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- #ifndef AMIGAMESAcmn_H
- #define AMIGAMESAcmn_H
-
- /*
- * $Id: $
- */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.1
- * Copyright (C) 1995 Brian Paul (brianp@ssec.wisc.edu)
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
- GLboolean cmnStandardInit(amigaMesaContext amesa, struct TagItem *tagList);
- GLboolean cmnStandardInitDB(amigaMesaContext amesa, struct TagItem *tagList);
- void cmnStandardResize(GLcontext *ctx, GLuint *width, GLuint *height);
- void cmnStandardResizeDB(GLcontext *ctx, GLuint *width, GLuint *height);
- void cmnStandardSwapBuffer(amigaMesaContext amesa);
- void cmnStandardSwapBufferDB(amigaMesaContext amesa);
- void cmnStandardDispose(amigaMesaContext amesa);
- void cmnStandardDisposeDB(amigaMesaContext amesa);
-
- GLboolean cmnSetBuffer(GLcontext *ctx, GLenum mode);
- #define cmnSetBufferDB cmnSetBuffer
- void cmnFinish(void);
- #define cmnFinishDB cmnFinish
- void cmnRenderStart(GLcontext *ctx);
- #define cmnRenderStartDB NULL
- void cmnRenderFinish(GLcontext *ctx);
- #define cmnRenderFinishDB NULL
- void cmnDither(GLcontext *ctx, GLboolean enable);
- #define cmnDitherDB cmnDither
- void cmnFlush(GLcontext *ctx);
- #define cmnFlushDB cmnFlush
-
- #endif
-