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- /*
- * ** blendxor.c - Demonstrates the use of the blend_logic_op
- * ** extension to draw hilights. Using XOR to draw the same
- * ** image twice restores the background to its original value.
- */
-
- #include <stdio.h>
- #include <string.h>
- #include <unistd.h>
- #include <stdlib.h>
- #include "gltk.h"
-
- GLenum doubleBuffer, directRender;
- int dithering = 0;
- GLint windW, windH;
-
- static void Init(void)
- {
- glDisable(GL_DITHER);
- glShadeModel(GL_FLAT);
- }
-
- static void Reshape(int width, int height)
- {
-
- windW = (GLint) width;
- windH = (GLint) height;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0, 400, 0, 400);
- glMatrixMode(GL_MODELVIEW);
- }
-
- static GLenum Key(int key, GLenum mask)
- {
-
- switch (key) {
- case TK_ESCAPE:
- tkQuit();
- case TK_d:
- dithering = !dithering;
- break;
- default:
- return GL_FALSE;
- }
- return GL_TRUE;
- }
-
- static void Draw(void)
- {
- int i;
-
- glDisable(GL_BLEND);
-
- (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
-
- glClearColor(0.5, 0.6, 0.1, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /*
- * Draw background prims
- */
- glColor3f(0.1, 0.1, 1.0);
- glBegin(GL_TRIANGLES);
- glVertex2i(5, 5);
- glVertex2i(130, 50);
- glVertex2i(100, 300);
- glEnd();
- glColor3f(0.5, 0.2, 0.9);
- glBegin(GL_TRIANGLES);
- glVertex2i(200, 100);
- glVertex2i(330, 50);
- glVertex2i(340, 400);
- glEnd();
-
- glEnable(GL_BLEND);
- glBlendEquationEXT(GL_LOGIC_OP);
- glLogicOp(GL_XOR);
-
- /*
- * Draw a set of rectangles across the window
- */
- glColor3f(0.9, 0.2, 0.8);
- for (i = 0; i < 400; i += 60) {
- glBegin(GL_POLYGON);
- glVertex2i(i, 100);
- glVertex2i(i + 50, 100);
- glVertex2i(i + 50, 200);
- glVertex2i(i, 200);
- glEnd();
- }
- glFlush(); /*
- * Added by Brian Paul
- */
- sleep(2);
-
- /*
- * Redraw the rectangles, which should erase them
- */
- for (i = 0; i < 400; i += 60) {
- glBegin(GL_POLYGON);
- glVertex2i(i, 100);
- glVertex2i(i + 50, 100);
- glVertex2i(i + 50, 200);
- glVertex2i(i, 200);
- glEnd();
- }
- glFlush();
-
- if (doubleBuffer) {
- tkSwapBuffers();
- }
- }
-
- static GLenum Args(int argc, char **argv)
- {
- GLint i;
-
- doubleBuffer = GL_FALSE;
- directRender = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- }
- else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- }
- else if (strcmp(argv[i], "-dr") == 0) {
- directRender = GL_TRUE;
- }
- else if (strcmp(argv[i], "-ir") == 0) {
- directRender = GL_FALSE;
- }
- else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
- }
-
- void main(int argc, char **argv)
- {
- GLenum type;
- char *s;
- char *extName = "GL_EXT_blend_logic_op";
-
- if (Args(argc, argv) == GL_FALSE) {
- tkQuit();
- }
-
- tkInitPosition(0, 0, 400, 400);
-
- type = TK_RGB;
- type |= (doubleBuffer) ? TK_DOUBLE : TK_SINGLE;
- type |= (directRender) ? TK_DIRECT : TK_INDIRECT;
- tkInitDisplayMode(type);
-
- if (tkInitWindow("Blend XOR") == GL_FALSE) {
- tkQuit();
- }
-
- /*
- * Make sure blend_logic_op extension is there.
- */
- s = (char *)glGetString(GL_EXTENSIONS);
- if (!s)
- tkQuit();
- if (strstr(s, extName) == 0) {
- printf("Blend_logic_op extension is not present.\n");
- tkQuit();
- }
-
- Init();
-
- tkExposeFunc(Reshape);
- tkReshapeFunc(Reshape);
- tkKeyDownFunc(Key);
- tkDisplayFunc(Draw);
- tkExec();
- }
-