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readme.txt
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1994-12-06
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After playing Deathmatch on Episode 1 Level 1 several times, it occurred
to me that the distribution of weapons is not particularly fair. The
western portion of the map has all the goodies and way to much ammo,
whereas the "lobby" (as I call it) has none.
With this new .DTE file, DM2.DTE, I have replaced the green armor
with blue, placed a chaingun "upstairs", a shotgun to the right of the
entrance, a rocket launcher in the computer room, and adequate ammo along
the way to the ziz-zag lava area. I also eliminated several boxes of
rocket/shotgun ammo in the outdoor lava area and added a couple of short
cuts to the outdoor area.
To use this .DTE file, you will need the latest version of DTEDIT. Load
DTEDIT and edit Episode 1 Map 1. Load DM2.DTE and then save the
changes to your .WAD file. I have also included E1M1.DTE (the original
version of the map) so that you can return the map to its defaults if
you wish.
Happy Hunting.
Steve Clemetson
msa0136@msbg.med.ge.com