home *** CD-ROM | disk | FTP | other *** search
/ Classic Fond 52 / ClassicFond52.iso / GAMES / DROIDW.RAR / DWCD.GOB / topic_potential.tpc < prev    next >
Encoding:
Text File  |  1998-11-04  |  3.6 KB  |  130 lines

  1.  
  2. #strings for the Potential topic----
  3.  
  4. TOPIC_NAME            Potential Energy
  5. TOPIC_CATEGORY        Energy 0
  6. TOPIC_HEADING        Potential Energy
  7. TOPIC_RADIOU1        rdata.rle
  8. TOPIC_RADIOD1        rdata.rle
  9. TOPIC_RADIOU2        rmicroscope.rle
  10. TOPIC_RADIOD2        rmicroscope.rle
  11. TOPIC_RADIOU3        rearth.rle
  12. TOPIC_RADIOD3        rearth.rle
  13. TOPIC_IMAGENAME1    RImageArea.rle
  14.  
  15. TOPIC_NUMHYPQUEST    4
  16. TOPIC_HEAD_COUNT    1
  17.  
  18. TOPIC_STRIPLEFT        35
  19. TOPIC_STRIPTOP        97
  20. TOPIC_STRIPRIGHT    226
  21. TOPIC_STRIPBOTTTOM    100
  22.  
  23. TOPIC_SECTLEFT        30
  24. TOPIC_SECTTOP        102
  25. TOPIC_SECTRIGHT        225
  26. TOPIC_SECTBOTTOM    138
  27.  
  28. D_TOPIC_SECTLEFT    118
  29. D_TOPIC_SECTTOP        102
  30. D_TOPIC_SECTRIGHT    399
  31. D_TOPIC_SECTBOTTOM    138
  32.  
  33. E_TOPIC_SECTLEFT    44
  34. E_TOPIC_SECTTOP        102
  35. E_TOPIC_SECTRIGHT    239
  36. E_TOPIC_SECTBOTTOM    138
  37.  
  38. INQUIRY_RIBBON1_LEFT        35   
  39. INQUIRY_RIBBON1_TOP            137
  40. INQUIRY_RIBBON1_RIGHT        226
  41. INQUIRY_RIBBON1_BOTTOM        157
  42.  
  43. INQUIRY_RIBBON2_LEFT        35   
  44. INQUIRY_RIBBON2_TOP            160
  45. INQUIRY_RIBBON2_RIGHT        226
  46. INQUIRY_RIBBON2_BOTTOM        180
  47.  
  48. INQUIRY_RIBBON3_LEFT        35   
  49. INQUIRY_RIBBON3_TOP            183
  50. INQUIRY_RIBBON3_RIGHT        226
  51. INQUIRY_RIBBON3_BOTTOM        203
  52.  
  53. INQUIRY_RIBBON4_LEFT        35   
  54. INQUIRY_RIBBON4_TOP            206
  55. INQUIRY_RIBBON4_RIGHT        226
  56. INQUIRY_RIBBON4_BOTTOM        226
  57.  
  58. INQUIRY_RIBBON5_LEFT        35   
  59. INQUIRY_RIBBON5_TOP            229
  60. INQUIRY_RIBBON5_RIGHT        226
  61. INQUIRY_RIBBON5_BOTTOM        249
  62.  
  63. INQUIRY_HYPQUEST1_LEFT        50   
  64. INQUIRY_HYPQUEST1_TOP        141
  65. INQUIRY_HYPQUEST1_RIGHT        223
  66. INQUIRY_HYPQUEST1_BOTTOM    157
  67.  
  68. INQUIRY_HYPQUEST2_LEFT        50   
  69. INQUIRY_HYPQUEST2_TOP        164
  70. INQUIRY_HYPQUEST2_RIGHT        223
  71. INQUIRY_HYPQUEST2_BOTTOM    180
  72.  
  73. INQUIRY_HYPQUEST3_LEFT        50   
  74. INQUIRY_HYPQUEST3_TOP        187
  75. INQUIRY_HYPQUEST3_RIGHT        223
  76. INQUIRY_HYPQUEST3_BOTTOM    203
  77.  
  78. INQUIRY_HYPQUEST4_LEFT        40   
  79. INQUIRY_HYPQUEST4_TOP        210
  80. INQUIRY_HYPQUEST4_RIGHT        223
  81. INQUIRY_HYPQUEST4_BOTTOM    226
  82.  
  83. INQUIRY_HYPQUEST5_LEFT        40   
  84. INQUIRY_HYPQUEST5_TOP        233
  85. INQUIRY_HYPQUEST5_RIGHT        223
  86. INQUIRY_HYPQUEST5_BOTTOM    249
  87.    
  88. TOPIC_HYPQUEST1        How can a spring's
  89. TOPIC_HYPQUEST2     energy be changed from
  90. TOPIC_HYPQUEST3        potential energy
  91. TOPIC_HYPQUEST4        to kinetic energy?
  92.   
  93. O_TEXTBLOCK_TEXT    When the droid exerts <HL Topic=Force.tpc>FORCE</HL> on the spring and the spring compresses, the droid is doing <HL Topic=Work.tpc>WORK</HL> on the spring.  The <HL Topic=Work.tpc>WORK</HL> is stored in the spring as potential energy.  As soon as the droid lets go, the spring's potential energy is released and changes to           <HL Topic=Kinetic.tpc>KINETIC ENERGY</HL> pushing the droid backward.  As the droid comes to a stop, the <HL Topic=Energy.tpc>ENERGY</HL> has not been destroyed, but changed to <HL Topic=Heat.tpc>HEAT</HL>.
  94.  
  95. E_QUEST1        How does an apple hanging from a tree have potential energy?
  96. E_QUEST2        When you swing on a swing, at what point is all your energy potential energy?
  97. E_QUEST3        When does a rubberband have the most potential energy?
  98.     
  99. D_TEXTBLOCK_TEXT    Potential energy is the <HL Topic=Energy.tpc>ENERGY</HL> that an object has in storage.  Potential energy will not do any <HL Topic=Work.tpc>WORK</HL> until it is set free.  Once potential energy is released, it becomes <HL Topic=Kinetic.tpc>KINETIC ENERGY</HL>.
  100.  
  101. TOPIC_BKGNDART Ref_Energy1.RLE
  102. NUM_ANIMATIONS 1
  103.  
  104. ANIM1_ID            7012
  105. ANIM1_NAME            Ref_Energy1.flc
  106. ANIM1_LASTFRAME        Ref_Energy1.RLE    
  107. ANIM1_FIRSTFRAME    Ref_Energy1.RLE
  108.  
  109. CONTROL_TYPE ANIM_VIEWER
  110.  
  111. NUM_CPBUTTONS 3
  112.  
  113. CP_BUT1U    RCStart.rle
  114. CP_BUT1D    RCStartDown.rle
  115. CP_BUT1_ID    7010
  116. CP_BUT1_LFT 500
  117. CP_BUT1_TOP 218
  118. CP_BUT1_RGT 544
  119. CP_BUT1_BOT    246
  120.  
  121. CP_BUT5U    RCStop.rle
  122. CP_BUT5D    RCStopDown.rle
  123. CP_BUT5_ID    7011
  124. CP_BUT5_LFT 501
  125. CP_BUT5_TOP 365
  126. CP_BUT5_RGT 542
  127. CP_BUT5_BOT 387
  128.  
  129. PANEL_NAME 0BtnPanel.ifc
  130.