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escape.txt
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Text File
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1994-12-06
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4KB
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99 lines
================================================================
Title : ESCAPE
Author : Sebastian Kirke
E-mail Address : CIS:100023,1175
Additional Credits : Raphaël Quinet and Brendon J. Wyber for DEU 5.21
: Colin Reed for BSP v1.1 (Deumed without 'em);
: Dr Sleep for inspiring me with his own great levels.
Nice one Doc!
Description : A spooky castle with skeletons in the dungeons. You
have been incarcerated here for a few years after
unsuccessfully attempting to storm the place on your
own (a foolish thing to do). Still, your superiors
think you might have useful information (if you're
still alive), so they send in a real marine to bail
you out. Unfortunately, your guard is a tough nut
and manages to blend the marine's brains with the
wallpaper before himself buying the farm. Pity,
you'll never finish that game of halma. With his
dying breath the marine croaks something about a
secret passage and a teleporter waiting for you out
in the woods, so you set off, wondering who in Hell
designed this amazing place. You wish you had more
time to hang around.
The file is ESCAPE.WAD and is a level E1M3, i.e.
episode 1 mission 3. It supports 2 modes: killing
mode (ultra violence only), and strolling around
whistling and giving it all the architect's
once-over (all other settings). It is not
particularly suitable for deathmatch, I don't
think, because it's fairly linear. There are no
keys or any of that unrealistic stuff which is for
RPG wimps <g>.
Instructions : Put ESCAPE.WAD in your DOOM directory, type
"doom -file escape.wad" and start a new game,
choosing a skill level (Ultra Violence = monsters
and carnage, all other skill levels = love and
peace, you can wear your sandals).
Then type "idclev13" and off you go!
Disclaimer : I assume no responsibility for anything that has
happened or will ever happen in this universe or
any other parallel or nonparallel universe in
connection with this WAD file, at any time
prehistoric, historic or posthistoric to anyone
or anything nuclear, molecular, cellular, cosmic,
digital, analog, human, humanoid, android,
synthetic or nonsynthetic, or any other life,
death, or intermediate form. If anything happens,
tough luck buster.
================================================================
* Play Information *
Episode and Level # : E1M3
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Ultra, all the rest
New Sounds : No
New Graphics : No - well, not imported!
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : According to Indian mythology, there is somewhere
a block of material 1 million times harder than
diamond, measuring 1 million miles cubed. Every
million years a little old man comes along and
gives it the gentlest caress until it's all worn
away. I noticed yesterday that my wife and kids
left me last month. Oh, I never had any?
Editor used : DEU 5.2 by Raphaël Quinet & Brendon J. Wyber
Known Bugs : My cats
Unknown Bugs : Other people's cats and some of the things in my
kitchen (the soft little things that you step on).
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
CompuServe, Gamers+ Forum, Library 8 (Action Game Aids).