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The Best of Select: Games 4
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conoper.scp
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Text File
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1995-02-20
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10KB
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977 lines
{ OPR_LOAD
I ^üä THEN
{
I @Ç¢ DANE THEN
{
G DANE_LOC
┬
ª DANE_LOC
OPR1 OPR4 OPR6 OPR7
}
}
}
{ BATTERY_USE
I @Ç¢ PLAYER = $üé THEN
{
! "Can't find Lex!"
é
}
I @ÇÜ DANEBAT THEN
{
A OFF
É RTHAND
n CURITEM BAT_100
.ÇüÇé = $ü£
.ÇüÇü = 100
M LOOK_CONSOLE
f CARRY
u CURITEM ON
Z CURITEM ON
M RET_FRM_CNSOLE
A ON
I ^üä = $üé THEN é
E
{
I @Ç¢ DANE THEN
@Çì DANE_DEATH
}
W 20 SECONDS
i LEX ORBATT
}
}
{ DANEHEAD
I ^üä = $üé THEN é
I ^üå = $üé THEN
{
^üå = $üâ
@Ç¢ PLAYER
A OFF
M STAND CONTINUE SNAP_TO NO_SCRIPT
â
â
o
^Ç╡ += 1
@Ç║ `é╝ $üå "DANE: Don't let them put me back together.../FNe les laisse pas me réparer.../GLaß sie mich nicht wieder zusammenflicken..."
C OPR7
@Çì DANE_LOOKS_RIGHT
W 30
@Ç║ `é╜ $üå "I don't want to be walking around, like you./FJe ne veux pas devenir comme toi./GIch will nicht wie du herumlaufen."
W 45
@Çì DANE_LOOKS_UP
@Ç║ `é╛ $üå "Just do it... KILL ME!/FVas-y... Tue-moi !/GMach schon... töte mich!"
C UNLOCK
@Ç¢ PLAYER
^Ç╡ -= 1
A ON
}
}
{ DANEHEAD_PHOTO_USE
I @Ç│ CURFIG DANE_LOC NOTIN -45 45 THEN é
I ^üä = $üé THEN é
I ^üç THEN é
A OFF
^üç = $üâ
M SHOW_DANE CONTINUE
W 1 SECOND
@Çì DANE_LOOKS_UP
@Ç║ `ëò $üå "DANE: Who is she? /FQui est-ce ? /G Wer ist sie?"
^üç = $üé
A ON
}
{ CNT_BTN1_USE
£ OPBTNLOC GRADUAL
M PUSH_BUTTON CONTINUE
W 15
I ^çë THEN
{
@Çå `Çì 150 -4096
é
}
E
@Çå `Çì 150 -2048
I ^îº THEN
{
@Çå `Çì 150 -4096
W 10
@Ç║ `Çç $üê "COMPUTER: This is a restricted area./FZone interdite aux~personnes non autorisées./GZugang verboten"
é
}
I ^ä▒ = $ââ THEN J #Çà
I ^ä▒ = $âé THEN J #Çå
:OPEN_DR3
@Çì OPEN_OP_DOOR
@Çì AUTO_CLOSE_OP_DOOR
é
:CLOSE_DR3
@Çì CLOSE_OP_DOOR
}
{ OPEN_OP_DOOR
^Ç░ = 1
@Çì OR_DOOR_OPEN_ANI
^ä▒ = $âé
}
{ CLOSE_OP_DOOR
^Ç░ = 16
@Çì OR_DOOR_CLOSE_ANI
^ä▒ = $ââ
}
{ OPENOPDR
I ^ä▒ = $âé THEN é
I ^ëÉ = $üé AND ^Ç┐ = $üé THEN é
@Çì OPEN_OP_DOOR
@Çì AUTO_CLOSE_OP_DOOR
I ^üå AND ^üä THEN
i LEX DANELIVE
}
{ AUTO_CLOSE_OP_DOOR
:TOP
â
I ^ä▒ = $ââ THEN é
I @Ǽ CURFIG DR13 < 350 THEN J #Çï
@Çì CLOSE_OP_DOOR
}
{ OPRMONE_USE
^Ç╢ ++
I @Çä IN -150 -30 THEN
{
M LOOK_AT_MON FREEZE
@Ç¥ OR_MONITOR
M STAND CONTINUE
}
^Ç╢ --
}
{ OPRMONW_USE
^Ç╢ ++
I @Çä IN 30 150 THEN
{
M LOOK_AT_MON FREEZE
@Ç¥ OR_MONITOR
M STAND CONTINUE
}
^Ç╢ --
}
{ OR_MONITOR
P ~ÇÇ
P ~Çü
~Çü = 0
"oprm"
:OPER_ATTRACT
m
I @Ç⌐ HARD THEN
"hrda" 1
"arna" 1
"hedl" $Ç│ "MEDICAL DATABASE/FDONNEES MEDICALES/GMEDIZINISCHE DATENBANK"
"aplb" "PROJECT LOGS/FFICHIERS PROJET/GPROJEKTLOGBUCH"
"achb" "CASE HISTORIES/FPASSE PERSONNEL/GAUFZEICHNUNGEN"
"axtb" $Ç┤ "EXIT/FSORTIE/GZURÜCK"
â
:LOOP
â
J #ÇÉ
:OPER_LOG
m
I @Ç⌐ HARD THEN
"hrda" 1
"rbka" 1
"hedl" $Ç│ "PROJECT LOG/FFICHIER PROJET/GPROJEKTLOGBUCH"
ê "txtt" "orlog"
"pgub" ""
"pgdb" ""
"sgub" ""
"sgdb" ""
"xitb" $Ç┤ "EXIT/FSORTIE/GZURÜCK"
â
~Çü = 1
J #ÇÉ
:OPER_HISTORIES_ATTRACT
m
I @Ç⌐ HARD THEN
"hrda" 1
"arna" 1
"hedl" $Ç│ "AFA CASE HISTORIES/FPASSE PERSONNEL ACA/GAFA FÄLLE"
"hbdb" "BIO DATA/FDONNEES BIO/GBIODATEN"
"hsab" "SECURE DATA/FSAUVER DONNEES/GGEHEIMDATEN"
"hxtb" $Ç┤ "EXIT/FSORTIE/GZURÜCK"
â
J #ÇÉ
:OPER_HISTORIES
@Ç¥ PERSONALITY_WEB_COMPUTE
i LEX ORFILES
m
I @Ç⌐ HARD THEN
"hrda" 1
"hedl" $Ç│ "AFA CASE HISTORIES/FPASSE PERSONNEL ACA/GAFA FÄLLE"
"hpfa" 1
j "SL1T" "ornotes"
« "SL1T" "WARNING"
« "SL1T" "SELMAK"
« "SL1T" "CAYNAN"
« "SL1T" "BLADE"
« "SL1T" "SARTA"
« "SL1T" "NORAL"
« "SL1T" "RASMER"
« "SL1T" "DRAGIL"
« "SL1T" "FARRDAY"
« "SL1T" "LEXXEN"
« "SL1T" "PAGE"
« "SL1T" "MARKO"
« "SL1T" "STROM"
« "SL1T" "HIGHILL"
« "SL1T" "TREMNOR"
« "SL1T" "LANO"
« "SL1T" "DODESKADEN"
« "SL1T" "TRUSTIC"
« "SL1T" "ESKABERA"
« "SL1T" "MONIK"
« "SL1T" "WARNA"
« "SL1T" "SOO"
« "SL1T" "DANE"
« "SL1T" "RATHMAN"
« "SL1T" "ONE"
« "SL1T" "SIDIG"
j "SL2T" "orresult"
I ^ï░ = 1 THEN
{
"stpa" 1
"stpl" $Ç│ "RESTRICTED/FINTERDIT/GVERBOTEN"
}
E
{
"stpa" 0
"stpl" $Ç▓ " "
}
"faca" 1
"hsub" ""
"hsdb" ""
"hpub" ""
"hpdb" ""
"slub" ""
"sldb" ""
"hsxb" $Ç┤ "EXIT/FSORTIE/GZURÜCK"
â
J #ÇÉ
:OPER_SECURITY
m
I @Ç⌐ HARD THEN
"hrda" 1
"hedl" $Ç│ "SECURITY ACCESS/FACCES SECURITE/GSICHERHEITSZUGANG"
"snba" 1
"s1db" "1"
"s2db" "2"
"s3db" "3"
"s4db" "4"
"s5db" "5"
"s6db" "6"
"s7db" "7"
"s8db" "8"
"s9db" "9"
"s0db" "0"
"sclb" "CLEAR/FEFFACER/GNEU"
"sxtb" $Ç┤ "EXIT/FSORTIE/GZURÜCK"
J #üÄ
:APLB_BUTTON
@Çå `ü¡
J #Çæ
:ACHB_BUTTON
@Çå `ü░
J #ÇÆ
:AXTB_BUTTON
:ESCAPE_BUTTON
@Çå `ü▓
^ï░ = 1
I ^ëÆ = 1 THEN
{
^ëÆ = 2
i LEX LEXID
}
I ~Çü THEN
i LEX MADMAN
:PGUB_REPEAT
:PGUB_BUTTON
@Çå `ü«
k "txtt" $Ç║
J #ÇÉ
:PGDB_REPEAT
:PGDB_BUTTON
@Çå `ü«
k "txtt" $Ç╗
J #ÇÉ
:SGUB_REPEAT
:SGUB_BUTTON
@Çå `ü»
k "txtt" $Ç╛
J #ÇÉ
:SGDB_REPEAT
:SGDB_BUTTON
@Çå `ü»
k "txtt" $Ç┐
J #ÇÉ
:XITB_BUTTON
@Çå `ü▒
J #ÇÅ
:HBDB_BUTTON
@Çå `ü▒
J #Çô
:HSAB_BUTTON
@Çå `ü▒
J #Çö
:HXTB_BUTTON
@Çå `ü▒
J #ÇÅ
:HPUB_REPEAT
:HPUB_BUTTON
@Çå `ü«
k "SL1T" $Ç╝
J #Ç▓
:HPDB_REPEAT
:HPDB_BUTTON
@Çå `ü«
k "SL1T" $Ç╜
J #Ç▓
:HSUB_REPEAT
:HSUB_BUTTON
@Çå `ü»
k "SL1T" $üÇ
J #Ç▓
:HSDB_REPEAT
:HSDB_BUTTON
@Çå `ü»
k "SL1T" $üü
J #Ç▓
:SLUB_REPEAT
:SLUB_BUTTON
@Çå `ü»
k "SL2T" $üÇ
J #ÇÉ
:SLDB_REPEAT
:SLDB_BUTTON
@Çå `ü»
k "sl2t" $üü
J #ÇÉ
:HSXB_BUTTON
@Çå `ü▒
i LEX ORFILES
J #ÇÅ
:SETIMAGEFRAME
~ÇÇ = @Ç₧ "SL1T"
~ÇÇ ++
"FACA" ~ÇÇ
J #ÇÉ
:WARNING_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+WARNING"
J #ÇÉ
:SELMAK_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 3 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+SELMAK"
J #ÇÉ
:CAYNAN_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+CAYNAN"
J #ÇÉ
:BLADE_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 4 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+BLADE"
J #ÇÉ
:SARTA_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 11 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+SARTA"
J #ÇÉ
:NORAL_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+NORAL"
J #ÇÉ
:RASMER_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+RASMER"
J #ÇÉ
:DRAGIL_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+DRAGIL"
J #ÇÉ
:FARRDAY_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+FARRDAY"
J #ÇÉ
:LEXXEN_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+LEXXEN"
J #ÇÉ
:PAGE_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+PAGE"
J #ÇÉ
:MARKO_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 1 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+MARKO"
J #ÇÉ
:STROM_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 12 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+STROM"
J #ÇÉ
:HIGHILL_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 9 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+HIGHILL"
J #ÇÉ
:TREMNOR_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+TREMNOR"
J #ÇÉ
:LANO_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+LANO"
J #ÇÉ
:DODESKADEN_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 7 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+DODESKADEN"
J #ÇÉ
:TRUSTIC_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 2 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+TRUSTIC"
J #ÇÉ
:ESKABERA_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+ESKABERA"
J #ÇÉ
:MONIK_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 8 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+MONIK"
J #ÇÉ
:WARNA_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+WARNA"
J #ÇÉ
:SOO_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 10 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+SOO"
J #ÇÉ
:DANE_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+DANE"
J #ÇÉ
:RATHMAN_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 6 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+RATHMAN"
J #ÇÉ
:ONE_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
I ^ëæ = 5 THEN
{
I ^ëÆ = 0 THEN
^ëÆ = 1
¡ "SL2T" "*+LEX"
}
E
¡ "SL2T" "*+ONE"
J #ÇÉ
:SIDIG_HIGHLIGHT
I ^ï░ = 1 THEN
J #üì
¡ "SL2T" "*+SIDIG"
J #ÇÉ
:RESTRICTEDENTRY
¡ "SL2T" "*"
J #ÇÉ
:ACCESS_INIT
"sacl" "SECURITY ACCESS
/FACCES SECURITE
/GSICHERHEITSZUGANG"
^êí = 11
"sn1a" ^êí
"sn2a" ^êí
"sn3a" ^êí
"sn4a" ^êí
"sn5a" ^êí
^êó = 1
^êá = 0
^êû = -1
^êù = -1
^êÿ = -1
^êÖ = -1
^êÜ = -1
j "SLGT" "ORSEC"
¡ "SLGT" "*+INSTRUCTIONS"
â
J #ÇÉ
:SCLB_BUTTON
@Çå `ü»
J #üÄ
:S0DB_BUTTON
@Çå `ü░
^êá = 0
J #üÜ
:S1DB_BUTTON
@Çå `ü░
^êá = 1
J #üÜ
:S2DB_BUTTON
@Çå `ü░
^êá = 2
J #üÜ
:S3DB_BUTTON
@Çå `ü░
^êá = 3
J #üÜ
:S4DB_BUTTON
@Çå `ü░
^êá = 4
J #üÜ
:S5DB_BUTTON
@Çå `ü░
^êá = 5
J #üÜ
:S6DB_BUTTON
@Çå `ü░
^êá = 6
J #üÜ
:S7DB_BUTTON
@Çå `ü░
^êá = 7
J #üÜ
:S8DB_BUTTON
@Çå `ü░
^êá = 8
J #üÜ
:S9DB_BUTTON
@Çå `ü░
^êá = 9
J #üÜ
:VAL_ASSIGN
I ^êó != 1 THEN
J #ÇÉ
^êí = ^êá + 1
I ^êû == -1 THEN
{
"sn1a" ^êí
^êû = ^êá
}
E
{
I ^êù == -1 THEN
{
"sn2a" ^êí
^êù = ^êá
}
E
{
I ^êÿ == -1 THEN
{
"sn3a" ^êí
^êÿ = ^êá
}
E
{
I ^êÖ == -1 THEN
{
"sn4a" ^êí
^êÖ = ^êá
}
E
{
I ^êÜ == -1 THEN
{
"sn5a" ^êí
^êÜ = ^êá
J #ü¢
}
}
}
}
}
J #ÇÉ
:CHECK_ACCESS_ID
I ^êû != ^ï½ THEN
J #ü£
E
{
I ^êù != ^ï¼ THEN
J #ü£
E
{
I ^êÿ != ^ï¡ THEN
J #ü£
}
}
^ï░ = 0
¡ "SLGT" "*+VALID"
W 65
J #ÇÉ
:INVALID_ESCHER_ID
¡ "SLGT" "*+INVALID"
W 65
J #üÄ
:SXTB_BUTTON
J #ÇÆ
}
{ PERSONALITY_WEB_COMPUTE
I ^ëÆ != 0 THEN
é
I ^ç╖ = 1 THEN
{
I ^ü¡ = 0 THEN
{
I ^üä = 0 THEN
{
I ^â₧ = $üâ THEN
{
I ^ìÅ = 0 THEN
{
^ëæ = 10
}
E
{
^ëæ = 12
}
}
E
{
I ^ìÅ = 0 THEN
{
^ëæ = 11
}
E
{
^ëæ = 10
}
}
}
E
{
I ^â₧ = $üâ THEN
{
I ^ìÅ = 0 THEN
{
^ëæ = 9
}
E
{
^ëæ = 7
}
}
E
{
I ^ìÅ = 0 THEN
{
^ëæ = 8
}
E
{
^ëæ = 7
}
}
}
}
E
{
I ^üä = 0 THEN
{
I ^â₧ = $üâ THEN
{
I ^ìÅ = 0 THEN
{
^ëæ = 4
}
E
{
^ëæ = 6
}
}
E
{
I ^ìÅ = 0 THEN
{
^ëæ = 5
}
E
{
^ëæ = 4
}
}
}
E
{
I ^â₧ = $üâ THEN
{
I ^ìÅ = 0 THEN
{
^ëæ = 1
}
E
{
^ëæ = 3
}
}
E
{
I ^ìÅ = 0 THEN
{
^ëæ = 2
}
E
{
^ëæ = 1
}
}
}
}
}
}
[ OR_DOOR_OPEN_ANI
^çë = 1
00:00 ^Ç░ = 1
@Çå `üé
00:02 ^Ç░ = 2
00:04 ^Ç░ = 3
00:06 ^Ç░ = 4
00:09 ^Ç░ = 5
00:11 ^Ç░ = 6
00:13 ^Ç░ = 7
00:15 ^Ç░ = 8
00:17 ^Ç░ = 9
00:19 ^Ç░ = 10
00:21 ^Ç░ = 11
00:22 ^Ç░ = 12
00:24 ^Ç░ = 13
00:26 ^Ç░ = 14
00:28 ^Ç░ = 15
01:00 ^Ç░ = 16
01:02 ^Ç░ = 0
^çë = 0
]
[ OR_DOOR_CLOSE_ANI
^çë = 1
00:00 ^Ç░ = 0
@Çå `üé
00:02 ^Ç░ = 16
00:04 ^Ç░ = 15
00:06 ^Ç░ = 14
00:08 ^Ç░ = 13
00:10 ^Ç░ = 12
00:12 ^Ç░ = 11
00:14 ^Ç░ = 10
00:16 ^Ç░ = 9
00:18 ^Ç░ = 8
00:20 ^Ç░ = 7
00:22 ^Ç░ = 6
00:24 ^Ç░ = 5
00:26 ^Ç░ = 4
00:28 ^Ç░ = 3
01:00 ^Ç░ = 2
01:02 ^Ç░ = 1
01:04 @Çå `üà
^çë = 0
]
{ DANE_DEATH
^üä = $üé
I @ÇÄ OPR2 THEN
{
^üê = 1
@Çå `è½
@Çè ^üë 1 0 7 5
}
E
{
^üâ = 1
@Çå `è¿
W 10
@Çå `è½
}
K DANE
I ^üå THEN
{
W 2 SECONDS
i LEX KILLDANE
}
}
//$ 26 - version number