I decided to make a program that added extra commands similar to those used in DR DOS using Set Alias$Command (see notes for command line users,
User Guide).
This first version had 10 commands, and two main bugs, 1) *Pause needed
the disc containing !DOSCmands to be present, and 2) *Delq and *Eraq were
slightly insecure.
Version 1.1
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Added a new command, *RmDir. Still the same bugs. If I learn
assembler I could write the next version as a module....
Version 1.2
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Another new command, *Replace (Copies selected files). NB Remember to
buy assembler manual!!!!!!!!!!!
Version 1.3
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Removed one bug, only to create another! *Delq and *Eraq now work
perfectly, but they need the disc containing !DOSCmands to be present!!!
Version 1.4
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*Delq and *Eraq are now finally bug-free!!! I'll probably have to learn
assembler to de-bug *Pause, though....
Version 1.5
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A new command, *ChkDsk. Unfortunately, like *Pause, it needs the disk containing !DOSCmands to be present!
Version 1.6
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Made a slight adjustment to *Erase, it now deletes all files under the given wildcard specification. Still the same bugs. This application should probably be for hard disc users only, if they want to have use of *Pause and *ChkDsk....
Version 1.7
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Extended *Erase. Now *Era or *Del can be used instead. Same bugs. I doubt I'll fix these bugs for a long time, so I'll just have to keep adding
commands!
Version 1.8
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Yet another new command, *Lock. Unfortunately it has the same bug as
*Pause and *ChkDsk, and it also uses *ChangeDynamicArea which may cause some memory problems. I now have 14 commands. Doesnt seem like much when you
consider that I started with 10 and have had 9 versions!
Version 1.9
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A rather obvious new command that I should have spotted ages ago,
*Move. Surprisingly enough, it moves files! Still the same bugs. And I
doubt Version 2 will be a module.
Version 2.0
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As predicted, this version is not a module. It has a new command,
*Call, as well as being polished up in many ways.
Version 2.1
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A big thank you to Terry Adams for writing !Resource, which leaves me
only with the memory bug. If anyone has written a PD module to change the
memory in the sprite system area please send it to me!