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- # MODEL 'T3_UClamp.3do' created from '\\Tanis\droids\models_tech\1_18\pulley_door\3_1-uclamp.1-0.l3d in VISUAL mode with ver4.65.'
-
- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 2
-
- 0: dflt.MAT
- 1:t3_pull1side.MAT
-
-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.051570
-
- # Insertion offset
- INSERT OFFSET 0.000000 0.000000 0.000000
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
-
- NAME object_2
-
- RADIUS 0.051570
-
- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
-
-
- VERTICES 16
-
- # num: x: y: z: i:
- 0: 0.003929 0.013021 0.000024 0.000000
- 1: 0.003929 0.007561 0.000024 0.000000
- 2: 0.003929 0.007561 0.038340 0.000000
- 3: 0.003929 0.013021 0.044840 0.000000
- 4: -0.003806 0.013021 0.000024 0.000000
- 5: -0.003806 0.013021 0.044840 0.000000
- 6: -0.003806 0.007561 0.038340 0.000000
- 7: -0.003806 0.007561 0.000024 0.000000
- 8: 0.003929 -0.013107 0.044840 0.000000
- 9: -0.003806 -0.013107 0.044840 0.000000
- 10: 0.003929 -0.013107 0.000024 0.000000
- 11: -0.003806 -0.013107 0.000024 0.000000
- 12: 0.003929 -0.007647 0.000024 0.000000
- 13: -0.003806 -0.007647 0.000024 0.000000
- 14: 0.003929 -0.007647 0.038340 0.000000
- 15: -0.003806 -0.007647 0.038340 0.000000
-
-
- TEXTURE VERTICES 16
-
- 0: 1.333120 -19.333120
- 1: 14.333440 -18.666241
- 2: 14.666880 -52.000000
- 3: 1.333120 -52.000000
- 4: 1.333120 -47.333118
- 5: 2.000000 -16.666880
- 6: 12.999680 -17.333759
- 7: 14.666880 -47.333118
- 8: 24.000000 -12.999680
- 9: 22.666880 -33.333759
- 10: 37.666561 -34.666241
- 11: 40.000000 -12.666880
- 12: 20.666880 -52.000000
- 13: 24.666880 0.000000
- 14: 40.666882 0.000000
- 15: 40.999680 -52.666882
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: 0.577350 0.577350 -0.577350
- 1: 0.577350 -0.577350 -0.577350
- 2: 0.816497 -0.408248 -0.408248
- 3: 0.816497 0.408248 0.408248
- 4: -0.577350 0.577350 -0.577350
- 5: -0.816497 0.408248 0.408248
- 6: -0.816497 -0.408248 -0.408248
- 7: -0.577350 -0.577350 -0.577350
- 8: 0.816497 -0.408248 0.408248
- 9: -0.816497 -0.408248 0.408248
- 10: 0.577350 -0.577350 -0.577350
- 11: -0.577350 -0.577350 -0.577350
- 12: 0.577350 0.577350 -0.577350
- 13: -0.577350 0.577350 -0.577350
- 14: 0.816497 0.408248 -0.408248
- 15: -0.816497 0.408248 -0.408248
-
-
- FACES 14
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 1 0x0000 4 2 1 0.0000 4 3, 0 2, 1 1, 2 0, 3
- 1: 1 0x0000 4 2 1 0.0000 4 7, 1 6, 2 5, 3 4, 0
- 2: 1 0x0000 4 2 1 0.0000 4 4, 3 5, 0 3, 1 0, 2
- 3: 1 0x0000 4 2 1 0.0000 4 5, 4 9, 5 8, 6 3, 7
- 4: 1 0x0000 4 2 1 0.0000 4 9, 1 11, 2 10, 3 8, 0
- 5: 1 0x0000 4 2 1 0.0000 4 11, 8 13, 9 12, 10 10, 11
- 6: 1 0x0000 4 2 1 0.0000 4 13, 12 15, 13 14, 14 12, 15
- 7: 1 0x0000 4 2 1 0.0000 4 15, 12 6, 13 2, 14 14, 15
- 8: 1 0x0000 4 2 1 0.0000 4 6, 12 7, 13 1, 14 2, 15
- 9: 1 0x0000 4 2 1 0.0000 4 7, 8 4, 9 0, 10 1, 11
- 10: 1 0x0000 4 2 1 0.0000 4 5, 2 6, 3 15, 0 9, 1
- 11: 1 0x0000 4 2 1 0.0000 4 8, 2 14, 3 2, 0 3, 1
- 12: 1 0x0000 4 2 1 0.0000 4 9, 0 15, 1 13, 2 11, 3
- 13: 1 0x0000 4 2 1 0.0000 4 10, 0 12, 1 14, 2 8, 3
-
-
- FACE NORMALS
-
- # num: x: y: z:
- 0: 1.000000 0.000000 0.000000
- 1: -1.000000 0.000000 0.000000
- 2: 0.000000 1.000000 0.000000
- 3: 0.000000 0.000000 1.000000
- 4: 0.000000 -1.000000 0.000000
- 5: 0.000000 0.000000 -1.000000
- 6: 0.000000 1.000000 0.000000
- 7: 0.000000 0.000000 -1.000000
- 8: 0.000000 -1.000000 0.000000
- 9: 0.000000 0.000000 -1.000000
- 10: -1.000000 0.000000 0.000000
- 11: 1.000000 0.000000 0.000000
- 12: -1.000000 0.000000 0.000000
- 13: 1.000000 0.000000 0.000000
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 object_2
-