home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Best Sellers 13: Tetris Hits
/
BSTETRS2.ISO
/
bstetrs2
/
dos
/
phantom
/
pt.doc
< prev
next >
Wrap
Text File
|
1993-05-23
|
3KB
|
69 lines
PhantomTris is a tetris game with a twist, literally. Playing the game is
the same as a regular tetris game, except PhantomTris will rotate the board
as you play, going both clockwise and counterclockwise, although the current
piece will "fall" to what was originally the bottom. If you don't understand,
just try playing it, you'll get the idea.
PhantomTris 1.2(Copyright 1992 Jason Bertschi) was written with Turbo C++
version 1.00, copyright (c) 1990 by Borland International, Inc. and Turbo
Assembler version 2.0, copyright (c) 1990 by Borland International, Inc.
Please Support Shareware!
If you find this software has any value for you, please send a contribution,
as it represents many hours of work, not to mention sore eyes from staring at
the screen while "testing" (ok, playing) the game. If you like this program,
please send any contributions to the address at the end of this file. For $10
you will become a registered user, which means you'll get the registered
version of PhantomTris, which has a total of 7 twists, each of which can be
turned on or off, allowing for a possible 128 different games in 1.
Whether or not you contribute, please share this software with others.
Disclaimer
The user of this software is responsible for any problems arrising to the
user's system. This includes, but is not limited to, loss of files, damage
to a disk, overheating the computer, or smashed monitors from frustration.
The user is also responsible for any personal problems resulting from this
program. This includes, but is not limited to, pulled out hair, blurry
vision, and sore fingers.
Pt can take about 10 seconds to load, but is faster if you have the pt.cor
file. You can delete the pt.cor file if you like, but it will slow down the
initialization.
There are 2 levels that you can set: the fall level, and the twist level.
The fall level corresponds to the level you would choose for a normal tetris
game. The twist level determines how often the screen turns.
Fall level will increase throughout the game, were the minimum level
is rows/10 (rounded down).
Twist level doesn't change during the course of the game. Level 0 twist
will be a normal tetris game.
playing keys (default):
j:left with respect to what is originally the bottom
l:right with respect to what is originally the bottom
k:twist 90 degrees
space:drop piece toward what is originally the bottom
m:toggle next piece preview
escape:quit the current game
if you have redefined the keys, they will be the same as long as you
keep the file "PT.KEY" in the current directory.
To register PhantomTris, please send check or money order to:
Jason Bertschi
600 Warren Ave
Flushing, MI 48433-1459
Include your name, address, type of drive you have (3 & 1/2 or 5 & 1/4),
and any ideas or improvements you'd like to see. Remember, its $10 for
registration, but I'll be grateful for anything (even $5 will be greatly
appreciated).
If you have any comments or questions, you can write to the above address,
or you can reach me at my internet address:
phantom+@cmu.edu