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- The Drinking Contest
-
- a very, very short animation by Paul Trauth
-
-
-
- Viewing the animation:
-
- Just double-click on the big beer mug. Hit ESC to quit.
-
-
- Notes:
-
- If you're so incredibly archaic as to be still running a <2.0 machine,
- you'll need to assign "PROGDIR:" to the 'The Drinking Contest' directory.
-
- It works fine on both my '030 1200 and '020 2000. I suspect the animation
- may possibly run a little slow on 68000 machines. Timing may also be
- slightly off on the long samples (music, dialogue) on machines with a 50hz
- power supply. I haven't tested it without fastmem or with the 68000, and
- am not really inclined to.
-
- Bugs:
-
- The colors on the final scene are a bit off, as the palette was generated
- on an AGA machine; DVideo just truncates to 12 bits.
-
- The standard icon images for both the animation and this readme are really
- quite ugly. The one for the readme got lost somewhere, and the one for the
- animation looks nasty on anything less than about 8 colors. It doesn't bug
- me too much, as i use NewIcons. But it does bug me.
-
- History:
-
- Aside from a couple of very simple walk cycles and such, this is my first
- animation project. It was begun longer ago than i'd like to admit, and first
- saw the light of day on a Macintosh running Macromind Director, as a pencil
- test in a tiny, tiny little display, because the machine couldn't handle
- anything more. Later on, i acquired a Digi-View and a video camera from a
- few friends, and began the task of inking the frames and digitizing them,
- full-screen, into the Amiga. Many digitizations, one hard drive crash, two
- kludged-up ARexx scripts, and lots of sweat later, i finally dubbed The
- Drinking Contest "Done". This is version 1.0; don't expect another one.
-
-
- Redundant credits:
-
- They're in the animation, but i thought i'd repeat them in a form that
- didn't flip by so quickly.
-
- Paul Trauth (me) - concept, character design, storyboard, animation,
- camera, ink and paint, assorted sound effects
- Quentin Dumas - stupid ideas and encouragement
- Lewis D'Aubin - more stupid ideas, voice characterization, loads of sound
- effect help (unfortunately, DVideo and stereo 8SVX sounds
- don't go together, or this sucker would be in surround -
- no, really!), video camera loan, music
- Jason Fonseca - digiview loan, ntsc output assist
-
- Mutterings:
-
- Why are there no animation packages on the Amiga that support AGA and let
- you create large, sound-synced productions, and are actually affordable by
- one person? To the best of my knowledge, DVideo and Moviesetter are the only
- products that let you string together anims, brushes, and sounds with any
- decent sort of interface and playback speed, and both are horribly ancient.
-
-
- Random thoughts:
-
- I learned a LOT creating this animation, almost entirely by trial and error.
- My next animation (nearing storyboard stage) should be a huge step beyond
- this one technically, as i won't have the many mistakes i made in the
- production of Drinking Contest tagging after me through the whole project.
-
- If you like this, you might be interested in the small amount of other work
- i've released to the net:
-
- On Aminet--
- game/role/hg-badbunny.lha, hg-fish.lha, and hg-suzievixen.lha
- -- three character images for Hired Guns, as uncompiled ILBMs
- game/misc/GTaxi.lha
- -- a Space Taxi clone which i'll probably never finish
-
- On Avatar, the furry archive (avatar.snc.edu/pub/furry/images/downloads)--
- k/kelvin-pct.gif
- k/kelvin-rl-pct.gif
- r/rocketsci-pct.gif
- s/SquishyPeeved-pct.gif
- w/wyrmnoir-pct.gif
- y/yf5-1-pct.gif
- y/YF5-preview-pct.gif
- -- an assortment of images, mostly done by working with
- scanned b/w art in ImageFX.
-
- Oh, with the exception of GTaxi, the original version of this animation (the
- one done in Micromind Misdirector) predates all of the above work.
-
- Contact:
-
- mjeantra@www.gnofn.org
-
- paul trauth/4752 press drive/new orleans, la/70126/USA
-
- There's a LOT of hard work in these fifteen seconds of animation. If you
- liked it, feel free to send me a couple of bucks, or even just a "Hey, that's
- cool!" e-mail.
-
- -paul trauth, september 1995
-
-