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-
- /* Image-Ed Sprite generation */
-
- #define SpriteHeight 10
-
- /* Sprite Palette */
- USHORT Palette[4]={
- 0x000, 0xfff, 0xc00, 0xf60
- };
-
- /* Start of Sprite Data */
- USHORT __chip SpriteData[]={
- 0x0000, 0x0000,
- 0x8000, 0x8000,
- 0x0000, 0x0000,
- 0x1c93, 0x0000,
- 0x2154, 0x0000,
- 0x2154, 0x0000,
- 0x11d4, 0x0000,
- 0x0a54, 0x0000,
- 0x0a54, 0x0000,
- 0x7253, 0x0000,
- 0x0000, 0x0000,
- 0xffff, 0xffff
- };
- /* End of Sprite Data */
-
- /* End of Image-Ed Sprite generation */
-