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├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 1-0 │          │                                                                    │          │                                                                    │          │              ╦═╗ ╦═∞ ╦═∞ ╦ ╦═╗                                     │          │              ╠╣  ║ ║ ║ ║ ║ ╠╣                                      │          │              ╩═╝ ╩═φ ╩═φ ╩ ╩═╝                                     │          │                                                                    │          │              ┬ ┬                    π─α         ┬                  │          │              │ │ π─  π─α ≤─Σ π─     │─┐ ┐ ┌ | π─┤ π─α              │     ┌┐   │              Γ─ß ─óß Γó  ┴   ─óß    Γ─ß Γ─ß ┴ Γ─┴ Γó               │     └┘   │                                                                    │          │                                                                    │          │              C H A R A C T E R   G R A P H I C S                   │          │                                                                    │          │              C O L O R   I M A G E   E D I T O R                   │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │ SAVE FILE NAME- B:EDDOC10_                                                               │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │              First Edition  April 1983                             │          │                                                                    │          │              Revised      January 1985                             │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │              AMS invites comments on our products and              │          │                                                                    │          │              documentation.                                        │          │                                                                    │          │                                                                    │          │              Address comments to:                                  │          │                                                                    │          │                                                                    │          │                                                                    │ SCREEN  3  t  FG= 12   BG= 2                                                             │              Automatic Micro Systems, Inc.                         │          │                                                                    │          │              Technical Support Group                               │          │                                                                    │          │              1089 25th Avenue S.E.                                 │          │                                                                    │          │              Minneapolis, MN 55414                                 │          │                                                                    │          │                                                                    │          │              AMS may use the information you supply in any         │          │              way it believes appropriate without incurring         │          │              any obligations.                                      │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │               Copyright 1983, 1985                                │          │                                                                    │          │              Automatic Micro Systems, Inc., Mpls. MN.              │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 1-1 │          │                                                                    │          │   ┌───────────┬──────────────────────────────────────────┐         │          │   │ SECTION 1 │    E D D I E   I N T R O D U C T I O N   │         │          │   └───────────┴──────────────────────────────────────────┘         │          │                                                                    │          │   ┌──────────┐                                                     │          │   │ OVERVIEW │                                                     │          │   └──────────┘                                                     │     ┌┐   │                                                                    │     └┘   │     This program is a screen oriented character based              │          │     editor program which gives you the ability to create           │          │     images and documents using the full range of available         │          │     ASCII character codes (0-255) and the full range of            │          │     available colors (16) or monochrome attributes.                │          │     The program allows you to easily create lines and              │          │     boxes, to fill in areas with specified symbols or              │          │     colors, to change certain colors or symbols to other           │          │     colors or symbols, and to copy or move areas of the            │          │     screen to other locations.  Files generated by EDDIE           │          │     can be used as display screens for other programs.             │          │                                                                    │          │     This package works with the IBM Color Graphics Display         │ SAVE FILE NAME- b:eddoc11_                                                               │     Adapter and the IBM Monochrome display adapter as well         │          │     as many compatible non-IBM display adapters.                   │          │                                                                    │          │     In color mode, you can create images or documents using        │          │     up to four 80 column by 24 row screens.  This gives you        │          │     high resolution 16 color displays without the expense          │          │     and memory requirements usually associated with high-res       │          │     color.                                                         │          │                                                                    │          │     In monochrome mode, the program provides only one 80           │          │     column by 24 row screen area.  Larger documents can            │     ┌┐   │     be created by saving several files and combining them          │     └┘   │     when printing (either in EDDIE or in PETE).                    │          │                                                                    │          │     An optional program (PETE) uses these screen image files       │          │     to create a document with up to 4096 different symbols.        │          │     This program uses the color code (or monochrome attribute)     │          │     to select any symbol from one of 16 character sets.            │          │                                                                    │          │     Another optional program (CHARLEY) allows you to design        │          │     your own special symbols in an 8 x 8 dot matrix.  Logos        │          │     and other more complex items can be constructed from           │          │     several symbols and easily replicated with EDDIE.              │          │                                                                    │ SCREEN  3  t  FG= 12   BG= 2                                                             │     An optional circuit card (RAMROM) allows you to see your       │          │     special symbols while editing the document.  Otherwise,        │          │     you will see the symbols that IBM included in its character    │          │     ROM even though the print function may use a different set.    │          │                                                                    │          │     Although intended for schematic and functional diagrams        │          │     rather than dimensionally precise physical layouts, a          │          │     printer scale option (10 x 10 cpi) provides accurate           │          │     printed circuit board layouts at a 2 to 1 scale.               │          │                                                                    │          │   ┌───────────────────┐                                            │          │   │ HARDWARE REQUIRED │                                            │     ┌┐   │   └───────────────────┘                                            │     └┘   │                                                                    │          │     This program requires an IBM PC or equiv. with at least        │          │     128 K bytes of RAM, 1 or more disk drives, an IBM (or equiv.)  │          │     color or monochrome display adapter and display, an EPSON      │          │     compatible graphics printer (preferably FX 80 or FX 100),      │          │     and optionally a Mouse Systems optical mouse connected to      │          │     COM1.                                                          │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 1-2 │          │                                                                    │          │   ┌─────────────────────────────┐                                  │          │   │ EDDIE QUICK REFERENCE GUIDE │                                  │          │   └─────────────────────────────┘                                  │          │   ┌─────────────────┐                                              │          │   │ PROGRAM STARTUP │                                              │          │   └─────────────────┘                                              │          │     From DOS prompt, with EDDIE work disk in the default drive,    │     ┌┐   │     enter:  EDDIE ┘                                               │     └┘   │                                                                    │          │     or if you have a Mouse Systems Mouse in COM1 port,             │          │     enter:  MOUSE EDDIE ┘                                         │          │   ┌──────────────────────────────────────┐                         │          │   │ SELECT COLOR or MONOCHROME ATTRIBUTE │                         │          │   └──────────────────────────────────────┘                         │          │     Color   Keys     Description        Monochrome attribute       │          │     ──────  ───────  ─────────────────  ─────────────────────────  │          │     BLACK   F1       foreground         normal                     │          │             shft F1  bright foreground  bright                     │          │             alt F1   background         normal background          │          │     BLUE    F2       foreground         underlined                 │          │             shft F2  bright foreground  bright underlined          │ SAVE FILE NAME- b:eddoc12_                                                               │             alt F2   background         normal background          │          │     GREEN   F3       foreground         normal                     │          │             shft F3  bright foreground  bright                     │          │             alt F3   background         normal background          │          │     CYAN    F4       foreground         normal                     │          │             shft F4  bright foreground  bright                     │          │             alt F4   background         normal background          │          │     RED     F5       foreground         normal                     │          │             shft F5  bright foreground  bright                     │          │             alt F5   background         normal background          │          │     MAGENTA F6       foreground         normal                     │     ┌┐   │             shft F6  bright foreground  bright                     │     └┘   │             alt F6   background         normal background          │          │     YELLOW  F7       foreground         normal                     │          │             shft F7  bright foreground  bright                     │          │             alt F7   background         normal background          │          │     WHITE   F8       foreground         normal                     │          │             shft F8  bright foreground  bright                     │          │             alt F8   background         reversed when foreground   │          │   ┌───────────────┐                     is black or bright black.  │          │   │ SELECT SCREEN │                                                │          │   └───────────────┘                                                │          │     ctrl F1 to ctrl F8 or PgUp,PgDn,ctrl,ctrl                    │          │   ┌─────────────────┐                                              │ SCREEN  3  t  FG= 12   BG= 2                                                             │   │ CURSOR MOVEMENT │                                              │          │   └─────────────────┘                                              │          │     Right    Up      Tab   ctrl   Top    PgUp    Home  Home     │          │     Left     Down    R-Tab ctrl   Bottom PgDn    CR/LF ctrl]    │          │   ┌───────────────┐                                                │          │   │ INSERT/DELETE │  (rows, columns, spaces): Ins, Del             │          │   └───────────────┘                                                │          │     SPECIAL FUNCTIONS                                              │          │   ┌───────────────────────────────┬────────────────────────────┐   │          │   │ F9         Select 40/80 mode  │ Esc      Abort function    │   │          │   │ F10        File I/O           │ Esc Esc  Erase marks       │   │          │   │ shift F9   Symbol table define│ End      Quit program      │   │     ┌┐   │   │ shift F10  Copy marked block  │ ctrl \   ASCII edit        │   │     └┘   │   │ ctrl F9    Change color/codes │ ctrl BS  Plot copy codes   │   │          │   │ ctrl F10   Paint colors       │ ctrl 6   Plot copy colors  │   │          │   │ alt F9     Fill with character│ alt 0 to alt 9 ────┐Plot   │   │          │   │ alt F10    Move               │ alt - alt =    ────┼line   │   │          │   │ ctrl PrtSc Print image (1 set)│ ctrl Home ctrl PgUp┘symbols│   │          │   │ ctrl End   View image         │ ctrl PgDn Variable marker  │   │          │   │ shift Tab  Mark block corner  │           (blinking codes) │   │          │   └───────────────────────────────┴────────────────────────────┘   │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 1-3 │          │                                                                    │          │                                                                    │          │                                                                    │          │   ┌───────────────────────────────────────────────────────┐        │          │   │ INSTRUCTIONS FOR USING MOUSE SYSTEMS MOUSE WITH EDDIE │        │          │   └───────────────────────────────────────────────────────┘        │          │                                                                    │          │     From DOS type:                                                 │     ┌┐   │                                                                    │     └┘   │             MOUSE EDDIE  ┘                                        │          │                                                                    │          │     This batch file loads the resident mouse                       │          │     input handler, and then executes the EDDIE                     │          │     Basic program which re-enables the interrupts.                 │          │     When EDDIE exits, the mouse handler is deactivated.            │          │                                                                    │          │                                                                    │          │     The three buttons on the mouse can each select                 │          │     three functions by quickly pressing the button                 │          │     from one to three times.  This provides nine                   │          │     possible mouse functions in addition to the                    │          │     cursor movement feature.                                       │ SAVE FILE NAME- b:eddoc13_                                                               │                                                                    │          │     Functions which can be used without additional                 │          │     keypresses have been chosen for mouse operation.               │          │                                                                    │          │                                    ┌─── L ──── M ──── R ───┐       │          │                                    │  ┌───┐  ┌───┐  ┌───┐  │       │          │                      1 CLICK      │  Escape │Mark  │PgUp  │       │          │                                    │  │   │  │   │  │   │  │       │          │                      2 CLICKS     │  │Line  │Move  │PgDn  │       │          │                                    │  │   │  │   │  │   │  │       │          │                      3 CLICKS     │  Trnsfr │ M │  Paint  │       │     ┌┐   │                                    │  └───┘  └───┘  └───┘  │       │     └┘   │                                    │                       │       │          │                                    │       M O U S E       │       │          │                                    │                       │       │          │                                    └───────────────────────┘       │          │                      Memory tip        ELT   3Ms    3Ps           │          │                                                                    │          │                                                                    │          │     Of course the cursor movement feature of the mouse can         │          │                                                                    │          │     be used with Change, Paint, Fill, Move, or to position         │          │                                                                    │          │     symbols for plotting.  Using fill with character SPACE         │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │     provides a mouse driven eraser.                                │          │                                                                    │          │                                                                    │          │                                                                    │          │     The most useful feature is in marking the corners              │          │                                                                    │          │     of a rectangular area and then moving it elsewhere.            │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 1-4 │          │                                                                    │          │                                                                    │          │                                                                    │          │   ┌────────────────────────────────────────────┐                   │          │   │ SUMMARY OF IMAGE FILES INCLUDED ON DISK #1 │                   │          │   └────────────────────────────────────────────┘                   │          │                                                                    │          │     The following image files [.PIC] are included on your          │     ┌┐   │     disk.  All images listed below are 80 column format            │     └┘   │     except those indicated as 40 (40) columns.                     │          │                                                                    │          │     DOCUMENTATION FILES:                                           │          │                                                                    │          │     Filename  # screens  Description                               │          │     ────────  ─────────  ──────────────────────────────────        │          │     CHARDOC1      3      Charley page 1                            │          │     CHARDOC2      3      Charley page 2                            │          │     CHARDOC3      3      Character utilities page 1                │          │     CHARDOC4      3      Character utilities page 2                │          │     CHARDOC5      3      Character utilities page 3                │          │     PETEDOC1      3      Pete page 1                               │          │     PETEDOC2      3      Pete page 2                               │ SAVE FILE NAME- b:eddoc14_                                                               │     ASCREF1       4      ASCII reference chart 0-127 (16 sets)     │          │     ASCREF2       4      ASCII reference chart 128-255   "         │          │     SETREF        4      Char. Set summary reference               │          │     ASKDICK       2      ASCII reference chart 0-255 (1 set)       │          │     HELP          1      Help screen image                         │          │     COLOR         1      Color bar chart                           │          │                                                                    │          │     SYMBOL DICTIONARY IMAGES                                       │          │                                                                    │          │     BW            1      Default symbol dictionary for monochrome  │          │     DEFAULT       1 (40) Default symbol dictionary for color       │     ┌┐   │     SCUT          1 (40) Single cut-corner line symbol dictionary  │     └┘   │     DCUT          1 (40) Double cut-corner line symbol dictionary  │          │     DBLE          1 (40) Double square corner line symbols         │          │                                                                    │          │     BLOCK SYMBOL IMAGES                                            │          │                                                                    │          │     ALPHA1        1      3 x 3 character single line alphanumerics │          │     ALPHA2        1      2 x 2 character special alphanumerics     │          │     ALPHA3        1      3 x 3 character double line alphanumerics │          │                                                                    │          │                                                                    │          │                                                                    │          │     Use the LOAD function [F10] to look at these images.           │ SCREEN  3  t  FG= 12   BG= 2                                                             │     Be sure to enter the proper number of screens.                 │          │     The .PIC extension on the filename is not needed.              │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-1 │          │                                                                    │          │   ┌───────────┬──────────────────────────────────────┐             │          │   │ SECTION 2 │    E D D I E   O P E R A T I O N     │             │          │   └───────────┴──────────────────────────────────────┘             │          │   ┌─────────────┐                                                  │          │   │ DEFINITIONS │                                                  │          │   └─────────────┘                                                  │          │                                                                    │     ┌┐   │     CHARACTER:  A character is a matrix of 8 dots by 8 dots.       │     └┘   │     Each dot that is on (1) is displayed as foreground color       │          │     and each dot that is off (0) is displayed as background        │          │     color.  Each character is represented by an ASCII code         │          │     with a value from 0 to 255 (1 byte).  Along with each          │          │     character code there is a color code (also 1 byte) which       │          │     allows 256 possible color and blinking combinations.           │          │                                                                    │          │     COLUMN:  The horizontal position that a character occupies     │          │     is its column.                                                 │          │                                                                    │          │     ROW:  A row can be 40 columns or 80 columns depending on       │          │     the resolution of your monitor.  Forty column mode needs       │          │     at least 320 dot (horizontal) resolution and an 80 column      │ SAVE FILE NAME- b:eddoc21_                                                               │     mode needs at least 640 dot resolution for a clear picture.    │          │     By using multiple screens, a row can actually be up to         │          │     320 columns. The monochrome adapter is limited to 1 screen.    │          │                                                                    │          │     SCREEN:  A screen is always 24 rows.  The 25th row is used     │          │     for the prompt line for the program.  All of the functions     │          │     operate on the screen that you are viewing at any given        │          │     time.  Multiple screen functions start on the current screen.  │          │     The RAM on the color adapter board provides space for 8        │          │     forty column screens or four 80 column screens.  The desired   │          │     screen can be selected either by function keys or by the       │     ┌┐   │     fast cursor movement function (screen to screen scrolling).    │     └┘   │                                                                    │          │     IMAGE:  A picture or document consisting of one or more        │          │     screens.  There are four functions which can operate on        │          │     multiple screen images: Load, Save, Print and Fast Cursor.     │          │     These functions treat the entire image as one file or page.    │          │                                                                    │          │     FILES:  Information and programs that are stored on disk.      │          │     In addition to the various programs and sample images,         │          │     there are two types of image files that are commonly used      │          │     used as tools for creating other images.  The first is the     │          │     Symbol Dictionary image which relates keypresses to            │          │     single character symbols.  The second is Block Symbol          │ SCREEN  3  t  FG= 12   BG= 2                                                             │     images which contain often used symbols which are made         │          │     of several single character symbols.  An example of a          │          │     Block Symbol file is the one containing the large              │          │     alphanumeric symbols used for headings.  Another example       │          │     would be office furniture or IC socket pads.  These symbols    │          │     are moved to the working screen through the Transfer Buffer.   │          │                                                                    │          │                                                                    │          │   ┌─────────────────┐                                              │          │   │ KEYBOARD LAYOUT │                                              │          │   └─────────────────┘                                              │          │                                                                    │     ┌┐   │     This program makes full use of the IBM PC keyboard including   │     └┘   │     all available combinations of character and function keys      │          │     when used in conjunction with the Shift, Alt, and Ctrl keys.   │          │     This means that there are actually forty possible functions    │          │     with F1 to F10 combined with Shift, Alt, and Ctrl.  There      │          │     are also four complete sets of the alphabet: lower case a-z,   │          │     upper case (Shift) A-Z, and graphics (Alt) or (Ctrl) A-Z.      │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-2 │          │                                                                    │          │                                                                    │          │   ┌────────────────────┐                                           │          │   │ USING THIS SECTION │                                           │          │   └────────────────────┘                                           │          │                                                                    │          │     This section describes in detail each of the program           │          │     functions.  The first time through, you should start at        │     ┌┐   │     the beginning and try each function on the computer to         │     └┘   │     familiarize yourself with the full range of program            │          │     capabilities.                                                  │          │                                                                    │          │     Where possible, the key selection has been optimized for       │          │     easy memorization and after a little practice, this manual     │          │     should only be needed for reference.                           │          │                                                                    │          │     The description pages are sorted alphabetically and there      │          │     is an index at the end of this section to help find the        │          │     desired function names.                                        │          │                                                                    │          │     Along with the function name at the top of each page are       │          │     the primary keypresses to activate the function.               │ SAVE FILE NAME- b:eddoc22_                                                               │                                                                    │          │     Second, there is a short description of the function.          │          │                                                                    │          │     Next on the page is a tip for remembering the function         │          │     keypresses.  If this doesn't work, keep a copy of the          │          │     quick reference quide handy.                                   │          │                                                                    │          │     Then comes the detailed description of the function and its    │          │     parameters.                                                    │          │                                                                    │          │     After that is a sample sequence of keypresses to try.          │     ┌┐   │                                                                    │     └┘   │     And last on each page are some notes and other helpful         │          │     hints in the use of the function.                              │          │                                                                    │          │   ┌─────────────┐                                                  │          │   │ CONVENTIONS │                                                  │          │   └─────────────┘                                                  │          │                                                                    │          │     In the following pages, there are several syntax conventions   │          │     for the representation of various keys:                        │          │                                                                    │          │     1.  (xxx)  Parentheses indicates the word "xxx" is on the      │          │                key to be pressed.                                  │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │     2.  a s c  Indicates the Alt, Shift, and Ctrl keys.            │          │                                                                    │          │     3.  e  ┘  e= Escape, ┘= Enter.                               │          │                                                                    │          │     4.      Horizontal cursor movement keys.                    │          │                                                                    │          │     5.      Vertical cursor movement keys.                      │          │                                                                    │          │     6.  xxxxx  Everything else should be taken literally.          │          │                                                                    │          │                                                                    │     ┌┐   │     REMEMBER:  The Shift, Alt, and Ctrl keys do nothing by         │     └┘   │     themselves.  These must be held while pressing some other      │          │     key.  You do not have to release Shift, Alt, or Ctrl, if       │          │     the next keypress requires the same shifting type key.         │          │                                                                    │          │     Any key held down for more than a couple of seconds will       │          │     automatically repeat itself.                                   │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-3 │          │                                                                    │          │   ┌───────────────────────┐                                        │          │   │ OPERATING THE PROGRAM │                                        │          │   └───────────────────────┘                                        │          │                                                                    │          │     Type EDDIE to start the editor program.  If you have a         │          │     Mouse Systems Mouse connected to the COM1 port then            │          │     type MOUSE EDDIE to start the editor program.                  │     ┌┐   │                                                                    │     └┘   │                                                                    │          │   ┌────────────────────┐                     π────α π─────α        │          │   │ EXTENDED FUNCTIONS │                     │Ctrl│ │  -  │        │          │   └────────────────────┘                     Γ────ß Γ─────ß        │          │                                                                    │          │     There is a special group of functions which set various        │          │     parameters within the program.  These parameters relate        │          │     to the operation of other functions and have no immediate      │          │     effect by themselves.                                          │          │                                                                    │          │     This function is not included in the alphabetical              │          │     description section because of the lack of a comprehensive     │          │     name/function relationship.                                    │ SAVE FILE NAME- b:eddoc23_                                                               │                                                                    │          │                                                                    │          │     These functions are activated by pressing Ctrl - (minus)       │          │     followed by one of the following character keys:               │          │                                                                    │          │     C   Cursor position display, current row and column.           │          │     L   Left margin column set.  Used by Cursor Return function.   │          │     P   Print function symbol file (.SET).  Used by Print.         │          │     R   Read the current color off from the screen at the          │          │         current cursor position.                                   │          │                                                                    │     ┌┐   │   ┌──────────────────┬─────────────────────────────────────────┐   │     └┘   │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                     User:         Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.               c-            Extended functs. │   │          │   │ (C)ursor (L)eft (P)rint (R  L             Left margin,     │   │          │   │ New Left Margin -           8 ┘          change to 8.     │   │          │   │ SCREEN 1 etc.               c-            Extended functs. │   │          │   │ (C)ursor (L)eft (P)rint (R  P             Printer set,     │   │          │   │ New Printer Set -           ERFAT ┘      now is ERFAT.SET │   │          │   │ SCREEN 1 etc.                             (.SET is default)│   │          │   └────────────────────────────────────────────────────────────┘   │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │                                                                    │          │     Note:  The printer character set will be reloaded when         │          │     the print function is activated, but only if it has been       │          │     changed (by this process) or if it has been destroyed          │          │     by the 40/80 size change process which requires all of         │          │     the internal buffer space (including the space used by         │          │     the printer character set).                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-4 │          │                                                                    │          │                                                                    │          │     ∩═∞ ∩═∞ ∩═∞ ╦  ╦    ╦═╗ ╦═∞ ╦ ═╦═      π────α π─────α          │          │     ╠═╣ ε═∞ ║   ║  ║    ╠╣  ║ ║ ║  ║       │Ctrl│ │  \  │          │          │     ╩ ╩ ε═φ ε═φ ╩  ╩    ╩═╝ ╩═φ ╩  ╩       Γ────ß Γ─────ß          │          │                                                                    │          │     To examine and modify the ASCII character code at the          │          │     current cursor location.                                       │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  This one is easy to confuse with the corner       │          │     marker key (shift tab) since they both are highly used         │          │     non-alphanumeric combinations of keys clustered together       │          │     where one hand can quickly and easily operate the keys.        │          │     This function deals with symbols and \ is a symbol key.        │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the selection of any of the 256 symbols   │          │     in any set without creating a symbol conversion table for      │ SAVE FILE NAME- B:EDDOC24_                                                               │     a keypress.  This should only be used when you don't need      │          │     many copies of a particular symbol.  This function is also     │          │     used for changing the symbols in a symbol table (See 2-8,      │          │     Define Symbol Table).                                          │          │                                                                    │          │     Only the one symbol at the current cursor location is          │          │     changed.  Then the main prompt returns.                        │          │                                                                    │          │     Refer to ASCREF1 and ASCREF2 for the ASCII code of the         │          │     character desired from the character set.                      │          │                                                                    │     ┌┐   │   ┌──────────────────┬─────────────────────────────────────────┐   │     └┘   │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                      User:        Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.                c\           ASCII Edit mode. │   │          │   │ ASCII VALUE xxx CHANGE TO-   219 ┘       ASCII code 219.  │   │          │   │ SCREEN 1 etc.                             Return to main   │   │          │   │                                           prompt.          │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     At this point the solid block (█) symbol (ASCII 219) should    │          │     have appeared at the current cursor location.                  │ SCREEN  3   FG= 12   BG= 2                                                               │                                                                    │          │                                                                    │          │     If you press "Enter" without a value, then ASCII 0 results.    │          │                                                                    │          │                                                                    │          │     To cancel the ASCII edit function, press "Escape" INSTEAD      │          │     of "Enter" and the old value will be unchanged.                │          │                                                                    │          │                                                                    │          │     Remember, this only does one character.  If you need to        │          │     use a symbol a lot, it should be edited into a symbol          │          │     dictionary image and assigned to a simple keypress.            │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Don't confuse \ (backslash) with / (slash).                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-5 │          │                                                                    │          │                                                                    │          │     ∩═∞ ╦ ╦ ∩═∞ ╦∞╦ ∩═∞ ╦═╗                 π────α π────α          │          │     ║   ╠═╣ ╠═╣ ║║║ ║═╗ ╠╣                  │Ctrl│ │ F9 │          │          │     ε═φ ╩ ╩ ╩ ╩ ╩ε╝ ε═φ ╩═╝                 Γ────ß Γ────ß          │          │                                                                    │          │     To selectively modify any color or symbol based on the         │          │     existing color or symbol, for the whole screen or specified    │     ┌┐   │     portions (rows, columns, marked area or as the cursor moves).  │     └┘   │                                                                    │          │     Memory Tip:  The F9 and F10 special functions are divided      │          │     into three groups: Color (Ctrl), ASCII (Alt), and defining     │          │     symbols (Shift).  Because the primary purpose of CHANGE is     │          │     to modify colors, the CHANGE function is a member of the       │          │     color group (Ctrl) along with PAINT, and within each group     │          │     the functions are sequenced alphabetically as to F9 or F10.    │          │     When thinking change, think color (Ctrl) change (F9).          │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │ SAVE FILE NAME- B:EDDOC25_                                                               │     This function is very useful for recoloring existing           │          │     multiple color images selectively.  Unlike the Paint           │          │     function which paints over whatever color might be             │          │     on the screen, this function only affects colors               │          │     specified in the "from" input parameter.                       │          │                                                                    │          │     This function can also search for occurrences of specified     │          │     symbols and changed them to other symbols.                     │          │                                                                    │          │     Also any mixture of symbols or colors may be changed.          │          │     For example, the search (from) can be for a color while        │     ┌┐   │     the change (to) can be a symbol.  Or you can search            │     └┘   │     for a specified symbol and change the color.  And              │          │     even foreground and background can be mixed up.  For           │          │     example, change the blue background locations to red           │          │     foreground.  Either of the "from" and "to" parameters          │          │     can be a foreground color, background color, or symbol         │          │     key.  Each parameter is entered in its normal form,            │          │     such as F1 to F8 and shift F1 to F8 for foreground colors,     │          │     Alt F1 to F8 for background colors, and any symbols keys       │          │     including alphanumerics, line symbols, Ctrl alpha graphic      │          │     and Alt alpha graphic symbol keys.                             │          │                                                                    │          │     This function is also used to make color separations for       │ SCREEN  3  t  FG= 12   BG= 2                                                             │     printing documentation manuals.                                │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              c(F9)          Change Function. │   │          │   │ CHANGE ( ) From-           a(F5)          Background red.  │   │          │   │ CHANGE ( ) To-             a(F2)          Background blue. │   │          │   │ CHANGE R C M A           A              A(ll) of screen. │   │          │   │ CHANGE R C M A           e              Escape when done.│   │     ┌┐   │   └────────────────────────────────────────────────────────────┘   │     └┘   │                                                                    │          │     This will search (A)ll of the screen, and where the            │          │     background color is red (aF5), it will be changed to           │          │     blue background (aF2)                                          │          │                                                                    │          │     If you want to escape from this function you have to enter     │          │     at least "from" and "to" symbols (use SPACE key) then Esc.     │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-6 │          │                                                                    │          │                                                                    │          │     ∩═∞ ∩═∞ ╦   ∩═∞ ╦═∞                  π────α    π────α          │          │     ║   ║ ║ ║   ║ ║ ╠╦φ                  │ F1 │ to │ F8 │          │          │     ε═φ ε═φ ╩═╝ ε═φ ╩εΩ                  Γ────ß    Γ────ß          │          │                                  π─────α π────α    π────α          │          │     To select the current        │Shift│ │ F1 │ to │ F8 │          │          │     foreground and background    Γ─────ß Γ────ß    Γ────ß          │     ┌┐   │     colors for subsequent        π─────α π────α    π────α          │     └┘   │     operation of Paint, Move     │ Alt │ │ F1 │ to │ F8 │          │          │     and plotting functions.      Γ─────ß Γ────ß    Γ────ß          │          │                                                                    │          │                                                                    │          │     Memory Tip:  F1 thru F8 select the 8 main colors for           │          │     foreground.  Shift F1 to F8 SHIFTS to high intensity           │          │     (bright) foreground colors.  Alt F1 to F8 selects the          │          │     8 background colors.  Think of background colors as            │          │     an (Alt)ernative to foregound colors.                          │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │ SAVE FILE NAME- B:EDDOC26_                                                               │                                                                    │          │     Displayed on the bottom of the screen are two colored          │          │     numbers.  The value indicated by FG= is the current            │          │     foreground color number (1 to 8 (+8 for bright)) and           │          │     the value after BG= is the current background color.           │          │     Both numbers are displayed using the current colors            │          │     indicated.  These colors are used when entering text           │          │     and graphic symbols (except in ASCII Edit Mode) and            │          │     when using the Paint and Move functions.                       │          │                                                                    │          │   ┌──────────────────┬────────────────────┐                        │     ┌┐   │   │ SAMPLE SEQUENCE  │  Color Selection   │   Color Chart:         │     └┘   │   ├──────────────────┴────────────────────┤                        │          │   │ Press F1 then F2 then F3 and so on    │   π─────α  π─────α     │          │   │ up to F8.  Notice the foreground      │   │ F1  │  │ F2  │     │          │   │ colors change as each key is pressed. │   │BLACK│  │BLUE │     │          │   │ If the foreground and background are  │   Γ─────ß  Γ─────ß     │          │   │ the same the numbers will APPEAR to   │   π─────α  π─────α     │          │   │ disappear.                            │   │ F3  │  │ F4  │     │          │   │                                       │   │GREEN│  │CYAN │     │          │   │ Now hold the Shift key continuously   │   Γ─────ß  Γ─────ß     │          │   │ while repeating the above steps.      │   π─────α  π─────α     │          │   │ Notice the BRIGHT foreground colors.  │   │ F5  │  │ F6  │     │          │   │                                       │   │ RED │  │MAGEN│     │ SCREEN  3  t  FG= 12   BG= 2                                                             │   │ Now hold the Alt key continuously     │   Γ─────ß  Γ─────ß     │          │   │ while pressing F1 to F8 and watch     │   π─────α  π─────α     │          │   │ BACKGROUND colors change on the       │   │ F7  │  │ F8  │     │          │   │ bottom line.                          │   │BROWN│  │WHITE│     │          │   └───────────────────────────────────────┘   Γ─────ß  Γ─────ß     │          │                                                                    │          │     When you see the color combination        Note: Some monitors  │          │     that you want to work with, try           display brown as     │          │     typing a few words of text to see         dark and bright      │          │     how it looks in quantity.                 yellow.              │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-7 │          │                                                                    │          │                                                                    │          │     ∩═∞ ╦ ╦ ╦═∞ ∩═∞ ∩═∞ ╦═∞                    π─────α             │          │     ║   ║ ║ ╠╦φ ε═∞ ║ ║ ╠╦φ                    │    │             │          │     ε═φ ε═φ ╩εΩ ε═φ ε═φ ╩εΩ                    Γ─────ß             │          │                                         π─────α       π─────α      │          │     INCREMENTAL CURSOR MOVEMENT         │ ── │       │ ── │      │          │                                         Γ─────ß       Γ─────ß      │     ┌┐   │                                                π─────α             │     └┘   │     Memory Tip:  None Required.                │    │             │          │                                                Γ─────ß             │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     To position the cursor at the desired location for plotting    │          │     a symbol or to indicate a starting point for Print, Insert,    │          │     Line mode, Block symbols, etc.                                 │          │                                                                    │          │     Incremental cursor movement is also used within the following  │          │     functions:  Change, Fill, Line, Move, and Paint.               │          │                                                                    │ SAVE FILE NAME- B:EDDOC27_                                                               │                                              π────α    π────α      │          │     FAST CURSOR MOVEMENT                     │PgUp│ or │PgDn│      │          │                                              Γ────ß    Γ────ß      │          │                                                 π────α π────α      │          │     Memory Tip:  Page Up and Page Down          │Ctrl│ │ ─ │      │          │     are obvious, Ctrl left and Ctrl right       Γ────ß Γ────ß      │          │     are almost obvious.                         π────α π────α      │          │                                                 │Ctrl│ │ ─ │      │          │   ┌──────────────────────┐                      Γ────ß Γ────ß      │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │     ┌┐   │                                                                    │     └┘   │     To get from here to there in a hurry.  Even if there is        │          │     on a different screen.  See the SCROLLING function for a       │          │     description of how screen to screen cursor movement works.     │          │                                                                    │          │     If you are anywhere on a screen other than the bottom line,    │          │     the first press of PgDn will move the cursor to the bottom     │          │     line.  Then the next press will move the cursor to the top     │          │     line of the next screen.  The reverse is true going up with    │          │     PgUp.                                                          │          │                                                                    │          │     When going across the screen with Ctrl ─ or Ctrl ─, the      │          │     cursor stops at each 8 column tab position.  When at either    │ SCREEN  3   FG= 12   BG= 2                                                               │     edge of the screen, one step further puts you on the           │          │     opposite edge of the next screen sideways.                     │          │                                                                    │          │     If you keep on scrolling in any direction with the fast        │          │     cursor movement keys, you will eventually wrap around back     │          │     to where you started.                                          │          │                                                                    │          │                                                 π────α π────α      │          │     CURSOR RETURN FUNCTION                      │Ctrl│ │ ]  │      │          │                                                 Γ────ß Γ────ß      │          │                                                                    │          │     Memory Tip:  This is close to the return key and the           │     ┌┐   │     bracket symbol implies the end of something.                   │     └┘   │                                                                    │          │                                                                    │          │     This function returns the cursor to the next line down         │          │     and at the column indicated by the current left margin         │          │     parameter.  This is very useful for entering text.  If         │          │     you press the normal return key, you will get ASCII code       │          │     13 which is the same as Ctrl M, one of the graphic keys.       │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-8 │          │                                                                    │          │                                                                    │          │     ╦═∞ ╦═╗ ╦═╗ ╦  ╦∞╦ ╦═╗                 π─────α π────α          │          │     ║ ║ ╠╣  ╠╣  ║  ║║║ ╠╣                  │Shift│ │ F9 │          │          │     ╩═φ ╩═╝ ╩   ╩  ╩ε╝ ╩═╝                 Γ─────ß Γ────ß          │          │                                                                    │          │     To Define the relationship between the keystroke               │          │     combinations and the symbols they represent.                   │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  Shift F9, rhymes with Symbol Define.              │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the user to endlessly redefine the        │          │     symbols displayed as the result of pressing the various        │          │     character keys along with Shift, Alt, and Ctrl.                │          │                                                                    │          │     This is done by loading into an unused screen a 40 column      │          │     Symbol Dictionary image file.  See Section 1 for a list of     │ SAVE FILE NAME- B:EDDOC28_                                                               │     supplied Symbol Dictionary files.  These images contain a      │          │     chart which shows for each character key, along with the       │          │     various shifting type keys, the symbol to be plotted.          │          │                                                                    │          │     With one of these images loaded, you can use the ASCII Edit    │          │     function to change any symbol in the chart, including the      │          │     upper and lower case alphabet.  Refer to ASCREF1&2 for the     │          │     ASCII symbol code charts.                                      │          │                                                                    │          │     When the desired dictionary is loaded and any changes          │          │     have been edited into it, BE SURE THE DICTIONARY IS BEING      │     ┌┐   │     DISPLAYED IN 40 COLUMN MODE (unless using monochrome)          │     └┘   │     then press Shift F9 and answer Y or y to have the program      │          │     scan the chart and create a new symbol conversion table.       │          │                                                                    │          │     If you create a new symbol dictionary that you want to use     │          │     often, be sure to SAVE it to the disk giving it a memorable    │          │     name.                                                          │          │                                                                    │          │     The Symbol Dictionary file "DEFAULT" is the same as the        │          │     initial conversion table when the program is started.          │          │                                                                    │          │     It is usually easier to refer to a hard copy symbol            │          │     dictionary than to flip back to the screen to see it.          │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              s(F9)          Screen 1 = dict. │   │          │   │ CREATE TABLE REALLY?       Y              Yes, Lets do it. │   │          │   │ SCREEN 1 etc.                             That was quick.  │   │     ┌┐   │   └────────────────────────────────────────────────────────────┘   │     └┘   │                                                                    │          │                                                                    │          │     Caution:  Make sure the symbol gets in exactly the right       │          │     position on the chart.  The coordinates are the only thing     │          │     the program knows about where to look for the symbols.         │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 2-9 │          │                                                                    │          │                                                                    │          │     ╦═∞ ╦═╗ ╦   ╦═╗ ═╦═ ╦═╗                         π─────α        │          │     ║ ║ ╠╣  ║   ╠╣   ║  ╠╣                          │ Del │        │          │     ╩═φ ╩═╝ ╩═╝ ╩═╝  ╩  ╩═╝                         Γ─────ß        │          │                                                                    │          │     To Delete a row, column, or single space at the current        │          │     cursor location in any direction ().                         │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  None required.                                    │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the user to remove columns and rows       │          │     from the image at the current cursor location.  The cursor     │          │     keys are used to indicate the direction FROM which the         │          │     deleted vacuum will be filled.  If you select (R)ow then       │          │     you must use  or , if you select (C)olumn, then you must     │          │     use  or .                                                    │ SAVE FILE NAME- B:EDDOC29_                                                               │                                                                    │          │     You can also Delete a space within a row or column at the      │          │     current cursor location.  The (S)pace mode can be used         │          │     with any direction (,,,) cursor movement.                  │          │                                                                    │          │     While in the Delete function you can switch between R, C,      │          │     and S as often as desired.  Use Escape when you are done.      │          │                                                                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │     ┌┐   │   ├──────────────────┴─────────────────────────────────────────┤   │     └┘   │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.                           Position cursor. │   │          │   │ SCREEN 1 etc.              (Del)          Delete here.     │   │          │   │ DELETE R C S             R             Bottom comes up. │   │          │   │ DELETE R C S             C            Right moves left.│   │          │   │ DELETE R C S             e              Done.            │   │          │   │ SCREEN 1 etc.                                              │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     Delete is often used in conjunction with insert to avoid       │          │     falling off the edge.                                          │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-10 │          │                                                                    │          │                                                                    │          │     ╦═╗  ╦∞╦  ╦═∞                               π─────α            │          │     ╠╣   ║║║  ║ ║                               │ End │            │          │     ╩═╝  ╩ε╝  ╩═φ                               Γ─────ß            │          │                                                                    │          │     To exit from the editor program and return to the              │          │     operating system.                                              │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  None required.                                    │          │                                                                    │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function clears everything and exits.  The operator       │          │     is given a chance to verify his intentions before anything     │          │     is disturbed.                                                  │          │                                                                    │          │                                                                    │ SAVE FILE NAME- b:eddoc210_                                                              │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              (End)          Press End key.   │   │          │   │ END REALLY? (Y/N)          Y              Yes, I mean it!  │   │          │   │ A>                                        Back to DOS.     │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │                                                                    │     ┌┐   │     Be sure everything you entered or changed and want to keep     │     └┘   │     has been saved to the disk.                                    │          │                                                                    │          │                                                                    │          │     Any key other than Y or y can be used to say NO.  The space    │          │     key is safest because it is a big target away from the area    │          │     where the Y resides.                                           │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-11 │          │                                                                    │          │                                                                    │          │     ╦═╗ ╦  ╦   ╦                           π─────α π────α          │          │     ╠╣  ║  ║   ║                           │ Alt │ │ F9 │          │          │     ╩   ╩  ╩═╝ ╩═╝                         Γ─────ß Γ────ß          │          │                                                                    │          │     To fill the screen with a specified symbol, with the           │          │     color unchanged, for the whole screen or specified             │     ┌┐   │     portions (rows, columns, marked areas or as cursor moves).     │     └┘   │                                                                    │          │                                                                    │          │     Memory Tip:  The F9 and F10 special functions are divided      │          │     into three groups: Color (Ctrl), ASCII (Alt), and defining     │          │     Symbols (Shift).  Because the only purpose of FILL is to       │          │     modify ASCII codes, the FILL function is a member of the       │          │     ASCII group (Alt) along with MOVE, and within each group       │          │     the functions are sequenced alphabetically as to F9 or F10.    │          │     When thinking Fill, think ASCII (Alt) Fill (F9).               │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │ SAVE FILE NAME- B:EDDOC211_                                                              │                                                                    │          │     This function is used to fill in symbols when there is         │          │     no concern for the existing symbols.  The selected fill        │          │     symbol is entered in its normal form for plotting symbols.     │          │     Symbols can include alphanumerics, line symbols, Ctrl          │          │     alpha graphics, and Alt alpha graphics keys.  Fill is          │          │     like Paint relative to the Change function.                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │     ┌┐   │   │ Prompt:                    User:          Comments:        │   │     └┘   │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              a(F9)          Fill Function.   │   │          │   │ ENTER FILL CHARACTER-      (SPACE)        Fill with spaces.│   │          │   │ FILL R C M A             R              Fill Row.        │   │          │   │ FILL R C M A             C              Fill Column.     │   │          │   │ FILL R C M A             e              Escape when done.│   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     This will fill a row and a column at the current cursor        │          │     location with blanks.  This is a good way to make a cursor     │          │     operated eraser.  Using other symbols, a wide variety of       │          │     patterns can be easily created.                                │ SCREEN  3   FG= 12   BG= 2                                                               │                                                                    │          │     You can also mix marked areas, cursor movements, and rows      │          │     and columns while in the Fill function.                        │          │                                                                    │          │     If you press "A" for All, the whole screen will be Filled.     │          │                                                                    │          │     Any time after entering the Fill character (if necessary       │          │     use SPACE to bypass this), Escape can pressed to exit          │          │     from the Fill function.                                        │          │                                                                    │          │                                                                    │          │     Remember, the color doesn't change with the Fill function.     │     ┌┐   │     There may be some hidden foreground colors in blank areas      │     └┘   │     which POP out when a non-blank symbol is filled in its         │          │     place.  You may have to use Paint or Change along with         │          │     Fill to get the desired colors.                                │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-12 │          │                                                                    │          │                                                                    │          │     ╦  ╦∞╦ ∩═∞ ╦═╗ ╦═∞ ═╦═                          π─────α        │          │     ║  ║║║ ε═∞ ╠╣  ╠╦φ  ║                           │ Ins │        │          │     ╩  ╩ε╝ ε═φ ╩═╝ ╩εΩ  ╩                           Γ─────ß        │          │                                                                    │          │     To Insert a row, column, or single space at the current        │          │     cursor location in any direction ().                         │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  None required.                                    │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the user add columns and rows to the      │          │     image at the current cursor location.  Anything that falls     │          │     off the edge is lost.  The cursor keys are used to indicate    │          │     the direction of movement from the point of insertion.  If     │          │     you select (R)ow then you must use  and , if you select      │          │     (C)olumn, then you must use  and .                           │ SAVE FILE NAME- B:EDDOC212_                                                              │                                                                    │          │     You can also Insert a space within a row or column at the      │          │     current cursor location.  The (S)pace mode can be used         │          │     with any direction (,,,) cursor movement.                  │          │                                                                    │          │     While in the Insert function you can switch between R, C,      │          │     and S as often as desired.  Use Escape when you are done.      │          │                                                                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │     ┌┐   │   ├──────────────────┴─────────────────────────────────────────┤   │     └┘   │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.                           Position cursor. │   │          │   │ SCREEN 1 etc.              (Ins)          Insert here.     │   │          │   │ INSERT R C S             R             Add a row down.  │   │          │   │ INSERT R C S             C            Add 2 columns   │   │          │   │ INSERT R C S             e              Done inserting.  │   │          │   │ SCREEN 1 etc.                                              │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     It is usually easier to avoid edge fall off by Deleting        │          │     from the other direction first, then inserting.  That way      │ SCREEN  3  t  FG= 12   BG= 2                                                             │     you get to choose what disappears.                             │          │                                                                    │          │     If you need to add more lines to a page without losing         │          │     the bottom, you can use the TRANSFER Function to move the      │          │     bottom to the next screen before inserting the new lines.      │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-13 │          │                                                                    │          │                                                                    │          │     ╦   ╦  ╦∞╦ ╦═╗                π─────α π─────α    π─────α       │          │     ║   ║  ║║║ ╠╣                 │ Alt │ │  0  │ to │  9  │       │          │     ╩═╝ ╩  ╩ε╝ ╩═╝                Γ─────ß Γ─────ß    Γ─────ß       │          │                                   π─────α π─────α    π─────α       │          │     To automatically draw lines   │ Alt │ │  -  │ or │  =  │       │          │     as the cursor is moved on     Γ─────ß Γ─────ß    Γ─────ß       │     ┌┐   │     the screen.                   π──────α π────α    π────α        │     └┘   │                                   │ Ctrl │ │Home│ or │PgUp│        │          │                                   Γ──────ß Γ────ß    Γ────ß        │          │                                                                    │          │     Memory Tip:  The Line mode symbols are all of the topmost      │          │     light colored keys on the keyboard.                            │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     Start by positioning the cursor at a convenient starting       │          │     point, press the beginning line symbol key desired, then       │          │     just move the cursor with the incremental cursor movement      │ SAVE FILE NAME- b:eddoc213_                                                              │     keys and a line will be drawn accordingly.  Press Escape       │          │     when done drawing the line.                                    │          │                                                                    │          │     At any point while in Line mode you can enter another line     │          │     symbol and keep on going.                                      │          │                                                                    │          │     Any other symbol key or function key terminates Line mode.     │          │                                                                    │          │     Diagonal lines can be drawn by reconfiguring the symbol        │          │     conversion table with a symbol dictionary that has single      │          │     or double cut corner symbols.  The line mode symbols are       │     ┌┐   │     at the bottom of the symbol dictionary chart.                  │     └┘   │                                                                    │          │     Other symbol dictionary charts provide square corners and      │          │     double lines with square corners.                              │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │     Summary of Line mode keys:                                     │          │                                                                    │          │             Alt 1 to Alt 4   =   corner symbols ┐┘└┌               │          │             Alt 5 and Alt 6  =   vertical and horizontal │ ─       │          │             Alt 7 to Alt 0   =   T intersections  ┤├ ┴ ┬           │ CHANGE (R)ow (C)ol (M)ark (A)ll ()                                                     │             Alt - and Alt =  =   Crossings Φ Θ                     │          │             Ctrl Home        =   Crossing ┼                        │          │             Ctrl PgUp        =   Crossing ⁿ                        │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              a1             Start with ┐     │   │          │   │ LINE ()                              Down 2, over 1.  │   │          │   │ LINE ()                             Over, up 2, over.│   │     ┌┐   │   │ LINE ()                  a9           T up, over 2.    │   │     └┘   │   │ LINE ()                  e              Escape when done.│   │          │   │ SCREEN 1 etc.                                              │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     Example Result:──┴┐ ┐                                          │          │                       │ │                                          │          │                       └─┘                                          │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ CHANGE (R)ow (C)ol (M)ark (A)ll ()                                            ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-14 │          │                                                                    │          │                                                                    │          │     ╦   ∩═∞ ∩═∞ ╦═∞                               π─────α          │          │     ║   ║ ║ ╠═╣ ║ ║                               │ F10 │          │          │     ╩═╝ ε═φ ╩ ╩ ╩═φ                               Γ─────ß          │          │                                                                    │          │     To Load an image from the disk.                                │          │                                                                    │     ┌┐   │                                                                    │     └┘   │     Memory Tip:  Think of F 1 0 as F I/O (File I/O).               │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the user to load images previously        │          │     saved as binary disk files.  An image file can be one or       │          │     several screens.  Multiple screen images must be SAVEd         │          │     and LOADed at the same width (40 or 80) or a confused          │          │     picture will result.                                           │          │                                                                    │          │     The screen you are viewing is the screen into which the        │ SAVE FILE NAME- B:EDDOC214_                                                              │     new image is loaded, or in the case of multiple screens,       │          │     the current screen is the starting screen and subsequent       │          │     screens (See screen layout in SCREEN function) are also        │          │     loaded until the end of the file, regardless of how many       │          │     you specified.  If it is more than one screen, you must        │          │     specify a number of screens greater than one or the results    │          │     could be highly unpredictable.                                 │          │                                                                    │          │     In specifying the file name, the default extension (.PIC)      │          │     is attached to the file name, unless an extension is           │          │     supplied by the user as part of the file name.                 │     ┌┐   │                                                                    │     └┘   │     The user may also specify a drive  as part of the file         │          │     name.                                                          │          │                                                                    │          │   ┌────────────┐                                                   │          │   │ Text Files │                                                   │          │   └────────────┘                                                   │          │     There is a special mode in the LOAD function for loading       │          │     externally created text files into multiple screen images.     │          │                                                                    │          │     First position cursor at location where you want the upper     │          │     left corner of the text file to begin.  Then press F10 and     │          │     L and the approx. number of screens.                           │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │     Any lines with just a carriage return will cause an image      │          │     line to be skipped.  The text information is LOADed            │          │     starting on the current screen, but can overflow into          │          │     subsequent screens until bottom of the last screen or the      │          │     End of File, which ever comes first.  This function is         │          │     activated by a  .TXT extension on the specified                │          │     load file name.                                                │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │     ┌┐   │   │ Prompt:                    User:          Comments:        │   │     └┘   │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              (F10)          File I/O Function│   │          │   │ (L)oad (S)ave              L              Select LOAD.     │   │          │   │ HOW MANY SCREENS?          2              2 screen image.  │   │          │   │ LOAD FILE NAME -           B:BOP ┘       File BOP on B:   │   │          │   └────────────────────────────────────────────────────────────┘   │          │     See also notes under SAVE Function SAMPLE SEQUENCE.            │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-15 │          │                                                                    │          │                                                                    │          │     ╦¡╦ ∩═∞ ╦═∞ ╦∩Ω ╦═╗ ╦═∞ ∩═∞             π─────α π─────α        │          │     ║║║ ╠═╣ ╠╦φ ╠ê  ╠╣  ╠╦φ ε═∞             │Shift│ │ Tab │        │          │     ╩ ╩ ╩ ╩ ╩εΩ ╩εΩ ╩═╝ ╩εΩ ε═φ             Γ─────ß Γ─────ß        │          │                                                                    │          │     To Mark two corners of a rectangular area for subsequent       │          │     operations by other functions.                                 │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  If you look at the Tab key it actually looks      │          │     like 2 arrows pointing at opposite corners of a rectangle.     │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the user to define a rectangular area     │          │     within a screen.  This area can be the focus of operations     │          │     like Change, Fill, Move, Paint, and the Transfer function.     │          │                                                                    │          │     Position the cursor at one corner, press Shift Tab, move       │ SAVE FILE NAME- B:EDDOC215_                                                              │     the cursor to the opposite corner and press Shift Tab.         │          │     Now the corners are marked.  There can only be two markers     │          │     on the screen at a time.  If you were to try to enter a        │          │     third marker, the first two would disappear.  Also if you      │          │     leave the screen to go to another, the markers are cleared.    │          │                                                                    │          │     Once an area is marked it can be used for several functions.   │          │                                                                    │          │     To clear the markers, press Escape TWICE sequentially and      │          │     they will disappear.                                           │          │                                                                    │     ┌┐   │                                                                    │     └┘   │     Notes:                                                         │          │                                                                    │          │     Markers blink but it is also possible to have blinking         │          │     spots that aren't markers (see below).  There is no            │          │     prompt line indication for this function.                      │          │                                                                    │          │                                                                    │          │     The marked area can be as big as the whole screen, but         │          │     most of the functions using marked areas also include          │          │     the whole screen as the (A)ll option.                          │          │                                                                    │          │                                                                    │ SCREEN  3  t  FG= 12   BG= 2                                                             │   ┌──────────────────┐                        π────α π────α        │          │   │ VARIABLE MARKERS │                        │Ctrl│ │PgDn│        │          │   └──────────────────┘                        Γ────ß Γ────ß        │          │                                                                    │          │     There is also a special type of marker to indicate to          │          │     other application programs (such as RTG) the location          │          │     of fields which are to be updated with application data        │          │     from external sources.                                         │          │                                                                    │          │     These fields are indicated by areas of blinking characters     │          │     (same size as the desired field) usually containing numbers    │          │     or other codes which point to variables within the other       │     ┌┐   │     programs.                                                      │     └┘   │                                                                    │          │     Any characters typed after pressing Ctrl PgDn will be          │          │     displayed blinking.  Escape terminates this mode.              │          │                                                                    │          │     This function can be used just to enter blinking symbols       │          │     if desired:                                                    │          │                ù  This light is blinking (on my screen).          │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-16 │          │                                                                    │          │                                                                    │          │     ╦¡╦ ∩═∞ ╦ ╦ ╦═╗                          π─────α π─────α       │          │     ║║║ ║ ║ ║∩φ ╠╣                           │ Alt │ │ F10 │       │          │     ╩ ╩ ε═φ εφ  ╩═╝                          Γ─────ß Γ─────ß       │          │                                                                    │          │     To Move a marked area to a new location on the current         │          │     screen.  The marked area slides across other areas without     │     ┌┐   │     disturbing those areas.                                        │     └┘   │                                                                    │          │                                                                    │          │     Memory Tip:  The F9 and F10 special functions are divided      │          │     into three groups: Color (Ctrl), ASCII (Alt), and defining     │          │     Symbols (Shift).  Because the main purpose of MOVE is to       │          │     reposition ASCII codes, the MOVE function is a member of the   │          │     ASCII group (Alt) along with FILL, and within each group       │          │     the functions are sequenced alphabetically as to F9 or F10.    │          │     When thinking MOVE, think ASCII (Alt) Move (F10).  In Move,    │          │     the color codes follow along for the ride.                     │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │ SAVE FILE NAME- B:EDDOC216_                                                              │   └──────────────────────┘                                         │          │                                                                    │          │     The Move function requires that an area is marked before       │          │     pressing Alt F10.  You have two choices on how to get the      │          │     marked area to the new location.  The first way is to          │          │     mark the area, go into move mode, and then use the             │          │     incremental cursor movement keys to shove the marked area      │          │     to the new location.  Upon arrival at the desired location,    │          │     pressing Escape will freeze it there but the cursor is         │          │     still back where it came from.  The second method requires     │          │     marking the area, next, move the cursor (slow or fast) to      │     ┌┐   │     the new location (upper left corner), and then go into move    │     └┘   │     mode, press M, and the marked area will jump to the new        │          │     location.  At that point you can also use the cursor keys      │          │     to adjust the exact position before Escaping and freezing in   │          │     that location.  In this mode, the cursor ends up in the        │          │     vicinity of the destination rather than the source location.   │          │     Your choice depends on where you want to make your next        │          │     cursor operation.                                              │          │                                                                    │          │     When an area is moved away, a hole (sometimes a black hole)    │          │     is left behind.  This hole is filled with spaces at the        │          │     current background color and although not visible, the         │          │     current foreground color.                                      │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                 User:             Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.           s(Tab) s(Tab)   Mark area to move│   │          │   │ SCREEN 1 etc.                           Position cursor. │   │          │   │ SCREEN 1 etc.           a(F10)            Enter Move mode. │   │          │   │ MOVE (M)ark ()        M                 Jump to cursor.  │   │          │   │ MOVE (M)ark ()                        Adjust a bit.    │   │     ┌┐   │   │ MOVE (M)ark ()        e                 OK,Freeze it here│   │     └┘   │   │ SCREEN 1 etc.                                              │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     If you want to move something off to another screen, see the   │          │     Transfer Buffer function.                                      │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-17 │          │                                                                    │          │                                                                    │          │     ╦═∞ ∩═∞  ╦  ╦∞╦  ═╦═                    π────α π─────α         │          │     ╠═φ ╠═╣  ║  ║║║   ║                     │Ctrl│ │ F10 │         │          │     ╩   ╩ ╩  ╩  ╩ε╝   ╩                     Γ────ß Γ─────ß         │          │                                                                    │          │     To recolor the screen with the current foreground and          │          │     background color, for the whole screen or specified            │     ┌┐   │     portions (rows, columns, marked areas or as cursor moves).     │     └┘   │                                                                    │          │                                                                    │          │     Memory Tip:  The F9 and F10 special functions are divided      │          │     into three groups: Color (Ctrl), ASCII (Alt), and defining     │          │     Symbols (Shift).  Because the only purpose of PAINT is         │          │     to modify colors, the PAINT function is a member of the        │          │     color group (Ctrl) along with CHANGE, and within each group    │          │     the functions are sequenced alphabetically as to F9 or F10.    │          │     When thinking paint, think Color (Ctrl) Paint (F10).           │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │ SAVE FILE NAME- B:EDDOC217_                                                              │                                                                    │          │     This function is used to recolor images when there is          │          │     no concern for the existing colors.  The colors indicated      │          │     at the bottom of the screen are the colors of your paint       │          │     brush (cursor).  You may also paint rows, columns, the         │          │     whole screen, or a marked rectangular area.                    │          │                                                                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │     ┌┐   │   │ Prompt:                    User:          Comments:        │   │     └┘   │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              c(F10)         Paint Function.  │   │          │   │ PAINT R C M A            R              Paint Row.       │   │          │   │ PAINT R C M A            C              Paint Column.    │   │          │   │ PAINT R C M A            e              Escape when done.│   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     This will paint a row and a column at the current cursor       │          │     location with the current foreground and background colors.    │          │                                                                    │          │     If you move the cursor while in the paint function, areas      │          │     brushed across by the cursor will be painted.  You can also    │ SCREEN  3  t  FG= 12   BG= 2                                                             │     mix marked areas, cursor movements, and rows and columns       │          │     while in the paint function.  If you press "A" for All,        │          │     the whole screen will be painted.                              │          │                                                                    │          │     Escape can be pressed at any time to exit from Paint.          │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-18 │          │                                                                    │          │                                                                    │          │     ╦═∞ ╦═∞ ╦  ╦∞╦ ═╦═                        π────α π─────α       │          │     ╠═φ ╠╦φ ║  ║║║  ║                         │Ctrl│ │PrtSc│       │          │     ╩   ╩εΩ ╩  ╩ε╝  ╩                         Γ────ß Γ─────ß       │          │                                                                    │          │     To Print a hard copy of any portion of a screen or             │          │     multiple screen image on an Epson FX series printer or         │     ┌┐   │     with some limitations on an Epson MX series printer            │     └┘   │                                                                    │          │                                                                    │          │     Memory Tip:  The PrtSc should be obvious, but be careful       │          │     not to press Shift PrtSc because this activates an             │          │     operating system function which attempts to print out          │          │     the current screen in character mode.                          │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function can print out any rectangular portion of         │          │     any number of screens at a wide variety of scales.             │ SAVE FILE NAME- B:EDDOC218_                                                              │                                                                    │          │     Before entering the Print function, you should determine       │          │     how many columns and rows you want to print, make sure         │          │     your paper is wide enough, and check to see that the           │          │     printer is ready to print.  Then position the cursor at        │          │     the first column of the first row on the first screen of       │          │     the area you want to print.                                    │          │                                                                    │          │     Now press Ctrl PrtSc, verify the starting column value,        │          │     and enter the total number of columns to print across the      │          │     paper.  Select the desired column size and verify that         │     ┌┐   │     the calculated width will fit on your paper.  At this          │     └┘   │     point you can press Escape to exit the Print function, or      │          │     press  N  and reenter number of columns and scale, or          │          │     press  Y  and go on to the length.                             │          │                                                                    │          │     Now verify the starting row number, and enter the total        │          │     number of rows (max 96).  Select the desired row spacing       │          │     and verify that the calculated length is what you want.        │          │     At this point you can press Escape to exit the Print           │          │     function, or press N and reenter number of rows and scale,     │          │     or press Y and go on to get ready to go.                       │          │                                                                    │          │     The last option is the double strike option which gives        │ SCREEN  3  t  FG= 12   BG= 2                                                             │     you nice dark output in twice as much time.                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                        User:      Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.                  c(PrtSc)   Print Function.  │   │          │   │ First Col=1:Enter # of Cols-   80 ┘      Width 80 columns.│   │          │   │ Printer type- (F) (M) (T)      F          Fx printer type. │   │          │   │ Col./Inch (1) (2) (3) (4) (5)  5          15 col./". See  │   │          │   │ This will print 5.33" wide OK? Y          Yes, looks good. │   │          │   │ First Row=1:Enter # of Rows-   72 ┘      3 screens long.  │   │     ┌┐   │   │ Rows/Inch (A) (B) (C)          B          9 rows per inch. │   │     └┘   │   │ This will print 8.00" long OK? Y          Yes, lets go.    │   │          │   │ Ready to go. Doublestrike?     Y          Sure, why not.   │   │          │   │ Printing. (Esc) to pause/quit             Go to it.        │   │          │   └────────────────────────────────────────────────────────────┘   │          │     Column Scales: (1)=7.5 cpi (2)=9 cpi (3)=10 cpi (4)=11.25 cpi  │          │     Row Scales:    (A)=8.0 rpi (B)=9 rpi (C)=10 rpiå\__(5)=15 cpi  │          │                                                                    │          │     SEE ALSO PAGE 2-26.                                            │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-19 │          │                                                                    │          │                                                                    │          │     ∩═∞ ∩═∞ ╦ ╦ ╦═╗                               π─────α          │          │     ε═∞ ╠═╣ ║∩φ ╠╣                                │ F10 │          │          │     ε═φ ╩ ╩ εφ  ╩═╝                               Γ─────ß          │          │                                                                    │          │     To save an image to the disk.                                  │          │                                                                    │     ┌┐   │                                                                    │     └┘   │     Memory Tip:  Think of F 1 0 as F I/O (File I/O).               │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the user to Save images as binary disk    │          │     files.  A file can be 1 screen or several screens.  Multiple   │          │     screen images must be Saved and Loaded at the same width       │          │     (40 or 80) or a confused picture will result.                  │          │                                                                    │          │     The screen you are viewing is the screen that is saved or      │          │     in the case of multiple screens, the current screen is the     │ SAVE FILE NAME- B:EDDOC219_                                                              │     starting screen and subsequent screens (see screen layout      │          │     in SCREEN Function) are also saved until the specified         │          │     number of screens have been stored to the disk.                │          │                                                                    │          │     In specifying the file name, the default extension (.PIC)      │          │     is attached to the file name, unless an extension is           │          │     supplied by the user as part of the file name.                 │          │                                                                    │          │     The user may also specify a drive prefix as part of the        │          │     file name.                                                     │          │                                                                    │     ┌┐   │                                                                    │     └┘   │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              (F10)          File I/O Function│   │          │   │ (L)oad (S)ave              S              Select SAVE.     │   │          │   │ HOW MANY SCREENS?          2              2 screen image.  │   │          │   │ SAVE FILE NAME -           B:BOP ┘       File BOP on B:   │   │          │   │ SCREEN 1 etc.                             Done.            │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │ SCREEN  3  t  FG= 12   BG= 2                                                             │     To cancel the Save Function, Escape can be pressed at any      │          │     time before pressing enter after the file name. If you are     │          │     at the number of screens question, you need to press escape    │          │     twice to get completely out.                                   │          │                                                                    │          │                                                                    │          │     There are a number of errors which can be detected by the      │          │     Save function, including the feared DISK FULL message.         │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-20 │          │                                                                    │          │                                                                    │          │     ∩═∞ ∩═∞ ╦═∞ ╦═╗ ╦═╗ ╦∞╦         π────α π────α    π────α        │          │     ε═∞ ║   ╠╦φ ╠╣  ╠╣  ║║║         │Ctrl│ │ F1 │ to │ F8 │        │          │     ε═φ ε═φ ╩εΩ ╩═╝ ╩═╝ ╩ε╝         Γ────ß Γ────ß    Γ────ß        │          │                                                                    │          │     To select one of four 80 column screens or one of eight        │          │     40 column screens for display. (Not with monochrome bd.)       │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  This is the only combination of the F1 to F8      │          │     function keys that doesn't change the current color.  If       │          │     the color changes instead of the screen number, you guessed    │          │     wrong.                                                         │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function selects the current screen RAM area to be        │          │     worked with.  F1 is screen 1, F2 is screen 2, etc.             │          │     In 80 column mode, the screen numbers are 1, 3, 5, and 7.      │ SAVE FILE NAME- B:EDDOC220_                                                              │     An 80 column screen is just two 40 column screens side by      │          │     side.  Since the cursor location is unchanged, this function   │          │     can be used to penetrate through "layers" of images.           │          │                                                                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              c(F3)          Select screen 3. │   │     ┌┐   │   │ SCREEN 3 etc.              c(F5)          Now screen 5.    │   │     └┘   │   │ SCREEN 5 etc.              c(F1)          Back to screen 1.│   │          │   │ SCREEN 1 etc.                                              │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │                                                                    │          │     The desired screen can also be reached using the screen to     │          │     screen scrolling process (See SCROLLING).                      │          │                                                                    │          │                                                                    │          │     Before LOADing a multiple screen image, the beginning screen   │          │     must be selected and located such that there is enough room    │          │     through subsequent screens to contain the entire image.  In    │ SCREEN  3  t  FG= 12   BG= 2                                                             │     other words, (in 80 column mode) don't load a 3 screen         │          │     image into screen 5.  It must start in screens 1 or 3.         │          │                                                                    │          │                                                                    │          │     Before PRINTing a multiple                 SCREENS             │          │     screen image, the beginning         80 c┌─────┬─────┐          │          │     screen must be selected.              1 │  1     2  │          │          │                                             ├─────┼─────┤          │          │                                           3 │  3     4  │          │          │     Refer to SCROLLING for the              ├─────┼─────┤          │          │     logical arrangement of                5 │  5     6  │          │          │     multiple screens.                       ├─────┼─────┤          │     ┌┐   │                                           7 │  7     8  │          │     └┘   │                                             └─────┴─────┘          │          │                                               40 c. 40 c.          │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-21 │          │                                                                    │          │                                                                    │          │     ∩═∞ ∩═∞ ╦═∞ ∩═∞ ╦   ╦   ╦  ╦∞╦ ∩═∞       π────α    π────α      │          │     ε═∞ ║   ╠╦φ ║ ║ ║   ║   ║  ║║║ ║═╗       │PgUp│ or │PgDn│      │          │     ε═φ ε═φ ╩εΩ ε═φ ╩═╝ ╩═╝ ╩  ╩ε╝ ε═φ       Γ────ß    Γ────ß      │          │                                                 π────α π────α      │          │     To move from screen to screen in            │Ctrl│ │ ─ │      │          │     multiple screen images using just           Γ────ß Γ────ß      │     ┌┐   │     the fast cursor movement keys.              π────α π────α      │     └┘   │                                                 │Ctrl│ │ ─ │      │          │                                                 Γ────ß Γ────ß      │          │     Memory Tip:  Same as fast cursor                               │          │     movement keys.  Just keep on moving.                           │          │     Merrily we scroll along, scroll along...                       │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function allows the user to easily think in terms         │          │     of multiple screen images.  Rather than remembering which      │          │     screen is next or above or below the current screen, you       │ SAVE FILE NAME- B:EDDOC221_                                                              │     can just scroll through the screens in the internally          │          │     defined logical sequence.  The PRINT function uses this        │          │     same sequence when printing a multiple screen image.           │          │                                                                    │          │                                                                    │          │   ┌─────────────────────────┐                                      │          │   │ Logical Screen Sequence │                                      │          │   └─────────────────────────┘                                      │          │     These charts show the various arrangements of multiple         │          │     screens as encountered by the fast cursor and the Print        │          │     function.                                                      │     ┌┐   │                                                                    │     └┘   │     Caution:  The LOAD function loads multiple screens according   │          │     to the physical screen sequence shown in the SCREEN function.  │          │                                                                    │          │                                                                    │          │     320 Column Format:                                             │          │     ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ Max. 24      │          │     │  1     2  │  5     6  │  3     4  │  7     8  │ Lines        │          │     └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘              │          │                                                                    │          │     160 Column Format:                          40 Column Format:  │          │     ┌─────┬─────┬─────┬─────┐                       ┌─────┐        │          │     │  1     2  │  5     6  │                       │  1  │        │ SCREEN  3   FG= 12   BG= 2                                                               │     ├─────┼─────┼─────┼─────┤   Max. 48 Lines       ├ ─ ─ ┤        │          │     │  3     4  │  7     8  │                       │  3  │        │          │     └─────┴─────┴─────┴─────┘                       ├ ─ ─ ┤        │          │                                                     │  5  │        │          │     80 Column Format:                               ├ ─ ─ ┤        │          │     ┌─────┬─────┐                          Max. 192 │  7  │        │          │     │  1     2  │                             Lines ├ ─ ─ ┤        │          │     ├─────┼─────┤                                   │  2  │        │          │     │  3     4  │                                   ├ ─ ─ ┤        │          │     ├─────┼─────┤   Max. 96 Lines                   │  4  │        │          │     │  5     6  │                                   ├ ─ ─ ┤        │          │     ├─────┼─────┤                                   │  6  │        │     ┌┐   │     │  7     8  │                                   ├ ─ ─ ┤        │     └┘   │     └─────┴─────┘                                   │  8  │        │          │                                                     └─────┘        │          │                                                                    │          │     Each solid box is an 80 column screen and each                 │          │     small box is a 40 column screen.                               │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-22 │          │                                                                    │          │                                                                    │          │     ∩═∞  ╦  ╔═╗  ╦═╗                             π────α            │          │     ε═∞  ║  ∩═φ  ╠╣                              │ F9 │            │          │     ε═φ  ╩  ╚═╝  ╩═╝                             Γ────ß            │          │                                                                    │          │     To select 40 column or 80 column display mode.                 │          │     Does not work with the monochrome display adapter.             │     ┌┐   │                                                                    │     └┘   │     Memory Tip:  None that I can think of.  It is in a             │          │     convienient place though.                                      │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function converts all the images in the screen RAM        │          │     to 40 or 80 column format each time this key is pressed.       │          │     If you are looking at an 80 column screen and your cursor      │          │     is in the left half then after pressing F9 you will be         │          │     looking at the left 40 in 40 column mode.  If the cursor       │          │     is on the right side then you get the right 40 columns.        │ SAVE FILE NAME- B:EDDOC222_                                                              │     An 80 column screen is just two 40 column screens side by      │          │     side.                                                          │          │                                                                    │          │     The 80 column screens are numbered the same as the left        │          │     40 column screen (1,3,5,7).                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │     ┌┐   │   │ Prompt:                    User:          Comments:        │   │     └┘   │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              (F9)           Starts in 80 mode│   │          │   │ S C R E E N   1  etc.      (F9)           Now 40 columns.  │   │          │   │ SCREEN 1 etc.                             Back to 80 cols. │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │                                                                    │          │     Each time F9 is pressed the screen size (40/80) is toggled.    │          │                                                                    │          │                                                                    │          │     This function must be used before LOADing a multiple screen    │          │     image to provide proper format alignment.  Single screen       │ SCREEN  3  t  FG= 12   BG= 2                                                             │     images are buffered on input and adjusted accordingly.         │          │     Multiple screen images must be LOADed at the same size         │          │     as they were when SAVEd.                                       │          │                                                                    │          │                                                                    │          │     This function should also be used before LOADing a             │          │     forty column image in 80 column mode if you want the           │          │     image on the LEFT half of the 80 column screen.                │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-23 │          │                                                                    │          │                                                                    │          │     ∩═∞ ╦ ╦  ╦¡╦  ╦═∞ ∩═∞ ╦   ∩═∞       π─────α    π─────α         │          │     ε═∞ ε╦φ  ║║║  ╠═ê ║ ║ ║   ε═∞       │  0  │ to │  9  │         │          │     ε═φ  ╩   ╩ ╩  ╩═φ ε═φ ╩═╝ ε═φ       Γ─────ß    Γ─────ß         │          │                                         π─────α    π─────α         │          │     To plot a symbol at the             │  A  │ to │  Z  │         │          │     current cursor location.            Γ─────ß    Γ─────ß         │     ┌┐   │                                 π─────α π─────α    π─────α         │     └┘   │                                 │Shift│ │  A  │ to │  Z  │         │          │     The actual symbol to be     Γ─────ß Γ─────ß    Γ─────ß         │          │     plotted is determined by     π────α π─────α    π─────α         │          │     the current symbol           │Ctrl│ │  A  │ to │  Z  │         │          │     conversion table (see        Γ────ß Γ─────ß    Γ─────ß         │          │     DEFINE symbol conversion    π─────α π─────α    π─────α         │          │     table).                     │ Alt │ │  A  │ to │  Z  │         │          │                                 Γ─────ß Γ─────ß    Γ─────ß         │          │                               π─────απ─────απ─────απ─────α         │          │     See also Line mode,       │ !@#$%^&*()_+=-{}][":':/?>│ etc.    │          │     ASCII edit, and           Γ─────ßΓ─────ßΓ─────ßΓ─────ß         │          │     Transfer block symbol.                                         │          │                                                                    │ SAVE FILE NAME- b:eddoc223_                                                              │     A to Z and Shift A to Z are usually reserved for lower         │          │     and upper case alphabet.                                       │          │                                                                    │          │     Ctrl A to Z and Alt A to Z are usually reserved for            │          │     special graphics symbols.                                      │          │                                                                    │          │     Numbers and punctuation usually play themselves.               │          │                                                                    │          │                                                                    │          │     All upper and lower case alphas, numbers, and punctuation      │          │     automatically advance the cursor to the next column.           │     ┌┐   │     Use the Cursor Return function (Ctrl ]) to get to the          │     └┘   │     beginning of the next line (at the left margin column).        │          │                                                                    │          │                                                                    │          │     The Ctrl A to Z and Alt A to Z graphic symbols leave the       │          │     cursor stationary.  The cursor movement keys are used to       │          │     advance (up, down, left or right) from the last plotted        │          │     character.                                                     │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │ SCREEN  3   FG= 12   BG= 2                                                               │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-24 │          │                                                                    │          │                                                                    │          │     ═╦═ ╦═∞ ∩═∞ ╦∞╦ ∩═∞ ╦═╗ ╦═╗ ╦═∞          π─────α π─────α       │          │      ║  ╠╦φ ╠═╣ ║║║ ε═∞ ╠╣  ╠╣  ╠╦φ          │Shift│ │ F10 │       │          │      ╩  ╩εΩ ╩ ╩ ╩ε╝ ε═φ ╩   ╩═╝ ╩εΩ          Γ─────ß Γ─────ß       │          │                                                                    │          │     To transfer a marked rectangular area from one screen          │          │     to another or to replicate copies of a block symbol on         │     ┌┐   │     any screen.                                                    │     └┘   │                                                                    │          │                                                                    │          │     Memory Tip:  Think of Symbol Transfer and Shift fTen, or       │          │     symbols that you use offTEN.                                   │          │                                                                    │          │     Shift F10 moves the marked area to the Transfer Buffer.        │          │     A small t in the main prompt line indicates that there         │          │     is something in the buffer.                                    │          │                                                                    │          │     Shift F10 with no area marked clears the buffer.               │          │                                                                    │          │     Once the marked area has been moved to the buffer, you         │          │     can change to a different screen, move the cursor to the       │ SAVE FILE NAME- B:EDDOC224_                                                              │     position where you want the upper left corner of the           │          │     marked area to land.                                           │          │                                                                    │          │                                               π────α π─────α       │          │     Now press Ctrl BackSpace to plot the      │Ctrl│ │ BS │       │          │     characters from the buffer, and/or        Γ────ß Γ─────ß       │          │     press Ctrl 6 to plot the color codes      π────α π─────α       │          │     from the buffer.                          │Ctrl│ │  6  │       │          │                                               Γ────ß Γ─────ß       │          │                                                                    │          │     Memory Tip:  Think of BackSpace (BS) as Block Symbol.          │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     When the block symbol is plotted, the corners are still        │          │     marked so you can go right into the MOVE function and          │          │     adjust the marked area into its final position.                │          │                                                                    │          │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              s(F10)         Transfer to buff.│   │          │   │ SCREEN 1 t etc.            c(F3)          Select screen 3. │   │ SCREEN  3   FG= 12   BG= 2                                                               │   │ SCREEN 3 t etc.            (Home)         Cursor to corner.│   │          │   │ SCREEN 3 t etc.            c(BS)          Plot characters. │   │          │   │ SCREEN 3 t etc.            c6             Plot color codes.│   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │          │     This function is also useful if you need to scroll part        │          │     of an image off of one screen and onto the next screen.        │          │                                                                    │          │     The Transfer Buffer is as big as a whole 80 column screen.     │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-25 │          │                                                                    │          │                                                                    │          │     ╦ ╦ ╦ ╦═╗ ╦ ╦     ╦ ╦¡╦ ∩═∞ ∩═∞ ╦═╗     π────α π─────α         │          │     ║∩φ ║ ╠╣  ║║║     ║ ║║║ ╠═╣ ║═╗ ╠╣      │Ctrl│ │ End │         │          │     εφ  ╩ ╩═╝ ╚ò╝     ╩ ╩ ╩ ╩ ╩ ε═φ ╩═╝     Γ────ß Γ─────ß         │          │                                                                    │          │     To sit back and admire your handywork without distraction      │          │     from the cursor and prompt line.                               │     ┌┐   │                                                                    │     └┘   │                                                                    │          │     Memory Tip:  Think of this as a Controlled End to the          │          │     editing process.  It is controlled because with any            │          │     keypress, you can easily return to program control.            │          │                                                                    │          │   ┌──────────────────────┐                                         │          │   │ Function Description │                                         │          │   └──────────────────────┘                                         │          │                                                                    │          │     This function simply removes the cursor, prints a blank        │          │     prompt line, and waits for any keypress.                       │          │                                                                    │          │                                                                    │ SAVE FILE NAME- B:EDDOC225_                                                              │   ┌──────────────────┬─────────────────────────────────────────┐   │          │   │ SAMPLE SEQUENCE  │ a=Alt, c=Ctrl, e=Esc, s=Shift, ┘=Enter │   │          │   ├──────────────────┴─────────────────────────────────────────┤   │          │   │ Prompt:                    User:          Comments:        │   │          │   ├────────────────────────────────────────────────────────────┤   │          │   │ SCREEN 1 etc.              c(End)         View Function.   │   │          │   │                                           Admire picture.  │   │          │   │                            (any key)      Back to work.    │   │          │   │ SCREEN 1 etc.                                              │   │          │   └────────────────────────────────────────────────────────────┘   │          │                                                                    │     ┌┐   │                                                                    │     └┘   │     Caution:  If you miss holding the Ctrl key when you hit        │          │     the End key, be sure you don't press the Y key or you          │          │     really will be done.  If the prompt line says "End Really?",   │          │     press any key other than Y.                                    │          │                                                                    │          │     If you really want to be safe, save your image files before    │          │     viewing or printing them.                                      │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │ SCREEN  3   FG= 12   BG= 2                                                               │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-26 │          │                                                                    │          │                                                                    │          │   ┌─────────────────────────────────┐                              │          │   │ DOCUMENT FORMATTING FOR PRINTER │                              │          │   └─────────────────────────────────┘                              │          │                                                                    │          │     When preparing images for documents of various sheet           │          │     sizes, there are several combinations of printer scales        │     ┌┐   │     and screen arrangements which work well.                       │     └┘   │                                                                    │          │     This section assumes that you are using an Epson FX 80 or      │          │     FX 100.  If you are using a MX 80 or MX 100, the column        │          │     width options are seriously limited.  Valid options for        │          │     "MX" printers are indicated.                                   │          │                                                                    │          │     See also page 2-21 (scrolling).                                │          │                                                                    │          │   ┌───────────────┐   This is the format used for this manual.     │          │   │ 5 1/2 x 8 1/2 │   This page is an example of type "A" and      │          │   └───────────────┘   the sample images starting on page 1-10      │          │                       are examples of type "B".                    │          │                                                                    │ SAVE FILE NAME- b:eddoc226_                                                              │     A.  Up/down orientation    ├─┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼─┤ │          │         of 5 1/2" x 8 1/2"     │é│  ┌───────┬───────┐ ─────    │é│ │          │         page using three       │é│  │               │         │é│ │          │         80 column screens.     │é│  │   1   │   2   │     │    │é│ │          │                                │é│  │               │     │    │é│ │          │         15 columns per inch    │é│  ├───────┼───────┤     │    │é│ │          │         and 9 rows per inch.   │é│  │      ∩═∞      │     │    │é│ │          │                                │é│  │   3  ╠═╣  4   │    8.0"  │é│ │          │                                │é│  │      ╩ ╩      │   72 rows│é│ │          │         This format can be     │é│  ├───────┼───────┤     │    │é│ │          │         used with the "MX"     │é│  │               │     │    │é│ │     ┌┐   │         printers.              │é│  │   5   │   6   │     │    │é│ │     └┘   │                                │é│  │               │         │é│ │          │                                │é│  └───────┴───────┘ ─────    │é│ │          │                                │é│  │               │          │é│ │          │                                │é│  │─────5.33"───│          │é│ │          │                                │é│       80 cols.              │é│ │          │                                │é│                             │é│ │          │     B.  Sideways orientation   ├─┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼─┤ │          │         of 5 1/2" x 8 1/2"     │é│─ ┌───────┬───────┬───────┐  │é│ │          │         page using 6 forty     │é│ │                       │  │é│ │          │         column screens.        │é││ │   1   │   2   │   5   │  │é│ │          │                                │é││ │          ╦═∞          │  │é│ │          │                                5.33"├───────┼─ ╠═ê ─┼───────┤  │é│ │ SCREEN  3  t  FG= 12   BG= 2                                                             │                              48 rows│          ╩═φ          │  │é│ │          │         15 columns per inch    │é││ │   3   │   4   │   7   │  │é│ │          │         and 9 rows per inch.   │é│ │──────── 8" ─────────│  │é│ │          │                                │é│─ └───────┴───────┴───────┘  │é│ │          │         Two pages can be       │é│  ┌───────┬───────┬───────┐  │é│ │          │         printed on one 8 1/2   │é│  │───── 120 cols.──────│  │é│ │          │         x 11" sheet.           │é│  │   1   │   2   │   5   │  │é│ │          │                                │é│  │          ╦═∞          │  │é│ │          │         This format can be     │é│  ├───────┼─ ╠═ê ─┼───────┤  │é│ │          │         used with the "MX"     │é│  │          ╩═φ          │  │é│ │          │         printers.              │é│  │   3   │   4   │   7   │  │é│ │          │                                │é│  │                       │  │é│ │     ┌┐   │                                │é│  └───────┴───────┴───────┘  │é│ │     └┘   │     C.  Sideways orientation   ├─┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼─┤ │          │         of 5 1/2" x 8 1/2"     │é│  ┌───────────┬───────────┐  │é│ │          │         page using two 80      │é│  │──────── 8" ─────────│  │é│ │          │         column screens.        │é│  │     1     │     2     │  │é│ │          │                                │é│  │          ∩═∞          │  │é│ │          │         10 columns per inch    │é│  ├───────── ║   ─────────┤  │é│ │          │         and 9 rows per inch.   │é│  |          ε═φ          |  │é│ │          │                                | |  |     3     |     4     |  | | │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-27 │          │                                                                    │          │   ┌────────────┐                                                   │          │   │ 8 1/2 x 11 │                                                   │          │   └────────────┘               ├─┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼─┤ │          │                                │é│─ ┌───────────┬───────────┐  │é│ │          │     D.  Full page using        │é│ │────── 80 cols.──────│  │é│ │          │         four 80 column         │é││ │     1     |     2     │  │é│ │          │         screens as one         │é││ │                       │  │é│ │     ┌┐   │         image.                 │é││ ├───────────┼───────────┤  │é│ │     └┘   │                                │é││ │                       │  │é│ │          │                                │é││ │     3     |     4     │  │é│ │          │                                │é││ │          ╦═∞          │  │é│ │          │                               10.67"├───────── ║ ║ ─────────┤  │é│ │          │                              96 rows│          ╩═φ          │  │é│ │          │         10 or 11.25 columns    │é││ │     5     |     6     │  │é│ │          │         per inch and 9 rows    │é││ │──────── 8.0" ───────│  │é│ │          │         per inch.              │é││ ├───────────┼───────────┤  │é│ │          │                                │é││ │          or           │  │é│ │          │                                │é││ │     7     |     8     │  │é│ │          │                                │é│ │──────── 7.4" ───────│  │é│ │          │                                │é│─ └───────────┴───────────┘  │é│ │          │                                ├─┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼─┤ │ SAVE FILE NAME- b:eddoc227_                                                              │     E.  Full sheet with 120    │é│─ ┌───────┬───────┬───────┐  │é│ │          │         columns, using 12      │é│ │────── 120 cols.─────│  │é│ │          │         forty column screens   │é││ │   1   │   2   │   5   │  │é│ │          │         stored as 2 six        │é││ │                       │  │é│ │          │         screen images.         │é││ ├───────┼───────┼───────┤  │é│ │          │                                │é││ │                       │  │é│ │          │                                │é││ │   3   │   4   │   7   │  │é│ │          │         This format can        │é││ │          ╦═╗          │  │é│ │          │         be used with the      10.66"├───────┼─ ╠╣  ─┼───────┤  │é│ │          │         "MX" printers.       96 rows│          ╩═╝          │  │é│ │          │                                │é││ │   1   │   2   │   5   │  │é│ │     ┌┐   │                                │é││ │                       │  │é│ │     └┘   │         15 columns per inch    │é││ ├───────┼───────┼───────┤  │é│ │          │         and 9 rows per inch.   │é││ │                       │  │é│ │          │                                │é││ │   3   │   4   │   7   │  │é│ │          │                                │é│ │──────── 8.0" ───────│  │é│ │          │   ┌───────────────────┐        │é│─ └───────┴───────┴───────┘  │é│ │          │   │ SQUARE CHARACTERS │        ├─┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼─┤ │          │   └───────────────────┘                                            │          │                                                                    │          │     The FX series printer is capable of 2 scales giving equal      │          │     dimensions on each axis.  9 x 9 format gives you 72 dots       │          │     per inch on each axis.  The 10 x 10 format gives you 80        │          │     dots per inch across and compresses between rows slightly      │ SCREEN  3   FG= 12   BG= 2                                                               │     to squeeze in 10 rows per inch.  The following scales can      │          │     be printed at 10 x 10 per inch: Printed circuit boards         │          │     (4"x4.8" per image) at 2:1 scale using .05" cells, office      │          │     space layout (80' x 96' per image) at 10'/" using 12" cells,   │          │     land use planning (20 miles x 24 miles) at 2.5 mi/" using      │          │     40 acre cells, (2 miles x 2.4 miles) using 132' cells.         │          │                                                                    │          │     COLUMN OPTION SUMMARY                                          │          │   ┌────────────────────────────────────────────────────────────┐   │          │   │  Option Dots/ Char/ Inches Inches Screens Screens Screens  │   │          │   │  Code   Inch  Inch  /40 c  /80 c    /8 "    /11"    /14"   │   │          │   │     ┌──────────────────────────────────────────────────────┤   │     ┌┐   │   │* 1  │   60    7.5   5.33   10.67     1       2       2     │   │     └┘   │   │  2  │   72    9.0   4.44    8.88     1       2       3     │   │          │   │  3  │   80    10.0  4.0     8.0      2       2       3     │   │          │   │  4  │   90    11.25 3.55    7.4      2       3       3     │   │          │   │* 5  │   120   15.0  2.67    5.33     3       4       5     │   │          │   └─────┴──────────────────────────────────────────────────────┘   │          │    * MX options                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5   FG= 12   BG= 2                                                      ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-28 │          │                                                                    │          │   ┌────────────────────┐                                           │          │   │ OTHER USEFUL HINTS │                                           │          │   └────────────────────┘                                           │          │                                                                    │          │     When beginning to work on an image, use colors that            │          │     have good working contrast and concentrate on getting          │          │     the characters in place first.  Then use the Change            │     ┌┐   │     and Paint functions to play around with the colors             │     └┘   │     until the desired picture results.                             │          │                                                                    │          │     Keep files of commonly used blank forms stored on the          │          │     disk.  You can load them into the program, then load           │          │     text files into them, and finally graphically enhance          │          │     the combined image.                                            │          │                                                                    │          │     Don't worry about exact placement of text or diagrams          │          │     when entering.  Use the Move function to fine tune the         │          │     placements.                                                    │          │                                                                    │          │     Keep hard copies of single and multiple character symbol       │          │     charts handy for quick reference.                              │ SAVE FILE NAME- b:eddoc228_                                                              │                                                                    │          │     When using the ALPHA block symbol charts:                      │          │                                                                    │          │     1.  Load in desired ALPHA image.                               │          │     2.  Clear bottom of screen and move desired alpha symbol       │          │         chart to the top of the screen.                            │          │     3.  Mark and Transfer the entire top part of the screen        │          │         to the buffer. One corner must be the Home corner.         │          │     4.  Use the move function to shove the desired block           │          │         characters down to the bottom of the screen where          │          │         words and lines are assembled.  If you need another        │     ┌┐   │         copy of any character, just press HOME, and Ctrl BS,       │     └┘   │         and all used characters will reappear in the top part.     │          │     5.  When done constructing a word or phrase, replace the       │          │         top of the screen (Home, Ctrl BS), then transfer the       │          │         accumulated image on the bottom of the screen to the       │          │         transfer buffer for use on another screen.                 │          │     6.  If you come back for more, start again at step 3.          │          │                                                                    │          │     When editing a three screen image, the fourth screen is        │          │     handy for symbol dictionaries and block symbol charts.         │          │     When editing a 4 screen image, it may become necessary to      │          │     temporarily save a screen for use for symbol tables.           │          │                                                                    │ SCREEN  3  t  FG= 12   BG= 2                                                             │     When editing screens other than the first screen of a          │          │     multiple screen image, it is very helpful to transfer          │          │     to the next screen the last few lines of the screen            │          │     just completed.  Then after progressing several lines          │          │     further, you can Move the old lines off the screen.            │          │                                                                    │          │                                                                    │          │     If you want to make color hardcopies of documentation          │          │     in large quantities, you can use the Change function to        │          │     generate color separations for the various printing inks.      │          │     When printing color separations using the change function      │          │     to eliminate undesired colors, make sure that some alignment   │     ┌┐   │     marks make it on to each separation.                           │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-29 │          │                                                                    │          │                                                                    │          │   ┌────────────────────┐                                           │          │   │ ALPHABETICAL INDEX │                                           │          │   └────────────────────┘                                           │          │                                                                    │          │    The first page listed is the primary reference for the entry.   │          │    ────────────────────────────────────────────────────────────    │     ┌┐   │                                                                    │     └┘   │      ┌─┐                                                           │          │      │A│    Alphanumeric          2-23                             │          │      └─┘    Alt                   2-2                              │          │             ASCII Codes           2-11                             │          │             ASCII Edit            2-4,2-8                          │          │                                                                    │          │                                                                    │          │                                                                    │          │      ┌─┐                                                           │          │      │B│    Background            2-6,2-1                          │          │      └─┘    Black holes           2-16                             │          │             Block symbols         2-24,2-28                        │          │             Bright colors         2-6                              │ SAVE FILE NAME- b:eddoc229_                                                              │             Bottom (PgDn)         2-7,2-21                         │          │                                                                    │          │      ┌─┐                                                           │          │      │C│    Change                2-5                              │          │      └─┘    Character             2-1                              │          │             Clear buffer (t)      2-24                             │          │             Clear markers         2-15                             │          │             Color                 2-6,2-5,2-17                     │          │             Columns               2-1,2-3                          │          │             Corners               2-15                             │          │             Ctrl                  2-2                              │     ┌┐   │             Cursor                2-7,2-21                         │     └┘   │      ┌─┐                                                           │          │      │D│    Define symbols        2-8                              │          │      └─┘    Delete                2-9                              │          │             Dictionary            2-8                              │          │                                                                    │          │      ┌─┐                                                           │          │      │E│    Eighty columns        2-22,2-1                         │          │      └─┘    End                   2-10                             │          │             Enter                 2-2                              │          │             Erase                 2-11                             │          │             Escape                2-2                              │          │             Ext. functions        2-3                              │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │      ┌─┐                                                           │          │      │F│    Foreground            2-6,2-1                          │          │      └─┘    Forty column mode     2-22,2-1                         │          │             Files                 2-1,2-14,2-19                    │          │             Fill                  2-11                             │          │             Function keys         2-1,2-3 to 2-25                  │          │                                                                    │          │      ┌─┐                                                           │          │      │H│    Hints                 2-28                             │          │      └─┘    Home                  2-7                              │          │                                                                    │     ┌┐   │                                                                    │     └┘   │      ┌─┐                                                           │          │      │I│    Image                 2-1                              │          │      └─┘    Insert                2-12                             │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                         EDDIE 2-30 │          │                                                                    │          │                                                                    │          │   INDEX Cont.                                                      │          │                                                                    │          │                                                                    │          │      ┌─┐                                                           │          │      │L│    Left                  2-7,2-21                         │          │      └─┘    Left margin           2-3,2-7,2-14                     │     ┌┐   │             Line                  2-13                             │     └┘   │             Load                  2-14                             │          │                                                                    │          │      ┌─┐                                                           │          │      │M│    Markers               2-15                             │          │      └─┘    Move                  2-16                             │          │             Multiple screens      2-21,2-28                        │          │                                                                    │          │                                                                    │          │      ┌─┐                                                           │          │      │P│    Paint                 2-17                             │          │      └─┘    Print                 2-18,2-26,2-3                    │          │             PRINT.SET             2-3                              │          │                                                                    │ SAVE FILE NAME- b:eddoc230_                                                              │                                                                    │          │      ┌─┐                                                           │          │      │Q│    Quit                  2-10                             │          │      └─┘                                                           │          │      ┌─┐                                                           │          │      │R│    Repeat                2-2                              │          │      └─┘    Return cursor         2-7                              │          │             Right                 2-7,2-21                         │          │             Row                   2-1,2-3                          │          │                                                                    │          │                                                                    │     ┌┐   │      ┌─┐                                                           │     └┘   │      │S│    Save                  2-19                             │          │      └─┘    Scale                 2-18,2-26,2-27                   │          │             Screen number         2-20                             │          │             Scroll                2-21,2-7                         │          │             Set marker            2-15                             │          │             Shift                 2-2                              │          │             Size selection        2-22                             │          │             Symbols               2-8,2-23,2-4                     │          │                                                                    │          │                                                                    │          │                                                                    │          │      ┌─┐                                                           │ SCREEN  3  t  FG= 12   BG= 2                                                             │      │T│    Tab                   2-7,2-21                         │          │      └─┘    Text files            2-14                             │          │             Top (PgUp)            2-7,2-21                         │          │             Transfer buffer       2-24,2-28                        │          │                                                                    │          │      ┌─┐                                                           │          │      │V│    Variable markers      2-15                             │          │      └─┘    View image            2-25                             │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ├        ┌────────────────────────────────────────────────────────────────────┐          │                                                          EDDIE 3-1 │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │   ┌───────────┬──────────────────────────────────────┐             │     └┘   │   │ SECTION 3 │      S A M P L E   I M A G E S       │             │          │   └───────────┴──────────────────────────────────────┘             │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │ SAVE FILE NAME- B:EDDOC31_                                                               │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │ SCREEN  3  t  FG= 12   BG= 2                                                             │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │     ┌┐   │                                                                    │     └┘   │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          │                                                                    │          ├────────────────────────────────────────────────────────────────────┤          │  This Information is proprietary to Automatic Micro Systems, Inc.  │ ├        └────────────────────────────────────────────────────────────────────┘ SCREEN  5  t  FG= 12   BG= 2                                                    ┬                                                                                                                                                                                ┌┐                                        ┌┐                                    └┘                                        └┘                                                                                                   ┌───────────────────────────────────────────────────────────────────────────────│                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                       ╔══════════════════╗     ╔═══════╦Ω δ╦═══──═╗      τ═──═│                       ║┌────┐            ║     á       ║ / ║      ║     τσ  | │                       ║└────┘Cold tank   ║     á Lndry\    ║  BR  ║     á  ù│                       ║┌────┐            ║     ╠══╤════╣   ║      ║     á   | │                       ║└────┘Hot tank    ║     á░░│ B /     /     ║     á  SUN│                       ║  πα π─α          ║     ║░░│ñ┌──╢   ╠═ ╣     á     │                       ║παΓß Γ─ßGray tank ║     ╠══╧═╧══╝   ╚══════╣   ╔═╬═╦═══│                       ║Γß  ⁿ       /     ║     ║ ┌─────┘   └──────╢   ║ ╚═╣ ù │                       ╠════════════  δ═══╣     ║ │Ktchn    τ┌ó─ó┐Σá   ║ √ ╙───│                       ║                  ║     áÑ│   ┌─┐   µ└───┘σá   ║ │     SAVE FILE NAME- b:eddoc32_                                                      a                       ║                  ║     ║ │   │ │     å å  ║   ║ √    L│                       ║      R&R         ║     ╟─┘   └─┘          ║   ║ │ ╓┬Σ │                       ║                  ║      /                 ║   ║ √█║│µ─│                       ║/U               ║     á────────┐         ║   ║ │ ╙┴──│                       ╠   ═════╦  δ══════╣     ╠════════╛   ╔═╦═══╣   ╚═╬═════│                       ║óóó│    ║\        ║     ║   ││││││U  ║   ║     á   │││                       ║óóó│    ║         ║     ║───┌────╖   ╚═╣   ║     á───┌─│                       ║óóó└────║ Storage ║     ║óóó└────╜     ╠Ωτδ╣     áóóó└─│                       ║   │││││║         ║     ║   ││││││D     ≡ ║     á   │││                       ╚════════╩═════════╝     ╚═════════──═──╩Ωµδ╝     ╚──═──│                                                                               │                             BASEMENT               FIRST FLOOR              SE│                                                                               │                                                                               │                                                                               │                                                  SAMPLE FLOOR PLAN            │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               └───────────────────────────────────────────────────────────────────────────────SCREEN  3   FG= 12   BG= 2                                                                                             ┬                                                                                                                                             ┌┐                                                                              └┘                                                                                                                                         ───────────────────────────────────────┐                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                        ──═╦══──═════╗                         │                                           │         ║                         │                                           │   MBR   ║                         │                                           ╠══╗      ║                         │                                           ±≡║τ     ║                         │                                           ╠ ╬σ ╦ ╣                         │                                        ╦╦═╝B\   ║   ║                         │                                        ╠╩════╝  ║   ║                         │                                        ╜        ║   ║                         │                                              ╔══╩═══╣                         │                                        SCREEN  5   FG= 12   BG= 2                                                      R     ║      ║                         │                                              ║  BR  │                         │                                        ─α    ║      ║                         │                                        ─ß     /     ║                         │                                        ═══╗──╠═══╦ ╣                         │                                        │││║  ╠ ╩══╣                         │                                        ───╢   \     ║                         │                                        ───╜  ║  BR  ║                         │                                        ││││D║      ║                         │                                        ═──╗  ║      ║                         │                                           ╚──╩═══──═╝                         │                                        COND FLOOR                             │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                     EDDIE 3-2 │                                        ───────────────────────────────────────┘                                        PAINT (R)ow (C)ol (M)ark (A)ll ()                                             ┬                                                                                                                                                                                ┌┐                                        ┌┐                                    └┘                                        └┘                                                                                                   ┌───────────────────────────────────────────────────────────────────────────────│                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                   ┌────────────────┬──────────────────────────────────────────│                   │ CABLE DIAGRAM  │  IBM PC to HCS controller                │                   ├────────────────┴──────────────────────────────────────────│                   │                                                     ┌─┐ │                   │  ┌─────────Black───────╫─────White──────╫─────Green───┤ ├│                   │  │ ┌───────Yellow──────╫─────Green──────╫─────Red─────┤ ├│                   │  │ │ ┌─────White───────╫─────Black──────╫─────Black───┤ ├│                   │  │ │ │ ┌───Orange──────╢                ║            ─┤ ├│                   │  │ │ │ │ ┌─Blue────────╫─────Red────────╫─────White───┤ ├│                   │ ┌┴─┴─┴─┴─┴┐            `                `             └─┘ │                   │ └≥─≥─≥─≥─≥┘ ┐         │  Main Cable  │            Plug SAVE FILE NAME- b:eddoc33_                                                      │                   │  A B H D E  Wall Socket                                   │                   │        In Computer Room                              │                   │ ┌┴─┴─┴─┴─┴┐ Plug              Junction Block              │                   │ └┬─┬─┬─┬─┬┘                 ┌────────────────┐            │                   │  └─Φ─Φ─Φ─Φ───────White──────┼───────────Σ    ├─┐          │                   │    └─Φ─Φ─Φ───────Green──────┼────────Σ  µ≤───┼3│          │                   │      └─Φ─Φ───────Black──────┼────≤───Φ───Φ───┼7╞══════════│                   │        └─Φ───────Blue───────┼    ├──┴─Φ─Σ │ │          │                   │          └───────Purple─────┼  τ─Φ─Σ τ─Σ │ │ ├─┘ ┬─25 pin│                   │                             └┬─┼─┼─┼─┼─┼─┼─┼┬┘   ┘ Connec│                   │                              │20 7 6 5 4 3 2└─────────────│                   │                              └────────────────────────────│                   └───────────────────────────────────────────────────────────│                                                                               │                                                                               │                                               CABLE CONNECTION DIAGRAM        │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               └───────────────────────────────────────────────────────────────────────────────SCREEN  3   FG= 12   BG= 2                                                                                             ┬                                                                                                                                             ┌┐                                                                              └┘                                                                                                                                         ───────────────────────────────────────┐                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                        ───┬───────────────┐                   │                                           │Rev.A  2-11-83 │                   │                                        ──┬┴───────────────┤                   │                                         ┌┴┐ HCS UNIT      │                   │                                        A± ├────Data ─    │                   │                                        B± ├────Data ─    │                   │                                        H± ├────Ground     │                   │                                        D± ├──  N.C.       │                   │                                        E± ├────SRQ  ─    │                   │                                         └┬┘               │                   │                                          │ Socket on      │                   │                                        SCREEN  5   FG= 12   BG= 2                                                        │ Controller box │                   │                                          └────────────────┤                   │                                                           │                   │                                                           │                   │                                                           │                   │                                           ┌───────┐       │                   │                                        ═══╡ Mouse │       │                   │                                           └───────┘       │                   │                                                           │                   │                                        tors               │                   │                                        ────── To IBM PC   │                   │                                        ────── Serial Port │                   │                                        ───────────────────┘                   │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                     EDDIE 3-3 │                                        ───────────────────────────────────────┘                                        SCREEN  7   FG= 12   BG= 2                                                      ┬                                                                                                                                                                                ┌┐                                        ┌┐                                    └┘                                        └┘                                                                                                   ┌───────────────────────────────────────────────────────────────────────────────│                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                     SYMBOL DICTIONARY   Electronic                ELECTRONIC B│                   ┌──────────────────────────────────────┐┌───────────────────│                   │KEY   a b c d e f g h i j k l m n o p ││      │     │      │                   │                                      ││               ─
  2. │                   │Shift A B C D E F G H I J K L M N O P ││       ─¥─      │                   │                                      ││      │         ─ │                   │Alt                
  3.          ││            │    ─
  4. │                   │                                      ││  ──         ─ │                   │Ctrl  █ ╪ ╫ Σ σ µ τ ≡ ± ≥ ≤ ⌠ ⌡ ÷ ≈  ││                   │                   ├──────────────────────────────────────┤│       ┌──       ─│                   │KEY   q r s t u v w x y z , . / ; ' ` ││  ──¥ƒ──    ── SAVE FILE NAME- b:eddoc34_                                                      │                   │                                      ││       └──       ─│                   │Shift Q R S T U V W X Y Z < > ? : "  ││                   │                   │                         ┌────────────┤│   ⌠Σ      τ÷   ±─│                   │Alt          ¥ ₧ ƒ│Ctrl Home ┼ ││   │µΣ    τσ│   ±─│                   │                         │            ││   │ ±─  ─≡ │   ±─│                   │Ctrl  ° ∙ û ù ½ ¼    │Ctrl PgUp ⁿ ││   │τσ    µΣ│   ±─│                   ├─────────────────────────┘            ││   ⌡σ      µ≈   ±─│                   │KEY   1 2 3 4 5 6 7 8 9 0 - = [ ] \   ││  ────¥ ₧─────     │                   │                                      ││  ───¥   ₧────   °Σ│                   │Shift ! @ # $ % ^ & * ( ) _ + { } |   ││  ─────½₧────   ┤±│                   │                                      ││  ───¥   ₧────   ∙σ│                   │Alt   ┐ ┘ └ ┌ │ ─ ┤ ├ ┴ ┬ Φ Θ         ││  ────¥ ₧─────     │                   └──────────────────────────────────────┘└───────────────────│                                                                               │                                                                               │                        SAMPLE SYMBOL CONVERSION CHART          SAMPLE BLOCK SY│                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               └───────────────────────────────────────────────────────────────────────────────SCREEN  3   FG= 12   BG= 2                                                                                             ┬                                                                                                                                             ┌┐                                                                              └┘                                                                                                                                         ───────────────────────────────────────┐                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                        LOCK SYMBOLS                           │                                        ───────────────────┐                   │                                                           │                   │                                         ─  ─
  5. ─         │                   │                                         ─    ║─         │                   │                                         ─    ║─         │                   │                                         ─  ─ `─         │                   │                                                           │                   │                                                           │                   │                                        ─   ──   ──      │                   │                                         ──  ──        │                   │                                        SCREEN  5   FG= 12   BG= 2                                                      ─   ──   ──      │                   │                                                           │                   │                                           ⌠Σ      τ÷      │                   │                                          ─┤µΣ    τσ├      │                   │                                           │ ±─  ─≡ │      │                   │                                          ─┤τσ    µΣ├      │                   │                                           ⌡σ      µ≈      │                   │                                              ┌────┐       │                   │                                             πΘα   └α      │                   │                                        ─   ─┘│└────Φ─┐    │                   │                                              │    ┌ß │    │                   │                                              └───────┘    │                   │                                        ───────────────────┘                   │                                                                               │                                                                               │                                        MBOL CHART                             │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                     EDDIE 3-4 │                                        ───────────────────────────────────────┘                                        SCREEN  7   FG= 12   BG= 2                                                      ┬                                                                                                                                                                                ┌┐                                        ┌┐                                    └┘                                        └┘                                                                                                   ┌───────────────────────────────────────────────────────────────────────────────│                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │              ┌──────────────────────────────────────              0 .2 .4 .6 .│              │             ┌─────┐                               τ┬──┬──┬──┬──│              │  ┌───┬──┬───┤16   │                              0├┌───────────│              │  │   │  │   │     │                               ││ τ─────────│              │              │     │       ┌─────┐               .1├│ │τ────────│              │  │     │   │    7├───────┤14 11├────             ││ ││ UPPER S│              │  ├────ⁿ───┤15   │    ┌──┤1    │               .2├│ ││        │              │  ╪   ┌──┘ ┌─┤1    ├──┬─Φ──2  12├───┐             ││ ││        │              │     │    ├─┤3    ├──ⁿ─Φ──3   8├─┐ │           .3├│ ││        │              │      │    │ └─────┘   │  └─────┘ │ │             ││ ││      τ─│              │      │       U7       │   U15    │ │           .4├│ ││ ¿⌐───σ SAVE FILE NAME- b:eddoc35_                                                      │              │      │   +5B           │          │ │             ││ ││      τ─│              │      │             ⌠Σ  ├──────────Φ─Φ           .5├│ ││ ¿⌐───σ │              │      └─────────────┤±₧─┘          │ │             ││ ││      τ─│              │                    ⌡σ             │ │           .6├│ ││ ¿⌐───σ │              │───────────────────────────────────┘ └             ││ ││        │              │───
  6. ───────┬┬───┬──┬── +5 ┌───────           .7├│ ││ ¿⌐     │              │┐   ║───┐       ╪  ╪       │ ┌─────             ││ ││      τ─│              ││ ┌ `─┐ │ ┌─┴┴┐  │  │       │ │ ┌───           .8├│ ││ ¿⌐───σ │              ││ │    └─Φ─Φ────┘  └┬─┘       │ │ │ ┌─             ││ ││      τ─│              ││ └──┐   │          ─────┐ │ │ │ │            .9├│ ││ ¿⌐───σ │              │└──¥ƒ─┐ └───────────     │ │ │ │ │              ││ ││        │              │       └────────────┐ ───┐ │ │ │ │ │             1├│ │µ─¿⌐     │              └──────────────────────────────────────             ││ │       τ─│                                                                               │                                                                               │                    ELECTRONIC CIRCUIT DIAGRAM                            PRINT│                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               └───────────────────────────────────────────────────────────────────────────────SCREEN  3   FG= 12   BG= 2                                                                                             ┬                                                                                                                                             ┌┐                                                                              └┘                                                                                                                                         ───────────────────────────────────────┐                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                        8  1 .2 .4 .6 .8  2 .2                 │                                        ┬──┬──┬──┬──┬──┬──┬──┬─┬Σ              │                                        ──────────────────────┐ ┤              │                                        ───────────Σ          │ │              │                                        ───¬  ¬  ¬─σ          │ ┤              │                                        ET    │    LOWER SET  │ │              │                                              µ─────────────Σ │ ┤              │                                             SW1            │ │ │              │                                           â             â  │ │ ┤              │                                        ───────────Σ        │ │ │              │                                          ¿⌐───Σ¿⌐─σ τ───¿⌐ │ │ ┤              │                                        SCREEN  5   FG= 12   BG= 2                                                      ──────Σµ─────σ      │ │ │              │                                          ¿⌐─Σµ─¿⌐   τ───¿⌐ │ │ ┤              │                                        ────Σµ───────σ      │ │ │              │                                        τ─¿⌐µ───¿⌐ τ─────¿⌐ │ │ ┤              │                                        µ──────────στ───────σ │ │              │                                          ¿⌐───Σ¿⌐──στ───¿⌐   │ ┤              │                                        ──────Σµ─────στ─────Σ │ │              │                                          ¿⌐─Σµ─¿⌐────στ─¿⌐ │ │ ┤              │                                        ────Σµ─────────σ    │ │ │              │                                        τ─¿⌐µ───¿⌐  τ────¿⌐ │ │ ┤              │                                        µ───────────στ──────σ │ │              │                                          ¿⌐─Σ  ¿⌐───στ──¿⌐   │ ┤              │                                        ────Σµ────────σ       │ │              │                                                                               │                                                                               │                                        ED CIRCUIT BOARD                       │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                     EDDIE 3-5 │                                        ───────────────────────────────────────┘                                        SCREEN  7   FG= 12   BG= 2                                                      ┬                                                                                                                                                                                ┌┐                                        ┌┐                                    └┘                                        └┘                                                                                                   ┌───────────────────────────────────────────────────────────────────────────────│                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                   ┌──────────────────────────────┬──────────────││─┌───────│                   │   SOLAR HEAT SYSTEM   12:45  │         vent │Hot└─┤Air to │                   ├──────────────────────────────┘   waste  ││  │Air │Liquid │                   │AVAILABLE HEAT                    water  ││  └─────┤Heat Pu│                   │──────────────                          ││off fan │┌──┐┌──│                   │Cold Tank =  4000 BTUs             │ │   ││off heat││  ││  │                   │Hot Tank  =120000 BTUs             │ │   ││off cool└┼──┼┴┬─│                   │Heat Loss =  4000 BTU/HR           │ │ ┌─││─────────│──│─┘ │                   │Avail.Time=  31.0 HOURS            │ │ │ ││         │     │                   │                                   │ │ │ ││      off│  └───│                   │CONTROL CHANNELS                   │ │ │ ││       àç┘      SAVE FILE NAME- b:eddoc36_                                                      │                   │────────────────                   │ │ │ ││      ┌ìÅ   üoff│                   │Cn = OFF               ┌───────────│ │─┘ ││     └──┐┌─î──┐│                   │Cn = ON                │Condensate │ │   ││ ┌──ï───┐└Θ─┘  │                   │                       │Drain      │ │   ││ │ on àç┘ │  ü ││                   │REMOTE CHANNELS        │      ┌────│ │──┐││┌Φ──┐┌ìÅ  ┌─î┐││                   │───────────────        │      │ ┌──│ │─┐│││││  ││    ││ └ΦΦ│                   │First Floor  = 69²     │      │ │  │ │┌┤├┘└ⁿⁿ┐┌ⁿⁿ────ⁿⁿ┐┌ⁿⁿ│                   │Second Floor = 70²     │      │ │  │ └┴    │││││    │││││                   │Outside Temp = 30²     │      │ │  └──┬Gray││││ │Cold│ ││ ││                   │Setup Request = û      │      │ │     │Tank││││ │Tank│ ││ ││                   │Cool Request  = ù            │ │     │┌───┘│││ │    │ ││ ││                   │HP Lockout    = ù    floor           │└─64²┘││ │ 60²│ ││ ││                   └─────────────────────drain───sewer────└──────┘└────────┘└──│                                                                               │                                                                               │                                                 COMPUTER CONTROLLED           │                                              INTEGRATED HEATING SYSTEM        │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               └───────────────────────────────────────────────────────────────────────────────SCREEN  3   FG= 12   BG= 2                                                                                             ┬                                                                                                                                             ┌┐                                                                              └┘                                                                                                                                         ───────────────────────────────────────┐                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                        ──┐││──────────┐                   │                                          ├┘Cold│ ┌─────┐  │                   │                                          │Air │ │ Exp.│  │                   │                                        mp├─────┘┌┤ Tank│  │                   │                                        ─┐│      │└──┬──┘  │                   │                                         ││      │   ╞┤    │                   │                                        ─┴┘      │        │                   │                                                 │ drain   │                   │                                                 │         │                   │                                        ┐        │         │                   │                                        │    P,Tâ│         │                   │                                        SCREEN  5   FG= 12   BG= 2                                                      │       ├┘         │                   │                                        │    off│         │                   │                                        │    àç─Θ─ï─┐      │                   │                                           ┌ìÅ │   │  Çö  │                   │                                        │   │┌──┤┌──┘ ┌ë┐  │                   │                                        ┘   ││  ││    │    │                   │                                        ────ⁿⁿ┐┌ⁿⁿ────ⁿ─┐  │                   │                                            │││       │  │                   │                                        Warm│ ││  Back  │  │                   │                                        Tank│ ││  Up    │  │                   │                                            │ ││  Heater│┬ │                   │                                         89²│ ││  125²  ├ë┐│                   │                                        ──────┘└────────┘──┘                   │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                               │                                                                     EDDIE 3-6 │                                        ───────────────────────────────────────┘                                        SCREEN  7   FG= 12   BG= 2