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Text File  |  1999-02-22  |  23KB  |  315 lines

  1. // FILENAME: server_CVH_CTF.cs
  2. //
  3. //Cybrid vs. Human with Unlimited Tech Level & No mixing
  4.  
  5.  
  6. exec(serverLocation);
  7. //-------------------------------------------------
  8. //  RC file to start a server automatically
  9. //-------------------------------------------------
  10.  
  11. //-------------------------------------------------
  12. // Edit the parameters of this file to configure
  13. // your server options. Use notepad, not a word
  14. // processor. File must be saved as text only.
  15. //-------------------------------------------------
  16.  
  17. //-------------------------------------------------
  18. // Type the name for your server inside the quotes
  19. // Must be less then 22 characters
  20. //-------------------------------------------------
  21. $server::Hostname =                                strcat($Location, ": CTF CvH");
  22.  
  23. //-------------------------------------------------
  24. // Password Protection. Leave blank for none.
  25. // Quotes optional.
  26. //-------------------------------------------------
  27. $server::Password =                                 "";
  28.  
  29. //-------------------------------------------------
  30. // Maximum player limit. 16 is highest recommended.
  31. //-------------------------------------------------
  32. $server::MaxPlayers =                              16;
  33.  
  34. //-------------------------------------------------
  35. // Number of kills before server cycles.
  36. // If zero, kills are never reset.
  37. //-------------------------------------------------
  38. $server::FragLimit =                                0;
  39.  
  40. //-------------------------------------------------
  41. // Time limit in minutes before server cycles.
  42. // Must be a positive integer.
  43. //-------------------------------------------------
  44. $server::TimeLimit =                                20;
  45.  
  46. //-------------------------------------------------
  47. // Mass limit per player
  48. // Must be a positive integer or zero for no limit.
  49. //-------------------------------------------------
  50. $server::MassLimit =                                0;
  51.  
  52. //-------------------------------------------------
  53. // Combat Value limit per player
  54. // Must be a positive integer or zero for no limit.
  55. //-------------------------------------------------
  56. $server::CombatValueLimit =                         0;
  57.  
  58. //-------------------------------------------------
  59. // Team play options. TeamPlay false =  deathmatch.
  60. // TeamPlay true = teams
  61. //-------------------------------------------------
  62. $server::TeamPlay =                                  TRUE  ;
  63.  
  64. //-------------------------------------------------
  65. // Team Mass limit - valid only when teamPlay is true
  66. // Must be a positive integer or zero for no limit.
  67. //-------------------------------------------------
  68. $server::TeamMassLimit =                            0;
  69.  
  70. //-------------------------------------------------
  71. // Team Combat Value Limit - valid only when teamPlay is true
  72. // Must be a positive integer or zero for no limit.
  73. //-------------------------------------------------
  74. $server::TeamCombatValueLimit =                     0;
  75.  
  76. //-------------------------------------------------
  77. // Tech Level Limit
  78. // Must be a positive integer less then or
  79. // equal to 128 or zero for no limit.
  80. //-------------------------------------------------
  81. $server::TechLevelLimit =                          0;
  82.  
  83. //-------------------------------------------------
  84. // Drop In Progress
  85. // Does server allow drop in progress??
  86. //-------------------------------------------------
  87. $server::DropInProgress =                            TRUE  ;
  88.  
  89. $server::AllowMixedTech =                           FALSE  ;
  90. $server::FactoryVehOnly =                           FALSE  ;
  91. $server::AllowTeamRed =                             FALSE  ;
  92. $server::AllowTeamYellow =                          FALSE  ;
  93. $server::AllowTeamBlue  =                            TRUE  ;
  94. $server::AllowTeamPurple =                           TRUE  ;
  95.  
  96. //-------------------------------------------------
  97. // Mission rotation list. This is the order the
  98. // worlds will cycle in a game with either the frag
  99. // or time limits set.
  100. //-------------------------------------------------
  101. $MissionCycling::Stage0 =                           "CTF_Titanic_Assault";
  102. $MissionCycling::Stage1 =                           "CTF_stab_n_grab";
  103.  
  104.  
  105. //-------------------------------------------------
  106. // Start mission. Defines which mission from the
  107. // rotation list the server starts on.
  108. //-------------------------------------------------
  109. $server::Mission =                                  $MissionCycling::Stage0;
  110.  
  111. //Vehicles
  112. allowVehicle(                                      all,     FALSE  );
  113. allowVehicle(                                           20,  TRUE  );      //Seeker
  114. allowVehicle(                                           21,  TRUE  );      //Goad
  115. allowVehicle(                                           22,  TRUE  );      //Shepherd
  116. allowVehicle(                                           23,  TRUE  );      //Adjudicator
  117. allowVehicle(                                           24,  TRUE  );      //Executioner
  118. allowVehicle(                                            4, FALSE  );      //Terran Talon
  119. allowVehicle(                                           13,  TRUE  );      //Knight's Talon
  120. allowVehicle(                                            2,  TRUE  );      //Terran Minotaur
  121. allowVehicle(                                           11, FALSE  );      //Knight's Minotaur
  122. allowVehicle(                                            5,  TRUE  );      //Terran Basilisk
  123. allowVehicle(                                           14, FALSE  );      //Knight's Basilisk
  124. allowVehicle(                                            1,  TRUE  );      //Terran Apocalypse
  125. allowVehicle(                                           10, FALSE  );      //Knight's Apocalypse
  126. allowVehicle(                                            3,  TRUE  );      //Terran Gorgon
  127. allowVehicle(                                           12, FALSE  );      //Knight's Gorgon
  128. allowVehicle(                                           30,  TRUE  );      //Emancipator
  129. allowVehicle(                                           33,  TRUE  );      //Olympian
  130. allowVehicle(                                           29, FALSE  );      //Prometheus
  131. allowVehicle(                                           52, FALSE  );      //Pirate Emancipator
  132. allowVehicle(                                           55, FALSE  );      //Player Plat Adjudicator
  133. allowVehicle(                                           56, FALSE  );      //Player Plat Executioner
  134. allowVehicle(                                           35,  TRUE  );      //Metagen Seeker
  135. allowVehicle(                                           36,  TRUE  );      //Metagen Goad
  136. allowVehicle(                                           37,  TRUE  );      //Metagen Shepherd
  137.  
  138. allowVehicle(                                           25,  TRUE  );      //Bolo
  139. allowVehicle(                                           26,  TRUE  );      //Recluse
  140. allowVehicle(                                           41, FALSE  );      //Predator
  141. allowVehicle(                                           31,  TRUE  );      //Avenger
  142. allowVehicle(                                           32,  TRUE  );      //Dreadlock
  143. allowVehicle(                                            8,  TRUE  );      //Disrupter
  144. allowVehicle(                                            7,  TRUE  );      //Myrmidon
  145. allowVehicle(                                            6,  TRUE  );      //Paladin
  146. allowVehicle(                                           17, FALSE  );      //Knight Disrupter
  147. allowVehicle(                                           16, FALSE  );      //Knight Myrmidon
  148. allowVehicle(                                           15, FALSE  );      //Knight Paladin
  149. allowVehicle(                                          138,  TRUE  );
  150. allowVehicle(                                          150,  TRUE  );
  151.  
  152. //weapons
  153. allowWeapon(                                       all,     FALSE  );
  154. allowWeapon(                                           101,  TRUE  );      //Laser
  155. allowWeapon(