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1994-12-20
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The official CD published by ASSEMBLY Organizing,
distributed by Sound Solutions
Organized by:
┌──────────────────────────────────────────────────────────────────────────┐
│ ACCESSION ∙ FUTURE CREW ∙ THE MOVEMENT ∙ SONIC PC ∙ VIRTUAL DREAMS │
└──────────────────────────────────────────────────────────────────────────┘
Sponsored by:
┌──────────────────────────────────────────────────────────────────────────┐
│ ADVANCED GRAVIS ■ COMPAQ COMPUTER ■ ZYXEL TELECOMMUNICATIONS ■ IBM │
│ │
│ TOPTRONICS ■ EPIC MEGAGAMES ■ ID SOFTWARE ■ SOUND SOLUTIONS │
│ │
│ WAITE GROUP PRESS ■ TEAM17 ■ PC SUPERSTORE ■ SSI │
│ │
│ CUTE COMMUNICATIONS ■ ATI TECHNOLOGIES ■ PRO COMPONENT │
│ │
│ MEGAZONE ■ SUOMEN ON-LINE PELIT ■ DATASERVICE ■ CREATIVE LABS │
│ │
│ FOLEY HI-TECH & HYPERWARE ■ DATA FELLOWS │
└──────────────────────────────────────────────────────────────────────────┘
This text contains the manual of the ASSEMBLY '94 CD
Foreword
--------
Welcome to the world of multimedia, where computer enthusiasts surf on
the waves of silicon. Are you ready to experience the future of computing,
are you ready to enter the playgrounds of virtual reality?
The Assembly '94 CD-ROM is the very first extensive collection of the
world's best pieces of computer art. While professional artists create works
with multi-million dollar budgets, young computer wizards produce their
magnificient works on mere home computers.
On this CD-ROM you will find art that is also fun - you can experience
thrilling flights in strange worlds or dance to hypnotic rhythems along
with dizzying effects! This CD-ROM puts hours of entertainment at your
fingertips.
The products on this CD-ROM vary from movie-like multimedia demostrations
showing masterpieces of programming talent to painted snapshot pictures.
When your favourite word processor grabs 30 megabytes of harddisk space,
these young computer wizzkids can fit fractal zoomers, plasmas and vectors
into 4 kilobytes!
Assembly '94 was the biggest gathering of computer enthusiasts ever held
in the whole world - over 3400 people attended the party during a summer
weekend! Also the productions from Assembly '94 represent the very best
in home computer art.
Thank you for purchasing the Assembly '94 CD-ROM. Now we are preparing for
Assembly '95 and its highly innovative CD-ROM!
Markus Kantonen
President
Assembly Organizing Inc.
Guide to the Graphical User Interface
-------------------------------------
Abbreviations
------------
The following abbreviations will be used in this chapter
GUI Graphical User Interface
RMB Right mouse button
LMB Left mouse button
<ESC> ESCape key
<ENTER> ENTER key
About the GUI (Graphic User Interface)
--------------------------------------
In fact there is not just one GUI included with this CD-ROM but two (one
for PC compatibles and another for Amigas). Both GUIs work similarly, so
whenever there is a mention of GUI in this guide, it means that the same
command / set of actions is valid for both GUIs.
The GUI is designed to be used with your mouse. If you are using a PC
compatible, be sure to load your mouse driver before you start the GUI. If
you don't have a mouse, you can use your cursor keys to move around. Your
<ESC> will substitute for RMB and <ENTER> for LMB. Your function keys (F1
to F7) will select between demo, 64 kb & 4 kb intro, source, 4 channel &
32 channel music and graphics menus (that is, if you press F1 the demo menu
will show up and if you press F5 the graphics menu will pop up).
Note to PC users: If your graphics card does not support the VESA
standard directly (on-board) you should load your VESA driver before
running the PC GUI because the displayer for the pictures uses the
standard VESA mode 640 x 480 x 256c.
About Inertia Player V 1.21 Assembly '94 CD Version
---------------------------------------------------
Inertia Player V 1.21 Assembly '94 CD Version is an excellent multiple
format module player. It plays almost every type of module correctly. It
supports all major soundboard standards from Covox to Gravis UltraSound.
It has a great graphic user interface that is easy to use. For further
information refer to the InertiaPlayer manual (IPDOC.EXE) in the
Info directory.
How to operate the GUI
----------------------
The GUI is very easy to operate. There are only a few commands to use,
and you don't even need your keyboard if you have a mouse.
Starting the GUI
----------------
1. If you are using a PC, enter on the DOS prompt: "pcgui".
2. If you are using an amiga, enter on the amiga DOS prompt: "amigagui.exe"
Moving between menus
--------------------
1. Click the appropriate icon on the menu bar with the LMB
2. Press F1, F2,...,F7 (F1=first icon on the bar, F2=second icon,...)
3. Click RMB (or press <ESC>) to get to the previous screen
Moving between pages in a menu
------------------------------
1. Drag the scroll bar (click-and-hold on the white area of the scroll bar
and move your mouse up or down)
2. Click outside the white area on the scroll bar
3. Use your cursor keys (up and down arrows). You may have to do this
several times.
Moving selection inside a menu
------------------------------
1. Move the cursor with your mouse (the selection bar will follow)
2. Move with your cursor keys (up, down, left and right arrow keys)
Moving between paragraphs in a menu
-----------------------------------
1. Move the cursor with your mouse (the selection bar will follow)
2. Move with your cursor keys (left and right arrow keys)
Activating an item in a menu
----------------------------
1. Click the item with the LMB
2. Press <ENTER> when the selection bar is over the item
Running a production
--------------------
1. Click the title selected with the LMB
2. Move the selection bar over the title and press
<ENTER>
Installing a production in your own system
------------------------------------------
1. Click the file which you wish to install in the "install" column
and enter a path (where you want the file to be installed) after
prompted for it. If you want to escape from the installation, enter an
empty path.
2. Move to the "install" column with the cursor keys and move the
selection bar over the item you wish to install and press <ENTER>.
Enter the path (where it is to be installed) when prompted for it.
If you wish to escape from the installation, enter an empty path.
Reading an information file
---------------------------
1. Click the info file you wish to view with the LMB in the "read text"
column. To exit the info file press the RMB.
2. Use the cursor keys to move to the info file in the "read text" column
which you wish to view and press <ENTER>. To exit the info file
press <ESC>.
Exiting the GUI
---------------
1. Click RMB (you may have to click RMB more than once)
2. Press <ESC> (you may have to press it more than once)
NOTE: Please check INFO, ASMPICS, WARPDEMO and FC subdirectories. They contain
various programs that cannot be accessed through the GUI. Every
directory contains a text file (readme.txt) that explains what can
be found inside the directory. This holds true for PC software only.
INFO directory contains EXAMPLES directory where there are simple
instructions how to make a "clean boot", which is required by
some PC demos and intros.
-------------------------------------------------------------------------------
IBM OS/2 Warp(*) Demo Competition
---------------------------------
* OS/2 and OS/2 Warp are registered Trademarks of IBM Corporation
Future Crew & Accession in connection with IBM Finland are proud to
invite you to participate in a new competition: the IBM OS/2 Warp Demo
competition.
What is OS/2 Warp?
------------------
OS/2 Warp is IBMs new version of its award winning operating system.
OS/2 Warp is an advanced operating system based on system object model
(SOM) and 32-bit architecture. Warp was the codename for the product
before official announcement invented from Star Trek (TM of Universal
Studios) movies and their spaceship travelling speed.
Now you can be the one to make a demo for the new IBM OS/2 Warp. Besides
winning great prizes your group could become very well known in the
business world; and you know what that means - commercial demos! So don't
pass this unique chance to make your breakthru!
One of the great new features OS/2 Warp gives you as a demo coder /
graphician / etc is it's DIVE (Direct Video Interface). DIVE is a
way to create games and even demos to run under OS/2s Presentation
Manager.
Why IBM?
--------
Why would so huge company as IBM take interest in the demoscene? Simply
because they have understood the value your products (demos!) have. Just
think about the possibilities: it could be your demo IBM is running at
Comdex or CeBIT next year in their booth !
We are introducing this competition because we feel that this gives you
as a demogroup an opportunity to become known also outside the demo
scene. Think about it! Can your group get any better recommendation than
that you have made a demo for IBM? If you win in this compo, you should
have no problems in getting work with commercial demos.
The facts
---------
The Warp demo competition is not exactly a normal demo competition. In
this compo you have theme (OS/2 Warp) for your demo - that is, to win
you have to advertise OS/2 in your demo. This does NOT mean that your
demo can't be a normal demo. Don't do it like the traditional demo that
comes along with this CD-ROM, it is here just to give you understanding
of the OS/2 Warp product how it looks like.
Your aim is to create a demo that is entertaining, flashy, creative fast
and also highlight the benefits of OS/2 Warp for normal PC users.
Although this might sound something you haven't done before, it is not.
Advertising in a demo is what you do at the moment - you just advertise
your own group! So instead of putting "XYZ Crew" everywhere in your demo,
you should have some info about OS/2 Warp and IBM or something similar
flying around, or wobbling in some fancy effect. If you can also point
out why OS/2 Warp is a superior graphical user interface on Intel
platform, it is just great! However do not insult any competitive
products.
But don't let these guidelines stop you from doing a great demo? What
we want is that you make a demo (just like you have been doing before)!
New tricks and code are not a must. You can glue from your own older
demos parts and make just a new look to them with OS/2 Warp.
Assembly Organizing Inc. reserves the exclusive right to publish the
productions posted to this competition on a CD-ROM media. The
productions will most likely be published on the Asm'95 CD-ROM.
The authors of the winning productions will receive a portion of the net
income of the CD-ROM from Assembly Organizing Inc according to the
following table:
placement percentage
--------- ----------
1st place 5%
2nd place 2.5%
3rd place 1.5%
4th place 1%
5th place 0.5%
Although the percentages can look low, the total revenue for the winning
demo can be as much as 8000 US dollars (calculations based on the
estimate of 10 000 CD-ROMs sold).
Closing words
-------------
This information on the OS/2 Warp Demo compo is final. Please, before
starting to make a demo, contact the organizers of this competition and
ask for the latest version of this info file. You can find the contact
info below.
Contact information
-------------------
Assembly Organizing Inc. StarPort - The Future Crew WHQ
Address: Läkkisepäntie 13 +358-0-615 000 28
00620 Helsinki, Finland internet: mpoli.fi (telnet/rlogin)
Voice: +358-0-777 3721 ftp://ftp.mpoli.fi
Fax: +358-0-757 3115 www://http.mpoli.fi
Email: Pekka.Aakko@Helsinki.FI Email: abyss@unix.mpoli.fi
***********************************************************************
Rules of the IBM OS/2 Warp(*) demo competition
----------------------------------------------
Trademarks:
- OS/2 and OS/2 Warp are Trademarks of IBM Corporation (*)
- IBM and Future Crew & Accession accept all non-IBM Trademarks
mentioned in this note (TM)
Organizers:
Future Crew & Accession (FC & ACC), Finland
Oy International Business Machines Ab, FINLAND (IBM)
These are the only official and final rules:
1. Make a demo of your own (animations not accepted)
2. Running time between 1-4 minutes
3. Maximum filesize 4Mb
4. Gravis UltraSound(TM) and Sound Blaster(TM) support is required
(if you support other cards, it will be a bonus)
5. You can use any (S)VGA (with 512kb VMEM) mode you like, as long it
is COMPATIBLE. So, if you use some fancy mode, make sure it works
on at least 5 different cards (Cirrus, Paradise, Tseng, Trident,
Video 7, Western Digital (all TMs) are examples of cards you should
test your demo on). All graphics code must be 100% VGA register level
compatible, and should you use svga, work under the VESA standards
and the UniVesa driver.
6. One has to be able to exit from the demo by pressing ESC during
any part of the demo
7. The demo has to run on 550 kb free conventional memory and under
4Mb of extended memory in DOS (Note: Expectation is that the demo
is made on DOS. However OS/2 is the other platform of choice but
not required by any means to participate.)
8. The demo has to be compatible with QEMM, 386MAX, EMM or any similar
memory manager (TMs)
9. Competition closes the 28th of February 1995 (28.02.95). The
participating demos must be delivered to the following
address by close of day:
a) uploaded to StarPort, address shown above
b) mailed to Assembly Organizing Inc, address shown above
c) sent by email (uuencoded or MIME) to abyss@unix.mpoli.fi
10. The individuals of a group participating in this competition
guarantee that they have all rights to every part of code,
graphics, sound or other effects or material used in the demo to be
able to grant IBM full rights for free distribution and usage of the
demos in IBM's marketing.
11. IBM will reserve world-wide rights to use all participating demos in
this competition for an unlimited time period in its marketing
activities like publicly display and freely distribute the demos and
to copy them without any limitations.
12. The author(s) will retain copyrights to his/their demo and are solely
responsible that the necessary ownership information is implemented
in the democode and visible. The author(s) are also responsible to
highlight any other trademark ownership in their demo even if partly
referred to such third party.
13. The use of IBM OS2 Warp logo is moderated: whenever word "warp" is
shown on the screen, it must state "OS/2" somewhere in the same
screen, as Warp is a trademark of Universal Studios.
Thus, everytime you use the word "Warp" you must put "OS/2" somewhere
to the screen also.
14. Filenames you use in the demo must follow ISO-9660 format. Ie, NO
special characters are allowed (like !,ö,#,ñ,%,&...), only letters
and numbers. "_" is allowed, and "." inbetween the filename and its
extension. In case of uncertainty, contact the organizers of this
competition for further details.
15. The prizes of the OS/2 Warp competition are:
1st place 3000 USD + IBM PC Software (worth 2000 USD)
2nd place 1500 USD + IBM PC Software (worth 1000 USD)
3rd place 1000 USD + IBM PC Software (worth 800 USD)
4th place 500 USD + IBM PC Software (worth 700 USD)
5th place 0 USD + IBM PC Software (worth 500 USD)
16. Any taxes or other such payments based on winning the above prizes
are payable by the winner if applicable.
17. The winners will be selected by an IBM Finland appointed jury.
18. The base criteria to select the winning demos will be:
- The creativity of the demo
- How well it captures the mind of ordinary people
- How well it displays IBM OS/2 Warp and its benefits
in a new innovative way
PS. Do not contact any other IBM organization in the world than IBM Finland
who has been arranging this with FC&ACC if anything to ask from IBM.
Address: Oy International Business Machines Ab
Personal Software Marketing
Box 265
FIN-00101 Helsinki
Finland
************************************************************************
CD-ROM Competition
------------------
We need you! Yes we mean you!
Although Assembly'94 is over, the competitions still go on! At Assembly
the party attenders decided which productions won - now it's your chance
to give your opinion!
The CD-ROM competition features all productions in the same categories as in
Assembly'94, but this time you can vote for the best productions in every
category! From each CD-ROM sold one US dollar is added to the CD-ROM
competition prize pool, so the estimated value of the prize for this compo
is 10 000 US dollars in CASH! Preliminary results will be announced at
Assembly '95. The prizes will be awarded at a Central European Party in
October 1995. Votes must be received by September 15, 1995 to be counted.
All voters who submit votes by September 15, 1995 will participate in a
second drawing to be help at the Central European Party in October 1995.
Vote and win! One lucky voter will win a free trip to Assembly '95 from
any part of the world and 15 others will win an Assembly '95 CD-ROM! The
drawing for these prizes will be held on July 4, 1995 and the winner of
the free trip to Assembly will be notified by registered mail the same day
and a public announcement will be placed in comp.sys.ibm.pc.demos,
usenet newsgroup in internet.
NOTE: The voting sheet has to reach us before September 15, 1995.
All votes arrived after that are not counted, nor do they have any
chances of winning anything stated above.
You can vote for the best production in every category (except the
Commodore-64 competitions). The best three in every category will be
awarded cash prizes as follows:
PC demo PC 64kb intro PC 4kb intro Amiga demo Amiga 40kb intro
1. 10% 1. 7% 1. 4% 1. 10% 1. 7%
2. 7% 2. 5% 2. 2% 2. 7% 2. 5%
3. 5% 3. 2% 3. 1% 3. 5% 3. 2%
Graphics 4 channel music 32 channel music
1. 4% 1. 4% 1. 4%
2. 2% 2. 2% 2. 2%
3. 1% 3. 1% 3. 1%
Now is your chance to tell everybody your opinion about the best
productions from Assembly'94. Remember that you can't win if you don't
vote!
Vote and win a free Assembly'95 trip!
Compatability problems
--------------------
You should understand that in search for even faster routines and more
flashy effects compatability is the issue that is often sacrificied. Most of
the demogroups today go to great lengths in order to make their demos as
compatible with as many machines as possible. Still many demos have
problems when run on some specific machine, or a machine with some specific
setting.
If you have problems with some demo, you should contact its authors
directly because Assembly Organizing Inc. can't answer this kind of
questions. Also the authors of the demos usually can tell you if there
is a patch or a fix available for the program to correct the problem you
are experiencing.
Remember, the best configuration for your machine for running demos can
only be found by experimenting with different kinds of configurations.
PC problems
-----------
If you run into problems with any, here are some suggestions you can try
out (appropriate only for PC compatibles):
- remove all expanded memory managers (like QEMM, EMM, 386MAX)
- remove all unnecessary drivers (mouse, cd-rom, network, country
settings etc) from CONFIG.SYS and AUTOEXEC.BAT
- try removing unnecessary cards (network cards, scsi cards)
- try clean boot (rename CONFIG.SYS and AUTOEXEC.BAT and boot again)
- try running the demo without sound
- try differenent combinations of the above
A good configuration to try out for some demos is that you remove all
other drivers except HIMEM.SYS and set DOS=HIGH. Some demos require a XMS
manager (like HIMEM.SYS) although they won't work with an expanded memory
manager (like QEMM).
If your graphics card does not support the VESA standard directly
(on-board) you should load your VESA driver before running the PC GUI
because the displayer for the pictures uses the standard VESA mode
640x480x256c.
If you are running the PC GUI under OS/2 you need to set the
HW TIMER = ON and run the PC GUI only in full-screen DOS window.
Amiga problems
--------------
Most of the productions for amiga require the new AGA chip - so in order
to run those productions you have to have A1200 or some other amiga that has
the chip. So the old A500 unfortunately is no longer good enough to run
those productions.
Also some problems may occur if you don't have enough memory to run the
production. Most of the productions are intelligent enough to tell you that
they don't have enough memory, but some don't. Almost all of the productions
will run on 4MB fast and 2MB chip memory.
If the program doesn't work directly from the CD-ROM, you should try to
copy it to disks and run it again from there, as some programs simply won't
work directly from the CD-ROM.
Assembly'95 - the party and the CD-ROM
--------------------------------------
What? You have already watched all the productions on the CD-ROM twice
and you have already watched a few of the best ones so many times that
you already know them inside out?
No need to worry, the fun is just about to begin!
Even though Assembly'94 was the biggest ever demo party in the whole world,
we are going to top its records next year! When Asm'94 more than doubled
the amount of visitors of the previous Assembly, Asm'95 will double the
space, the length and fun of Asm'94!
Asm'95 will be a four day party and it will take place in Finland's
biggest conference centre (The "Messukeskus" in Helsinki, the capital of
Finland), the total party area will be 4500 square meters! In an effort to
double the fun we will introduce new competitions (animation and ray-
tracing), a bigger Megazone laser war game arena, a really huge video
screen (8m x 6m) and enough PA to blow your ears off, and this time the
sound system will support Dolby Surround sound.
Assembly'95 will set the standards for the parties for many years to
come! If you are interested in demos you just can't miss Assembly'95, it
will be the largest gathering ever and the best summer party in '95. Also
the prizes will be even bigger than this year (when the total of the
prizes was over 20 000 US dollars!) Can you afford to miss the spirit of
Assembly?
The best thing for you is that Assembly Organizing Inc will produce a
party CD-ROM, which will include all the productions from the competitions
and much more! But this time you won't have to wait three months for it
like you did this year - our aim is to make the Assembly'95 CD-ROM available
almost immediately after the party!
If you are interested in participating in the biggest ever demo scene
event, you can ask for more info from Assembly Organizing Inc (the contact
info is on the first page).
Let the facts speak for themselves:
- date: 10. - 13.08.1995 (a 4 day party!)
- location: "Messukeskus", Helsinki, the capital of Finland
- more party visitors than in any party ever before
- 4500 square meters of space!
- magnificient video and audio systems
- total prize value higher than 20 000 dollars!
- new competitions, outdoor competions
- FUN!
Assembly'95 - Don't miss it!