home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Best of Select: Multimedia 6
/
CD_1.iso
/
mod
/
v
/
iplay.doc
< prev
next >
Wrap
Text File
|
1994-03-13
|
25KB
|
636 lines
▀▀▀ ███ ██ ███▀█ ███▀█▄ ▀▀▀▀▀▀▀ ▀▀▀ ███▀█▄
███ ███ ██ ███ █ ███ ██ ███ ███ ███ ██
███ ███▌██ ███ ███ ██ ███ ███ ███ ██
███ ██████ ███▀ ███▀█▄ ███ ███ ███▀██
▓██ ▓██▐██ ▓██ ▓██ ██ ▓██ ▓██ ▓██ ██
▒▓█ ▒▓█ ██ ▒▓█ █ ▒▓█ ██ ▒▓█ ▒▓█ ▒▓█ ██
░▒█ ░▒█ ██ ░▒█▄█ ░▒█ ██ ░▒█ ░▒█ ░▒█ ██
███▀█▄ ███ ▄██▀█▄ ███ ███ ███▀█ ███▀█▄
███ ██ ███ ███ ██ ███ ███ ███ █ ███ ██
███ ██ ███ ███ ██ ▀█████▀ ███ ███ ██
███▀▀ ███ ███▀██ ███ ███▀ ███▀█▄
▓██ ▓██ ▓██ ██ ▓██ ▓██ ▓██ ██
▒▓█ ▒▓█ █ ▒▓█ ██ ▒▓█ ▒▓█ █ ▒▓█ ██
░▒█ ░▒█▄█ ░▒█ ██ ░▒█ ░▒█▄█ ░▒█ ██ V1.1
Copyright 1993,1994 Inertia Productions. All rights reserved.
Programming:
------------
Stefan Danes
[a.k.a. Prime]
Ramon van Gorkom
[a.k.a. Excalibur]
Additional programming:
-----------------------
Arnd Brugman
[a.k.a. Micronics]
Graphics:
---------
Menno Seegers
[a.k.a. Arachnatron]
Features:
---------
+ Text-mode or high-resolution graphical shell
+ Supports Gravis UltraSound, Pro Audio Spectrum 16, SoundBlaster 16/16ASP,
SoundBlaster Pro, SoundBlaster, PC Speaker, Adlib SoundCard, Covox [Mono],
Stereo-On-1 and MIDI [Experimental]
+ Player is 100% assembler!!!, setup and editor are written in Turbo Pascal
+ 386+ and Pentium code for speed optimalisation
+ Allows up to 32 channels
+ Samples up to 1024KB [Yeah! Breaking the 64KB limit!]
+ Uses 32 bits mixing routines for speed and quantization noise reduction
+ EMS support [Requires LIM EMS V4.0 or above]
+ Support for Upper Memory Blocks [UMBs]
+ Supports ProTracker 2.x commands
+ Supports wildcards
+ Supports list-files [PLAY @LISTFILE.EXT]
+ Menu system
+ Help [F-1]
+ Realtime Graphical Scopes [F-2]
+ Realtime VU meters [F-3]
+ Samplename viewer [F-4]
+ 2 * 100 Channels Realtime Frequency analysis (FastFourier) [F-5]
+ DOS Shell [F-8]
+ Easy to use setup program
+ Autodetect I/O-Port, IRQ and DMA
+ Supports following modules:
* 4 Channel, 15 Samples NoiseTracker
* 4 Channel, 31 Samples NoiseTracker, ProTracker, SoundTracker etc.
* 4 and 8 Channel StarTrekker
* 4,6,8,16 and 32 Channel FastTracker
* 4,6,8,10,12,14,16 and 32 Channel TakeTracker
* 669 Modules from Composer 669 v1.x
* Extended 669 Modules from UNIS669
* STM Modules from Scream Tracker 2.x
* S3M Modules from Scream Tracker 3.x
* MTM Modules from MultiTracker 1.x
* PSM Modules from ProTracker Studio 16 [Not 100% operative due to the
many changes in the fileformat]
* WOW Modules from Mod's Grave
* FAR Modules from Farandole Composer
* INR Modules from Inertia Tracker
* ULT Modules from UltraTracker
Requirements:
-------------
- A 80386 or better processor
- VGA graphics card
- A soundcard would be nice...
What does it do?
----------------
Inertia Player plays digital sound modules through various
music devices.
Configuring the player.
-----------------------
Run ISETUP, then choose 'Select Sound Device' and press <ENTER>.
╔═══════════════════════════╤═══════════════════════╤═════╤════╤═════════╗
║ Your Soundcard: │ Possible Selection: │bits │ (1)│ Mono/St ║
╟───────────────────────────┼───────────────────────┼─────┼────┼─────────╢
║ Gravis UltraSound │ Gravis UltraSound │ 16 │ 44 │ Stereo ║
║ SoundBlaster 16/16ASP │ SoundBlaster 16/16ASP │ 16 │ 44 │ Stereo ║
║ SoundBlaster 16/16ASP │ SoundBlaster │ 8 │ 44 │ Mono ║
║ SoundBlaster Pro │ SoundBlaster Pro │ 8 │ 22 │ Stereo ║
║ SoundBlaster Pro │ SoundBlaster │ 8 │ 44 │ Mono ║
║ SoundBlaster 2.x │ SoundBlaster │ 8 │ 44 │ Mono ║
║ SoundBlaster 1.x │ SoundBlaster │ 8 │ 22 │ Mono ║
║ Pro Audio Spectrum 16 (2) │ Pro Audio Spectrum 16 │ 16 │ 44 │ Stereo ║
║ Pro Audio Spectrum 16 (2) │ SoundBlaster │ 8 │ 22 │ Mono ║
║ LogiTech Soundman 16 (2) │ Pro Audio Spectrum 16 │ 16 │ 44 │ Stereo ║
║ LogiTech Soundman 16 (2) │ SoundBlaster │ 8 │ 22 │ Mono ║
║ Sound Galaxy NX Pro 16 │ SoundBlaster Pro │ 8 │ 22 │ Stereo ║
║ Sound Galaxy NX Pro 16 │ SoundBlaster │ 8 │ 44 │ Mono ║
║ Sound Galaxy NX Pro │ SoundBlaster Pro │ 8 │ 22 │ Stereo ║
║ Sound Galaxy NX Pro │ SoundBlaster │ 8 │ 44 │ Mono ║
║ Media Concept 2.0 │ SoundBlaster │ 8 │ 22 │ Mono ║
║ Sound Booster │ SoundBlaster │ 8 │ 22 │ Mono ║
║ ThunderBoard │ SoundBlaster │ 8 │ 22 │ Mono ║
║ ATI Stereo FX │ SoundBlaster │ 8 │ 22 │ Mono ║
╚═══════════════════════════╧═══════════════════════╧═════╧════╧═════════╝
(1) Maximum mixing/replay frequency in kHz
(2) Requires the soundcard's device driver
Advanced Device Setup needs only to be modified if you encounter
problems during the soundcard detection phase or when the player
hangs during initialisation or faultly detects baseport/IRQ/DMA.
Note for GUS users: Selecting AutoDetect for BasePort/IRQ/DMA will
require the ULTRASND variable.
Miscellaneous Options.
======================
Toggle UMB Usage - Enables or disables Upper Memory Block usage
Toggle EMS Usage - Enables or disables Expanded Memory usage
(Note: Gravis UltraSound and MIDI devices
do not use Expanded Memory)
Startup with Scopes - If set, the player will start in graphical
mode with scopes [F-2], otherwise it will
use textmode with VU meters [F-3].
Toggle Repeat - If set, the module will restart when it is
done, otherwise the player will return to
DOS or menu.
Fourier Decay - Sets the decay speed of the fourier bars,
where 10 is fastest
Fourier Emphasis - Select emphasis on speed or accuracy
Playing a music file using the build-in menu.
---------------------------------------------
After configuring the player, you can start it by entering PLAY.
Now you can browse through your drives and directories by using the
cursor keys and the Enter/Return button. Drives and directories are
displayed in cyan, music filenames are displayed in white [the real
song name is yellow]. Hit the [ESC] key to return to DOS. Pressing
Enter/Return while a song is selected will play the selected song.
Playing music file(s) using parameters.
---------------------------------------
Play a single file:
PLAY <FileName.Ext>
Example: PLAY SPACE.MOD
Play multiple files using wildcards:
PLAY <FileName.Ext>
Example: PLAY ODYSSEY?.MOD
PLAY M*.STM
Play multiple files using a list file:
PLAY <@ListFile.Ext>
Example: PLAY @NiceS3M.L