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2022-08-26
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PETALS
by Lance C. Thomas
INTRODUCTION
------------
PETALS is a two-player game.
Initially all thirteen petals are
occupied by a marker. Each turn, a
player may capture one marker or two
adjacent markers. The player who
captures then last marker wins.
NAVIGATION
----------
The pointer can be moved by a
mouse in port 1, or a joystick in
port 2, or the keyboard cursor keys.
For the joystick, the FIRE button
and [F7] are used as the left and
right mouse buttons, respectively.
For the keyboard, [SPACE] and
[RETURN] are used as the left mouse
button, and [F7] as the right mouse
button.
The left mouse button is used to
make a selection. A selection can also
be made with an indicated [KEY].
Click on the empty petal again, or
the center to indicate the capture of
one marker.
There are two player buttons; [1]
and [2]. Use these buttons to toggle
the player between human and computer.
If you want to toggle both, use the
right mouse button.
There are two command buttons;
Play and Quit.
PLAY starts a new game using the
current options.
QUIT quits PETALS, and returns you
to LOADSTAR or BASIC.
Note, [STOP] has been disabled.
CREDITS
-------
To create this program, I used the
following tools: SYSRES(tm) by Don
Lekei from Hands-on Software Inc.;
STAR LINKER 1.2 and STAR PACKER 1,2 by
Lee Novak; FONT STUDIO by Anthony
Rose; MR. EDSTAR by Dave Moorman; and
FONTSWAPPER V2 from LOADSTAR.
This program incorporates the
following tools: MR. MOUSE 2.1 and
MOUSE MATE by Lee Novak; GRAFSTAR by
Dave Moorman; and SCRIPTER by Scott
Resh.
COMMENTARY
----------
By playing correctly, the second
player will always win.
LCT