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- These music files are run by double-clicking on them
- after !ExSound has been seen. The songs do not
- contain their own built-in samples and must load
- them from where they are stored within !ExSound.
- The samples in !Exsound.Notes are those required to
- play these songs, and these songs ONLY. To play
- other tunes, locate their samples and drop them into
- the Notes directory. You can now play the song by
- double-clicking on it. Check first, however, that
- none of your sample files will overwrite the ones
- already there. If they would, make a new copy of
- !ExSound and empty the notes directory, then put in
- only the samples you need for that song. Before
- playing a song, you now double-click on whichever
- copy of !ExSound is appropriate.
- When playing particularly large song files or ones
- which require lots of samples, there may be a delay
- while !ExSound figures out how much memory the song
- requires. Once it has done so, it will display the
- variable(s) which need their values changing. These
- will be songspace% and/or soundspace% found in lines
- 2 and 3 of the program !Play. Increase these values
- to those indicated and try again. You may be advised
- of a further increase, though it will take less than
- a second to reach this conclusion in my experience.
- I have never encountered a song demanding more than
- three increases, the second two of which were
- instantaneously requested with no delay involved.
- If you get bored waiting for a song to start, press
- shift to abort.
-
- !ShutUp is an application designed to fade out the
- music currently playing. It takes up the smallest
- WIMPslot possible and quits automatically once the
- fade-out is complete. Just double-click to use.
- Tunes can be stopped dead by *RMKill ExSound.
-