= Off Krk0
  187. UpdateSprite=
  188.  
  189. [Sequence]
  190. sequence=Seq61UBA
  191. highlightsprite= Krk1 2500 15 13 235
  192.  
  193. [Sequence]
  194. sequence=Seq70UBA
  195. MovingSprite= Krk2
  196. ShowSprite= Off Krk1
  197. UpdateSprite=
  198.  
  199. [Sequence]
  200. sequence=Seq71UBA
  201. highlightsprite= Krk2 2000 15 13 235
  202.  
  203. [Sequence]
  204. sequence=Seq80UBA
  205. MovingSprite= Krk3
  206. ShowSprite= Off Krk2
  207. UpdateSprite=
  208.  
  209. [Sequence]
  210. sequence=Seq81UBA
  211. highlightsprite= Krk3 1900 15 13 235
  212.  
  213. [Sequence]
  214. sequence=Seq90UBA
  215. MovingSprite= Krk4
  216. ShowSprite= Off Krk3
  217. UpdateSprite=
  218.  
  219. [Sequence]
  220. sequence=Seq91UBA
  221. highlightsprite= Krk4 1800 15 13 235
  222.  
  223. [Sequence]
  224. sequence=Seq100UBA
  225. MovingSprite= Krk5
  226. ShowSprite= Off Krk4
  227. UpdateSprite=
  228.  
  229. [Sequence]
  230. sequence=Seq101UBA
  231. highlightsprite= Krk5 2400 15 13 235
  232.  
  233. [Sequence]
  234. sequence=Seq110UBA
  235. MovingSprite= Krk6
  236. ShowSprite= Off Krk5
  237. UpdateSprite=
  238.  
  239. [Sequence]
  240. sequence=Seq111UBA
  241. highlightsprite= Krk6 2000 15 13 235
  242.  
  243. [Sequence]
  244. sequence=Seq120UBA
  245. MovingSprite= Krk7
  246. ShowSprite= Off Krk6
  247. UpdateSprite=
  248.  
  249. [Sequence]
  250. sequence=Seq121UBA
  251. highlightsprite= Krk7 2000 15 13 235
  252.  
  253. [Sequence]
  254. sequence=S1
  255. GotoSequence=DebutAnim
  256. SeqEndAnim=FinAnim
  257. SpokenAnimFile= A07.UBI Standby refresh interrupt
  258.  
  259. [Sequence]
  260. sequence=S2
  261. GotoSequence=DebutAnim
  262. SeqEndAnim=FinAnim
  263. MovingSprite=Sp04
  264. SpokenAnimFile= A04.UBI Standby refresh interrupt
  265. ShowSprite= On Sp04
  266.  
  267. [Sequence]
  268. sequence=S3
  269. GotoSequence=DebutAnim
  270. SeqEndAnim=FinAnim
  271. SpokenAnimFile= A08.UBI Standby refresh interrupt
  272.  
  273. [Sequence]
  274. sequence=S4
  275. GotoSequence=DebutAnim
  276. SeqEndAnim=FinAnim
  277. SpokenAnimFile= A12.UBI Standby refresh interrupt
  278.  
  279. [Sequence]
  280. sequence=S5
  281. GotoSequence=DebutAnim
  282. SeqEndAnim=FinAnim
  283. MovingSprite=Sp13
  284. SpokenAnimFile= A13.UBI Standby refresh interrupt
  285. ShowSprite= On Sp13
  286.  
  287. [Sequence]
  288. sequence=S6
  289. GotoSequence=DebutAnim
  290. SeqEndAnim=FinAnim
  291. MovingSprite=i01
  292. SpokenAnimFile= I01.ubi Standby refresh interrupt
  293. ShowSprite= On i01
  294.  
  295. [Sequence]
  296. sequence=S7
  297. GotoSequence=DebutAnim
  298. SeqEndAnim=FinAnim
  299. MovingSprite=i01
  300. SpokenAnimFile= I02 Standby refresh interrupt
  301. SetVar= Krk05 1
  302.  
  303. [Sequence]
  304. sequence=S8
  305. GotoSequence=DebutAnim
  306. SeqEndAnim=FinAnim
  307. MovingSprite= Sp03
  308. SpokenAnimFile= A03.UBI Standby refresh interrupt
  309. ShowSprite= On Sp03
  310.  
  311. [Sequence]
  312. sequence=S9
  313. GotoSequence=DebutAnim
  314. SeqEndAnim=FinAnim
  315. MovingSprite=Sp01
  316. BackgroundSprite= On I01b
  317. SpokenAnimFile= A01.UBI Standby refresh interrupt
  318. ShowSprite=On Sp01
  319. ShowSprite=Off I01b
  320.  
  321. [Sequence]
  322. sequence=S10
  323. GotoSequence=DebutAnim
  324. SeqEndAnim=FinAnim
  325. MovingSprite=Sp02
  326. SpokenAnimFile= A09.UBI Standby refresh interrupt
  327. ShowSprite= On Sp02
  328.  
  329. [Sequence]
  330. sequence=S11
  331. GotoSequence=DebutAnim
  332. SeqEndAnim=FinAnim
  333. MovingSprite=Sp02
  334. SpokenAnimFile= A10.UBI Standby refresh interrupt
  335. ShowSprite= On Sp02
  336.  
  337. [Sequence]
  338. sequence=S12
  339. GotoSequence=DebutAnim
  340. SeqEndAnim=FinAnim
  341. SpokenAnimFile= A05.UBI Standby refresh interrupt
  342.  
  343. [Sequence]
  344. sequence=S13
  345. GotoSequence=DebutAnim
  346. SeqEndAnim=FinAnim
  347. MovingSprite=Sp06
  348. SpokenAnimFile= A06.UBI Standby refresh interrupt
  349. ShowSprite= On Sp06
  350.  
  351. [Sequence]
  352. sequence=S14
  353. GotoSequence=DebutAnim
  354. SeqEndAnim=FinAnim
  355. MovingSprite=Sp02
  356. SpokenAnimFile= A02.UBI Standby refresh interrupt
  357. ShowSprite= On Sp02
  358.  
  359. [Sequence]
  360. sequence=S15
  361. GotoSequence=DebutAnim
  362. SeqEndAnim=FinAnim
  363. MovingSprite= Sp11
  364. SpokenAnimFile= A11.UBI Standby refresh interrupt
  365. ShowSprite= On Sp11
  366.  
  367. [Sequence]
  368. sequence=Texte
  369. GotoSequence= ?Action==8? DispTexte
  370. GotoSequence= ?Action!=8 && Action!=7? AppTexte
  371.  
  372. [Sequence]
  373. sequence=AppTexte
  374. SetVar= Action 6
  375. EnableZone= Off All
  376. EnableKey= Off All
  377. ShowSprite= On i01 
  378. ShowSprite= Off Krk0 Krk1 Krk2 Krk3 Krk4 Krk5 Krk6 Krk7 Krk8 Krk9 
  379. ShowSprite= ?Krk05>0 && Langue1==Langue2? On Note
  380. SeqEndAnim= AppTexte2
  381. SpokenAnimFile= txt0.ubi Standby interrupt
  382. ShowSprite= On Txt lang0 Txt3
  383. ShowSprite= ?Langue2==1? On Lang1
  384. ShowSprite= ?Langue2==2? On Lang2
  385. ShowSprite= ?Langue2==3? On Lang3
  386. ShowSprite= ?Langue1==1? On Lang4
  387. ShowSprite= ?Langue1==2? On Lang5
  388. ShowSprite= ?Langue1==3? On Lang6
  389.  
  390. [Sequence]
  391. sequence=AppTexte2
  392. EnableKey= On 331 333 1 14 57
  393. EnableZone= On Suivant Precedent Scene Texte Lang7 
  394. EnableZone= ?Langue2!=1? On Lang1
  395. EnableZone= ?Langue2!=2? On Lang2
  396. EnableZone= ?Langue2!=3? On Lang3
  397. EnableZone= ?Langue1!=1? On Lang4
  398. EnableZone= ?Langue1!=2? On Lang5
  399. EnableZone= ?Langue1!=3? On Lang6
  400. EnableLangZone= ?Langue1==Langue2? On M01 M02 M03 M04 M05 M06 M07 M08 M09 M10 M11 M12 M13 M14 M15 M16 M17 M18 M19 M20 M21 M22 M23 M24 M25 M26 M27 M28 M29 M30 M31 M32 M33 M34 M35 M36
  401. SetVar= Action 8
  402. GotoSequence= Lang7
  403.  
  404. [Sequence]
  405. sequence=Lang1
  406. SetVar=Langue2 1
  407. ShowSprite= On Lang1
  408. ShowSprite= Off Lang2 Lang3
  409. EnableZone= Off Lang1
  410. EnableZone= On Lang2 Lang3
  411. SetChannel= 1 On
  412. UpdateSprite=
  413. GotoSequence= ChgLangue
  414.  
  415. [Sequence]
  416. sequence=Lang2
  417. SetVar=Langue2 2
  418. ShowSprite= On Lang2
  419. ShowSprite= Off Lang1 Lang3
  420. EnableZone= Off Lang2
  421. EnableZone= On Lang1 Lang3
  422. SetChannel= 1 On
  423. UpdateSprite=
  424. GotoSequence= ChgLangue
  425.  
  426. [Sequence]
  427. sequence=Lang3
  428. SetVar=Langue2 3
  429. ShowSprite= On Lang3
  430. ShowSprite= Off Lang1 Lang2
  431. EnableZone= Off Lang3
  432. EnableZone= On Lang1 Lang2
  433. SetChannel= 1 On
  434. UpdateSprite=
  435. GotoSequence= ChgLangue
  436.  
  437. [Sequence]
  438. sequence=Lang4
  439. SetVar=Langue1 1
  440. ShowSprite= On Lang4
  441. ShowSprite= Off Lang5 Lang6
  442. EnableZone= Off Lang4
  443. Enab