For LOP=89 To 0 Step -1 : Rain(0,LOP)=TEMP2*16 : Rain(0,179-LOP)=TEMP2*16 : Play 96-(20+(LOP/2)),0 : View : Add TEMP1,1,1 To 6 : If TEMP1=6 Then Inc TEMP2
Next LOP
Get Sprite Palette : Autoback 1 : Screen Show 1 : Paper 0 : Pen 1 : Locate 0,11 : Centre "BOB Demo (beweeg de muis !!)." : Double Buffer
BALL$=TEMP$+"Loop: Let X=XSscreen(0,XMouse) ; Let Y=YScreen(0,YMouse) ; Jump Loop ;"
X Mouse=200 : Y Mouse=200 : AMOUNT=10 : WHICH=1 : Channel AMOUNT To Bob AMOUNT : Bob AMOUNT,X Screen(0,X Mouse),Y Screen(0,Y Mouse),1 : Amal AMOUNT,BALL$
For LOP=1 To AMOUNT-1 : Channel LOP To Bob LOP : Bob LOP,-200,-200, : Amal LOP,TEMP$ : Amal On LOP : Next LOP
Amal On AMOUNT : Repeat : Bob WHICH,X Bob(WHICH+1),Y Bob(WHICH+1),1 : Add WHICH,1,1 To AMOUNT-1 : Until False or Mouse Key
For J=1 To 179 : Rain(0,J)=$0 : Next J : Set Rainbow 0,0,16,"","","" : Rainbow 0,0,0,0
Bob Off : Cls : Wait 4 : Screen Close 1 : Dir$="AMOS DEMONSTRATIONS #1:" : Erase 1 : Run "menu.amos"