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- 0 Duke kicking something
- 1 Bulet ricocheting
- define PISTOL_BODYHIT 2
- 3 Pistol Firing
- 4 The sound that a clip makes when it is taken out of the gun
- 5 " " " " " " " " " put into the gun
- 6 Chaingun firing
- 7 RPG shooting
- 8 When a pool ball strikes another ball
- 9 Explosion (RPG)
- define CAT_FIRE 10
- 11 The shrinker firing
- 12 Something (anything) being shrunk
- 13 Sound a pipebomb makes when it is tossed
- 14 Another explosion (pipebomb)
- 15 When a tripbomb is put on a wall
- define LASERTRIP_ARMING 16
- 17 Another explosion (tripbomb)
- 18 The sound a vent makes when broken
- 19 Glass breaking
- 20 Glass breaking
- define SHORT_CIRCUIT 21
- 22 Something splashing in the water
- DUKE BREATHING (?) 23
- define DUKE_EXHALING 24
- 25 Duke gasping when he comes out of water
- define SLIM_RECOG 26
- define ENDSEQVOL3SND1 27
- 28 Peeing sound when Duke urinates
- define ENDSEQVOL3SND2 29
- define ENDSEQVOL3SND3 30
- define DUKE_PASSWIND 32
- 33 Duke cracking knuckles
- define SLIM_ATTACK 34
- define SOMETHINGHITFORCE 35
- 36 Lapping sound when duke drinks
- 37 Duke dyeing
- define DUKE_GRUNT 38
- 39 The intense heartbeat when using steroids
- 40 Duke wading on water
- define DUKE_DEAD 41
- define DUKE_LAND 42
- 43 Sound when duke walks in vents
- define DUKE_GLAD 44
- define DUKE_YES 45
- define DUKE_HEHE 46
- define DUKE_SHUCKS 47
- define DUKE_UNDERWATER 48
- 49 Jetpack on
- 50 Jetpack idle
- 51 Jetpack off
- define LIZTROOP_GROWL 52
- define LIZTROOP_TALK1 53
- define LIZTROOP_TALK2 54
- define LIZTROOP_TALK3 55
- define DUKETALKTOBOSS 56
- define LIZCAPT_GROWL 57
- define LIZCAPT_TALK1 58
- define LIZCAPT_TALK2 59
- define LIZCAPT_TALK3 60
- define LIZARD_BEG 61
- define LIZARD_PAIN 62
- define LIZARD_DEATH 63
- define LIZARD_SPIT 64
- define DRONE1_HISSRATTLE 65
- define DRONE1_HISSSCREECH 66
- define DUKE_TIP2 67
- define FLESH_BURNING 68
- 69 Squishing sound
- 70 Teleporter
- 71 Elevator goes up
- 72 Duke got killed
- 73 Elevator going down
- define DOOR_OPERATE1 74
- 75 Sound subway makes
- define SWITCH_ON 76
- define FAN 77
- define DUKE_GETWEAPON3 78
- 79 Tiolet flushing
- define HOVER_CRAFT 80
- 81 Rumbling sound, used in quakes
- define INTRUDER_ALERT 82
- define END_OF_LEVEL_WARN 83
- define ENGINE_OPERATING 84
- define REACTOR_ON 85
- define COMPUTER_AMBIENCE 86
- define GEARS_GRINDING 87
- 88 Bubble ambience when Duke is underwater
- define MACHINE_AMBIENCE 89
- 90 Sewer ambience (like in the E1L2 sewer)
- 91 Wind abience (for on top of rooves, etc.)
- 92 Dripping sound
- 93 Steam sound
- define THEATER_BREATH 94
- 95 Music used in a bar
- define BOS1_ROAM 96
- define BOS1_RECOG 97
- define BOS1_ATTACK1 98
- define BOS1_PAIN 99
- define BOS1_DYING 100
- define BOS2_ROAM 101
- define BOS2_RECOG 102
- define BOS2_ATTACK 103
- define BOS2_PAIN 104
- define BOS2_DYING 105
- 106 Powerup sound when Duke gets atomic health
- define DUKE_GETWEAPON2 107
- 108 Sound the 3rd boss makes when he dies
- 109 Shotgun firing
- define PRED_ROAM 110
- define PRED_RECOG 111
- define PRED_ATTACK 112
- define PRED_PAIN 113
- define PRED_DYING 114
- define CAPT_ROAM 115
- define CAPT_ATTACK 116
- define CAPT_RECOG 117
- define CAPT_PAIN 118
- define CAPT_DYING 119
- define PIG_ROAM 120
- define PIG_RECOG 121
- define PIG_ATTACK 122
- define PIG_PAIN 123
- define PIG_DYING 124
- define RECO_ROAM 125
- define RECO_RECOG 126
- define RECO_ATTACK 127
- define RECO_PAIN 128
- define RECO_DYING 129
- define DRON_ROAM 130
- define DRON_RECOG 131
- define DRON_ATTACK1 132
- define DRON_PAIN 133
- define DRON_DYING 134
- define COMM_ROAM 135
- define COMM_RECOG 136
- define COMM_ATTACK 137
- define COMM_PAIN 138
- define COMM_DYING 139
- define OCTA_ROAM 140
- define OCTA_RECOG 141
- define OCTA_ATTACK1 142
- define OCTA_PAIN 143
- define OCTA_DYING 144
- define TURR_ROAM 145
- define TURR_RECOG 146
- define TURR_ATTACK 147
- define DUMPSTER_MOVE 148
- define SLIM_DYING 149
- define BOS3_ROAM 150
- define BOS3_RECOG 151
- define BOS3_ATTACK1 152
- define BOS3_PAIN 153
- define BOS1_ATTACK2 154
- define COMM_SPIN 155
- define BOS1_WALK 156
- define DRON_ATTACK2 157
- define THUD 158
- define OCTA_ATTACK2 159
- define WIERDSHOT_FLY 160
- define TURR_PAIN 161
- define TURR_DYING 162
- define SLIM_ROAM 163
- define LADY_SCREAM 164
- define DOOR_OPERATE2 165
- define DOOR_OPERATE3 166
- define DOOR_OPERATE4 167
- define BORNTOBEWILDSND 168
- 169 Shotgun cock
- define GENERIC_AMBIENCE1 170
- define GENERIC_AMBIENCE2 171
- define GENERIC_AMBIENCE3 172
- define GENERIC_AMBIENCE4 173
- define GENERIC_AMBIENCE5 174
- define GENERIC_AMBIENCE6 175
- 176 3rd boss atacking
- define GENERIC_AMBIENCE17 177
- define GENERIC_AMBIENCE18 178
- define GENERIC_AMBIENCE19 179
- define GENERIC_AMBIENCE20 180
- define GENERIC_AMBIENCE21 181
- define GENERIC_AMBIENCE22 182
- 183 "Secret Level" sound
- define GENERIC_AMBIENCE8 184
- define GENERIC_AMBIENCE9 185
- define GENERIC_AMBIENCE10 186
- define GENERIC_AMBIENCE11 187
- define GENERIC_AMBIENCE12 188
- define GENERIC_AMBIENCE13 189
- define GENERIC_AMBIENCE14 190
- define GENERIC_AMBIENCE15 192
- define GENERIC_AMBIENCE16 193
- 194 Crackling Fire
- define BONUS_SPEECH1 195
- define BONUS_SPEECH2 196
- define BONUS_SPEECH3 197
- define PIG_CAPTURE_DUKE 198
- define BONUS_SPEECH4 199
- 200 The sound Duke makes when he jumps off somewhere high
- define DUKE_HIT_STRIPPER1 201
- define DUKE_TIP1 202
- define DUKE_KILLED2 203
- define PRED_ROAM2 204
- define PIG_ROAM2 205
- define DUKE_GETWEAPON1 206
- define DUKE_SEARCH2 207
- define DUKE_CRACK2 208
- define DUKE_SEARCH 209
- define DUKE_GET 210
- define DUKE_LONGTERM_PAIN 211
- 212 Monitor sound
- 213 Nightvision on/off
- define DUKE_HIT_STRIPPER2 214
- define DUKE_CRACK_FIRST 215
- 216 Duke using the medikit (AAAAAAH)
- define DUKE_TAKEPILLS 217
- 218 "Aaaaahhhh, much better!"
- 219 Sound made when a weapon is selected
- define WATER_GURGLE 220
- define DUKE_GETWEAPON4 221
- define JIBBED_ACTOR1 222
- define JIBBED_ACTOR2 223
- define JIBBED_ACTOR3 224
- define JIBBED_ACTOR4 225
- define JIBBED_ACTOR5 226
- define JIBBED_ACTOR6 227
- define JIBBED_ACTOR7 228
- define DUKE_GOTHEALTHATLOW 229
- define BOSSTALKTODUKE 230
- define WAR_AMBIENCE1 231
- define WAR_AMBIENCE2 232
- define WAR_AMBIENCE3 233
- define WAR_AMBIENCE4 234
- define WAR_AMBIENCE5 235
- define WAR_AMBIENCE6 236
- define WAR_AMBIENCE7 237
- define WAR_AMBIENCE8 238
- define WAR_AMBIENCE9 239
- define WAR_AMBIENCE10 240
- define ALIEN_TALK1 241
- define ALIEN_TALK2 242
- define EXITMENUSOUND 243
- define FLY_BY 244
- define DUKE_SCREAM 245
- define SHRINKER_HIT 246
- define RATTY 247
- define INTO_MENU 248
- define BONUSMUSIC 249
- define DUKE_BOOBY 250
- define DUKE_TALKTOBOSSFALL 251
- define DUKE_LOOKINTOMIRROR 252
- define PIG_ROAM3 253
- define KILLME 254
- define DRON_JETSND 255
- define SPACE_DOOR1 256
- define SPACE_DOOR2 257
- define SPACE_DOOR3 258
- define SPACE_DOOR4 259
- define SPACE_DOOR5 260
- define ALIEN_ELEVATOR1 261
- define VAULT_DOOR 262
- define JIBBED_ACTOR13 263
- define DUKE_GETWEAPON6 264
- define JIBBED_ACTOR8 265
- define JIBBED_ACTOR9 266
- define JIBBED_ACTOR10 267
- define JIBBED_ACTOR11 268
- define JIBBED_ACTOR12 269
- define DUKE_KILLED4 270
- define DUKE_KILLED5 271
- define ALIEN_SWITCH1 272
- define DUKE_STEPONFECES 273
- define DUKE_LONGTERM_PAIN2 274
- define DUKE_LONGTERM_PAIN3 275
- define DUKE_LONGTERM_PAIN4 276
- define COMPANB2 277
- define KTIT 278
- define HELICOP_IDLE 279
- define STEPNIT 280
- define SPACE_AMBIENCE1 281
- define SPACE_AMBIENCE2 282
- define SLIM_HATCH 283
- define RIPHEADNECK 284
- define FOUNDJONES 285
- define ALIEN_DOOR1 286
- define ALIEN_DOOR2 287
- define ENDSEQVOL3SND4 288
- define ENDSEQVOL3SND5 289
- define ENDSEQVOL3SND6 290
- define ENDSEQVOL3SND7 291
- define ENDSEQVOL3SND8 292
- define ENDSEQVOL3SND9 293
- define WHIPYOURASS 294
- define ENDSEQVOL2SND1 295
- define ENDSEQVOL2SND2 296
- define ENDSEQVOL2SND3 297
- define ENDSEQVOL2SND4 298
- define ENDSEQVOL2SND5 299
- define ENDSEQVOL2SND6 300
- define ENDSEQVOL2SND7 301
- define GENERIC_AMBIENCE23 302
- define SOMETHINGFROZE 303
- define DUKE_LONGTERM_PAIN5 304
- define DUKE_LONGTERM_PAIN6 305
- define DUKE_LONGTERM_PAIN7 306
- define DUKE_LONGTERM_PAIN8 307
- define WIND_REPEAT 308
-