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Fred Fish's Product-Info | 1995-01-29 | 3.1 KB | 83 lines |
- # This file contains product information that can be used by
- # KingFisher 2.0 and other similar tools.
-
- .name
- AmigaMUD
- .type
- Strategy Game
- .short
- Amiga Multi-User Dungeon game
- .description
- The AmigaMUD system is a software system for the Commodore Amiga line
- of computers which implements a MUD (Multi-User-Dungeon). MUDs have
- existed on various computers for about 20 years, usually run at
- universities on networked computers. In a typical MUD, several people
- connect to the system at the same time and interact by typing in
- messages and commands to the MUD. MUDs are usually set up somewhat
- like text adventures, in that they contain a small world in which the
- players can explore, solve puzzles, etc. MUDs add to the adventure the
- possibility of interaction, within the world, of the various players.
- Players can talk to others in the same location; they can cooperate in
- solving puzzles; they can compete in improving their characters or
- personnas; they can engage in combat, etc.
-
- The world in which the MUD is set is chosen and built by one or more
- people who are the implementors or "wizards" or "gods" of the MUD. MUD
- worlds have been set in various fictional as well as real situations,
- such as Star Trek, Xanth, the Discworld, etc. Other MUDs specialize in
- role playing, where the players pick a persona and do their best to
- stay within it. For example, "furries" on FurryMUD all pick a furred
- animal as their character.
-
- Many MUDs exist on the 'internet', the international network of
- computer systems, mostly supported by various governments. Amiga
- computers are not often on this network, so they will usually get
- their multiple players through serial ports and modems. Amiga-based
- BBS systems often have multiple lines, and these can be used for
- connections to AmigaMUD.
-
- Today, most MUDs are strictly text based. That is, users do all
- operations in the MUD by typing commands, and all output is via text
- messages. In the last couple of years, colour graphics have become
- quite common on home computers and workstations. MUDs are beginning to
- take advantage of that capability by introducing simple graphics
- output. Sound output is also possible.
-
- AmigaMUD provides graphics and sound output as a standard element. It
- also allows the use of the mouse and numeric keypad as input. The
- system still provides the full text input and output interfaces,
- however, and can be used in a text-only mode. The standard
- availability of graphics output and mouse input can change the nature
- of a MUD, and make it available to those who aren't terribly good at
- typing, or who are uncomfortable with computers.
- .version
- 0.7
- .author
- Chris Gray
- .reference
- FreshFish-Jul94:New/game/role/AmigaMUD/
- 0.5
- .distribution
- Copyrighted but Freely Redistributable
- .address
- #808 - 8515 - 112 St.
- Edmonton, AB
- CANADA T6G 1K7
- .email
- cg@ami-cg.GraySage.Edmonton.AB.CA
- .docs
- README
- Client/Doc/Intro.txt
- Client/Doc/Building.txt
- Client/Doc/MUD.txt
- Client/Doc/Playing.txt
- Client/Doc/ToDo.txt
- Server/Doc/MUDAgent.txt
- Server/Doc/MUDServ.txt
- Server/Doc/SMUD.txt
- Server/Doc/Decisions.txt
- .described-by
- Dan Fish (daf@daffy.amigalib.com)
- .submittal
- Downloaded via ftp from wuarchive.wustl.edu.
-