home *** CD-ROM | disk | FTP | other *** search
- /*******************************************************************************
- /
- / File: GLView.h
- /
- / Copyright 1993-98, Be Incorporated, All Rights Reserved.
- /
- *******************************************************************************/
-
- #ifndef BGLVIEW_H
- #define BGLVIEW_H
-
- // added by Brian Paul:
- #ifndef BGL_RGB
- #define BGL_RGB 0
- #define BGL_INDEX 1
- #define BGL_SINGLE 0
- #define BGL_DOUBLE 2
- #define BGL_DIRECT 0
- #define BGL_INDIRECT 4
- #define BGL_ACCUM 8
- #define BGL_ALPHA 16
- #define BGL_DEPTH 32
- #define BGL_OVERLAY 64
- #define BGL_UNDERLAY 128
- #define BGL_STENCIL 512
- #endif
-
-
- #include <GL/gl.h>
- #include <AppKit.h>
- #include <interface/Window.h>
- #include <interface/View.h>
- #include <interface/Bitmap.h>
- #include <game/WindowScreen.h>
- #include <game/DirectWindow.h>
-
- class BGLView : public BView {
- public:
-
- BGLView(BRect rect, char *name,
- ulong resizingMode, ulong mode,
- ulong options);
- virtual ~BGLView();
-
- void LockGL();
- void UnlockGL();
- void SwapBuffers();
-
- // Added for Mesa (can't be virtual!)
- void CopySubBufferMESA(GLint x, GLint y, GLuint width, GLuint height);
-
- BView * EmbeddedView();
- status_t CopyPixelsOut(BPoint source, BBitmap *dest);
- status_t CopyPixelsIn(BBitmap *source, BPoint dest);
-
- virtual void ErrorCallback(GLenum errorCode);
-
- virtual void Draw(BRect updateRect);
-
- virtual void AttachedToWindow();
- virtual void AllAttached();
- virtual void DetachedFromWindow();
- virtual void AllDetached();
-
- virtual void FrameResized(float width, float height);
- virtual status_t Perform(perform_code d, void *arg);
-
- /* The public methods below, for the moment,
- are just pass-throughs to BView */
-
- virtual status_t Archive(BMessage *data, bool deep = true) const;
-
- virtual void MessageReceived(BMessage *msg);
- virtual void SetResizingMode(uint32 mode);
-
- virtual void Show();
- virtual void Hide();
-
- virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index,
- BMessage *specifier, int32 form,
- const char *property);
- virtual status_t GetSupportedSuites(BMessage *data);
-
- /* New public functions */
- void DirectConnected( direct_buffer_info *info );
- void EnableDirectMode( bool enabled );
-
- private:
-
- virtual void _ReservedGLView1();
- virtual void _ReservedGLView2();
- virtual void _ReservedGLView3();
- virtual void _ReservedGLView4();
- virtual void _ReservedGLView5();
- virtual void _ReservedGLView6();
- virtual void _ReservedGLView7();
- virtual void _ReservedGLView8();
-
- BGLView(const BGLView &);
- BGLView &operator=(const BGLView &);
-
- void dither_front();
- bool confirm_dither();
- void draw(BRect r);
-
- void * m_gc;
- uint32 m_options;
- uint32 m_ditherCount;
- BLocker m_drawLock;
- BLocker m_displayLock;
- #if OLD_GLVIEW
- BView * m_embeddedFront;
- BView * m_embeddedBack;
- #else
- void * m_clip_info;
- void * _reserved1;
- #endif
- BBitmap * m_ditherMap;
- BRect m_bounds;
- int16 * m_errorBuffer[2];
- uint64 _reserved[8];
-
- /* Direct Window stuff */
- private:
- void drawScanline( int x1, int x2, int y, void *data );
- static void scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2);
- void lock_draw();
- void unlock_draw();
- bool validateView();
- };
-
-
-
- class BGLScreen : public BWindowScreen {
- public:
- BGLScreen(char *name,
- ulong screenMode, ulong options,
- status_t *error, bool debug=false);
- ~BGLScreen();
-
- void LockGL();
- void UnlockGL();
- void SwapBuffers();
- virtual void ErrorCallback(GLenum errorCode);
-
- virtual void ScreenConnected(bool connected);
- virtual void FrameResized(float width, float height);
- virtual status_t Perform(perform_code d, void *arg);
-
- /* The public methods below, for the moment,
- are just pass-throughs to BWindowScreen */
-
- virtual status_t Archive(BMessage *data, bool deep = true) const;
- virtual void MessageReceived(BMessage *msg);
-
- virtual void Show();
- virtual void Hide();
-
- virtual BHandler *ResolveSpecifier(BMessage *msg,
- int32 index,
- BMessage *specifier,
- int32 form,
- const char *property);
- virtual status_t GetSupportedSuites(BMessage *data);
-
- private:
-
- virtual void _ReservedGLScreen1();
- virtual void _ReservedGLScreen2();
- virtual void _ReservedGLScreen3();
- virtual void _ReservedGLScreen4();
- virtual void _ReservedGLScreen5();
- virtual void _ReservedGLScreen6();
- virtual void _ReservedGLScreen7();
- virtual void _ReservedGLScreen8();
-
- BGLScreen(const BGLScreen &);
- BGLScreen &operator=(const BGLScreen &);
-
- void * m_gc;
- long m_options;
- BLocker m_drawLock;
-
- int32 m_colorSpace;
- uint32 m_screen_mode;
-
- uint64 _reserved[7];
- };
-
-
- #endif
-
-
-
-
-
-