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The Best of Select: Games 4
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CD_1.iso
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bioforge
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script
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ai_marin.scp
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Text File
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1995-01-18
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2KB
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143 lines
{ MARINE_ENTER_COMBAT
w CURFIG CLEAR MR-HLS PICTURE 1 MARINE
w CURFIG CLEAR MR-LHND PICTURE 2 MARINE
w CURFIG CLEAR MR-HRS PICTURE 3 MARINE
w CURFIG CLEAR MR-RHND PICTURE 4 MARINE
}
{ MARINE_LEAVE_COMBAT
w CURFIG RESTORE MR-HLS X MARINE
w CURFIG RESTORE MR-LHND X MARINE
w CURFIG RESTORE MR-HRS X MARINE
w CURFIG RESTORE MR-RHND X MARINE
}
{ MARINE1_WOUNDS
@Ç¢ MARINE1
@Ç¥ MARINE_WOUNDS
}
{ MARINE1_ENTER_COMBAT
@Ç¢ MARINE1
@Ç¥ MARINE_ENTER_COMBAT
}
{ MARINE1_LEAVE_COMBAT
@Ç¢ MARINE1
@Ç¥ MARINE_LEAVE_COMBAT
}
{ MARINE2_WOUNDS
@Ç¢ MARINE2
@Ç¥ MARINE_WOUNDS
}
{ MARINE2_ENTER_COMBAT
@Ç¢ MARINE2
@Ç¥ MARINE_ENTER_COMBAT
}
{ MARINE2_LEAVE_COMBAT
@Ç¢ MARINE2
@Ç¥ MARINE_LEAVE_COMBAT
}
{ MARINE3_WOUNDS
@Ç¢ MARINE3
@Ç¥ MARINE_WOUNDS
}
{ MARINE3_ENTER_COMBAT
@Ç¢ MARINE3
@Ç¥ MARINE_ENTER_COMBAT
}
{ MARINE3_LEAVE_COMBAT
@Ç¢ MARINE3
@Ç¥ MARINE_LEAVE_COMBAT
}
{ MARINE4_WOUNDS
@Ç¢ MARINE4
@Ç¥ MARINE_WOUNDS
}
{ MARINE4_ENTER_COMBAT
@Ç¢ MARINE4
@Ç¥ MARINE_ENTER_COMBAT
}
{ MARINE4_LEAVE_COMBAT
@Ç¢ MARINE4
@Ç¥ MARINE_LEAVE_COMBAT
}
{ MARINE5_WOUNDS
@Ç¢ MARINE5
@Ç¥ MARINE_WOUNDS
}
{ MARINE5_ENTER_COMBAT
@Ç¢ MARINE5
@Ç¥ MARINE_ENTER_COMBAT
}
{ MARINE5_LEAVE_COMBAT
@Ç¢ MARINE5
@Ç¥ MARINE_LEAVE_COMBAT
}
{ TUMOLT_WOUNDS
@Ç¢ TUMOLT
@Ç¥ MARINE_WOUNDS
}
{ TUMOLT_ENTER_COMBAT
@Ç¢ TUMOLT
@Ç¥ MARINE_ENTER_COMBAT
}
{ TUMOLT_LEAVE_COMBAT
@Ç¢ TUMOLT
@Ç¥ MARINE_LEAVE_COMBAT
}
{ MARINE_WOUNDS
P ~ÇÇ
P ~Çü
P ~Çé
P ~Çâ
P ~Çä
P ~Çà
~Çä = .ÇéÇä
~ÇÇ = @Ç» ~Çä 1 3
~Çà = .ÇéÇà / 4
~Çü = .ÇéÇÇ / ~Çà
I ~Çü < 1 THEN ~Çü = 0
I ~Çü > 3 THEN ~Çü = 3
~Çü = 3 - ~Çü
I ~ÇÇ < ~Çü THEN
{
:TOP
~Çâ = @Çà 1 3
I @ÇÅ ~Çä ~Çâ = 1 THEN
J #Çò
E
I ~Çâ = 1 THEN w CURFIG DRAWONLY MN-CHS1 PICTURE 5 MARINE
I ~Çâ = 2 THEN w CURFIG DRAWONLY MN-CHS1 PICTURE 6 MARINE
I ~Çâ = 3 THEN w CURFIG DRAWONLY MR-BCK PICTURE 7 MARINE
a ~Çä ~Çâ
~ÇÇ += 1
}
.ÇéÇä = ~Çä
}
//$ 26 - version number