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- /* $Id: cva.h,v 1.2 1999/09/03 11:53:33 keithw Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- /*
- * New (3.1) transformation code written by Keith Whitwell.
- */
-
-
- #ifndef _CVA_H_
- #define _CVA_H_
-
-
- extern void gl_merge_cva( struct vertex_buffer *VB,
- struct vertex_buffer *cvaVB );
-
- extern void gl_prepare_arrays_cva( struct vertex_buffer *cvaVB );
-
- extern void gl_cva_compile_cassette( GLcontext *ctx, struct immediate *IM );
-
- extern void gl_cva_init( GLcontext *ctx );
-
- extern void gl_alloc_cva_store( struct gl_cva *cva, GLuint size );
- extern void gl_free_cva_store( struct gl_cva *cva );
-
-
- extern void gl_rescue_cva( GLcontext *ctx, struct immediate *IM );
- extern void gl_cva_force_precalc( GLcontext *ctx );
-
- extern void gl_LockArrays( GLcontext *ctx, GLuint first, GLuint count );
- extern void gl_UnlockArrays( GLcontext *ctx );
-
-
-
- #endif
-