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CD Loisirs 25
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CDL25.iso
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DEMOS
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EDUCATIF
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PAYUTA
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05
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05.PAY
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INI File
|
1996-10-15
|
42KB
|
2,111 lines
[SceneDef]
BackGround=05.dib
StartPalette=FadeR FadeG FadeB
[SystemZone]
Zone= Note
Cursor= IDC_CURS1
Sequence= Note
Rect= 608,0,640,40
[SystemZone]
Zone= IcoPuzz
Cursor= IDC_CURS1
Sequence= ActiveGame
Rect= 241,443,267,474
[SystemZone]
Zone= Lang7
Cursor= IDC_CURS1
Sequence= Lang7
Rect= 95,128,136,170
[SystemZone]
Zone= Suivant
Cursor= IDC_CURS1
Sequence= NextScreen
Rect= 605,453,633,475
[SystemZone]
Zone= Precedent
Cursor= IDC_CURS1
Sequence= PrevScreen
Rect= 8,458,32,475
[SystemZone]
Zone= Scene
Cursor= IDC_CURS1
Sequence= Exit
Rect= 306,456,333,475
[SystemZone]
Zone= Texte
Cursor= IDC_CURS1
Sequence= Texte
Rect= 270,432,295,476
[Zone]
Zone= Z6
Cursor= IDC_CURS1
Sequence= S6
Rect= 391,321,454,397
Rect= 337,370,450,453
[Zone]
Zone= Z7
Cursor= IDC_CURS1
Sequence= S7
Rect= 137,234,324,373
Rect= 305,261,426,305
[Zone]
Zone= Z1
Cursor= IDC_CURS1
Sequence= S1
Rect= 440,2,635,113
Rect= 438,113,539,135
Rect= 475,131,537,159
Rect= 1,128,54,187
Rect= 51,147,139,187
Rect= 64,184,140,220
Rect= 103,216,159,259
Rect= 128,252,155,287
Rect= 149,264,175,304
Rect= 170,280,217,320
Rect= 203,303,319,344
Rect= 289,328,344,356
[Zone]
Zone= Z2
Cursor= IDC_CURS1
Sequence= S2
Rect= 61,218,102,312
Rect= 94,256,129,333
Rect= 124,284,150,337
Rect= 146,300,175,345
Rect= 164,317,206,347
[Zone]
Zone= Z3
Cursor= IDC_CURS1
Sequence= S3
Rect= 0,186,63,259
[Zone]
Zone= Z4
Cursor= IDC_CURS1
Sequence= S4
Rect= 567,113,637,317
Rect= 540,127,570,167
Rect= 499,164,574,208
Rect= 533,201,574,235
[Zone]
Zone= Z5
Cursor= IDC_CURS1
Sequence= S5
Rect= 433,247,562,289
Rect= 464,225,561,250
Rect= 506,203,536,227
Rect= 454,287,566,348
Rect= 484,342,567,386
[Zone]
Zone= Z8
Cursor= IDC_CURS1
Sequence= S8
Rect= 2,257,65,368
Rect= 61,306,91,370
Rect= 87,329,115,369
[Zone]
Zone= Z9
Cursor= IDC_CURS1
Sequence= S9
Rect= 185,387,329,417
Rect= 296,362,328,390
Rect= 206,416,302,464
[Zone]
Zone= Z10
Cursor= IDC_CURS1
Sequence= S11
Rect= 55,379,76,399
[Zone]
Zone= Z11
Cursor= IDC_CURS1
Sequence= S10
Rect= 73,363,112,403
[Zone]
Zone= Z12
Cursor= IDC_CURS1
Sequence= S12
Rect= 497,381,569,408
[Zone]
Zone= Z13
Cursor= IDC_CURS1
Sequence= S13
Rect= 505,414,557,478
[Zone]
Zone= Z14
Cursor= IDC_CURS1
Sequence= S14
Rect= 1,380,54,449
Rect= 49,398,153,453
Rect= 100,415,207,477
[Zone]
Zone= Z15
Cursor= IDC_CURS1
Sequence= S15
Rect= 49,449,107,480
[Sequence]
sequence=Note
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=i01
SpokenAnimFile= I02.ubi Standby refresh interrupt
[Sequence]
sequence=Seq50UBA
MovingSprite= Krk0
UpdateSprite=
[Sequence]
sequence=Seq51UBA
highlightsprite= Krk0 1600 15 13 235
[Sequence]
sequence=Seq60UBA
MovingSprite= Krk1
ShowSprite= Off Krk0
UpdateSprite=
[Sequence]
sequence=Seq61UBA
highlightsprite= Krk1 2500 15 13 235
[Sequence]
sequence=Seq70UBA
MovingSprite= Krk2
ShowSprite= Off Krk1
UpdateSprite=
[Sequence]
sequence=Seq71UBA
highlightsprite= Krk2 2000 15 13 235
[Sequence]
sequence=Seq80UBA
MovingSprite= Krk3
ShowSprite= Off Krk2
UpdateSprite=
[Sequence]
sequence=Seq81UBA
highlightsprite= Krk3 1900 15 13 235
[Sequence]
sequence=Seq90UBA
MovingSprite= Krk4
ShowSprite= Off Krk3
UpdateSprite=
[Sequence]
sequence=Seq91UBA
highlightsprite= Krk4 1800 15 13 235
[Sequence]
sequence=Seq100UBA
MovingSprite= Krk5
ShowSprite= Off Krk4
UpdateSprite=
[Sequence]
sequence=Seq101UBA
highlightsprite= Krk5 2400 15 13 235
[Sequence]
sequence=Seq110UBA
MovingSprite= Krk6
ShowSprite= Off Krk5
UpdateSprite=
[Sequence]
sequence=Seq111UBA
highlightsprite= Krk6 2000 15 13 235
[Sequence]
sequence=Seq120UBA
MovingSprite= Krk7
ShowSprite= Off Krk6
UpdateSprite=
[Sequence]
sequence=Seq121UBA
highlightsprite= Krk7 2000 15 13 235
[Sequence]
sequence=S1
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
SpokenAnimFile= A07.UBI Standby refresh interrupt
[Sequence]
sequence=S2
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=Sp04
SpokenAnimFile= A04.UBI Standby refresh interrupt
ShowSprite= On Sp04
[Sequence]
sequence=S3
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
SpokenAnimFile= A08.UBI Standby refresh interrupt
[Sequence]
sequence=S4
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
SpokenAnimFile= A12.UBI Standby refresh interrupt
[Sequence]
sequence=S5
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=Sp13
SpokenAnimFile= A13.UBI Standby refresh interrupt
ShowSprite= On Sp13
[Sequence]
sequence=S6
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=i01
SpokenAnimFile= I01.ubi Standby refresh interrupt
ShowSprite= On i01
[Sequence]
sequence=S7
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=i01
SpokenAnimFile= I02 Standby refresh interrupt
SetVar= Krk05 1
[Sequence]
sequence=S8
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite= Sp03
SpokenAnimFile= A03.UBI Standby refresh interrupt
ShowSprite= On Sp03
[Sequence]
sequence=S9
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=Sp01
BackgroundSprite= On I01b
SpokenAnimFile= A01.UBI Standby refresh interrupt
ShowSprite=On Sp01
ShowSprite=Off I01b
[Sequence]
sequence=S10
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=Sp02
SpokenAnimFile= A09.UBI Standby refresh interrupt
ShowSprite= On Sp02
[Sequence]
sequence=S11
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=Sp02
SpokenAnimFile= A10.UBI Standby refresh interrupt
ShowSprite= On Sp02
[Sequence]
sequence=S12
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
SpokenAnimFile= A05.UBI Standby refresh interrupt
[Sequence]
sequence=S13
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=Sp06
SpokenAnimFile= A06.UBI Standby refresh interrupt
ShowSprite= On Sp06
[Sequence]
sequence=S14
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite=Sp02
SpokenAnimFile= A02.UBI Standby refresh interrupt
ShowSprite= On Sp02
[Sequence]
sequence=S15
GotoSequence=DebutAnim
SeqEndAnim=FinAnim
MovingSprite= Sp11
SpokenAnimFile= A11.UBI Standby refresh interrupt
ShowSprite= On Sp11
[Sequence]
sequence=Texte
GotoSequence= ?Action==8? DispTexte
GotoSequence= ?Action!=8 && Action!=7? AppTexte
[Sequence]
sequence=AppTexte
SetVar= Action 6
EnableZone= Off All
EnableKey= Off All
ShowSprite= On i01
ShowSprite= Off Krk0 Krk1 Krk2 Krk3 Krk4 Krk5 Krk6 Krk7 Krk8 Krk9
ShowSprite= ?Krk05>0 && Langue1==Langue2? On Note
SeqEndAnim= AppTexte2
SpokenAnimFile= txt0.ubi Standby interrupt
ShowSprite= On Txt lang0 Txt3
ShowSprite= ?Langue2==1? On Lang1
ShowSprite= ?Langue2==2? On Lang2
ShowSprite= ?Langue2==3? On Lang3
ShowSprite= ?Langue1==1? On Lang4
ShowSprite= ?Langue1==2? On Lang5
ShowSprite= ?Langue1==3? On Lang6
[Sequence]
sequence=AppTexte2
EnableKey= On 331 333 1 14 57
EnableZone= On Suivant Precedent Scene Texte Lang7
EnableZone= ?Langue2!=1? On Lang1
EnableZone= ?Langue2!=2? On Lang2
EnableZone= ?Langue2!=3? On Lang3
EnableZone= ?Langue1!=1? On Lang4
EnableZone= ?Langue1!=2? On Lang5
EnableZone= ?Langue1!=3? On Lang6
EnableLangZone= ?Langue1==Langue2? On M01 M02 M03 M04 M05 M06 M07 M08 M09 M10 M11 M12 M13 M14 M15 M16 M17 M18 M19 M20 M21 M22 M23 M24 M25 M26 M27 M28 M29 M30 M31 M32 M33 M34 M35 M36
SetVar= Action 8
GotoSequence= Lang7
[Sequence]
sequence=Lang1
SetVar=Langue2 1
ShowSprite= On Lang1
ShowSprite= Off Lang2 Lang3
EnableZone= Off Lang1
EnableZone= On Lang2 Lang3
SetChannel= 1 On
UpdateSprite=
GotoSequence= ChgLangue
[Sequence]
sequence=Lang2
SetVar=Langue2 2
ShowSprite= On Lang2
ShowSprite= Off Lang1 Lang3
EnableZone= Off Lang2
EnableZone= On Lang1 Lang3
SetChannel= 1 On
UpdateSprite=
GotoSequence= ChgLangue
[Sequence]
sequence=Lang3
SetVar=Langue2 3
ShowSprite= On Lang3
ShowSprite= Off Lang1 Lang2
EnableZone= Off Lang3
EnableZone= On Lang1 Lang2
SetChannel= 1 On
UpdateSprite=
GotoSequence= ChgLangue
[Sequence]
sequence=Lang4
SetVar=Langue1 1
ShowSprite= On Lang4
ShowSprite= Off Lang5 Lang6
EnableZone= Off Lang4
Enab