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Fred Fish's Product-Info | 1994-02-03 | 1.7 KB | 50 lines |
- # This file contains product information that can be used by
- # KingFisher 2.0 and other similar tools.
-
- .name
- ColConq
- .type
- Thinking Game
- .short
- Space strategy game for 1 or 2 persons
- .description
- Colonial Conquest is a space-strategy game for one or two persons.
- The basic idea and concept have been heavily influenced by the
- shareware game "Conquest" and the Microprose game "Civilization". The
- aim of the game is to spread your civilization through the 26
- earth-like planets of the universe map and to defend it from other
- civilizations by building weapons and war ships. Unfortunately - like
- all half-realistic simulations and strategy games - Colonial Conquest
- will reward primitive destructive behavior and colonial instincts
- without leaving much room for cooperative actions and peaceful living.
- Take it as a game!
- .version
- 1.05
- .author
- Christian Mumenthaler
- .distribution
- Giftware
- .address
- Langgrutstr. 178
- CH-8047 Zurich
- Switzerland
- .docs
- Manual
- .described-by
- Fred Fish (fnf@fishpond.cygnus.com)
- .submittal
- Submitted electronically directly by the author.
- .contents
- ColConq Colonial Conquest is a space-strategy game for one or two
- persons. The basic idea and concept have been heavily
- influenced by the shareware game "Conquest" and the Micro-
- prose game "Civilization". The aim of the game is to spread
- your civilization through the 26 earth-like planets of the
- universe map and to defend it from other civilizations by
- building weapons and war ships. Unfortunately - like all
- half-realistic simulations and strategy games - Colonial
- Conquest will reward primitive destructive behavior and
- colonial instincts without leaving much room for cooperative
- actions and peaceful living. Version 1.05, binary only.
- Author: Christian Mumenthaler
-