home *** CD-ROM | disk | FTP | other *** search
Wrap
#strings for the Resistance topic---- TOPIC_NAME Resistance TOPIC_CATEGORY Forces 0 TOPIC_HEADING Resistance TOPIC_RADIOU1 rdata.rle TOPIC_RADIOD1 rdata.rle TOPIC_RADIOU2 rmicroscope.rle TOPIC_RADIOD2 rmicroscope.rle TOPIC_RADIOU3 rearth.rle TOPIC_RADIOD3 rearth.rle TOPIC_IMAGENAME1 RImageArea.rle TOPIC_STRIPLEFT 35 TOPIC_STRIPTOP 97 TOPIC_STRIPRIGHT 226 TOPIC_STRIPBOTTTOM 100 TOPIC_NUMHYPQUEST 0 TOPIC_HEAD_COUNT 1 TOPIC_SECTLEFT 30 TOPIC_SECTTOP 102 TOPIC_SECTRIGHT 225 TOPIC_SECTBOTTOM 138 D_TOPIC_SECTLEFT 118 D_TOPIC_SECTTOP 102 D_TOPIC_SECTRIGHT 399 D_TOPIC_SECTBOTTOM 138 E_TOPIC_SECTLEFT 44 E_TOPIC_SECTTOP 102 E_TOPIC_SECTRIGHT 239 E_TOPIC_SECTBOTTOM 138 INQUIRY_RIBBON1_LEFT 35 INQUIRY_RIBBON1_TOP 137 INQUIRY_RIBBON1_RIGHT 226 INQUIRY_RIBBON1_BOTTOM 157 INQUIRY_RIBBON2_LEFT 35 INQUIRY_RIBBON2_TOP 160 INQUIRY_RIBBON2_RIGHT 226 INQUIRY_RIBBON2_BOTTOM 180 INQUIRY_RIBBON3_LEFT 35 INQUIRY_RIBBON3_TOP 183 INQUIRY_RIBBON3_RIGHT 226 INQUIRY_RIBBON3_BOTTOM 203 INQUIRY_RIBBON4_LEFT 35 INQUIRY_RIBBON4_TOP 206 INQUIRY_RIBBON4_RIGHT 226 INQUIRY_RIBBON4_BOTTOM 226 INQUIRY_RIBBON5_LEFT 35 INQUIRY_RIBBON5_TOP 229 INQUIRY_RIBBON5_RIGHT 226 INQUIRY_RIBBON5_BOTTOM 249 INQUIRY_HYPQUEST1_LEFT 50 INQUIRY_HYPQUEST1_TOP 141 INQUIRY_HYPQUEST1_RIGHT 223 INQUIRY_HYPQUEST1_BOTTOM 157 INQUIRY_HYPQUEST2_LEFT 50 INQUIRY_HYPQUEST2_TOP 164 INQUIRY_HYPQUEST2_RIGHT 223 INQUIRY_HYPQUEST2_BOTTOM 180 INQUIRY_HYPQUEST3_LEFT 50 INQUIRY_HYPQUEST3_TOP 187 INQUIRY_HYPQUEST3_RIGHT 223 INQUIRY_HYPQUEST3_BOTTOM 203 INQUIRY_HYPQUEST4_LEFT 40 INQUIRY_HYPQUEST4_TOP 210 INQUIRY_HYPQUEST4_RIGHT 223 INQUIRY_HYPQUEST4_BOTTOM 226 INQUIRY_HYPQUEST5_LEFT 40 INQUIRY_HYPQUEST5_TOP 233 INQUIRY_HYPQUEST5_RIGHT 223 INQUIRY_HYPQUEST5_BOTTOM 249 E_QUEST1 What would happen if there were no resistance when you pushed down on a lever? E_QUEST2 Where is the resistance when you use scissors? E_QUEST3 Where is the resistance located when you pry a nail from a wall? D_TEXTBLOCK_TEXT The resistance is the <HL Topic=Force.tpc>FORCE</HL> that a <HL Topic=Machine.tpc>MACHINE</HL> exerts, or the object that the <HL Topic=Machine.tpc>MACHINE</HL> lifts or moves. The object the <HL Topic=Machine.tpc>MACHINE</HL> lifts or moves can also be called the <HL Topic=Load.tpc>LOAD</HL>. O_TEXTBLOCK_TEXT 0 CONTROL_TYPE STILL_FRAME TOPIC_BKGNDART RTResistanceImage.RLE NUM_TEXTITEMS 3 NUM_STILLS 1 TEXT1 resistance TBOUNDS1_LEFT 180 TBOUNDS1_TOP 41 TBOUNDS1_RIGHT 140 TBOUNDS1_BOTTOM 20 TEXT1_COLOR 2 TEXT1_FONT Times_New_Roman18A TEXT2 effort TBOUNDS2_LEFT 180 TBOUNDS2_TOP 59 TBOUNDS2_RIGHT 140 TBOUNDS2_BOTTOM 35 TEXT2_COLOR 1 TEXT2_FONT Times_New_Roman18A TEXT3 fulcrum TBOUNDS3_LEFT 180 TBOUNDS3_TOP 76 TBOUNDS3_RIGHT 140 TBOUNDS3_BOTTOM 65 TEXT3_COLOR 144 TEXT3_FONT Times_New_Roman18A PANEL_NAME 0BtnPanel.ifc