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#strings for the Throw topic---- TOPIC_NAME Weight TOPIC_CATEGORY Forces 0 TOPIC_HEADING Weight TOPIC_RADIOU1 rdata.rle TOPIC_RADIOD1 rdata.rle TOPIC_RADIOU2 rmicroscope.rle TOPIC_RADIOD2 rmicroscope.rle TOPIC_RADIOU3 rearth.rle TOPIC_RADIOD3 rearth.rle TOPIC_IMAGENAME1 RImageArea.rle TOPIC_STRIPLEFT 35 TOPIC_STRIPTOP 102 TOPIC_STRIPRIGHT 226 TOPIC_STRIPBOTTTOM 105 TOPIC_NUMHYPQUEST 4 TOPIC_HEAD_COUNT 1 TOPIC_SECTLEFT 30 TOPIC_SECTTOP 102 TOPIC_SECTRIGHT 225 TOPIC_SECTBOTTOM 138 D_TOPIC_SECTLEFT 118 D_TOPIC_SECTTOP 102 D_TOPIC_SECTRIGHT 399 D_TOPIC_SECTBOTTOM 138 E_TOPIC_SECTLEFT 44 E_TOPIC_SECTTOP 102 E_TOPIC_SECTRIGHT 239 E_TOPIC_SECTBOTTOM 138 INQUIRY_RIBBON1_LEFT 35 INQUIRY_RIBBON1_TOP 137 INQUIRY_RIBBON1_RIGHT 226 INQUIRY_RIBBON1_BOTTOM 157 INQUIRY_RIBBON2_LEFT 35 INQUIRY_RIBBON2_TOP 160 INQUIRY_RIBBON2_RIGHT 226 INQUIRY_RIBBON2_BOTTOM 180 INQUIRY_RIBBON3_LEFT 35 INQUIRY_RIBBON3_TOP 183 INQUIRY_RIBBON3_RIGHT 226 INQUIRY_RIBBON3_BOTTOM 203 INQUIRY_RIBBON4_LEFT 35 INQUIRY_RIBBON4_TOP 206 INQUIRY_RIBBON4_RIGHT 226 INQUIRY_RIBBON4_BOTTOM 226 INQUIRY_RIBBON5_LEFT 35 INQUIRY_RIBBON5_TOP 229 INQUIRY_RIBBON5_RIGHT 226 INQUIRY_RIBBON5_BOTTOM 249 INQUIRY_HYPQUEST1_LEFT 50 INQUIRY_HYPQUEST1_TOP 141 INQUIRY_HYPQUEST1_RIGHT 223 INQUIRY_HYPQUEST1_BOTTOM 157 INQUIRY_HYPQUEST2_LEFT 50 INQUIRY_HYPQUEST2_TOP 164 INQUIRY_HYPQUEST2_RIGHT 223 INQUIRY_HYPQUEST2_BOTTOM 180 INQUIRY_HYPQUEST3_LEFT 50 INQUIRY_HYPQUEST3_TOP 187 INQUIRY_HYPQUEST3_RIGHT 223 INQUIRY_HYPQUEST3_BOTTOM 203 INQUIRY_HYPQUEST4_LEFT 40 INQUIRY_HYPQUEST4_TOP 210 INQUIRY_HYPQUEST4_RIGHT 223 INQUIRY_HYPQUEST4_BOTTOM 226 INQUIRY_HYPQUEST5_LEFT 40 INQUIRY_HYPQUEST5_TOP 233 INQUIRY_HYPQUEST5_RIGHT 223 INQUIRY_HYPQUEST5_BOTTOM 249 TOPIC_HYPQUEST1 What effect does the TOPIC_HYPQUEST2 size and density of a TOPIC_HYPQUEST3 planet have on the TOPIC_HYPQUEST4 weight of an object? O_TEXTBLOCK_TEXT Even though the <HL Topic=Mass.tpc>MASS</HL> of each of these objects remains the same, the weight changes according to the planet they are on. An object has a constant amount of <HL Topic=Mass.tpc>MASS</HL>, regardless of its location, but the weight varies due to <HL Topic=Gravity.tpc>GRAVITY</HL>. Because larger, denser planets have more <HL Topic=Gravity.tpc>GRAVITATIONAL</HL> pull, objects weigh more on those planets. E_QUEST1 How are boats made to keep them from tipping? E_QUEST2 What happens to the muscles in your legs when you lean forward or to one side? Why? E_QUEST3 How does standing in a swimming pool affect your weight? D_TEXTBLOCK_TEXT Weight is the <HL Topic=Force.tpc>FORCE</HL> of <HL Topic=Gravity.tpc>GRAVITY</HL> on a <HL Topic=Mass.tpc>MASS</HL>. The <HL Topic=Mass.tpc>MASS</HL> of an object does not vary, but the weight of an object depends on the location in which it is measured. NUM_ANIMATIONS 0 NUM_CPBUTTONS 3 CP_BUT2U RTMassDroid.RLE CP_BUT2D RTMassDroidOn.RLE CP_BUT2_ID 7012 CP_BUT2_LFT 505 CP_BUT2_TOP 253 CP_BUT2_RGT 549 CP_BUT2_BOT 283 CP_BUT3U RTMassGun.RLE CP_BUT3D RTMassGunOn.RLE CP_BUT3_ID 7013 CP_BUT3_LFT 505 CP_BUT3_TOP 288 CP_BUT3_RGT 549 CP_BUT3_BOT 321 CP_BUT4U RTMassShip.RLE CP_BUT4D RTMassShipOn.RLE CP_BUT4_ID 7014 CP_BUT4_LFT 505 CP_BUT4_TOP 326 CP_BUT4_RGT 549 CP_BUT4_BOT 367 TOPIC_BKGNDART RTmass.RLE CONTROL_TYPE BACKDROP NUM_STRINGS 9 LG_LEFT 305 LG_TOP 260 LG_RIGHT 480 LG_BOT 290 MD_LEFT 305 MD_TOP 320 MD_RIGHT 480 MD_BOT 350 SM_LEFT 305 SM_TOP 370 SM_RIGHT 480 SM_BOT 400 LG_WT_TEXT1 The Droid weighs 1300 kg MD_WT_TEXT1 The Droid weighs 600 kg SM_WT_TEXT1 The Droid weighs 75 kg LG_WT_TEXT2 The Blaster weighs 20 kg MD_WT_TEXT2 The Blaster weighs 5 kg SM_WT_TEXT2 The Blaster weighs .2 kg LG_WT_TEXT3 The TIE fighter weighs 7500 kg MD_WT_TEXT3 The TIE fighter weighs 2500 kg SM_WT_TEXT3 The TIE fighter weighs 700 kg FONT_NAME1 Arial12 FONT_NAME2 Arial12 FONT_NAME3 Arial12 TEXT_COLOR1 5 TEXT_COLOR2 5 TEXT_COLOR3 5 SPEED1 .25 SPEED2 .30 SPEED3 .25 START1 0.0 START2 1.0 START3 2.0 END1 0.0 END2 0.0 END3 0.0 GROUP1 7012 GROUP2 7013 GROUP3 7014 PANEL_NAME NoStPanel.ifc