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Text File  |  1998-11-04  |  4.3 KB  |  190 lines

  1.  
  2. #strings for the Throw topic----
  3.  
  4. TOPIC_NAME            Weight
  5. TOPIC_CATEGORY        Forces 0
  6. TOPIC_HEADING        Weight
  7. TOPIC_RADIOU1        rdata.rle
  8. TOPIC_RADIOD1        rdata.rle
  9. TOPIC_RADIOU2        rmicroscope.rle
  10. TOPIC_RADIOD2        rmicroscope.rle
  11. TOPIC_RADIOU3        rearth.rle
  12. TOPIC_RADIOD3        rearth.rle
  13. TOPIC_IMAGENAME1    RImageArea.rle
  14.  
  15. TOPIC_STRIPLEFT        35
  16. TOPIC_STRIPTOP        102
  17. TOPIC_STRIPRIGHT    226
  18. TOPIC_STRIPBOTTTOM    105
  19.      
  20. TOPIC_NUMHYPQUEST    4
  21. TOPIC_HEAD_COUNT    1
  22.  
  23. TOPIC_SECTLEFT        30
  24. TOPIC_SECTTOP        102
  25. TOPIC_SECTRIGHT        225
  26. TOPIC_SECTBOTTOM    138
  27.  
  28. D_TOPIC_SECTLEFT    118
  29. D_TOPIC_SECTTOP        102
  30. D_TOPIC_SECTRIGHT    399
  31. D_TOPIC_SECTBOTTOM    138
  32.  
  33. E_TOPIC_SECTLEFT    44
  34. E_TOPIC_SECTTOP        102
  35. E_TOPIC_SECTRIGHT    239
  36. E_TOPIC_SECTBOTTOM    138
  37.  
  38.  
  39. INQUIRY_RIBBON1_LEFT        35   
  40. INQUIRY_RIBBON1_TOP            137
  41. INQUIRY_RIBBON1_RIGHT        226
  42. INQUIRY_RIBBON1_BOTTOM        157
  43.  
  44. INQUIRY_RIBBON2_LEFT        35   
  45. INQUIRY_RIBBON2_TOP            160
  46. INQUIRY_RIBBON2_RIGHT        226
  47. INQUIRY_RIBBON2_BOTTOM        180
  48.  
  49. INQUIRY_RIBBON3_LEFT        35   
  50. INQUIRY_RIBBON3_TOP            183
  51. INQUIRY_RIBBON3_RIGHT        226
  52. INQUIRY_RIBBON3_BOTTOM        203
  53.  
  54. INQUIRY_RIBBON4_LEFT        35   
  55. INQUIRY_RIBBON4_TOP            206
  56. INQUIRY_RIBBON4_RIGHT        226
  57. INQUIRY_RIBBON4_BOTTOM        226
  58.  
  59. INQUIRY_RIBBON5_LEFT        35   
  60. INQUIRY_RIBBON5_TOP            229
  61. INQUIRY_RIBBON5_RIGHT        226
  62. INQUIRY_RIBBON5_BOTTOM        249
  63.  
  64. INQUIRY_HYPQUEST1_LEFT        50   
  65. INQUIRY_HYPQUEST1_TOP        141
  66. INQUIRY_HYPQUEST1_RIGHT        223
  67. INQUIRY_HYPQUEST1_BOTTOM    157
  68.  
  69. INQUIRY_HYPQUEST2_LEFT        50   
  70. INQUIRY_HYPQUEST2_TOP        164
  71. INQUIRY_HYPQUEST2_RIGHT        223
  72. INQUIRY_HYPQUEST2_BOTTOM    180
  73.  
  74. INQUIRY_HYPQUEST3_LEFT        50   
  75. INQUIRY_HYPQUEST3_TOP        187
  76. INQUIRY_HYPQUEST3_RIGHT        223
  77. INQUIRY_HYPQUEST3_BOTTOM    203
  78.  
  79. INQUIRY_HYPQUEST4_LEFT        40   
  80. INQUIRY_HYPQUEST4_TOP        210
  81. INQUIRY_HYPQUEST4_RIGHT        223
  82. INQUIRY_HYPQUEST4_BOTTOM    226
  83.  
  84. INQUIRY_HYPQUEST5_LEFT        40   
  85. INQUIRY_HYPQUEST5_TOP        233
  86. INQUIRY_HYPQUEST5_RIGHT        223
  87. INQUIRY_HYPQUEST5_BOTTOM    249
  88.    
  89. TOPIC_HYPQUEST1        What effect does the
  90. TOPIC_HYPQUEST2     size and density of a
  91. TOPIC_HYPQUEST3        planet have on the
  92. TOPIC_HYPQUEST4        weight of an object?
  93.  
  94. O_TEXTBLOCK_TEXT    Even though the <HL Topic=Mass.tpc>MASS</HL> of each of these objects remains the same, the weight changes according to the planet they are on.  An object has a constant amount of <HL Topic=Mass.tpc>MASS</HL>, regardless of its location, but the weight varies due to <HL Topic=Gravity.tpc>GRAVITY</HL>.  Because larger, denser planets have more <HL Topic=Gravity.tpc>GRAVITATIONAL</HL> pull, objects weigh more on those planets.
  95.  
  96. E_QUEST1        How are boats made to keep them from tipping?
  97. E_QUEST2        What happens to the muscles in your legs when you lean forward or to one side?  Why?
  98. E_QUEST3        How does standing in a swimming pool affect your weight?
  99.  
  100.  
  101. D_TEXTBLOCK_TEXT    Weight is the <HL Topic=Force.tpc>FORCE</HL> of <HL Topic=Gravity.tpc>GRAVITY</HL> on a <HL Topic=Mass.tpc>MASS</HL>.  The <HL Topic=Mass.tpc>MASS</HL> of an object does not vary, but the weight of an object depends on the location in which it is measured.
  102.  
  103. NUM_ANIMATIONS 0
  104. NUM_CPBUTTONS 3  
  105.  
  106.  
  107. CP_BUT2U    RTMassDroid.RLE
  108. CP_BUT2D    RTMassDroidOn.RLE
  109. CP_BUT2_ID    7012
  110. CP_BUT2_LFT    505
  111. CP_BUT2_TOP 253
  112. CP_BUT2_RGT 549
  113. CP_BUT2_BOT 283 
  114.  
  115. CP_BUT3U    RTMassGun.RLE
  116. CP_BUT3D    RTMassGunOn.RLE
  117. CP_BUT3_ID    7013
  118. CP_BUT3_LFT 505
  119. CP_BUT3_TOP 288
  120. CP_BUT3_RGT 549
  121. CP_BUT3_BOT 321
  122.  
  123. CP_BUT4U    RTMassShip.RLE
  124. CP_BUT4D    RTMassShipOn.RLE
  125. CP_BUT4_ID    7014
  126. CP_BUT4_LFT 505
  127. CP_BUT4_TOP 326
  128. CP_BUT4_RGT 549
  129. CP_BUT4_BOT 367
  130.  
  131.  
  132.  
  133. TOPIC_BKGNDART    RTmass.RLE
  134. CONTROL_TYPE    BACKDROP
  135. NUM_STRINGS     9
  136.  
  137. LG_LEFT            305   
  138. LG_TOP            260
  139. LG_RIGHT        480
  140. LG_BOT            290
  141.  
  142. MD_LEFT            305   
  143. MD_TOP            320
  144. MD_RIGHT        480
  145. MD_BOT            350
  146.  
  147. SM_LEFT            305   
  148. SM_TOP            370
  149. SM_RIGHT        480
  150. SM_BOT            400
  151.  
  152. LG_WT_TEXT1        The Droid weighs 1300 kg
  153. MD_WT_TEXT1        The Droid weighs 600 kg
  154. SM_WT_TEXT1        The Droid weighs 75  kg
  155.  
  156. LG_WT_TEXT2        The Blaster weighs 20 kg
  157. MD_WT_TEXT2        The Blaster weighs 5 kg
  158. SM_WT_TEXT2        The Blaster weighs .2 kg
  159.  
  160. LG_WT_TEXT3        The TIE fighter weighs 7500 kg
  161. MD_WT_TEXT3        The TIE fighter weighs 2500 kg
  162. SM_WT_TEXT3        The TIE fighter weighs 700 kg
  163.  
  164. FONT_NAME1        Arial12
  165. FONT_NAME2        Arial12
  166. FONT_NAME3        Arial12
  167.  
  168. TEXT_COLOR1        5
  169. TEXT_COLOR2        5
  170. TEXT_COLOR3        5
  171.  
  172. SPEED1            .25
  173. SPEED2            .30
  174. SPEED3            .25
  175.  
  176. START1            0.0
  177. START2            1.0
  178. START3            2.0
  179.  
  180. END1            0.0
  181. END2            0.0
  182. END3            0.0
  183.  
  184. GROUP1            7012
  185. GROUP2            7013
  186. GROUP3            7014
  187.  
  188. PANEL_NAME        NoStPanel.ifc
  189.  
  190.