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The Best of Select: Games 4
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CD_1.iso
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craps2
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helptxt.b
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1992-06-22
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12KB
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214 lines
Copyright (C) 1992, Ken Elliott III
All Rights Reserved
$Id: helptxt.b%v 1.1 1992/04/20 01:53:50 elliott Exp $
COME8
A bet is placed here if you made a bet in the come box (the large area on
the table marked "COME") and a 8 was rolled. 8 is now your "come point",
and the shooter must roll a 8 again before they roll a seven in order for
you to win this bet. Those are the only two numbers that matter to you on
this bet. You can take odds on this bet, just like you can for a pass line
bet. This is done by setting the appropriate bet amount in the bet area and
clicking on this box (left mouse button). The odds will be offset on your
original bet, which is what happens in a casino also. You are allowed to
take the maximum table odds times your come point bet in come point odds;
for example, if you had a $3 come point bet and there were 10 times odds,
then your maximum odds bet would be $30. Since the odds are paid off at 6 to
5, your odds bet should be divisible by five to be paid "correctly", so the
casino will allow you to round up you bet to the next multiple of five. So,
on a $3 come point bet on a double odds table, you could take $10 in odds (2
times $3 is $6, and $10 is the next highest number divisible by 5). Table
odds are indicated in the lower left hand corner of the table on the
screen.
PAGE
There is another special allowance on single odds tables if you bet
three chips on your come bet. This is the case in almost all casinos
which offer single odds games. A bet of three chips on a come point
of 8 will allow you to take five chips in odds. As you can see, this
makes the payoff easier for the casino to make, which is one of the
reasons they let you do it (another is that they get more of your
money if you lose). So, if you bet $15 (three $5 chips) on the come
box and a 8 is rolled, making the come point 8, you'd be allowed to
take $25 (five $5 chips) in odds. CrapSim will correctly advise you
of these opportunities if the tutor is on.
You can take down the odds bet at any time, but the come point bet
itself can not be taken down. Your odds bet can either work or not
work on the comeout. If it's working, then a button labeled "on" will
be present on top of your odds bet. "Not working" means that if a
seven is rolled on the comeout and you have come point odds, the odds
are returned to your bankroll; however, the come point bet is lost
because it always works.
When you win, the original come point bet pays even money (you get $1 to
every $1 you bet), and the odds bet pays 6 to 5 (you get $6 to every $5
bet). Your original bet is returned to you, along with your winnings. The
house has no advantage on odds bets, so you should always take them!
COME9
A bet is placed here if you made a bet in the come box (the large area
on the table marked "COME") and a 9 was rolled. 9 is now your "come
point", and the shooter must roll a 9 again before they roll a seven
in order for you to win this bet. Those are the only two numbers that
matter to you on this bet. You can take odds on this bet, just like
you can for a pass line bet. This is done by setting the appropriate
bet amount in the bet area and clicking on this box (left mouse
button). The odds will be offset on your original bet, which is what
happens in a casino also. You are allowed to take the maximum table
odds times your come point bet in come point odds; for example, if you
had a $3 come point bet and there were 10 times odds, then your
maximum odds bet would be $30. If there were double odds, it would be
$6. A special case occurs if the table odds are an odd number (3, 5,
etc.) and your bet is an odd amount of dollars. Since the odds are
paid off at 3 to 2, your odds bet should be divisible by two to be
paid "correctly", so the casino will allow you to round up your bet to
the next even number. So, on a $3 come point bet on a 5x odds table,
you could take $16 (5 times $3, plus $1 to make it even) in odds; on a
triple odds table, you could take $10 in odds (3 times $3, plus $1 to
make it even). Table odds are indicated in the lower left hand corner
of the table on the screen.
PAGE
There is another special allowance on single odds tables if you bet
three chips on your come bet. This is the case in almost all casinos
which offer single odds games. A bet of three chips on a come point
of 9 will allow you to take four chips in odds. As you can see, this
makes the payoff easier for the casino to make, which is one of the
reasons they let you do it (another is that they get more of your
money if you lose). So, if you bet $15 (three $5 chips) on the come
box and a 9 is rolled, making the come point 9, you'd be allowed to
take $20 (four $5 chips) in odds. CrapSim will correctly advise you
of these opportunities if the tutor is on.
You can take down the odds bet at any time, but the come point bet
itself can not be taken down. Your odds bet can either work or not
work on the comeout. If it's working, then a button labeled "on" will
be present on top of your odds bet. "Not working" means that if a
seven is rolled on the comeout and you have come point odds, the odds
are returned to your bankroll; however, the come point bet is lost
because it always works.
When you win, the original come point bet pays even money (you get $1 to
every $1 you bet), and the odds bet pays 3 to 2 (you get $3 to every $2
bet). Your original bet is returned to you, along with your winnings. The
house has no advantage on odds bets, so you should always take them!
COME10
A bet is placed here if you made a bet in the come box (the large area
on the table marked "COME") and a 10 was rolled. 10 is now your "come
point", and the shooter must roll a 10 again before they roll a seven
in order for you to win this bet. Those are the only two numbers that
matter to you on this bet. You can take odds on this bet, just like
you can for a pass line bet. This is done by setting the appropriate
bet amount in the bet area and clicking on this box (left mouse
button). The odds will be offset on your original bet, which is what
happens in a casino also. You are allowed to take the maximum table
odds times your come point bet in come point odds; for example, if you
had a $3 come point bet and there were 10 times odds, then your
maximum odds bet would be $30. If there were double odds, it would be
$6. Table odds are indicated in the lower left hand corner of the
table on the screen. You can take down the odds bet at any time, but
the come point bet itself can not be taken down. Your odds bet can
either work or not work on the comeout. If it's working, then a
button labeled "on" will be present on top of your odds bet. "Not
working" means that if a seven is rolled on the comeout and you have
come point odds, the odds are returned to your bankroll; however, the
come point bet is lost because it always works. When you win, the
original come point bet pays even money (you get $1 to every $1 you
bet), and the odds bet pays 2 to 1 (you get $2 to every $1 bet). Your
original bet is returned to you, along with your winnings. The house
has no advantage on odds bets, so you should always take them!
DON'TPASS
The don't pass bet is the opposite of the pass line bet (with one
exception), and is a bet that the dice will not "pass." This bet pays even
money: if you bet $3 and win, you get $3 winnings plus your original $3
back. This bet wins when a 2 or 3 (two of the "craps" rolls) is rolled on
the comeout roll, and loses when a 7 or 11 is rolled on the comeout. Note
that although the 12 is also "craps" and loses for a pass line roll (and so
you would think it would win for this bet), the casino "bars" this roll from
consideration, so your bet pushes (ties). So, if a 12 is rolled on the
comeout, your bet is returned to you without winning or losing. If none of
these are rolled on the come out (i.e., a 4, 5, 6, 8, 9, or 10 is rolled
instead), then the shooter must roll the a 7 before the "point" (the number
rolled on the comeout) is rolled. If they do, then this bet wins. If they
don't, then this bet loses. You can *lay* odds on this bet by placing the
odds bet directly on your don't pass bet; the next help screen details this
bet. A don't pass bet can only be made on the comeout roll; not
afterwards. It can be taken down after it is made, but since you are more
likely to win than you are to lose once the point is established, you should
never take these down. The house advantage on a don't pass line bet with
no odds is 1.403%, with single odds is .832%, and with double odds is about
.592%. This is one of the best bets you can make in the casino.
PAGE
The odds bet on the don't pass is an additional bet that a 7 will be rolled
before the point established by the shooter. So, this bet can only be made
after a point has been established, and can not be made on the comeout
roll. You must make a don't pass bet in order to make this bet, and the
amount you can bet depends on what you bet on the don't pass and the point.
This bet wins if your don't pass bet wins, and loses when your don't pass
bet loses. You must bet in increments that are evenly payable; these are
detailed on the next help screen. Since the chance of rolling a 7 is
actually greater than that of rolling the point once the point is
established, you must *lay* the odds (put out more money than you expect to
get back).
PAGE
The following table summarizes the odds you must lay for each point:
PROJECTED WIN MUST BET MUST BE
POINT ODDS TO LAY BE DIVISIBLE BY DIVISIBLE BY
4,10 2 to get 1 1 2
5,9 3 to get 2 2 3
6,8 6 to get 5 5 6
Since you are laying the odds, the maximum amount you can bet is based on
the maximum amount of your projected winnings. The maximum win is the table
odds times your don't pass bet, rounded up to what the odds are for rolling
that number (e.g., for the 6 and 8 it would be 5; for the 5 and 9 it would
be 2). For example, for a $4 don't pass bet with a point of 6 on a table
with double odds, your odds bet would be $12, since you're laying $6 to get
$5, and the closest multiple of $5 to an $8 (2 times $4) projected win is
$10. The payment on a don't pass odds bet depends on the point; for
example, a winning $6 odds bet on a point of 4 would win $3 (laying $2 to
win $1), while a winning $6 odds bet on a point of 8 would win $5 (laying $6
to win $5). This is fairly confusing, and a more detailed explanation is
provided in the manual. Your original bet is also returned when you win
this bet. This bet can be taken down at any time. The house has no
advantage on this bet, so always lay maximum odds!
DON'TCOME
A don't come bet is exactly like a don't pass bet, but it can only be made
after the comeout roll (it can not be made on the comeout roll, no matter
what). This bet wins when a 2 or 3 (two of the "craps" rolls) is rolled,
and loses when a 7 or 11 is rolled. As with the don't pass bet, if a 12 is
rolled when you have a bet in this area, it is a "push", and your bet is
returned with no action taken on it. If none of the above numbers are
rolled, (i.e., a 4, 5, 6, 8, 9, or 10 is rolled), the bet is then moved to
the top of the box containing the number just rolled; this number is called
your "don't come point." The shooter must now roll a 7 again before the
don't come point is rolled. If they do, then this bet wins. If they don't,
then this bet loses. You can also take odds on this bet; click on the top
of a point box for more information. You can take this bet down after it
moves to a don't come point, but since after a don't come point is
established you are more likely to win the bet than lose it (which is why
you have to lay the odds) you should never take the bet down. It is always
working. The house advantage on a don't come bet is exactly the same as on
a don't pass bet: with no odds it is 1.403%, with single odds it is .832%,
and with double odds it is about .592%. As with the don't pass bet, this is
one of the best bets you can make in the casino.
DON'TCOME4