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- /* $Id: copy_tmp.h,v 1.1.1.1 1999/08/19 00:55:41 jtg Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- /*
- * New (3.1) transformation code written by Keith Whitwell.
- */
-
-
- #define COPY_FUNC( BITS ) \
- static void TAG2(copy, BITS)(GLvector4f *to, const GLvector4f *f, \
- const GLubyte mask[] ) \
- { \
- GLfloat (*t)[4] = (GLfloat (*)[4])to->start; \
- GLfloat *from = f->start; \
- GLuint stride = f->stride; \
- GLuint count = f->count; \
- GLuint i; \
- (void) mask; \
- \
- if (BITS) \
- STRIDE_LOOP { \
- CULL_CHECK { \
- if (BITS&1) t[i][0] = from[0]; \
- if (BITS&2) t[i][1] = from[1]; \
- if (BITS&4) t[i][2] = from[2]; \
- if (BITS&8) t[i][3] = from[3]; \
- } \
- } \
- }
-
-
-
- /* static void TAG2(clean, BITS)(GLvector4f *to ) */
- /* { */
- /* GLfloat (*t)[4] = to->data; */
- /* GLuint i; */
-
- /* if (BITS) */
- /* for (i = 0 ; i < VB_SIZE ; i++) { */
- /* if (BITS&1) t[i][0] = 0; */
- /* if (BITS&2) t[i][1] = 0; */
- /* if (BITS&4) t[i][2] = 0; */
- /* if (BITS&8) t[i][3] = 1; */
- /* } */
- /* to->flags &= ~BITS; */
- /* } */
-
-
- /* We got them all here:
- */
- COPY_FUNC( 0x0 ) /* noop */
- COPY_FUNC( 0x1 )
- COPY_FUNC( 0x2 )
- COPY_FUNC( 0x3 )
- COPY_FUNC( 0x4 )
- COPY_FUNC( 0x5 )
- COPY_FUNC( 0x6 )
- COPY_FUNC( 0x7 )
- COPY_FUNC( 0x8 )
- COPY_FUNC( 0x9 )
- COPY_FUNC( 0xa )
- COPY_FUNC( 0xb )
- COPY_FUNC( 0xc )
- COPY_FUNC( 0xd )
- COPY_FUNC( 0xe )
- COPY_FUNC( 0xf )
-
- static void TAG2(init_copy, 0 ) ( void )
- {
- gl_copy_tab[IDX][0x0] = TAG2(copy, 0x0);
- gl_copy_tab[IDX][0x1] = TAG2(copy, 0x1);
- gl_copy_tab[IDX][0x2] = TAG2(copy, 0x2);
- gl_copy_tab[IDX][0x3] = TAG2(copy, 0x3);
- gl_copy_tab[IDX][0x4] = TAG2(copy, 0x4);
- gl_copy_tab[IDX][0x5] = TAG2(copy, 0x5);
- gl_copy_tab[IDX][0x6] = TAG2(copy, 0x6);
- gl_copy_tab[IDX][0x7] = TAG2(copy, 0x7);
- gl_copy_tab[IDX][0x8] = TAG2(copy, 0x8);
- gl_copy_tab[IDX][0x9] = TAG2(copy, 0x9);
- gl_copy_tab[IDX][0xa] = TAG2(copy, 0xa);
- gl_copy_tab[IDX][0xb] = TAG2(copy, 0xb);
- gl_copy_tab[IDX][0xc] = TAG2(copy, 0xc);
- gl_copy_tab[IDX][0xd] = TAG2(copy, 0xd);
- gl_copy_tab[IDX][0xe] = TAG2(copy, 0xe);
- gl_copy_tab[IDX][0xf] = TAG2(copy, 0xf);
-
- /* gl_clean_tab[IDX][0x0] = TAG2(clean, 0x0); */
- /* gl_clean_tab[IDX][0x1] = TAG2(clean, 0x1); */
- /* gl_clean_tab[IDX][0x2] = TAG2(clean, 0x2); */
- /* gl_clean_tab[IDX][0x3] = TAG2(clean, 0x3); */
- /* gl_clean_tab[IDX][0x4] = TAG2(clean, 0x4); */
- /* gl_clean_tab[IDX][0x5] = TAG2(clean, 0x5); */
- /* gl_clean_tab[IDX][0x6] = TAG2(clean, 0x6); */
- /* gl_clean_tab[IDX][0x7] = TAG2(clean, 0x7); */
- /* gl_clean_tab[IDX][0x8] = TAG2(clean, 0x8); */
- /* gl_clean_tab[IDX][0x9] = TAG2(clean, 0x9); */
- /* gl_clean_tab[IDX][0xa] = TAG2(clean, 0xa); */
- /* gl_clean_tab[IDX][0xb] = TAG2(clean, 0xb); */
- /* gl_clean_tab[IDX][0xc] = TAG2(clean, 0xc); */
- /* gl_clean_tab[IDX][0xd] = TAG2(clean, 0xd); */
- /* gl_clean_tab[IDX][0xe] = TAG2(clean, 0xe); */
- /* gl_clean_tab[IDX][0xf] = TAG2(clean, 0xf); */
- }
-