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- README file for SCORCH v1.1
-
- Updated 23 NOVEMBER 91.
-
- This file contains trivia, last minute instructions, and changes to SCORCH,
- in no particular order.
-
- What's New in Version 1.1?
- ==========================
-
- A. Bug fixes.
-
- The following bugs (and quite a few other minor ones) were fixed:
-
- - XT incompatibility
- - "Save Changes" failed on many systems
- - Talking tanks didn't talk on some systems
- - "Simultaneous Mode" missing from menu
- - FireDelay=0 created a very strong wind
- - Various crashes of all kinds fixed. If you still
- experience these or other bugs, please report them to the
- author.
-
- B. New features.
-
- The following new features have been added. They are all
- fully documented in the full manual, but described here briefly
- for users of 1.0 who want to get up to speed quickly. In
- addition, there are a few other minor additions not mentioned here.
-
- Note that the new manual is almost twice as large as the previous
- manual.
-
- - Enhanced graphics interface, including push-buttons and
- faster drawing.
- - Easier initialization of players. Note that the TAB key
- is used to switch between Computer and Human players. The
- grayed picture of the phone is for Modem support, which
- is NOT YET IMPLEMENTED, but will be in a future version.
- - Index added to manual.
- - Two new ways to die.
- - Twice as many messages in the talk file (thanks to players!).
- Also more talk options: you can make all tanks talk, or just
- the computers talk. You can also control how often they talk.
- - Play order option. You can choose from random (as in Scorch 1.0),
- losers-first, winners-first, and round-robin.
- - Joystick support. Currently, I use the BIOS to access the
- joystick... according to my manuals, this may not be
- supported on older machines, particularly XTs. If you
- fall into this category, please let me know.
- - Save/Restore Game from System Menu.
- - Optionally, when computers are playing themselves, the action
- will speed up until human players become involved again.
- (This is the "Fast Computers" option).
- - From the buying menu, you can now get an update which includes
- the total interest you have earned since Round 0.
- - Free Market option under Economics menu. This creates a
- supply-and-demand economy where the prices of items vary
- according to how often they are bought. This helps to regulate
- the prices according to the strategies of those playing. By
- default, it is OFF.
- - Useless Options toggle under Weapons menu. By default, items
- which have no effect (e.g. contact triggers if tunneling is OFF)
- will not appear on the Buying Menus. If you want to buy them
- anyway, turn this option ON.
- - Simultaneous Mode has been enhanced. The top bar now displays
- a bar graph of each tank's power, and also show each player's
- current weapon. In addition, you may now use batteries in
- Simultaneous Mode. Batteries in simultaneous mode will
- automatically fire whenever your total energy falls blow 91 and
- is above 0. This means that if you take damage slowly, your
- batteries will essentially keep you from taking any damage at all.
- Batteries will only "Autofire" in Simultaneous Mode.
- - A Restart Game option has been added to the System Menu and at
- the end of the game. This puts you back to the main menu, so
- you can start again. Some menu options can only be set the first
- time (such as graphics mode), so they will be grayed.
- - 4 New Weapons:
- Napalm - Splashes fiery liquid where it hits.
- Hot Napalm - Scaled up napalm. VERY VERY HOT!!!!!!
- Liquid Dirt - Pours out dirt where it lands, smoothing the
- terrain.
- Smoke Tracers - Just like tracers, but they leave a smoke trail,
- even if TRACES aren't enabled.
- - Enhanced "Starry Sky". The stars now generate many times faster.
- Also, meteors will often shoot across the sky. Watch out if they
- hit you!
- - MEDIUM scale setting.
- - Harmful Environment switch added to Weather menu, by default ON.
- If you turn this OFF, no tanks will take damage from lightning or
- other special effects which are caused by the weather/sky type.
- - Ability to change icons from the "Reassign Players" menu.
- - Keyboard interface to "Reassign Players" menu added.
- - Some of the panels can now be "dragged" by holding on the top bar
- and moving the mouse.
- - Status Bar option added to Play Options menu. With this enabled,
- the top bar of the screen is twice as thick, and the second
- bar displays most of the information of the Tank Control Panel in
- abbreviated form. Also, you can use new keyboard and mouse
- shortcuts to change these options IF the Status Bar is active.
- - Ability to sell back unwanted items. From the Buying Menu, select
- "Inventory." Click on the item you want to sell, and the Selling
- Panel will appear. Decide how many you want to sell, and the
- computer will make an offer. You can either Accept or Reject
- the offer.
- - While playing the game, the Inventory panel can also be used as
- a "short-cut." Clicking on an item causes the "most likely" thing
- to happen. For weapons, this means selecting that weapon as the
- current one. Shield will be activated, guidance systems will be
- activated, etc. For more info, consult the manual.
- - Right-clicking the mouse when selecting a target chooses center
- of tank nearest where you clicked. Left-clicking still chooses
- exactly where the mouse points.
- - Fast Computers option, so when only computers are playing
- (presumably because the humans managed to kill each other off),
- the game speeds up until the next round.
-
- C. Miscellaneous changes.
-
- - "Impact Damage" was removed from the menus. By default,
- this is ON. If you want it off, you can edit scorch.cfg using
- any plain text editor. This option may vanish in future versions
- of Scorch unless somebody lets me know they use it.
- - The "Invisible Shots" menu item has been removed. You can use
- this option by setting "Bomb Icon" to be invisible.
- - The "Scoring Mode" option "EXPERT" has been renamed "STANDARD".
- - The "Tank Options" menu has been rename "Play Options".
- - To access the System Menu, use Alt-S. Pressing just the 'S'
- key will no longer pop up this menu.
- - Other options have moved around somewhat, hopefully to make things
- more intuitive.
- - IF YOU PLAYED 320x200 MODE FOR THE LARGE EXPLOSIONS... you will
- need to set the "Scale" option to large to get the same size
- used in Scorch 1.0.
-
- Distribution List:
- ==================
- The full distribution of Scorched Earth consists of the following files:
-
- Filename Size Description
- ------------- ------- --------------------------------------
- FIX .BAT 83 Utility to remove bad .cfg files
- ORDER .FRM 1782 Order form for Scorched Earth Password
- README . 12035 This file
- SCORCH .CFG 5135 Scorched Earth Configuration File
- SCORCH .DOC 127460 Scorched Earth Documentation
- SCORCH .EXE 274466 Scorched Earth, The Game
- SCORCH .ICO 766 Scorched Earth Icon for Windows 3.0
- TALK1 .CFG 1021 Comment File used for Talking Tanks
- TALK2 .CFG 1115 Another Comment File used for Talking
- Tanks
-
- Printing the Documentation:
- ===========================
- Make sure your printer is on, online, and has paper. SCORCH.DOC takes
- about 60 pages. Then type COPY SCORCH.DOC PRN. Then hit Enter, of course.
- Or use any program that will print files, such as your favorite word
- processor.
-
- VGA note:
- =========
- Scorched Earth (SCORCH) is a VGA only game. It will not run on any other
- type of system.
-
- Fixing Problems:
- ================
- If you have a problem with SCORCH when changing settings, you can just
- delete the SCORCH.CFG file and run SCORCH. It will return to the default
- settings. Or, just run FIX.BAT, and it will get rid of the bad SCORCH.CFG
- file.
-
- Floating Point Coprocessors:
- ============================
- This is in the manual, but is mentioned here for emphasis. If Scorch
- is running VERY FAST, it may be because you have a floating point
- coprocessor (8087/80287/80387/80486). By default, Scorch will use a
- coprocessor if present, as some systems are greatly benefited by this.
- If it is making things run too fast, though, you can type
- set 87=N
- from the DOS prompt before running Scorch, to disable to coprocessor.
- (To those familiar with Turbo C, you might recognize this as the Borland
- convention for disabling coprocesser support. I mention this, because
- it means that any other programs you run which were compiled with Turbo C
- will also ignore the coprocessor if this switch set!)
-
- Useless Statistics:
- ===================
- For those who are interested, Scorched Earth was written using Borland C++
- 2.0 and Turbo Assembler 2.5. There are approximately 89 C files and 6
- assembly files, totalling over 631K of source code.
-
- Sticky Keys:
- ============
- Many people have noticed the SHIFT, ALT, and CONTROL keys sticking
- occasionally. If you exit Scorch and see garbage when you type,
- just press the SHIFT/ALT/CONTROL keys a few time and things should
- straighten themselves out. This seems to be a BIOS problem.
-
- Acknowledgments:
- ================
- There are far too many people who have contributed to the success of
- Scorch to mention here. Thanks to all who have sent letters pointing
- out bugs and offering suggestions. Keep 'em coming!
-
- I would especially like to thank those who playtested version 1.1,
- in an effort to reduce the number of bugs BEFORE it was released.
- Richard Kaszeta and his group were particularly helpful. Also,
- thanks to Matt Tyler for designing the new Free Market economic model;
- Dave Krider for optimizing the assembly drivers; Scott Dolim and Steve
- Palm for helping out on the falling dirt; Jason Medesto for helping
- with 'J' guidance (since renamed Ballistic Guidance); Art Hicken for
- helping out with GEnie support and formatting the original manual; and,
- of course, many thanks to all those who play and enjoy Scorch. My
- apologies to all those I didn't mention.
-
- Deluxe Registration!!
- =====================
- As a special bonus, I am making a "Deluxe Registration" option available
- until January 1st, 1992. Deluxe Registration includes the most recent
- copy of Scorch on disk and a 70 page looseleaf copy of the enhanced manual.
- The enhanced manual contains the same text as the file "scorch.doc", but
- is illustrated with tables, icons from the game, and keys for all the
- options. Deluxe Registration costs $20 instead of $10. Deluxe
- Registration is available in the U.S. only.
-
- Scorch Fans Outside the U.S.:
- =============================
- To register Scorch, all you need to do is figure out some way to get
- $10 to me. Try going to your local bank and asking for a "U.S. Dollar
- World Money Order". Versions of Scorch in Polish and German should
- be available soon... other languages will follow if their is interest,
- and someone willing to translate.
-
- Other problems/suggestions:
- ===========================
- If you have any ideas or bug reports, please contact the author.
- All comments are welcome, whether or not you are a registered user.
-
- Wendell Hicken
- 59 Esperanza Apt. M
- Sierra Madre, CA 91024
-
- HCBN64A on Prodigy
-
- 70671,606 on CompuServe
-
- W.Hicken on GEnie
-
- whicken@parasoft.com on internet
-
- ============================================================================
- Most of all, Don't forget that Scorched Earth is Shareware. The game is
- good, if somewhat addictive. The price is cheap. So why not support the
- game, its further development, and the whole shareware concept by sending
- in your $10.
-
- As they say on T.V. "Thank you for your support."
-