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Aztec Shareware Collection
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SIMULATION.ISO
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skiing
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ski.doc
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1988-08-02
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2KB
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40 lines
SKI.BAS is a small experiment in graphics I wrote just to get familiar with
the way QuickBASIC handles images. I kept everything in the game fairly simple
in order to straighten out some of the basics. I added score handling to make
it a bit more interesting. The game requires an EGA card and monitor. I wrote
SKI.BAS on a 12Mhz AT, so the delays and so forth may be a bit long (unless
you're running a 386...).
Feel free to modify the code as much as you want, but please keep the original
ARC file intact for distribution. You may release modified versions of the code
only if you include comments which make it clear what modifications you have
made, and of course, you must keep my name in there somewhere (This isn't one
of my better works but it's still mine...).
The files included in the MASACRE.ARC file are:
SKI.BAS The QuickBASIC source code
SKI.EXE The compiled program
SKI.DOC This text file
GUY.IMG Straight skiier image
GUYL.IMG Left skiier image
GUYR.IMG Right skiier image
TREE.IMG Tree image
BLANK.IMG Blank (eraser) image
The controls are: (use number pad with NUM LOCK)
4 - left
5 - straight
6 - right
Points are accumulated by passing trees. Colliding with a tree restarts the
game. ESC will end the game at any time.
NOTE: The graphics used in this program were produced using another one of
my graphics experiments, a program called ICON-GEN.EXE which generates
graphics images in EGA for use in BASIC.
Mark Botta - Milpitas, CA
Voice: (408) 942-0759