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AMOS PD CD
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totallyamos
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issue1
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programming
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prog_files.seq
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1991-09-02
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133 lines
130
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^6<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
^2@3PROGRAMS ON DISK.@[0
^6<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><
^1@6SHOW FONTS@^2[5 by John Law.[0
^4 This program was sent in by John Law. We've had to alter ,it
^4slightly to make it suitable for this disk. It looks for all the
^4fonts on your disk, then prints the name of the font using the font
^4itself.
^2 Thank you John for being the first reader to send in a program.
^6---------------------------------------------------------------------
^1@6LOGGER LARRY@^2[5 by Aaron Fothergill.[0
^4This is one of Aaron's famous 10-liners! It is on the Sprite X
^4disk which is available to Amos Club members (from Déjà Vu
^4Software.)
^6 Larry's task is to progress from the bottom to the top of the screen
^6by climbing up the diagonally sloping logs. Just to add more fun
^6there are logs rolling down the slopes and some other nasties to be
^6avoided.
^2It's amazing what can be done inside just ten lines! Any takers
^2for our challenge to write a 10 line game??
^5 Thanks Aaron for letting us publish Logger Larry.
^6---------------------------------------------------------------------
^1@6SPRITE GRABBER@^2[5 by S.Raaiymakers[0
^6Taken from APD
^2These are the original docs that came with this program, the only
^2bits edited out were the diagrams showing how a sprite is grabbed.
^2This was done because they contained some control codes we use to
^2display the text you're reading!
^4 This is for you, the makers of AMOS and the people of APD. I, like
^4many other people, have a version of Deluxe Paint. I use it to draw
^4all my sprites and grab them with the spritegrabber later. But the
^4sprite-grabber lacks a lot of functions. So I changed yours to
^4fulfill my needs. And here it is.
^6These are the new functions:
^5- AJUST MOUSE. Makes it possible to reach the entire screen with the
^5pointer.
^5- DEL. Deletes the spritebank. To activate this, press both
^5mouse-buttons. This is to avoid mistakes.
^5- EXTRA MEMORY. Closes editor, workbench and erases the
^5PAC-PIC-Bank. Handy if only you have 512 Kb.
^5- QUIT. Not new, but here you have to press both mouse-buttons too.
^4- I added a memory-counter.
^4- I made the selection-screen look a bit nicer.
^4- When you press a button, you here a sound to indicate that you
^4really DID press it.
^4- When you pick up a sprite, you get the sprite that is exactly IN
^4your box.
^4 With Deluxe Paint, they do it my way, which is more logical.
^4- I included A counter which shows the total number of sprites.
^4- Fast Search: When you press the arrows with the right
^4mouse-button, it makes a step of 5 images.
^2 I think a lot of people will be pleased to use this version, so
^2maybe you could include it into the new version of AMOS.
^6---------------------------------------------------------------------
^1@6PUZZLE GAME@^2[5 by S. Raaiymakers. [0
^4 This is a little slide puzzle game that is on one of the source code
^4disks on the PD Library.
^5 You have a 4 x 4 grid, which has 15 tiles and one space making up a
^5picture which is displayed at the top of the screen. You move a tile
^5by clicking on it with the left mouse button, it will then move into
^5the space, if possible. You complete the puzzle when it is back to
^5its original form. There are 3 options, PLAY, PRACTICE or QUIT.
^2 The author says that if a message appears at the top of the screen,
^2you can get rid of it by clicking right mouse button.
^6---------------------------------------------------------------------
^1@6BUBBLES@^2[5by Dicon Peeke.[0
^4 Here's a very handy little routine that you will be able to include
^4in your programs, credit Dicon please, if you do.
^5 It allows you to create speech bubbles for your characters, like
^5you'd find in cartoon books. The bubble is automatically created to
^5be the right size for your message.
^2 Nioe one Dicon, and thanks!
^6---------------------------------------------------------------------
^1@6TEHNICAL FRED'S PROGRAM FILES.@^2[5 by Technical Fred Software[0
^4 There are three programs for you here from Paul Townsend and Co at
^4Technical Fred.
^5 A disk full of programs arrived just in time for this issue. These
^5are just 3 of them, look out for more in January.
^5 There are two 3D routines - 3D_box.amos and 3D_rotating shapes.amos.
^5both of these are very effective 3-D routines with code which you can
^5play around with - have fun!
^5 Now to reveal Technical Fred! Show faces does just that, it's a
^5photo show prog where a screnn is displayed showing all the members
^5of Tech. Fred, if you click on a face, you get an enlargement of the
^5photo! (Technical Fred specialise in Digitising, see Adverts
^5section) see what you can do with your own pictures in this program.
^2 Thank you for sending these programs, may there be many more!
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