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- .name
- SSW
- .fullname
- Solar System Wars
- .type
- Action Game
- .short
- 2 player space war game in 53 systems.
- .description
- Solar System Wars is a game similar to Space Wars, pitting two players
- against each other, in orbit around 0 to 4 stars. Choose from 53
- different solar systems, or turn on the random system selector for a
- new challenge every round. A variety of weapons are available. Two or
- three button joysticks are strongly recommended, but not required.
- Both NTSC and PAL are supported. Binary only.
-
- New in version 1.38:
-
- * Fixed bug that sometimes left torpedo pixels on the screen when a
- Cluster Pod popped.
-
- * Fixed glitch in joystick routines that made a Cloaked ship flicker if
- you tried Hyperspace at the same time.
-
- * Made the Disruptor more disruptive. When hit, a ship will accelerate
- with quad thrust while spinning.
-
- .version
- 1.38
- .date
- 1995.02.28
- .author
- James Cleverdon
- .requirements
- Needs AmigaDos v1.3 or higher, 194K of fast RAM, 49K of chip RAM, all 8
- sprites, all 4 audio channels, and the potgo resource for game port 1.
- .reference
- GoldFish2-Apr94:d8xx/d839/SSW
- 1.14
- .distribution
- Copyright but Freely Redistributable
- .exectype
- 68000
- .construction
- SAS/C 6.51, plus assembly
- .tested
- A1000 (v1.3), A500 (v1.3), A3000 (v2.04), A3000 (v2.1)
- .docs
- SSW.doc
- .submittal
- Submitted on disk directly by author.
-