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- # MODEL '05_Nuggets.3do' created from 'F:\models_tech\1_18\EndMission\nuggets.1-0.l3d in VISUAL mode with ver4.65.'
-
- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 2
-
- 0: 05_nugget.MAT
- 1: 05_nuggets.MAT
-
-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.064224
-
- # Insertion offset
- INSERT OFFSET 0.000000 0.000000 0.000000
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
-
- NAME cube1_1
-
- RADIUS 0.064224
-
- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
-
-
- VERTICES 8
-
- # num: x: y: z: i:
- 0: -0.019865 0.027966 0.000164 0.000000
- 1: -0.019865 -0.019491 0.000164 0.000000
- 2: -0.019865 0.023176 0.032299 0.000000
- 3: -0.027611 0.004022 0.022034 0.000000
- 4: 0.027592 0.027966 0.000164 0.000000
- 5: 0.027592 -0.019491 0.000164 0.000000
- 6: 0.035690 0.020977 0.031804 0.000000
- 7: 0.027592 -0.019491 0.047620 0.000000
-
-
- TEXTURE VERTICES 8
-
- 0: 0.000000 -128.000000
- 1: 0.000000 0.000000
- 2: 105.999359 0.999680
- 3: 89.999359 -127.499519
- 4: 60.999680 -0.999680
- 5: 60.500481 -127.000320
- 6: 128.000000 0.000000
- 7: 128.000000 -128.000000
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: -0.730582 0.521078 -0.441280
- 1: -0.622310 -0.704594 -0.340995
- 2: -0.386221 0.687578 0.614874
- 3: -0.921840 -0.179035 0.343739
- 4: 0.423191 0.824691 -0.375226
- 5: 0.748182 -0.459129 -0.478982
- 6: 0.811768 0.460488 0.359144
- 7: -0.005981 -0.606199 0.795291
-
-
- FACES 11
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 1 0x0000 4 2 1 0.0000 3 0, 0 1, 1 3, 2
- 1: 1 0x0000 4 2 1 0.0000 3 1, 0 5, 1 7, 2
- 2: 1 0x0000 4 2 1 0.0000 3 5, 0 4, 1 6, 2
- 3: 1 0x0000 4 2 1 0.0000 3 4, 0 0, 1 2, 2
- 4: 1 0x0000 4 2 1 0.0000 4 4, 0 5, 1 1, 4 0, 5
- 5: 0 0x0000 4 2 1 0.0000 3 2, 1 3, 6 7, 7
- 6: 1 0x0000 4 2 1 0.0000 3 0, 0 3, 2 2, 3
- 7: 1 0x0000 4 2 1 0.0000 3 1, 0 7, 2 3, 3
- 8: 1 0x0000 4 2 1 0.0000 3 5, 0 6, 2 7, 3
- 9: 1 0x0000 4 2 1 0.0000 3 4, 0 2, 2 6, 3
- 10: 0 0x0000 4 2 1 0.0000 3 2, 1 7, 7 6, 0
-
-
- FACE NORMALS
-
- # num: x: y: z:
- 0: -0.942618 0.000000 -0.333874
- 1: 0.000000 -1.000000 0.000000
- 2: 0.968773 0.000000 -0.247951
- 3: 0.000000 0.989071 0.147439
- 4: 0.000000 0.000000 -1.000000
- 5: -0.492341 -0.248023 0.834317
- 6: -0.935197 0.350257 0.052212
- 7: -0.528031 -0.665106 0.528032
- 8: 0.980559 -0.196225 0.000000
- 9: 0.040527 0.977795 0.205606
- 10: 0.022554 0.360002 0.932679
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 cube1_1
-