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- This is disk 707 of the freely distributable AMIGA software library.
- Below is a listing of the significant directories and their contents.
-
-
- AMines A small game, like the X-Window's game XMines. The aim of the
- game is to detect all of the 99 mines in a 30 by 16 playing
- field. Selecting a field uncovers a number that indicates how
- many of the adjacent fields contain mines. This is version
- 1.1, binary only.
- Author: Manfred Huesmann
-
- Aniso A small puzzle game for your Workbench screen, similar to the
- "Brain game". Played in a small window containing two 3 by 3
- grids. One grid is already filled with numbers between one
- and four, and the other is empty. The goal is to form an
- image of the first grid by clicking on squares in the empty
- grid. Includes source.
- Author: Barry McConnell
-
- MungWall Munges memory and watches for illegal FreeMem's. Especially
- useful in combination with Enforcer. Output can go to either
- the serial or parallel port. Includes a new MungList program
- that examines used memory areas for MungWall tag info, and
- outputs a list of who owns the various pieces of allocated
- memory, their sizes, etc. Can even identify the owner of the
- memory by task name. This is version 37.54, an update to
- version 37.52 on disk 699. Binary only.
- Author: Commodore Amiga; submitted by Carolyn Scheppner
-
- RayShade Rayshade is a ray tracing program ported to the Amiga from
- UNIX. Rayshade's features include eleven types of primitives,
- composite objects; several types of light sources, texturing,
- bump mapping, antialiasing, linear transformations, rendering
- of stereo pairs, rudimentary animation support, and more.
- Includes some example input files, original sources in C, and
- diffs for the Amiga. Version 4.0PL6, Amiga Release 0.5, an
- update to version 4.0PL6 Amiga Release 0.4 on disk 679.
- Author: Craig Kolb, Rod Bogart, Martin Hohl, et. al.
-