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set_y_hotspot.amosSourceCode
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AMOS Source Code
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1993-01-08
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404b
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16 lines
' This procedure will find out the Y hot spot of any sprite.
'
'
' Simply call the procedure and tell it what sprite number. eg.
'
' To find out sprite #2 Y hot spot
'
' Proc _Sprite_Hot_Y_[2]
'
' And then read the answer back.
'
' Hot_Y=Param
'
Procedure _SPRITE_HOT_Y_[NUMBER]
' Procedure written by Brett George
End Proc[Deek(Sprite Base(NUMBER)+8)]