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Classic Fond 54
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ClassicFond54.iso
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lander.ace
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SOUND
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SOUNDS.DAT
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Text File
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1999-03-18
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14KB
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355 lines
*** SOUND DATABASE FILE *** GENERIC ***
*** GLOBAL ***
ROLLOFF 2.0
DOPPLER 1.0
ID 3000
NUM 500
*** SOUNDLIST ***
SID FILENAME/ALIAS STRAT PRIORITY VOL MINDIST MAXDIST
0 LOWFUEL1.WAV 2DS 0xffff HUD 20 200
1 LOWFUEL2.WAV 2DS 0xffff HUD 20 200
2 LOWFUEL3.WAV 2DS 0xffff HUD 20 200
3 DAMAGE1.WAV 2DS 0xffff HUD 20 200
4 DAMAGE2.WAV 2DS 0xffff HUD 20 200
5 DAMAGE3.WAV 2DS 0xffff HUD 20 200
6 INCOMING.WAV 2DS 0xffff HUD 20 200
8 BONG.WAV 2DS 0xffff HUD 20 200
// engine sounds
10 HUM1.WAV 3DS 0x1000 ENG 18 200
11 ALIAS 10 3DS 0x1000 ENG 18 200
12 ALIAS 10 3DS 0x1000 ENG 18 200
13 THRUST.WAV 3DS 0x3000 ENG 18 200
14 ALIAS 13 3DS 0x3000 ENG 18 200
15 ALIAS 13 3DS 0x3000 ENG 18 200
16 THRUSTL3.WAV 3DS 0xffff ENG 50 100
17 THRUSTL2.WAV 3DS 0xffff ENG 50 100
18 THRUSTLP.WAV 3DS 0xffff ENG 50 100
X 19 STABIL2.WAV 3DS 0x2000 ENG 18 200
20 DEAD.WAV 3DS 0xffff ENG 18 200
// tractor beam sounds
30 TRAKSTRT.WAV 3DS 0x3000 HUD 20 100
31 TRAKBEAM.WAV 3DS 0x4000 OTH 20 100
32 TRAKSCAN.WAV 3DS 0x4000 OTH 20 100
33 ACQUIRE.WAV 3DS 0xffff HUD 20 100
34 FUELPUMP.WAV 3DS 0x4000 OTH 25 100
35 TRAKTRAN.WAV 3DS 0x5000 HUD 20 100
// Lander hit - armour types
40 STAN-ARM.WAV 3DS 0x2000 OTH 20 200
41 REFL-ARM.WAV 3DS 0x2000 OTH 20 200
42 REAC-ARM.WAV 3DS 0x2000 OTH 20 200
43 LITE-ARM.WAV 3DS 0x2000 OTH 20 200
// Weapons types - LANDER!!
50 PULSE1A.WAV 3DS 0xFFFF OTH 15 300
51 PULSE1B.WAV 3DS 0xFFFF OTH 15 300
52 PULSE1C.WAV 3DS 0xFFFF OTH 15 300
53 PULSE1D.WAV 3DS 0xFFFF OTH 15 300
54 PULSE1E.WAV 3DS 0xFFFF OTH 15 300
55 BEAM1.WAV 3DS 0xFFFF OTH 15 300
56 BEAM2.WAV 3DS 0xFFFF OTH 15 300
57 BEAM3.WAV 3DS 0xFFFF OTH 15 300
58 SLUG1.WAV 3DS 0xFFFF OTH 15 300
59 SLUG2.WAV 3DS 0xFFFF OTH 15 300
60 SLUG3.WAV 3DS 0xFFFF OTH 15 300
61 FLAK1.WAV 3DS 0xFFFF OTH 15 300
62 FLAK2.WAV 3DS 0xFFFF OTH 15 300
63 FLAK3.WAV 3DS 0xFFFF OTH 15 300
64 WILDCAT1.WAV 3DS 0xFFFF OTH 15 300
65 ALIAS 64 3DS 0xFFFF OTH 15 300
// Collisions with ground/stone
70 SCRAPER1.WAV 3DS 0x4000 OTH 18 200
71 CRGRND.WAV 3DS 0x4000 OTH 18 200
72 DUDHIT.WAV 3DS 0x5000 OTH 30 200
73 DAMHIT1.WAV 3DS 0x5000 OTH 30 200
74 SCRAPER2.WAV 3DS 0x5000 OTH 18 200
75 CRGRND2.WAV 3DS 0x5000 OTH 18 200
// Collisions with water
? 80 WATERT.WAV 3DS 0x4000 OTH 18 200
81 WATERS2.WAV 3DS 0x4000 OTH 18 200
82 CRASHWS.WAV 3DS 0x4000 OTH 18 200
83 PULSEW.WAV 3DS 0x4000 OTH 18 200
84 ARTILL-W.WAV 3DS 0x4000 OTH 18 200
? 85 SBOATW.WAV 3DS 0x4000 OTH 18 200
86 WATERS.WAV 3DS 0x5000 OTH 18 200
87 CRASHW.WAV 3DS 0xffff OTH 18 200
// Collisions with metallic objects
90 SCRAPEM.WAV 3DS 0x4000 OTH 18 200
91 CRASHMS.WAV 3DS 0x4000 OTH 18 200
92 RICO-M.WAV 3DS 0x5000 OTH 18 200
93 DAMHITM.WAV 3DS 0x5000 OTH 18 200
94 SCRAPEM2.WAV 3DS 0x5000 OTH 18 200
95 CRASHML.WAV 3DS 0x5000 OTH 18 200
// Collisions with ice
100 ISCRAPE1.WAV 3DS 0x4000 OTH 18 200
101 ICRGRND1.WAV 3DS 0x4000 OTH 18 200
102 IDUDHIT.WAV 3DS 0x5000 OTH 18 200
103 IDAMHIT.WAV 3DS 0x5000 OTH 18 200
104 ISCRAPE2.WAV 3DS 0x5000 OTH 18 200
105 ICRGRND2.WAV 3DS 0x5000 OTH 18 200
//explosions
110 EXPLO1S.WAV 3DS 0xFFFF OTH 100 350
111 EXPLO2S.WAV 3DS 0xFFFF OTH 140 350
112 EXPLO3S.WAV 3DS 0xffff OTH 180 350
113 EXPLO4S.WAV 3DS 0xffff OTH 220 350
114 EXPLO5S.WAV 3DS 0xffff OTH 260 350
// Turret turns
120 TURET1.WAV 3DS 0x3000 OTH 8 50
121 TURET2.WAV 3DS 0x3000 OTH 8 50
122 TURET3.WAV 3DS 0x3000 OTH 8 50
123 TURET4.WAV 3DS 0x3000 OTH 8 50
// Vehicles
130 SMENG.WAV 3DS 0x3000 OTH 25 200
131 STENG.WAV 3DS 0x3000 OTH 25 200
132 DIESEL.WAV 3DS 0x3000 OTH 25 200
133 SBOAT.WAV 3DS 0x3000 OTH 25 200
134 TRAINSTT.WAV 3DS 0x4000 OTH 100 300
135 TRUCK.WAV 3DS 0x3000 OTH 25 200
136 BIGDRONE.WAV 3DS 0x3000 OTH 50 300
137 INTERSEP.WAV 3DS 0x3000 OTH 50 300
138 MARSH-T.WAV 3DS 0x3000 OTH 25 200
139 JETLAND2.WAV 3DS 0x4000 OTH 200 400
140 JETTAKE2.WAV 3DS 0x4000 OTH 200 400
141 TANKJETM.WAV 3DS 0x3000 OTH 25 200
142 TRAINLOP.WAV 3DS 0x4000 OTH 100 300
143 TRAINSTP.WAV 3DS 0x4000 OTH 100 300
144 TANKJET2.WAV 3DS 0x3000 OTH 25 200
145 TANKJET3.WAV 3DS 0x3000 OTH 25 200
146 TANKJET4.WAV 3DS 0x3000 OTH 25 200
// Weapons types - BADDIES!!
150 PULSEB.WAV 3DS 0x5000 OTH 15 300
151 BEAMB.WAV 3DS 0x5000 OTH 15 300
152 SLUGB.WAV 3DS 0x5000 OTH 15 300
153 FLAKB.WAV 3DS 0x5000 OTH 15 300
154 ROCKETSB.WAV 3DS 0x5000 OTH 15 300
155 MISLAUNC.WAV 3DS 0x5000 OTH 15 300
156 SGUNSTRT.WAV 3DS 0x5000 OTH 15 300
157 SGUNBLAS.WAV 3DS 0x5000 OTH 15 300
158 SGUNEND.WAV 3DS 0x5000 OTH 15 300
159 ALIAS 16 3DS 0x5000 OTH 15 300
160 TANKROKS.WAV 3DS 0x5000 OTH 15 300
// doors
165 RODORREL.WAV 3DS 0x4000 OTH 80 200
166 RODORRET.WAV 3DS 0x4000 OTH 80 200
167 SDORREL.WAV 3DS 0x3000 OTH 80 200
168 MOTODORC.WAV 3DS 0x3000 OTH 80 200
169 BIGDOOR.WAV 3DS 0x4000 OTH 80 200
170 SMALLDOR.WAV 3DS 0x3000 OTH 80 200
171 TWNDOR.WAV 3DS 0x3000 OTH 80 200
172 GIDSLIDE.WAV 3DS 0x3000 OTH 80 200
174 MOTODORO.WAV 3DS 0x3000 OTH 80 200
176 RODORATK.WAV 3DS 0x4000 OTH 80 200
177 RODOORG.WAV 3DS 0x4000 OTH 80 200
178 RODORREL.WAV 3DS 0x4000 OTH 80 200
179 STDRODOR.WAV 3DS 0x4000 OTH 8 100
//misc objects
180 FANSMALL.WAV 3DS 0x4000 OTH 30 200
181 FANMED1.WAV 3DS 0x4000 OTH 30 200
182 FANMED2.WAV 3DS 0x4000 OTH 50 200
183 FANMED3.WAV 3DS 0x4000 OTH 50 200
184 FANBIG.WAV 3DS 0x5000 OTH 50 200
185 WINDM1.WAV 3DS 0x3000 OTH 80 200
186 CHIMN.WAV 3DS 0x2000 OTH 50 200
188 CRUSHHAM.WAV 3DS 0x4000 OTH 50 200
190 POPGUNS.WAV 3DS 0x4000 OTH 50 200
191 POPGUNF.WAV 3DS 0x4000 OTH 50 200
192 MINIDOME.WAV 3DS 0x2000 OTH 150 200
193 MOVECOLN.WAV 3DS 0x4000 OTH 100 200
194 RESFILLB.WAV 3DS 0x2000 OTH 50 200
195 RESFILLS.WAV 3DS 0x2000 OTH 50 200
196 ROTATE2.WAV 3DS 0x4000 OTH 50 200
197 LASERB1.WAV 3DS 0x4000 OTH 50 200
198 LASERB2.WAV 3DS 0x4000 OTH 50 200
200 LIFTATKS.WAV 3DS 0x4000 OTH 100 500
201 LIFTLOPS.WAV 3DS 0x4000 OTH 100 500
202 LIFTRELS.WAV 3DS 0x4000 OTH 100 500
203 LIFSTRT2.WAV 3DS 0x4000 OTH 100 500
204 LIFLOOP2.WAV 3DS 0x4000 OTH 100 500
205 LIFSTOP2.WAV 3DS 0x4000 OTH 100 500
206 LIFTATK.WAV 3DS 0x4000 OTH 50 200
207 LIFTLOOP.WAV 3DS 0x4000 OTH 50 200
208 LIFTREL.WAV 3DS 0x4000 OTH 50 200
209 PGENALT.WAV 3DS 0x2000 OTH 15 80
210 RADARS.WAV 3DS 0x1000 OTH 10 50
211 RADAR.WAV 3DS 0x1000 OTH 20 60
212 ROTSCAN.WAV 3DS 0x4000 OTH 50 200
213 VSCANSTT.WAV 3DS 0x2000 OTH 100 200
214 VSCANLOP.WAV 3DS 0x4000 OTH 100 200
215 VSCANSTP.WAV 3DS 0x2000 OTH 100 200
216 CRUSHIMT.WAV 3DS 0x4000 OTH 100 200
217 BLDCRUSH.WAV 3DS 0x4000 OTH 50 200
218 SGUNFLAP.WAV 3DS 0x4000 OTH 50 200
// Weather effects
220 THUNDER1.WAV 2DS 0x5000 OTH 60 200
221 RAINLOP1.WAV 2DS 0x5000 OTH 20 200
222 RAINLOP3.WAV 2DS 0x5000 OTH 30 200
223 WIND1.WAV 2DS 0x5000 OTH 10 200
224 WIND2.WAV 2DS 0x5000 OTH 10 200
225 HAIL.WAV 2DS 0x5000 OTH 30 200
227 DRIPS.WAV 3DS 0x1000 OTH 15 80
//earthquakes
230 SQUAKE.WAV 3DS 0x5000 OTH 500 600 //50-200
231 EQWAKE1.WAV 3DS 0x5000 OTH 500 600
232 EQWAKE3.WAV 3DS 0x5000 OTH 500 600
//misc spot effects
235 ACTBEEP.WAV 3DS 0xffff OTH 120 200
236 NOBEEP.WAV 3DS 0xffff OTH 120 200
237 TELEPORT.WAV 3DS 0x5000 OTH 120 200
238 LAVA.WAV 3DS 0x4000 OTH 120 200
239 FLAMEATK.WAV 3DS 0x4000 OTH 120 200
240 FIRESML.WAV 3DS 0x1000 OTH 30 100
241 FIREBIG.WAV 3DS 0x2000 OTH 50 100
242 TRIPWIRE.WAV 3DS 0x5000 OTH 100 200
243