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- symbols
- message taken
- message startup
-
- thing smallgear2
-
- end
-
-
-
- code
- startup:
- setthinglight(smallgear2, 0.5, 0);
- player=getlocalplayerthing();
- return;
-
-
- taken:
- destroything(smallgear2);
- dwFlashInventory();
- SetInvAvailable(player, 25, 1);
- changeInv(player, 25, 1);
- return;
-
- end
-