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bc.mak
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1994-01-27
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# Copyright (C) 1989, 1990, 1991, 1992, 1993 Aladdin Enterprises. All rights reserved.
#
# This file is part of Ghostscript.
#
# Ghostscript is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
# to anyone for the consequences of using it or for whether it serves any
# particular purpose or works at all, unless he says so in writing. Refer
# to the Ghostscript General Public License for full details.
#
# Everyone is granted permission to copy, modify and redistribute
# Ghostscript, but only under the conditions described in the Ghostscript
# General Public License. A copy of this license is supposed to have been
# given to you along with Ghostscript so you can know your rights and
# responsibilities. It should be in a file named COPYING. Among other
# things, the copyright notice and this notice must be preserved on all
# copies.
# makefile for Ghostscript, MS-DOS/Borland C++ platform.
# ------------------------------- Options ------------------------------- #
###### This section is the only part of the file you should need to edit.
# ------ Generic options ------ #
# Define the default directory/ies for the runtime
# initialization and font files. Separate multiple directories with \;.
# Use / to indicate directories, not a single \.
GS_LIB_DEFAULT=c:/gs\;c:/gs/fonts
# Define the name of the Ghostscript initialization file.
# (There is no reason to change this.)
GS_INIT=gs_init.ps
# Choose generic configuration options.
# Setting DEBUG=1 includes debugging features (-Z switch) in the code.
# Code runs substantially slower even if no debugging switches are set,
# and also takes about another 25K of memory.
DEBUG=0
# Setting TDEBUG=1 includes symbol table information for the Borland debugger,
# and also enables stack checking. Code is substantially slower and larger.
TDEBUG=0
# Setting NOPRIVATE=1 makes private (static) procedures and variables public,
# so they are visible to the debugger and profiler.
# No execution time or space penalty, just larger .OBJ and .EXE files.
NOPRIVATE=0
# Define the name of the executable file.
GS=gs
# ------ Platform-specific options ------ #
# If you don't have an assembler, set USE_ASM=0. Otherwise, set USE_ASM=1,
# and set ASM to the name of the assembler you are using. This can be
# a full path name if you want. Normally it will be masm or tasm.
USE_ASM=1
ASM=tasm
# Define the drive, directory, and compiler name for the Turbo C files.
# COMP is the compiler name (tcc for Turbo C++, bcc for Borland C++).
# COMPDIR contains the compiler and linker (normally \bc\bin).
# BGIDIR contains the BGI files (normally /bc/bgi).
# BGIDIRSTR must be the same as BGIDIR with / substituted for \.
# (These are only needed if you include the BGI driver.)
# INCDIR contains the include files (normally \bc\include).
# LIBDIR contains the library files (normally \bc\lib).
# Note that these prefixes are always followed by a \,
# so if you want to use the current directory, use an explicit '.'.
COMP=bcc
COMPDIR=c:\bc\bin
BGIDIR=c:\bc\bgi
# BGIDIRSTR must be the same as BGIDIR with / substituted for \.
BGIDIRSTR=c:/bc/bgi
INCDIR=c:\bc\include
LIBDIR=c:\bc\lib
# Define whether you want to use the Borland code overlay mechanism
# (VROOMM). Code overlays make it possible to process larger files,
# but code swapping will slow Ghostscript down even on smaller ones.
# See the file overlay.h to control details of overlaying such as
# the overlay buffer size, whether to use EMS and/or extended memory
# to store evicted overlays, and how much of that memory to use.
OVERLAY=1
# Choose platform-specific options.
# Define the processor (CPU) type. Options are 86, 186, 286, 386, or 486.
# (The 8086 and 8088 both correspond to processor type 86.)
# 286 and up do not use protected mode. Higher numbers produce
# code that may be significantly smaller and faster, but the executable
# will bail out with an error message on lower-numbered processor types.
CPU_TYPE=286
# Define the math coprocessor (FPU) type.
# Options are -1 (optimize for no FPU), 0 (optimize for FPU present,
# but do not require a FPU), 87, 287, or 387.
# If the CPU type is 486, the FPU type is irrelevant, since the 80486
# CPU includes the equivalent of an 80387 on-chip.
# An xx87 option means that the executable will run only if a FPU
# of that type (or higher) is available: this is NOT currently checked
# at runtime.
FPU_TYPE=0
# ---------------------------- End of options ---------------------------- #
# Swapping `make' out of memory makes linking much faster.
.swap
# Define the platform name.
PLATFORM=bc_
# Define the name of the makefile -- used in dependencies.
MAKEFILE=bc.mak
# Define the ANSI-to-K&R dependency. Turbo C accepts ANSI syntax,
# but we need to preconstruct ccf.tr to get around the limit on
# the maximum length of a command line.
AK=ccf.tr
# Define the compilation flags for an 80286.
# This is void because we handle -2 and -3 in ccf.tr (see below).
F286=
# Figure out which version of Borland C++ we are running.
# In the MAKE program that comes with Borland C++ 2.0, __MAKE__ is 0x300;
# in the MAKE that comes with Borland C++ 3.0 and 3.1, it is 0x360.
# We care because 3.0 has additional optimization features.
# There are also some places below where we distinguish BC++ 3.1 from 3.0
# by testing whether $(INCDIR)\win30.h exists (true in 3.1, false in 3.0).
EXIST_BC3_1=exist $(INCDIR)\win30.h
!if $(__MAKE__) >= 0x360
CO=-Obe -Z
!else
CO=-O
!endif
!include "tccommon.mak"
# Define the compilation flags.
!if $(NOPRIVATE)
CP=-DNOPRIVATE
!else
CP=
!endif
!if $(DEBUG) | $(TDEBUG)
CS=-N
!else
CS=
!endif
!if $(DEBUG)
CD=-DDEBUG
!else
CD=
!endif
!if $(TDEBUG)
CT=-v
LCT=/v
!else
CT=-y
LCT=/m /l
!endif
GENOPT=$(CP) $(CS) $(CD) $(CT)
!if $(OVERLAY)
CY=-Y
CYO=-Yo -zAOVLY
LO=/oOVLY
LIBOVL=$(LIBDIR)\overlay
OVLH=overlay.h
!else
CY=
CYO=
LO=
LIBOVL=
OVLH=
!endif
CCFLAGS0=$(GENOPT) $(PLATOPT) $(FPFLAGS)
CCFLAGS=$(CCFLAGS0) -m$(MM)
CC=$(COMPDIR)\$(COMP) -m$(MM) -zEGS_FAR_DATA @ccf.tr
CCC=$(CC) $(CYO) $(CO) -c
CCD=$(CC) $(CYO) -O -c
CCCF=$(COMPDIR)\$(COMP) -mh @ccf.tr $(CYO) -O -c
CCINT=$(CC) $(CYO) -Obet -c
.c.obj:
$(CCC) { $<}
# ------ Devices and features ------ #
# Choose the language feature(s) to include. See gs.mak for details.
# Even though code overlays are available, we don't include most of the
# optional features, because they cost a significant amount of non-code space.
FEATURE_DEVS=filter.dev dps.dev level2.dev
# Choose the device(s) to include. See devs.mak for details.
# We don't include the BGI driver, because it takes 10K of
# non-overlayable code space.
DEVICE_DEVS=vga.dev ega.dev vesa.dev
DEVICE_DEVS2=atiw.dev s3vga.dev tseng.dev tvga.dev
DEVICE_DEVS3=deskjet.dev djet500.dev laserjet.dev ljetplus.dev ljet2p.dev ljet3.dev
DEVICE_DEVS4=cdeskjet.dev cdjcolor.dev cdjmono.dev cdj550.dev paintjet.dev pjetxl.dev
DEVICE_DEVS5=epson.dev eps9high.dev ibmpro.dev
DEVICE_DEVS6=bj10e.dev bj200.dev
DEVICE_DEVS8=gifmono.dev gif8.dev pcxmono.dev pcx16.dev pcx256.dev
!include "gs.mak"
!include "devs.mak"
# Build the compiler response file depending on the selected options.
ccf.tr: $(MAKEFILE) makefile
!if $(CPU_TYPE) < 286
echo -a -d -r -G -X -I$(INCDIR) $(CCFLAGS0) >ccf.tr
!else
echo -2 -a -d -r -G -X -I$(INCDIR) $(CCFLAGS0) >ccf.tr
! if $(CPU_TYPE) > 286
echo -3 -a -d -r -G -X -I$(INCDIR) $(CCFLAGS0) >_temp_
if $(EXIST_BC3_1) copy _temp_ ccf.tr
! endif
!endif
# -------------------------------- Library -------------------------------- #
# The Turbo/Borland C(++) platform
bc__=gp_itbc.$(OBJ) gp_dosfb.$(OBJ) gp_msdos.$(OBJ)
bc_.dev: $(bc__)
$(SHP)gssetmod bc_ $(bc__)
# We have to compile gp_itbc without -1, because it includes a run-time
# check to make sure we are running on the right kind of processor.
gp_itbc.$(OBJ): gp_itbc.c $(string__h) $(gx_h) $(gp_h) \
$(OVLH) $(MAKEFILE) makefile
$(CC) $(CCFLAGS) -1- $(CY) -DCPU_TYPE=$(CPU_TYPE) -c gp_itbc.c
gp_dosfb.$(OBJ): gp_dosfb.c $(memory__h) $(gx_h) $(gp_h) $(gserrors_h) $(gxdevice_h)
gp_msdos.$(OBJ): gp_msdos.c $(dos__h) $(string__h) $(gx_h) $(gp_h)