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-
- I (Brian Paul) have been given the OpenGL conformance tests for the
- purpose of testing Mesa. The test source code can not be disclosed.
-
- Following are the results of testing Mesa 3.1 as of Dec 12, 1999.
-
- The tests were run using the software X11 device driver on a 24-bit
- display.
-
- See end of this file for comments on the results.
-
-
-
-
- COVERAGE TESTS
- ==============
-
- Test that all API functions accept the spec'd parameters and reject
- illegal parameters. Results of each test is either pass or fail.
-
- covgl test: passed.
-
- covglu test: passed.
-
- covglx test: passed.
-
- primtest: 292159 Combinations tested. Passed.
-
-
-
-
- GL CONFORMANCE TEST
- ===================
-
- Test the library with specific parameters and compare the results
- against reference values. Mesa results follow:
-
-
- % conform -v 2
-
- OpenGL Conformance Test
- Version 1.1.1
-
- Setup Report.
- Verbose level = 2.
- Random number seed = 1.
- Path inactive.
-
- Visual Report.
- Display ID = 34. Direct Rendering.
- Double Buffered.
- RGBA (8, 8, 8, 0).
- Stencil (8).
- Depth (16).
- Accumulation (16, 16, 16, 16).
-
- Epsilon Report.
- zero error epsilon = 0.000122.
- RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122.
- Depth buffer error epsilon = 0.000137.
- Stencil plane error epsilon = 0.00404.
- Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
- Default State test passed.
- Must Pass test passed.
- Divide By Zero test passed.
- Viewport Clamp test passed.
- Matrix Stack test passed.
- Matrix Stack Mixing test passed.
- Vertex Order test passed.
- Transformations test passed.
- Transformation Normal test passed.
- Viewport Transformation test passed.
- Buffer Clear test passed.
- Buffer Corners test passed.
- Buffer Color test passed.
- Color Ramp test passed.
- Mask test passed.
- Buffer Invariance test passed.
- Accumulation Buffer test passed.
- Select test passed.
- Feedback test passed.
- Scissor test passed.
- Alpha Plane Function test passed.
- Stencil Plane Clear test passed.
- Stencil Plane Corners test passed.
- Stencil Plane Operation test passed.
- Stencil Plane Function test passed.
- Depth Buffer Clear test passed.
- Depth Buffer Function test passed.
- Blend test passed.
- Dither test passed.
- LogicOp Function test does not exist for an RGB visual.
- DrawPixels test passed.
- CopyPixels test passed.
- Bitmap Rasterization test passed.
- Point Rasterization test passed.
- Anti-aliased Point test failed.
- File - pntaa.c, line - 101.
- Point primative did not draw.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_BLEND (State Information)
- GL_TRUE <-> GL_FALSE
- GL_BLEND_DST (State Information)
- GL_LINES <-> GL_NONE
- GL_BLEND_SRC (State Information)
- GL_SRC_ALPHA <-> GL_LINES
- GL_CURRENT_COLOR (State Information)
- 1.00 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_POINT_SIZE (State Information)
- 8.56 <-> 1.00
- GL_POINT_SMOOTH (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- Line Rasterization test passed.
- Line Stipple test passed.
- Anti-aliased Line test passed.
- Horizontal and Vertical Line test passed.
- Triangle Rasterization test passed.
- Triangle Tile test passed.
- Triangle Stipple test passed.
- Anti-aliased Triangles test failed.
- File - triaa.c, line - 114.
- Triangle primitive did not draw.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_BLEND (State Information)
- GL_TRUE <-> GL_FALSE
- GL_BLEND_DST (State Information)
- GL_LINES <-> GL_NONE
- GL_BLEND_SRC (State Information)
- GL_SRC_ALPHA <-> GL_LINES
- GL_CURRENT_COLOR (State Information)
- 1.00 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_POLYGON_SMOOTH (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- Quad Rasterization test passed.
- Polygon Face test passed.
- Polygon Cull test passed.
- Polygon Stipple test passed.
- Polygon Edge test passed.
- Ambient Light test passed.
- Ambient Material test passed.
- Ambient Scene test passed.
- Attenuation Constants test passed.
- Attenuation Position test failed.
- File - l_ap.c, line - 265.
- Red component did not reach 1.0. Value is 0.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_CONSTANT_ATTENUATION (Lighting Information)
- 0.00 <-> 1.00
- GL_LIGHT0, GL_LINEAR_ATTENUATION (Lighting Information)
- 1.00 <-> 0.00
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Diffuse Light test passed.
- Diffuse Material test passed.
- Diffuse Material Normal test passed.
- Diffuse Material Positioning test passed.
- Emissive Material test passed.
- Specular Exponent test failed.
- File - l_se.c, line - 229.
- Red component is not monotonic. Current value is 0.00392157, last
- value was 0.00784314.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_CURRENT_NORMAL (State Information)
- 1.00 0.00 0.09 <-> 0.00 0.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_LIGHT0, GL_SPECULAR (Lighting Information)
- 1.00 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SHININESS (Material Information)
- 1.76 <-> 0.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SHININESS (Material Information)
- 1.76 <-> 0.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Specular Exponent Normal test failed.
- File - l_sen.c, line - 301.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_CURRENT_NORMAL (State Information)
- 1.00 0.00 0.05 <-> 0.00 0.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Specular Local Eye Half Angle test failed.
- File - l_sleha.c, line - 178.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_CURRENT_COLOR (State Information)
- 0.02 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_CURRENT_NORMAL (State Information)
- 0.00 -1.00 0.00 <-> 0.00 0.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHT_MODEL_LOCAL_VIEWER (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.00 0.00 0.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Specular Light test passed.
- Specular Material test passed.
- Specular Normal test passed.
- Spot Positioning test passed.
- Spot Exponent and Positioning test failed.
- File - l_sep.c, line - 318.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_LIGHT_MODEL_AMBIENT (State Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_AMBIENT (Lighting Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 1.50 0.50 0.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_LIGHT0, GL_SPOT_CUTOFF (Lighting Information)
- 75.62 <-> 180.00
- GL_LIGHT0, GL_SPOT_EXPONENT (Lighting Information)
- 1.00 <-> 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- Spot Exponent and Direction test failed.
- File - l_sed.c, line - 326.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_LIGHT_MODEL_AMBIENT (State Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_AMBIENT (Lighting Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 -1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_LIGHT0, GL_SPOT_CUTOFF (Lighting Information)
- 75.62 <-> 180.00
- GL_LIGHT0, GL_SPOT_DIRECTION (Lighting Information)
- 1.00 0.00 0.00 <-> 0.00 0.00 -1.00
- GL_LIGHT0, GL_SPOT_EXPONENT (Lighting Information)
- 1.00 <-> 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- Fog Exponential test passed.
- Fog Linear test passed.
- Texture Decal test passed.
- Texture Border test passed.
- Mipmaps Selection test passed.
- Mipmaps Interpolation test passed.
- Display Lists test passed.
- Evaluator test passed.
- Evaluator Color test passed.
-
- Conform failed.
- Anti-aliased Point test (Test number #33) failed.
- Anti-aliased Triangles test (Test number #41) failed.
- Attenuation Position test (Test number #51) failed.
- Specular Exponent test (Test number #57) failed.
- Specular Exponent Normal test (Test number #58) failed.
- Specular Local Eye Half Angle test (Test number #59) failed.
- Spot Exponent and Positioning test (Test number #64) failed.
- Spot Exponent and Direction test (Test number #65) failed.
-
- Setup Report.
- Verbose level = 2.
- Random number seed = 1.
- Path inactive.
-
- Visual Report.
- Display ID = 34. Indirect Rendering.
- Double Buffered.
- RGBA (8, 8, 8, 0).
- Stencil (8).
- Depth (16).
- Accumulation (16, 16, 16, 16).
-
- Epsilon Report.
- zero error epsilon = 0.000122.
- RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122.
- Depth buffer error epsilon = 0.000137.
- Stencil plane error epsilon = 0.00404.
- Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
- Default State test passed.
- Must Pass test passed.
- Divide By Zero test passed.
- Viewport Clamp test passed.
- Matrix Stack test passed.
- Matrix Stack Mixing test passed.
- Vertex Order test passed.
- Transformations test passed.
- Transformation Normal test passed.
- Viewport Transformation test passed.
- Buffer Clear test passed.
- Buffer Corners test passed.
- Buffer Color test passed.
- Color Ramp test passed.
- Mask test passed.
- Buffer Invariance test passed.
- Accumulation Buffer test passed.
- Select test passed.
- Feedback test passed.
- Scissor test passed.
- Alpha Plane Function test passed.
- Stencil Plane Clear test passed.
- Stencil Plane Corners test passed.
- Stencil Plane Operation test passed.
- Stencil Plane Function test passed.
- Depth Buffer Clear test passed.
- Depth Buffer Function test passed.
- Blend test passed.
- Dither test passed.
- LogicOp Function test does not exist for an RGB visual.
- DrawPixels test passed.
- CopyPixels test passed.
- Bitmap Rasterization test passed.
- Point Rasterization test passed.
- Anti-aliased Point test failed.
- File - pntaa.c, line - 101.
- Point primative did not draw.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_BLEND (State Information)
- GL_TRUE <-> GL_FALSE
- GL_BLEND_DST (State Information)
- GL_LINES <-> GL_NONE
- GL_BLEND_SRC (State Information)
- GL_SRC_ALPHA <-> GL_LINES
- GL_CURRENT_COLOR (State Information)
- 1.00 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_POINT_SIZE (State Information)
- 8.56 <-> 1.00
- GL_POINT_SMOOTH (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- Line Rasterization test passed.
- Line Stipple test passed.
- Anti-aliased Line test passed.
- Horizontal and Vertical Line test passed.
- Triangle Rasterization test passed.
- Triangle Tile test passed.
- Triangle Stipple test passed.
- Anti-aliased Triangles test failed.
- File - triaa.c, line - 114.
- Triangle primitive did not draw.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_BLEND (State Information)
- GL_TRUE <-> GL_FALSE
- GL_BLEND_DST (State Information)
- GL_LINES <-> GL_NONE
- GL_BLEND_SRC (State Information)
- GL_SRC_ALPHA <-> GL_LINES
- GL_CURRENT_COLOR (State Information)
- 1.00 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_POLYGON_SMOOTH (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- Quad Rasterization test passed.
- Polygon Face test passed.
- Polygon Cull test passed.
- Polygon Stipple test passed.
- Polygon Edge test passed.
- Ambient Light test passed.
- Ambient Material test passed.
- Ambient Scene test passed.
- Attenuation Constants test passed.
- Attenuation Position test failed.
- File - l_ap.c, line - 265.
- Red component did not reach 1.0. Value is 0.372549.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_CONSTANT_ATTENUATION (Lighting Information)
- 0.00 <-> 1.00
- GL_LIGHT0, GL_LINEAR_ATTENUATION (Lighting Information)
- 1.00 <-> 0.00
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Diffuse Light test passed.
- Diffuse Material test passed.
- Diffuse Material Normal test passed.
- Diffuse Material Positioning test passed.
- Emissive Material test passed.
- Specular Exponent test failed.
- File - l_se.c, line - 229.
- Red component is not monotonic. Current value is 0.00392157, last
- value was 0.00784314.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_CURRENT_NORMAL (State Information)
- 1.00 0.00 0.09 <-> 0.00 0.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_LIGHT0, GL_SPECULAR (Lighting Information)
- 1.00 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SHININESS (Material Information)
- 1.76 <-> 0.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SHININESS (Material Information)
- 1.76 <-> 0.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Specular Exponent Normal test failed.
- File - l_sen.c, line - 301.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_CURRENT_NORMAL (State Information)
- 1.00 0.00 0.05 <-> 0.00 0.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Specular Local Eye Half Angle test failed.
- File - l_sleha.c, line - 178.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_CURRENT_COLOR (State Information)
- 0.02 0.00 0.00 1.00 <-> 1.00 1.00 1.00 1.00
- GL_CURRENT_NORMAL (State Information)
- 0.00 -1.00 0.00 <-> 0.00 0.00 1.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHT_MODEL_LOCAL_VIEWER (State Information)
- GL_TRUE <-> GL_FALSE
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.00 0.00 0.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_BACK, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_BACK, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_SHININESS (Material Information)
- 1.00 <-> 0.00
- GL_FRONT, GL_SPECULAR (Material Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- Specular Light test passed.
- Specular Material test passed.
- Specular Normal test passed.
- Spot Positioning test passed.
- Spot Exponent and Positioning test failed.
- File - l_sep.c, line - 318.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_LIGHT_MODEL_AMBIENT (State Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_AMBIENT (Lighting Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 1.50 0.50 0.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_LIGHT0, GL_SPOT_CUTOFF (Lighting Information)
- 75.62 <-> 180.00
- GL_LIGHT0, GL_SPOT_EXPONENT (Lighting Information)
- 1.00 <-> 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- Spot Exponent and Direction test failed.
- File - l_sed.c, line - 326.
- State Report. (Current) <-> (Default)
- GL_ATTRIB_STACK_DEPTH (State Information)
- 1.00 <-> 0.00
- GL_DITHER (State Information)
- GL_FALSE <-> GL_TRUE
- GL_LIGHTING (State Information)
- GL_TRUE <-> GL_FALSE
- GL_LIGHT_MODEL_AMBIENT (State Information)
- 0.00 0.00 0.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_PROJECTION_MATRIX (State Information)
- +0.020 +0.000 +0.000 +0.000 <-> +1.000 +0.000 +0.000 +0.000
- +0.000 +0.020 +0.000 +0.000 <-> +0.000 +1.000 +0.000 +0.000
- +0.000 +0.000 -1.000 +0.000 <-> +0.000 +0.000 +1.000 +0.000
- -1.000 -1.000 +0.000 +1.000 <-> +0.000 +0.000 +0.000 +1.000
- GL_LIGHT0, GL_AMBIENT (Lighting Information)
- 1.00 0.00 0.00 1.00 <-> 0.00 0.00 0.00 1.00
- GL_LIGHT0, GL_POSITION (Lighting Information)
- 0.50 0.50 -1.00 1.00 <-> 0.00 0.00 1.00 0.00
- GL_LIGHT0, GL_SPOT_CUTOFF (Lighting Information)
- 75.62 <-> 180.00
- GL_LIGHT0, GL_SPOT_DIRECTION (Lighting Information)
- 1.00 0.00 0.00 <-> 0.00 0.00 -1.00
- GL_LIGHT0, GL_SPOT_EXPONENT (Lighting Information)
- 1.00 <-> 0.00
- GL_BACK, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_BACK, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- GL_FRONT, GL_AMBIENT (Material Information)
- 1.00 1.00 1.00 1.00 <-> 0.20 0.20 0.20 1.00
- GL_FRONT, GL_DIFFUSE (Material Information)
- 0.00 0.00 0.00 1.00 <-> 0.80 0.80 0.80 1.00
- Fog Exponential test passed.
- Fog Linear test passed.
- Texture Decal test passed.
- Texture Border test passed.
- Mipmaps Selection test passed.
- Mipmaps Interpolation test passed.
- Display Lists test passed.
- Evaluator test passed.
- Evaluator Color test passed.
-
- Conform failed.
- Anti-aliased Point test (Test number #33) failed.
- Anti-aliased Triangles test (Test number #41) failed.
- Attenuation Position test (Test number #51) failed.
- Specular Exponent test (Test number #57) failed.
- Specular Exponent Normal test (Test number #58) failed.
- Specular Local Eye Half Angle test (Test number #59) failed.
- Spot Exponent and Positioning test (Test number #64) failed.
- Spot Exponent and Direction test (Test number #65) failed.
-
-
-
- GLX CONFORMANCE TEST
- ====================
-
- % conformx -v 2
-
- OpenGL X Conformance Test
- Version 1.1.1
-
- Setup Report.
- Verbose level = 2.
- Random number seed = 1.
- Path inactive.
-
- Visual Report.
- Display ID = 34. Direct Rendering.
- Double Buffered.
- RGBA (8, 8, 8, 0).
- Stencil (8).
- Depth (16).
- Accumulation (16, 16, 16, 16).
-
- Epsilon Report.
- zero error epsilon = 0.000122.
- RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122.
- Depth buffer error epsilon = 0.000137.
- Stencil plane error epsilon = 0.00404.
- Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
- Default State test passed.
- glReadPixels() test passed.
- Font test passed.
-
- Conformx passed.
-
- Setup Report.
- Verbose level = 2.
- Random number seed = 1.
- Path inactive.
-
- Visual Report.
- Display ID = 34. Indirect Rendering.
- Double Buffered.
- RGBA (8, 8, 8, 0).
- Stencil (8).
- Depth (16).
- Accumulation (16, 16, 16, 16).
-
- Epsilon Report.
- zero error epsilon = 0.000122.
- RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122.
- Depth buffer error epsilon = 0.000137.
- Stencil plane error epsilon = 0.00404.
- Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137.
-
- Default State test passed.
- glReadPixels() test passed.
- Font test passed.
-
- Conformx passed.
-
-
-
- COMMENTS
- ========
-
- The antialiased point test fails because the first point drawn
- is accidently clipped. Something in the preceeding test upsets
- the Mesa vertex buffer. When run solo, the antialiased point test
- passes.
-
- Antialiased triangles are not implemented in Mesa yet.
-
- The lighting tests likely fail due to small numeric errors. We
- haven't seen lighting problems in applications.
-
- These conformance tests will be fixed ASAP.
-
- Note that we're using the OpenGL 1.1 conformance tests. The 1.2
- tests aren't available to us at this time.
-
-
-
- -----------------------------------------------------------------------------
- $Id: CONFORM,v 1.3.2.1 1999/12/12 17:54:26 brianp Exp $
-