This is the CARO.TXT file distributed with the CARO for Windows version 1.1. This program can run under Windows 3.0, Windows 3.1 and Windows NT
Topics discussed in this file are:
- Registration
- Compatibility
- Requirement
- Installing CARO
- Future
- About CARO and Instructions
- Software license & Limited warranty
REGISTRATION
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CARO is not free software. It is released as shareware, which provides the opportunity for the program to be evaluated before it is purchased.
We hope that after you try CARO, you will enjoy it so much that you will want to register. By doing so you are helping us to continue creating more games.
Please complete information on how to register CARO is included in the REGISTER.TXT file.
COMPATIBILITY
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CARO requires version 3.0 of Windows or higher, or Windows NT
REQUIREMENT
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*386 or better
*4 Mbytes RAM or more
*4 Mbytes Hard disk
*VGA or better
*Windows 3.0 or latter, or Windows NT
For the install program to work, it requires
*DOS 3.0 or latter
INSTALLING CARO
--------------------------
In this shareware version of CARO, the install program is not included. It is included in the full version only.
- The install program only works for a platform that contains DOS 3.1 or higher.
- CARO requires about 4 Mbytes to complete the installation.
Run install from the DOS mode. Type a:\install as the Command Line, where "a" is the drive. Press Return/Enter key. Follow the instruction on the screen
Install will inform you when installation is complete.
In this version you must do the following to run the CARO:
Use pkunzip command to unzip it to your hard disk and start window
For example: if you want to install CARO into c: drive and in caro sub-directory, follow the steps below
1. pkunzip -d carowin1.zip c:\caro
2. win
3. select run from windows menu
4. type in the sub directory that contain caro.exe c:\caro\caro.exe
5. press Return/Enter key
FUTURE
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Will run on Macintosh, OS/2 and UNIX in latter version
CARO is a well known game in Vietnam, and is very easy to play. CARO needs
two players, a pen or pencil and a paper with grids (one player writes an X
and the other writes an O). But in this design, I use different color marbles
instead of X and O. This due to make the CARO program unique from other
program, if any. The players must try to put the marble in an unoccupied
square, creating a row of 5, 7 or 9 marbles in a row.
Dimension
The CARO board is set to 150 x 150 squares.
Objective
The object of this game is to get 5, 7 or 9 marbles in a row before the
opponent does. It can be done horizontally, vertically or diagonally.
NEW button or INSERT key - Clears the CARO play board, Number
of Moves and Number of Replays but it does not reset the Score Board.
OPTION button or HOME key - Displays CARO Option window.
-The first panel is for selection of Number of Players?
-One player, you play against the Computer.
-Two player, you play again your opponent.
-The second panel is for the selection of color for Player One.
-The third panel is for the selection of color for Player Two or the Computer.
-The forth panel is for the selection of how many marbles are needed in a
row order to win a game.
-OK button is to accept the selection.
-Cancel button is to cancel the selection.
RESET button or DELETE key - Clears the CARO play board and resets Number of
Moves, Number of Replays and Score Board to zero. Enables OPTION button and
LEVEL choice box.
REPLAY button or BACKSPACE key - Replays the previous move only.
HELP Button or F1 key - Displays Help window.
QUIT button or ESC key - Terminate CARO.
LEVEL - Selects level from beginner, intermediate, advance or expert.
SHOW WIN 5/7/9 button or SHIFT ? keys - Shows where are the five, seven or nine
squares in a row.
ABOUT CARO button or F2 key - Displays the designer.
SUGGESTION button or F3 key - Asks for your comments.
To select how many player
-Clicks on the empty circle (radio button) on panel 1.
To select a color
-Default, Player One is red and Player Two or Computer is blue.
-You can not choose blue for Player One because Player Two or Computer already chose it.
You must choose a different color. There is a way that you can choose blue by select a
different color for Player Two or Computer (green or black) but can not choose red because
red is already chosen by Player One. Then choose blue for Player One. Now you can choose
red for Player Two or Computer. For another word, the color can only choose by one player
only. The program puts a lock to this matter because if both choose red then you or your
opponent can not distinct who is which, but the Computer can.
To move around
-Player One uses the mouse.
-Player Two uses the mouse or Left, Right, Up or Down arrow key. If the
Player Two is using Left, Right, Up or Down arrow key. Notice that
the marble has a cross on when its is moving along in the direction of the arrow
key that the Player Two pressed.
To select a desire square
-Player One clicks on the left mouse.
-Player Two has two option, either clicks on the right mouse button or presses ENTER
or RETURN key. If you press ENTER or RETURN key, notice that the marble with a cross
on it is replaced with a marble without a cross.
To select how many marbles in a row wins the game
-Clicks on the empty circle (radio button) on panel 4.
How the Computer keeps track of the score
-The Computer is keeping track of how many games the Player One, Player Two or the Computer has
won. You must continue to play until the Computer displays a winning message. Which means
that the Computer found the number of marbles (5/7/9) on the CARO board. It will add a point
to a Score Board of the winner. If you don't then the Score Board will not change.
How the Computer keeps track of how many replays
-You can only can replay the previous move only. The Computer will add a replay into the
Number of Replays depend on the player. If the Computer win and you like to replay that
move. Press replay button or press BACKSPACE key, notice that the Score Board is subtracted
by one from the Computer Score Board and the marbles with a cross on it is replaced to
a normal marble.
Keeping track of the moves
-CARO adds all the moves of each player into Number of Moves board depending on the player.
-When you start to play, notice that the OPTION button and LEVEL choice box
are disabled. Which means you are not allowed to change LEVEL and OPTION
If you want to change then press RESET button to start everything over.
If you have any problem, please contact me at
email: tonycao@prenhall.com
work: 201-236-3515
home: 908-356-0322 or 908-4240169
address: 44 Sefton Circle
Piscataway, NJ. 08854
SOFTWARE LICENSE
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Non-licensed users are granted a limited license to use CARO on a 30-day trial basis for the purpose of determining whether CARO is a great game to play. The use of CARO, except for the initial 30-day trial,
requires registration.
No one shall not allow to modify CARO executable files and CARO dat file in any way. No one shall not allow to decompile disassemble, or otherwise reverse engineer or attempt to reconstruct or discover any source code or underlying ideas or algorithms of the program.
A limited license is granted to copy and distribute CARO only for the trial use of others, subject to the above limitations, and also the following:
1) CARO may not be distributed in conjunction with any other product without a specific license to do so from Huy (Tony) Duc Cao.
2) No fee, charge, or other compensation may be requested or accepted
3) Non-profit user groups may distribute copies of the CARO diskette to their members, subject to the above conditions, without specific permission. Non-profit groups may collect a disk duplication fee not to exceed five dollars.
LIMITED WARRANTY
Huy (Tony) Duc Cao warrants that all disks provided are free from defects in material and workmanship, assuming normal use, for a period of 90 days from the date of purchase.
Software (CARO) is provided "as is", without express or implied warranty.