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- Path: news.uh.edu!barrett
- From: bath0011@fh-karlsruhe.de (Thomas Baetzler)
- Newsgroups: comp.sys.amiga.reviews
- Subject: REVIEW: Competition Pro Super CD 32 Professional Control Pad
- Followup-To: comp.sys.amiga.hardware
- Date: 15 Jun 1994 15:53:15 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 213
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <2tn85b$qur@masala.cc.uh.edu>
- Reply-To: bath0011@fh-karlsruhe.de (Thomas Baetzler)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: hardware, game, gamepad, joypad, control, commercial
- Originator: barrett@karazm.math.uh.edu
-
-
- PRODUCT NAME
-
- Competition Pro Super CD 32 Professional Control Pad
-
-
- BRIEF DESCRIPTION
-
- A replacement joypad for the CD^32 with extras like Turbo and
- Auto Fire for each of the six control buttons.
-
-
- AUTHOR/COMPANY INFORMATION
-
- Distributed in the USA by:
-
- Name: Happ Controls, Inc.
- Address: 106 Garlisch Drive
- Elk Grove, IL 60007
- USA
-
- Telephone: (708) 593-617
- FAX: (708) 593-6137
-
-
- Distributed in the UK by:
-
- Name: Powerplay, Ltd.
- Address: Slackcote Lane
- Delph
- Oldham
- Lancashire OL3 5TW
- UK
-
- Telephone: 0457 876705
- FAX: 0457 871058
-
-
- LIST PRICE
-
- I paid DM 60 (about $35(US)) at a local store. Mail order prices
- seem to get as low as DM 49.- (about $30(US)).
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- HARDWARE
-
- A Commodore CD^32
-
- SOFTWARE
-
- None.
-
-
- MACHINE USED FOR TESTING
-
- A plain CD^32 hooked up to a 1081 monitor.
-
-
- INSTALLATION
-
- The Super CD 32 pad should be plugged in as either the first or
- second controller on the CD^32. At first, I had some minor problems with
- this, as the pad's plug did not fit into the socket. Scratching off bits of
- plastic at the sides of the plug with a knife helped, though.
-
-
- REVIEW
-
- I have been trying hard to develop a liking for the CD^32 joypad for
- six weeks - and so far, I haven't been successful. The problem isn't just
- that it looks weird, but also that the steering acts weird. So when I heard
- that a local dealer had picked up the Super CD 32 pad, I knew I had to get
- one.
-
- After a bit of haggling about the price, I left the shop with a
- small, colorful box bearing pictures of the pad, some promotional
- information, and a "Made in China" designation. At a first glance, the
- Super CD 32 pad looks suspiciously like a controller from a Sega Megadrive
- (also known as "Genesis" in North America), souped-up. It looks solid and
- definitely not as "cheesy" as the original pad. However, the similarities
- with the Megadrive pad end with the general design of the pad and the
- steering cross, as there are quite a lot of additional buttons and switches.
-
- The "left" and "right" buttons can be found just where they are
- supposed to be at the back of the pad, while the field of colored fire
- buttons on the right side of the pad appears rotated by 45 degrees
- counter-clockwise with respect to the original Commodore pad. This layout
- gives better access to the "red" standard fire button, but it also makes
- reaching the "yellow" button a bit harder.
-
- While the buttons on the Commodore pad are done all in color, the
- buttons on the Super CD 32 pad are just standard grey, with colored function
- symbols embossed. These symbols correspond to the functions of the CD^32
- CD-player control screen.
-
- The upper middle of the pad is dedicated to a bank of six switches
- which activate Turbo or Auto Fire for each of the six buttons. The Turbo
- Fire mode toggles the button continuously while you hold it down, while Auto
- Fire just blazes away whether you press the button or not. The start/pause
- button has its own Auto Fire switch, which is labelled "slow", because it
- can toggle the "pause" function of a game that supports this feature, thus
- slowing it down considerably. There is no way to set the rate of the
- Auto/Turbo Fire function.
-
- The cord of the Super CD 32 pad is 1.90 m in length: a bit shorter
- than that of the original Commodore pad. Still, it enables you to sit back
- at a comfortable distance when playing.
-
- The kidney-shaped pad fits well in your hand, and you can reach both
- the steering cross and the button field quite comfortably so that you don't
- have to strain your hands. The steering itself is pretty sensitive, and it
- takes some time to get used to it. I found it especially difficult to
- produce straight "up" movements without adding a "left" or "right"
- component. Besides that small gripe, I was fairly satisfied with the
- performance of the pad.
-
-
- DOCUMENTATION
-
- The Super CD 32 pad comes with a small foldout leaflet that contains
- general operating instructions. Instructions are in 5 languages, with two
- A6-sized pages per language. As most of the functions of the pad are quite
- obvious, you'll probably throw the leaflet away soon.
-
-
- LIKES
-
- Having selectable Auto/Turbo Fire isn't as vital nowadays as it used
- to be. Still, it's great to have such an option for all six buttons - you
- might never know when such a feature comes in handy to abuse a game.
-
-
- DISLIKES AND SUGGESTIONS
-
- Just like the Commodore pad, the Super CD 32 pad was obviously
- designed with the young player in mind, as the whole layout is a bit cramped.
- Somebody with big hands might have problems with the the small steering
- cross and the small, closely-spaced buttons of the button field.
-
- The steering could be a bit less sensitive to minimal movements.
- Maybe using microswitches instead of the cheaper "foil switches" would help.
- (I don't know the exact term in English.)
-
-
- COMPARISON TO OTHER SIMILAR PRODUCTS
-
- The Super CD 32 pad measures up quite well against the original
- Commodore CD^32 joypad, which doesn't quite come as a surprise. Its main
- advantages are its appealing design, the improved steering cross, and the
- Auto/Turbo Fire selectors for all buttons.
-
- In direct comparison to console joypads, I'd say it's about as good
- as a Megadrive pad but not as good as the Super Nintendo ones. Of course
- this is a rather subjective rating, so please don't roast me alive if you
- happen to like the Megadrive pad better.
-
-
- BUGS
-
- Apart from the oversized joypad plug, there is nothing wrong with
- the pad.
-
-
- VENDOR SUPPORT
-
- None.
-
-
- WARRANTY
-
- The package states that there is a 12 month warranty for the original
- purchaser on the joypad, and that you need a proof of purchase in case you
- have to send the pad in. Of course, the warranty just covers defects in
- material and workmanship, but not the normal wear and tear, which is
- ironically called "industrial use and abuse" on the package.
-
-
- CONCLUSIONS
-
- The Competition Pro Super CD 32 joypad is not a perfect product, but
- the overall performance is quite fair. Considering the fact that it is
- cheaper and better than the Commodore pad, I would say that this is pad to
- shop for when you're looking to buy an additional or a replacement pad.
-
- Still, I would like to see more competition on the market from other
- established names like Gravis or ASCIIware.
-
- My personal rating for the Super CD 32 pad is three stars out of
- five.
-
-
- COPYRIGHT NOTICE
-
- Copyright 1994 Thomas Baetzler. All rights reserved.
-
- You can contact me at:
-
- thb@mil.ka.sub.org (used to be quite reliable)
- bath0011@fh-karlsruhe.de (my "official" address for now)
- Medic BSS, 2:2476/454.2@fidonet (fido, neither fast nor reliable)
-
- Thomas Baetzler, Herrenstr. 62, 76133 Karlsruhe, FRG
- Voice: ++49 (0)721 29872 Medic BBS: ++49 (0)721 496821
-
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
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