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Text File | 1998-11-25 | 839.5 KB | 14,761 lines |
- NOTE! Safe memory counter reset @ 0.00
- Loading 3ddata\palettes\Apache_Virtual.tga @ 0.30
- Loading 3ddata\palettes\building_manmade.TGA @ 0.30
- Loading 3ddata\palettes\building_natural.TGA @ 0.50
- Loading 3ddata\palettes\cis_camo_pattern.TGA @ 0.50
- Loading 3ddata\palettes\Clouds.TGA @ 0.50
- Loading 3ddata\palettes\Effects.TGA @ 0.50
- Loading 3ddata\palettes\GREY.TGA @ 0.50
- Loading 3ddata\palettes\Hvckpt.TGA @ 0.50
- Loading 3ddata\palettes\Insignia.TGA @ 0.50
- Loading 3ddata\palettes\NATURAL.TGA @ 0.50
- Loading 3ddata\palettes\naval_blue_grey.TGA @ 0.50
- Loading 3ddata\palettes\Sea.TGA @ 0.50
- Loading 3ddata\palettes\Terrain.TGA @ 0.50
- Loading 3ddata\palettes\thai_city_footprints.tga @ 0.50
- Loading 3ddata\palettes\usa_camo_pattern.TGA @ 0.50
- Loading 3ddata\palettes\usa_flat_green.TGA @ 0.50
- Processing directory 3ddata\textures\Aircraft\* @ 0.50
- Creating texture 5 round rocket pod.PSD [ 32 32 ] @ 0.50
- Creating texture A10.PSD [ 64 64 ] @ 0.60
- Creating texture aa_10_body.PSD [ 64 8 ] @ 0.60
- Creating texture AH64D_glow_blue_light.PSD [ 32 32 ] @ 0.70
- Creating texture AH64D_glow_green_light.PSD [ 32 32 ] @ 0.70
- Creating texture AH64D_glow_grey_light.PSD [ 32 32 ] @ 0.70
- Creating texture AH64D_glow_red_light.PSD [ 32 32 ] @ 0.70
- Creating texture AH64D_lamp_red_colour.PSD [ 32 32 ] @ 0.80
- Creating texture AH64D_luminous_panel_OFF.PSD [ 8 32 ] @ 0.80
- Creating texture AH64D_luminous_panel_OFF_90.PSD [ 32 8 ] @ 0.90
- Creating texture ah64_chaff.PSD [ 16 4 ] @ 0.90
- Creating texture ah64_diso_light.PSD [ 16 16 ] @ 0.90
- Creating texture ah64_hatch_large_LHS.PSD [ 64 64 ] @ 0.90
- Creating texture ah64_hatch_large_RHS.PSD [ 64 64 ] @ 1.00
- Creating texture ah64_hatch_small.PSD [ 64 64 ] @ 1.00
- Creating texture ah64_missle_2.PSD [ 64 16 ] @ 1.10
- Creating texture ah64_muzzle.PSD [ 32 16 ] @ 1.10
- Creating texture ah64_panelling.PSD [ 64 64 ] @ 1.20
- Creating texture ah64_plain.PSD [ 16 16 ] @ 1.20
- Creating texture ah64_pod.PSD [ 64 64 ] @ 1.20
- Creating texture ah64_pod_case.PSD [ 32 8 ] @ 1.30
- Creating texture ah64_ribbed_panel.PSD [ 64 64 ] @ 1.30
- Creating texture ah64_rivets.PSD [ 64 32 ] @ 1.40
- Creating texture ah64_stinger.PSD [ 16 16 ] @ 1.40
- Creating texture ah64_tyre.PSD [ 32 16 ] @ 1.40
- Creating texture ah64_wheel.PSD [ 64 64 ] @ 1.40
- Creating texture amraam_body.PSD [ 64 8 ] @ 1.50
- Creating texture Apache_Shadow.PSD [ 64 128 ] @ 1.60
- Creating texture B8V_pod_end.PSD [ 64 64 ] @ 1.60
- Creating texture B8V_pod_side.PSD [ 32 32 ] @ 1.70
- Creating texture CH46 camnew.PSD [ 64 64 ] @ 1.70
- Creating texture ch_3_intake.PSD [ 32 32 ] @ 1.80
- Creating texture f16botcam.PSD [ 32 32 ] @ 1.80
- Creating texture f16topcamfront.PSD [ 32 32 ] @ 1.90
- Creating texture fa18botcam.PSD [ 32 32 ] @ 1.90
- Creating texture fa18side.PSD [ 32 32 ] @ 2.00
- Creating texture fa18topcam.PSD [ 32 32 ] @ 2.10
- Creating texture fa_18_wheel.PSD [ 32 32 ] @ 2.10
- Creating texture generic_cpit.PSD [ 32 32 ] @ 2.20
- Creating texture generic_cpit_mfds.PSD [ 32 32 ] @ 2.20
- Creating texture generic_fuse_inside.PSD [ 32 64 ] @ 2.20
- Creating texture generic_fuse_inside2.PSD [ 64 64 ] @ 2.30
- Creating texture generic_seat.PSD [ 32 16 ] @ 2.30
- Creating texture grill1.PSD [ 8 4 ] @ 2.40
- Creating texture harcam1.PSD [ 64 64 ] @ 2.40
- Creating texture hargrey.PSD [ 32 32 ] @ 2.40
- Creating texture harrintake.PSD [ 64 64 ] @ 2.50
- Creating texture harrmetl.PSD [ 32 32 ] @ 2.60
- Creating texture Hav camo4.PSD [ 64 64 ] @ 2.60
- Creating texture helix_cam_02.PSD [ 64 64 ] @ 2.70
- Creating texture helix_under_mk1.PSD [ 64 64 ] @ 2.70
- Creating texture Helix_wheel.PSD [ 32 32 ] @ 2.80
- Creating texture hind_chaff.PSD [ 16 16 ] @ 2.90
- Creating texture hip_chaff.PSD [ 64 16 ] @ 2.90
- Creating texture hip_under_mk1.PSD [ 64 64 ] @ 3.00
- Creating texture hip_wheel.PSD [ 32 32 ] @ 3.00
- Creating texture hokum cam.PSD [ 64 64 ] @ 3.10
- Creating texture intakemesh.PSD [ 32 32 ] @ 3.10
- Creating texture lau_69_body.PSD [ 32 8 ] @ 3.10
- Creating texture lau_69_pod_end_bw.PSD [ 64 64 ] @ 3.10
- Creating texture maverick_body.PSD [ 32 8 ] @ 3.20
- Creating texture Mi24D_spiral_tube.PSD [ 64 16 ] @ 3.20
- Creating texture MI28_instr_gunner.PSD [ 64 32 ] @ 3.20
- Creating texture MI28_instr_pilot.PSD [ 64 32 ] @ 3.30
- Creating texture MI28_Pod.PSD [ 8 8 ] @ 3.50
- Creating texture MI28_Pod_Rivets2.PSD [ 16 16 ] @ 3.50
- Creating texture Mi6_Hook_floor.PSD [ 64 64 ] @ 3.60
- Creating texture Mi6_Hook_ramp.PSD [ 64 8 ] @ 3.60
- Creating texture Mi6_Hook_ramp_base.PSD [ 32 16 ] @ 3.70
- Creating texture Mi6_Hook_ramp_sides.PSD [ 16 16 ] @ 3.70
- Creating texture Mig29_muzzle.PSD [ 32 64 ] @ 3.70
- Creating texture MIg29_nozzle_1.PSD [ 32 32 ] @ 3.80
- Creating texture MIg29_nozzle_2.PSD [ 32 32 ] @ 3.80
- Creating texture Mig29_seat.PSD [ 16 32 ] @ 3.80
- Creating texture Mig29_UC_inside.PSD [ 32 32 ] @ 3.90
- Creating texture Mig29_wheel_guard.PSD [ 32 32 ] @ 3.90
- Creating texture Mig29_wheel_inner.PSD [ 64 64 ] @ 3.90
- Creating texture sidewinder_body.PSD [ 32 8 ] @ 4.00
- Creating texture sidewinder_fins.PSD [ 16 16 ] @ 4.00
- Creating texture Su25 cam.PSD [ 64 64 ] @ 4.00
- Creating texture su33aft.PSD [ 32 64 ] @ 4.10
- Creating texture su33cambot.PSD [ 16 16 ] @ 4.20
- Creating texture su33metal2.PSD [ 32 64 ] @ 4.20
- Creating texture su33test1.PSD [ 64 64 ] @ 4.20
- Creating texture UB32_pod_end.PSD [ 64 64 ] @ 4.30
- Creating texture uc_gear_strut_plain.PSD [ 16 64 ] @ 4.40
- Creating texture uc_gear_strut_plain_horiz.PSD [ 64 16 ] @ 4.40
- Creating texture uc_gear_strut_plain_horiz1.PSD [ 64 16 ] @ 4.50
- Creating texture uc_strut_grey_horiz.PSD [ 64 16 ] @ 4.50
- Creating texture uc_strut_grey_vert.PSD [ 16 64 ] @ 4.60
- Creating texture us_pilot.PSD [ 32 64 ] @ 4.60
- Creating texture yakeng.PSD [ 64 64 ] @ 4.70
- Creating texture yakheat1.PSD [ 64 32 ] @ 4.70
- Creating texture yaktest1.PSD [ 64 64 ] @ 4.70
- Processing directory 3ddata\textures\Airfield\* @ 4.70
- Creating texture airvent.PSD [ 16 16 ] @ 4.70
- Creating texture american_green_creases.PSD [ 16 16 ] @ 4.70
- Creating texture american_green_gradient.PSD [ 4 8 ] @ 4.70
- Creating texture barrier_pole.PSD [ 8 4 ] @ 4.70
- Creating texture barrier_pole2.PSD [ 16 8 ] @ 4.70
- Creating texture beige_dirty_8x8.PSD [ 8 8 ] @ 4.70
- Creating texture beige_dirt_tile.PSD [ 16 16 ] @ 4.70
- Creating texture beige_gradient.PSD [ 4 8 ] @ 4.70
- Creating texture beige_hangar_02.PSD [ 16 32 ] @ 4.70
- Creating texture beige_hangar_doors.PSD [ 16 16 ] @ 4.70
- Creating texture beige_hangar_doors2.PSD [ 16 16 ] @ 4.70
- Creating texture brick2.PSD [ 16 16 ] @ 4.70
- Creating texture brick3.PSD [ 16 16 ] @ 4.70
- Creating texture building_side2.PSD [ 16 16 ] @ 4.70
- Creating texture cross_frame.PSD [ 16 16 ] @ 4.70
- Creating texture cross_frame_grey.PSD [ 16 16 ] @ 4.70
- Creating texture cylinder.PSD [ 8 8 ] @ 4.70
- Creating texture cylinder2.PSD [ 16 16 ] @ 4.70
- Creating texture cylinder3.PSD [ 16 16 ] @ 4.70
- Creating texture deck_flare.PSD [ 8 16 ] @ 4.70
- Creating texture dirty_wall.PSD [ 16 16 ] @ 4.70
- Creating texture dirty_wall_3.PSD [ 16 16 ] @ 4.70
- Creating texture dirt_airport.PSD [ 32 32 ] @ 4.70
- Creating texture dirt_airport_corner.PSD [ 32 32 ] @ 4.70
- Creating texture dirt_tile_mask.PSD [ 16 16 ] @ 4.70
- Creating texture dirt_tile_mask3.PSD [ 16 16 ] @ 4.70
- Creating texture dirt_tile_mask4.PSD [ 16 16 ] @ 4.70
- Creating texture door.PSD [ 16 16 ] @ 4.70
- Creating texture door2.PSD [ 16 16 ] @ 4.70
- Creating texture door3.PSD [ 16 16 ] @ 4.70
- Creating texture door4.PSD [ 16 16 ] @ 4.70
- Creating texture farp_mat.PSD [ 16 16 ] @ 4.70
- Creating texture farp_mat_2.PSD [ 16 16 ] @ 4.70
- Creating texture farp_mat_flare.PSD [ 16 32 ] @ 4.70
- Creating texture fence_mesh.PSD [ 16 16 ] @ 4.70
- Creating texture fence_mesh_mask.PSD [ 16 16 ] @ 4.70
- Creating texture grey_gradient.PSD [ 8 8 ] @ 4.70
- Creating texture grey_hangar_01.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_02.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_03.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_04.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_05.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_06.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_07.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_3.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_doors2.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_doors3.PSD [ 16 16 ] @ 4.70
- Creating texture grey_hangar_doors4.PSD [ 8 16 ] @ 4.70
- Creating texture grey_slats_panel.PSD [ 16 16 ] @ 4.70
- Creating texture grey_slats_panel2.PSD [ 16 8 ] @ 4.70
- Creating texture grey_square.PSD [ 16 16 ] @ 4.70
- Creating texture grey_square2.PSD [ 16 16 ] @ 4.70
- Creating texture hangar11.PSD [ 8 4 ] @ 4.70
- Creating texture hangar12.PSD [ 4 8 ] @ 4.70
- Creating texture hangar12_dirty.PSD [ 16 16 ] @ 4.70
- Creating texture hangar_big_doors.PSD [ 16 16 ] @ 4.70
- Creating texture hangar_grass.PSD [ 16 16 ] @ 4.70
- Creating texture heli_pad2.PSD [ 64 64 ] @ 4.70
- Creating texture heli_pad2_flare.PSD [ 32 32 ] @ 4.70
- Creating texture honey.PSD [ 32 64 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey_16_32.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey_8_16.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey_4_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey_2_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey_1_2.psd @ 4.70
- Creating texture honey2.PSD [ 32 64 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey2_16_32.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey2_8_16.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey2_4_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey2_2_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey2_1_2.psd @ 4.70
- Creating texture honey5.PSD [ 32 64 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey5_16_32.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey5_8_16.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey5_4_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey5_2_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\honey5_1_2.psd @ 4.70
- Creating texture horizontal_slice.PSD [ 4 4 ] @ 4.70
- Creating texture horizontal_slice2.PSD [ 4 4 ] @ 4.70
- Creating texture indicators.PSD [ 4 4 ] @ 4.70
- Creating texture inner_wall02.PSD [ 16 16 ] @ 4.70
- Creating texture lamp_flare_square.PSD [ 32 32 ] @ 4.70
- Creating texture lamp_spot.PSD [ 16 16 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot_8_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot_4_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot_2_2.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot_1_1.psd @ 4.70
- Creating texture lamp_spot2.PSD [ 16 16 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot2_8_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot2_4_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot2_2_2.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\lamp_spot2_1_1.psd @ 4.70
- Creating texture oil_drum2.PSD [ 16 16 ] @ 4.70
- Creating texture oil_drum_top.PSD [ 16 16 ] @ 4.70
- Creating texture pipeline.PSD [ 16 32 ] @ 4.70
- Creating texture pipeline2.PSD [ 16 16 ] @ 4.70
- Creating texture pipeline_x.PSD [ 32 16 ] @ 4.70
- Creating texture runway2.PSD [ 32 64 ] @ 4.70
- Creating texture runwayA.PSD [ 32 64 ] @ 4.70
- Creating texture runway_centrelines2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_centrelines_russian2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_centrelines_russian_tyremarks2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_centrelines_tyremarks2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_dirt_mask.PSD [ 32 64 ] @ 4.70
- Creating texture runway_dirt_mask2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_flare.PSD [ 16 32 ] @ 4.70
- Creating texture runway_plain.PSD [ 32 32 ] @ 4.70
- Creating texture runway_skidmarks2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_startlines2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_startlines_tyremarks2.PSD [ 32 64 ] @ 4.70
- Creating texture runway_tyremarks2.PSD [ 32 64 ] @ 4.70
- Creating texture russian_green_gradient.PSD [ 4 8 ] @ 4.70
- Creating texture russian_green_gradient2.PSD [ 4 8 ] @ 4.70
- Creating texture russian_hangar01.PSD [ 16 16 ] @ 4.70
- Creating texture russian_hangar01_2.PSD [ 16 16 ] @ 4.70
- Creating texture russian_hangar02.PSD [ 16 16 ] @ 4.70
- Creating texture russian_hangar03.PSD [ 16 16 ] @ 4.70
- Creating texture russian_hangar04.PSD [ 8 4 ] @ 4.70
- Creating texture russian_hangar05.PSD [ 16 16 ] @ 4.70
- Creating texture rust.PSD [ 16 16 ] @ 4.70
- Creating texture rust2.PSD [ 16 16 ] @ 4.70
- Creating texture steps.PSD [ 8 4 ] @ 4.70
- Creating texture steps_brown.PSD [ 8 4 ] @ 4.70
- Creating texture steps_orange.PSD [ 8 4 ] @ 4.70
- Creating texture storage_shadow.PSD [ 16 16 ] @ 4.70
- Creating texture storage_shadow_2.PSD [ 16 16 ] @ 4.70
- Creating texture storage_shadow_3.PSD [ 16 16 ] @ 4.70
- Creating texture taxiway_concrete01.PSD [ 32 32 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete01_16_16.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete01_8_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete01_4_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete01_2_2.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete01_1_1.psd @ 4.70
- Creating texture taxiway_concrete02.PSD [ 64 32 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete02_32_16.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete02_16_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete02_8_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete02_4_2.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete02_2_1.psd @ 4.70
- Creating texture taxiway_concrete03.PSD [ 32 32 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete03_16_16.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete03_8_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete03_4_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete03_2_2.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete03_1_1.psd @ 4.70
- Creating texture taxiway_concrete04.PSD [ 32 32 ] @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete04_16_16.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete04_8_8.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete04_4_4.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete04_2_2.psd @ 4.70
- FOUND MIPMAP: 3ddata\textures\Airfield\MIPMAPS\taxiway_concrete04_1_1.psd @ 4.70
- Creating texture tiled_roof.PSD [ 32 32 ] @ 4.70
- Creating texture tiled_roof2.PSD [ 16 16 ] @ 4.70
- Creating texture tower_red.PSD [ 16 16 ] @ 4.70
- Creating texture tower_white.PSD [ 16 16 ] @ 4.70
- Creating texture water_tower.PSD [ 8 4 ] @ 4.70
- Creating texture white_line.PSD [ 8 8 ] @ 4.70
- Creating texture window2.PSD [ 8 4 ] @ 4.70
- Creating texture wooden_door.PSD [ 16 16 ] @ 4.70
- Creating texture wooden_plank.PSD [ 16 16 ] @ 4.70
- Processing directory 3ddata\textures\Avckpt\* @ 4.70
- Creating texture ADI_GL_30.PSD [ 32 32 ] @ 4.70
- Creating texture ADI_GL_60.PSD [ 32 32 ] @ 4.70
- Creating texture ADI_GR_30.PSD [ 32 32 ] @ 4.70
- Creating texture ADI_GR_60.PSD [ 32 32 ] @ 4.70
- Creating texture ADI_SL_30.PSD [ 32 32 ] @ 4.70
- Creating texture ADI_SL_60.PSD [ 32 32 ] @ 4.70
- Creating texture ADI_SR_30.PSD [ 32 32 ] @ 4.70
- Creating texture ADI_SR_60.PSD [ 32 32 ] @ 4.70
- Creating texture Avckpt_CompE.PSD [ 128 32 ] @ 4.70
- Creating texture Avckpt_CompN.PSD [ 128 32 ] @ 4.70
- Creating texture Avckpt_CompS.PSD [ 128 32 ] @ 4.70
- Creating texture Avckpt_CompW.PSD [ 128 32 ] @ 4.70
- Creating texture V_Day_1.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_10.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_11.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_12.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_13.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_14.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_15.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_16.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_17.PSD [ 64 32 ] @ 4.70
- Creating texture V_Day_18.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_19.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_2.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_20.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_21.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_22.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_23.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_24.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_25.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_26.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_27.PSD [ 64 32 ] @ 4.70
- Creating texture V_Day_28.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_29.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_3.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_30.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_31.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_32.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_33.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_34.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_35.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_36.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_37.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_38.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_39.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_4.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_40.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_41.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_42.PSD [ 16 16 ] @ 4.70
- Creating texture V_Day_5.PSD [ 64 64 ] @ 4.70
- Creating texture V_Day_6.PSD [ 64 16 ] @ 4.70
- Creating texture V_Day_7.PSD [ 32 32 ] @ 4.70
- Creating texture V_Day_8.PSD [ 32 32 ] @ 4.70
- Creating texture V_Day_9.PSD [ 16 16 ] @ 4.70
- Creating texture V_Night_1.PSD [ 64 64 ] @ 4.70
- Creating texture V_Night_10.PSD [ 16 16 ] @ 4.70
- Creating texture V_Night_11.PSD [ 64 64 ] @ 4.70
- Creating texture V_Night_12.PSD [ 64 64 ] @ 4.70
- Creating texture V_Night_13.PSD [ 64 64 ] @ 4.70
- Creating texture V_Night_14.PSD [ 64 64 ] @ 4.70
- Creating texture V_Night_15.PSD [ 64 64 ] @ 4.80
- Creating texture V_Night_16.PSD [ 64 64 ] @ 5.00
- Creating texture V_Night_17.PSD [ 64 32 ] @ 5.10
- Creating texture V_Night_18.PSD [ 64 64 ] @ 5.10
- Creating texture V_Night_19.PSD [ 64 64 ] @ 5.30
- Creating texture V_Night_2.PSD [ 16 16 ] @ 5.50
- Creating texture V_Night_20.PSD [ 64 64 ] @ 5.50
- Creating texture V_Night_21.PSD [ 64 64 ] @ 5.50
- Creating texture V_Night_22.PSD [ 64 64 ] @ 5.60
- Creating texture V_Night_23.PSD [ 64 64 ] @ 5.80
- Creating texture V_Night_24.PSD [ 64 64 ] @ 5.80
- Creating texture V_Night_25.PSD [ 64 64 ] @ 6.00
- Creating texture V_Night_26.PSD [ 64 64 ] @ 6.10
- Creating texture V_Night_27.PSD [ 64 32 ] @ 6.20
- Creating texture V_Night_28.PSD [ 16 16 ] @ 6.30
- Creating texture V_Night_29.PSD [ 16 16 ] @ 6.30
- Creating texture V_Night_3.PSD [ 16 16 ] @ 6.30
- Creating texture V_Night_30.PSD [ 64 64 ] @ 6.30
- Creating texture V_Night_31.PSD [ 64 64 ] @ 6.40
- Creating texture V_Night_32.PSD [ 64 64 ] @ 6.50
- Creating texture V_Night_33.PSD [ 64 64 ] @ 6.60
- Creating texture V_Night_34.PSD [ 16 16 ] @ 6.60
- Creating texture V_Night_35.PSD [ 16 16 ] @ 6.60
- Creating texture V_Night_36.PSD [ 16 16 ] @ 6.60
- Creating texture V_Night_37.PSD [ 16 16 ] @ 6.60
- Creating texture V_Night_38.PSD [ 16 16 ] @ 6.70
- Creating texture V_Night_39.PSD [ 16 16 ] @ 6.70
- Creating texture V_Night_4.PSD [ 16 16 ] @ 6.70
- Creating texture V_Night_40.PSD [ 16 16 ] @ 6.70
- Creating texture V_Night_41.PSD [ 16 16 ] @ 6.70
- Creating texture V_Night_42.PSD [ 16 16 ] @ 6.70
- Creating texture V_Night_5.PSD [ 64 64 ] @ 6.70
- Creating texture V_Night_6.PSD [ 64 16 ] @ 6.80
- Creating texture V_Night_7.PSD [ 32 32 ] @ 6.90
- Creating texture V_Night_8.PSD [ 32 32 ] @ 6.90
- Creating texture V_Night_9.PSD [ 16 16 ] @ 6.90
- Creating texture V_Twilight_1.PSD [ 64 64 ] @ 6.90
- Creating texture V_Twilight_10.PSD [ 16 16 ] @ 7.00
- Creating texture V_Twilight_11.PSD [ 64 64 ] @ 7.00
- Creating texture V_Twilight_12.PSD [ 64 64 ] @ 7.20
- Creating texture V_Twilight_13.PSD [ 64 64 ] @ 7.30
- Creating texture V_Twilight_14.PSD [ 64 64 ] @ 7.50
- Creating texture V_Twilight_15.PSD [ 64 64 ] @ 7.60
- Creating texture V_Twilight_16.PSD [ 64 64 ] @ 7.80
- Creating texture V_Twilight_17.PSD [ 64 32 ] @ 7.90
- Creating texture V_Twilight_18.PSD [ 64 64 ] @ 8.00
- Creating texture V_Twilight_19.PSD [ 64 64 ] @ 8.10
- Creating texture V_Twilight_2.PSD [ 16 16 ] @ 8.30
- Creating texture V_Twilight_20.PSD [ 64 64 ] @ 8.30
- Creating texture V_Twilight_21.PSD [ 64 64 ] @ 8.40
- Creating texture V_Twilight_22.PSD [ 64 64 ] @ 8.60
- Creating texture V_Twilight_23.PSD [ 64 64 ] @ 8.80
- Creating texture V_Twilight_24.PSD [ 64 64 ] @ 8.90
- Creating texture V_Twilight_25.PSD [ 64 64 ] @ 9.00
- Creating texture V_Twilight_26.PSD [ 64 64 ] @ 9.20
- Creating texture V_Twilight_27.PSD [ 64 32 ] @ 9.40
- Creating texture V_Twilight_28.PSD [ 16 16 ] @ 9.40
- Creating texture V_Twilight_29.PSD [ 16 16 ] @ 9.40
- Creating texture V_Twilight_3.PSD [ 16 16 ] @ 9.50
- Creating texture V_Twilight_30.PSD [ 64 64 ] @ 9.50
- Creating texture V_Twilight_31.PSD [ 64 64 ] @ 9.60
- Creating texture V_Twilight_32.PSD [ 64 64 ] @ 9.80
- Creating texture V_Twilight_33.PSD [ 64 64 ] @ 9.90
- Creating texture V_Twilight_34.PSD [ 16 16 ] @ 10.00
- Creating texture V_Twilight_35.PSD [ 16 16 ] @ 10.00
- Creating texture V_Twilight_36.PSD [ 16 16 ] @ 10.00
- Creating texture V_Twilight_37.PSD [ 16 16 ] @ 10.00
- Creating texture V_Twilight_38.PSD [ 16 16 ] @ 10.10
- Creating texture V_Twilight_39.PSD [ 16 16 ] @ 10.10
- Creating texture V_Twilight_4.PSD [ 16 16 ] @ 10.10
- Creating texture V_Twilight_40.PSD [ 16 16 ] @ 10.10
- Creating texture V_Twilight_41.PSD [ 16 16 ] @ 10.20
- Creating texture V_Twilight_42.PSD [ 16 16 ] @ 10.20
- Creating texture V_Twilight_5.PSD [ 64 64 ] @ 10.20
- Creating texture V_Twilight_6.PSD [ 64 16 ] @ 10.30
- Creating texture V_Twilight_7.PSD [ 32 32 ] @ 10.30
- Creating texture V_Twilight_8.PSD [ 32 32 ] @ 10.40
- Creating texture V_Twilight_9.PSD [ 16 16 ] @ 10.40
- Processing directory 3ddata\textures\Building\* @ 10.40
- Creating texture Block_approx_gradient_grey.PSD [ 4 16 ] @ 10.40
- Creating texture Block_approx_gradient_stone.PSD [ 4 16 ] @ 10.40
- Creating texture BLOCK_approx_stone_plain.PSD [ 8 8 ] @ 10.50
- Creating texture Block_base_courtyard.PSD [ 16 16 ] @ 10.50
- Creating texture Block_base_grass_brown.PSD [ 32 32 ] @ 10.60
- Creating texture Block_base_steps.PSD [ 8 8 ] @ 10.60
- Creating texture Block_base_steps_90.PSD [ 8 8 ] @ 10.60
- Creating texture Breeze_Blocks_Camo.PSD [ 64 64 ] @ 10.60
- Creating texture Breeze_Blocks_Green.PSD [ 64 64 ] @ 10.70
- Creating texture Breeze_Blocks_USA_Camo_1.PSD [ 64 64 ] @ 10.80
- Creating texture Breeze_Blocks_USA_Camo_2.PSD [ 32 32 ] @ 10.80
- Creating texture Bridge_blownup_concrete.PSD [ 64 64 ] @ 10.90
- Creating texture Bridge_causeway_side.PSD [ 32 32 ] @ 10.90
- Creating texture Bridge_concrete_gradient.PSD [ 32 32 ] @ 11.00
- Creating texture Bridge_concrete_light.PSD [ 64 64 ] @ 11.00
- Creating texture Bridge_concrete_light_hole_damage.PSD [ 64 64 ] @ 11.10
- Creating texture Bridge_deck_column.PSD [ 16 32 ] @ 11.20
- Creating texture Bridge_deck_panels.PSD [ 16 32 ] @ 11.20
- Creating texture Bridge_Girder_deck_64x4.PSD [ 64 8 ] @ 11.30
- Creating texture Bridge_HewnPost.PSD [ 16 16 ] @ 11.40
- Creating texture Bridge_plankdeck.PSD [ 32 32 ] @ 11.40
- Creating texture Bridge_plankdeckCHARRED.PSD [ 32 32 ] @ 11.40
- Creating texture Bridge_plankdeckCHARRED_Flipped.PSD [ 32 32 ] @ 11.50
- Creating texture BRIDGE_red_girder.PSD [ 64 16 ] @ 11.60
- Creating texture BRIDGE_red_girder_end.PSD [ 8 32 ] @ 11.60
- Creating texture Bridge_red_girder_leg.PSD [ 16 16 ] @ 11.70
- Creating texture Bridge_red_girder_leg_joint.PSD [ 8 32 ] @ 11.70
- Creating texture BRIDGE_red_girder_LHS.PSD [ 64 64 ] @ 11.70
- Creating texture BRIDGE_red_girder_mid.PSD [ 32 64 ] @ 11.80
- Creating texture BRIDGE_red_girder_RHS.PSD [ 64 64 ] @ 11.80
- Creating texture BRIDGE_red_girder_under.PSD [ 32 32 ] @ 11.80
- Creating texture Bridge_stone_leg.PSD [ 16 16 ] @ 11.90
- Creating texture Bridge_stone_leg_damage.PSD [ 16 8 ] @ 11.90
- Creating texture Bridge_stone_road.PSD [ 32 32 ] @ 12.00
- Creating texture Bridge_stone_road_damage.PSD [ 32 16 ] @ 12.10
- Creating texture Bridge_stone_rubble.PSD [ 32 8 ] @ 12.20
- Creating texture Bridge_stone_trim.PSD [ 16 16 ] @ 12.20
- Creating texture Bridge_stone_trim_damage.PSD [ 16 16 ] @ 12.30
- Creating texture Bridge_stone_wall.PSD [ 16 16 ] @ 12.40
- Creating texture Bridge_stone_wall_damage.PSD [ 16 16 ] @ 12.50
- Creating texture Bridge_susp_deck.PSD [ 64 32 ] @ 12.60
- Creating texture Bridge_susp_deck_damage_1.PSD [ 64 32 ] @ 12.60
- Creating texture Bridge_susp_deck_damage_2.PSD [ 64 32 ] @ 12.70
- Creating texture Bridge_susp_deck_damage_3.PSD [ 64 32 ] @ 12.80
- Creating texture Bridge_susp_road.PSD [ 64 32 ] @ 12.80
- Creating texture Bridge_susp_road_damage_1.PSD [ 64 32 ] @ 12.80
- Creating texture Bridge_susp_road_damage_2.PSD [ 64 32 ] @ 12.90
- Creating texture Bridge_susp_road_damage_3.PSD [ 64 32 ] @ 13.00
- Creating texture Bridge_susp_rubble_damage_1.PSD [ 64 16 ] @ 13.10
- Creating texture Camo_stone.PSD [ 64 64 ] @ 13.10
- Creating texture Concrete_Green.PSD [ 32 32 ] @ 13.20
- Creating texture Contrl_Twr_Win.PSD [ 32 32 ] @ 13.30
- Creating texture Crater_16x16_non_trans.PSD [ 16 16 ] @ 13.30
- Creating texture Crater_32x32.PSD [ 32 32 ] @ 13.50
- Creating texture Crate_1.PSD [ 64 64 ] @ 13.50
- Creating texture Cuba_30s_window_door.PSD [ 16 16 ] @ 13.70
- Creating texture Cuba_30s_window_narrow.PSD [ 16 16 ] @ 13.70
- Creating texture Cuba_30s_window_wide.PSD [ 16 16 ] @ 13.70
- Creating texture cuba_asphalt_roof.PSD [ 32 32 ] @ 13.80
- Creating texture cuba_asphalt_roof_approx.PSD [ 8 8 ] @ 13.80
- Creating texture Cuba_barrel_blue.PSD [ 8 16 ] @ 13.80
- Creating texture Cuba_barrel_blue_burnt.PSD [ 8 16 ] @ 13.90
- Creating texture Cuba_barrel_green.PSD [ 8 16 ] @ 14.30
- Creating texture Cuba_barrel_green_burnt.PSD [ 8 16 ] @ 14.40
- Creating texture Cuba_barrel_palette_tops.PSD [ 16 16 ] @ 14.40
- Creating texture Cuba_barrel_red.PSD [ 8 16 ] @ 14.50
- Creating texture Cuba_barrel_red_burnt.PSD [ 8 16 ] @ 14.60
- Creating texture cuba_blue_column_shadow.PSD [ 16 16 ] @ 14.60
- Creating texture Cuba_blue_door_modern_x4.PSD [ 16 16 ] @ 14.70
- Creating texture Cuba_blue_door_x4.PSD [ 16 16 ] @ 14.70
- Creating texture Cuba_blue_window_x4.PSD [ 16 16 ] @ 14.70
- Creating texture cuba_brown_door.PSD [ 16 16 ] @ 14.80
- Creating texture cuba_capital.PSD [ 16 16 ] @ 14.80
- Creating texture cuba_che_mural.PSD [ 32 32 ] @ 14.80
- Creating texture Cuba_chimney_base.PSD [ 16 16 ] @ 14.90
- Creating texture Cuba_chimney_concrete.PSD [ 16 16 ] @ 15.00
- Creating texture Cuba_chimney_rusty.PSD [ 16 16 ] @ 15.10
- Creating texture Cuba_chimney_soot.PSD [ 8 32 ] @ 15.20
- Creating texture cuba_church_door.PSD [ 16 16 ] @ 15.30
- Creating texture Cuba_church_window.PSD [ 16 16 ] @ 15.30
- Creating texture Cuba_cornice_blue.PSD [ 16 16 ] @ 15.30
- Creating texture Cuba_cornice_green.PSD [ 16 16 ] @ 15.40
- Creating texture Cuba_cornice_stone_small.PSD [ 8 8 ] @ 15.40
- Creating texture Cuba_cornice_white.PSD [ 16 16 ] @ 15.40
- Creating texture Cuba_corrugated_iron.PSD [ 16 16 ] @ 15.40
- Creating texture Cuba_corrugated_iron_90.PSD [ 16 16 ] @ 15.40
- Creating texture Cuba_courtyard_stone.PSD [ 32 32 ] @ 15.50
- Creating texture Cuba_crane_painted_metal.PSD [ 32 32 ] @ 15.50
- Creating texture Cuba_crane_painted_metal_destroyed.PSD [ 16 16 ] @ 15.50
- Creating texture Cuba_damage_plaster_wall_blank.PSD [ 16 16 ] @ 15.60
- Creating texture Cuba_damage_plaster_wall_door.PSD [ 16 16 ] @ 15.70
- Creating texture Cuba_damage_plaster_wall_plain.PSD [ 16 16 ] @ 15.80
- Creating texture Cuba_damage_tower_wall_dark.PSD [ 16 16 ] @ 15.80
- Creating texture Cuba_damage_wood_floor.PSD [ 32 32 ] @ 15.90
- Creating texture cuba_dirt.PSD [ 16 16 ] @ 15.90
- Creating texture Cuba_dome_ribs.PSD [ 64 64 ] @ 15.90
- Creating texture Cuba_dome_small_fade.PSD [ 16 16 ] @ 16.00
- Creating texture Cuba_door_white.PSD [ 16 16 ] @ 16.00
- Creating texture Cuba_fancy_cornice.PSD [ 16 16 ] @ 16.10
- Creating texture Cuba_fancy_door.PSD [ 16 16 ] @ 16.10
- Creating texture Cuba_fancy_window.PSD [ 16 16 ] @ 16.10
- Creating texture Cuba_fancy_window_top.PSD [ 16 16 ] @ 16.20
- Creating texture Cuba_fence_mesh.PSD [ 32 32 ] @ 16.20
- Creating texture Cuba_flag.PSD [ 64 32 ] @ 16.20
- Creating texture Cuba_flag_USA.PSD [ 64 32 ] @ 16.40
- Creating texture Cuba_gravel.PSD [ 16 16 ] @ 16.60
- Creating texture Cuba_green_door_x4.PSD [ 16 16 ] @ 16.60
- Creating texture Cuba_green_handrail.PSD [ 8 32 ] @ 16.70
- Creating texture Cuba_green_window_x4.PSD [ 16 16 ] @ 16.70
- Creating texture Cuba_office_tex_001.PSD [ 32 16 ] @ 16.70
- Creating texture Cuba_office_tex_002.PSD [ 16 16 ] @ 16.80
- Creating texture Cuba_office_tex_003.PSD [ 16 16 ] @ 16.80
- Creating texture Cuba_office_tex_003_parapet.PSD [ 16 4 ] @ 16.90
- Creating texture Cuba_office_tex_004.PSD [ 32 16 ] @ 16.90
- Creating texture Cuba_office_tex_005.PSD [ 32 16 ] @ 17.00
- Creating texture Cuba_office_tex_006.PSD [ 16 16 ] @ 17.00
- Creating texture Cuba_office_tex_006_plain.PSD [ 8 8 ] @ 17.10
- Creating texture Cuba_office_tex_007.PSD [ 32 16 ] @ 17.10
- Creating texture Cuba_office_tex_008.PSD [ 16 16 ] @ 17.10
- Creating texture Cuba_office_tex_009.PSD [ 16 16 ] @ 17.20
- Creating texture Cuba_old_wood_fence.PSD [ 16 16 ] @ 17.20
- Creating texture Cuba_palm_leaf_plain.PSD [ 16 16 ] @ 17.20
- Creating texture Cuba_palm_leaf_trans.PSD [ 32 32 ] @ 17.30
- Creating texture Cuba_palm_trunk.PSD [ 16 16 ] @ 17.40
- Creating texture Cuba_palm_trunk_damage.PSD [ 16 16 ] @ 17.40
- Creating texture cuba_pantiles_64x8.PSD [ 64 8 ] @ 17.50
- Creating texture cuba_pantiles_8x64.PSD [ 8 64 ] @ 17.50
- Creating texture Cuba_port_blocks.PSD [ 32 32 ] @ 17.60
- Creating texture Cuba_port_dkgrey.PSD [ 32 32 ] @ 17.60
- Creating texture Cuba_port_dkgrey_rails.PSD [ 32 32 ] @ 17.70
- Creating texture Cuba_poster.PSD [ 32 16 ] @ 17.80
- Creating texture Cuba_quayside.PSD [ 32 32 ] @ 17.90
- Creating texture Cuba_quayside_end_slope.PSD [ 32 16 ] @ 18.00
- Creating texture Cuba_road_base.PSD [ 32 16 ] @ 18.10
- Creating texture Cuba_road_base_90.PSD [ 16 32 ] @ 18.10
- Creating texture Cuba_rubble.PSD [ 32 32 ] @ 18.10
- Creating texture Cuba_rubble_barrels.PSD [ 16 16 ] @ 18.20
- Creating texture Cuba_rubble_grass.PSD [ 32 32 ] @ 18.30
- Creating texture Cuba_shed_door_blue.PSD [ 16 16 ] @ 18.40
- Creating texture Cuba_shed_door_blue_panels.PSD [ 16 16 ] @ 18.40
- Creating texture Cuba_shed_door_brown_panels.PSD [ 16 16 ] @ 18.50
- Creating texture Cuba_shed_door_green.PSD [ 16 16 ] @ 18.60
- Creating texture Cuba_shed_vents.PSD [ 16 16 ] @ 18.70
- Creating texture cuba_shutters_closed.PSD [ 16 16 ] @ 18.70
- Creating texture Cuba_shutter_white.PSD [ 16 16 ] @ 18.70
- Creating texture cuba_square_tiles.PSD [ 16 16 ] @ 18.70
- Creating texture Cuba_stone_steps.PSD [ 8 8 ] @ 18.70
- Creating texture Cuba_system_recess.PSD [ 32 16 ] @ 18.80
- Creating texture Cuba_system_window.PSD [ 16 16 ] @ 18.80
- Creating texture Cuba_thatch.PSD [ 16 16 ] @ 18.90
- Creating texture Cuba_timber_blue.PSD [ 16 16 ] @ 18.90
- Creating texture Cuba_timber_blue_shadow.PSD [ 16 16 ] @ 19.00
- Creating texture Cuba_timber_brown.PSD [ 16 16 ] @ 19.00
- Creating texture Cuba_timber_planks.PSD [ 16 16 ] @ 19.00
- Creating texture Cuba_timber_yellow.PSD [ 16 16 ] @ 19.10
- Creating texture Cuba_timber_yellow_shadow.PSD [ 16 16 ] @ 19.10
- Creating texture Cuba_tin_roof.PSD [ 16 16 ] @ 19.20
- Creating texture Cuba_tin_roof_90.PSD [ 16 16 ] @ 19.20
- Creating texture Cuba_tin_roof_light_brown.PSD [ 16 16 ] @ 19.20
- Creating texture Cuba_tin_roof_light_brown_damage.PSD [ 16 16 ] @ 19.30
- Creating texture Cuba_tin_roof_light_grey.PSD [ 16 16 ] @ 19.40
- Creating texture CUBA_tree_fix_tex.PSD [ 128 128 ] @ 19.40
- Creating texture Cuba_wall_blank.PSD [ 16 16 ] @ 19.60
- Creating texture Cuba_wall_blank_shadow.PSD [ 16 16 ] @ 19.60
- Creating texture Cuba_wall_pre_cast.PSD [ 16 16 ] @ 19.60
- Creating texture cuba_white_column_shadow.PSD [ 16 16 ] @ 19.70
- Creating texture cuba_white_cornice.PSD [ 16 16 ] @ 19.80
- Creating texture Cuba_white_door.PSD [ 16 16 ] @ 19.80
- Creating texture Cuba_white_handrail.PSD [ 8 32 ] @ 19.80
- Creating texture cuba_white_plaster.PSD [ 16 16 ] @ 19.80
- Creating texture cuba_white_wall.PSD [ 16 16 ] @ 19.80
- Creating texture Cuba_white_window_large.PSD [ 16 16 ] @ 19.80
- Creating texture Cuba_white_window_small.PSD [ 16 16 ] @ 19.90
- Creating texture cuba_yellow_plaster.PSD [ 16 16 ] @ 19.90
- Creating texture cuba_yellow_plaster_dark.PSD [ 16 16 ] @ 19.90
- Creating texture cuba_yellow_wall.PSD [ 16 16 ] @ 19.90
- Creating texture falk camo.PSD [ 64 64 ] @ 20.00
- Creating texture flat_roof_panel.PSD [ 16 16 ] @ 20.00
- Creating texture French_window.PSD [ 8 8 ] @ 20.10
- Creating texture grg_apart_doors.PSD [ 16 16 ] @ 20.10
- Creating texture grg_apart_windows1.PSD [ 16 16 ] @ 20.10
- Creating texture grg_archtiles copy1.PSD [ 16 16 ] @ 20.20
- Creating texture grg_arch_top.PSD [ 16 16 ] @ 20.20
- Creating texture grg_arch_top_big.PSD [ 32 32 ] @ 20.20
- Creating texture grg_arch_top_bigwhite_deepshadow.PSD [ 32 32 ] @ 20.30
- Creating texture grg_arch_top_big_deepshadow.PSD [ 32 32 ] @ 20.30
- Creating texture grg_arch_top_deepshadow.PSD [ 16 16 ] @ 20.30
- Creating texture grg_arch_win_big.PSD [ 32 32 ] @ 20.40
- Creating texture grg_brickarch.PSD [ 16 16 ] @ 20.50
- Creating texture grg_brickarch2.PSD [ 16 16 ] @ 20.60
- Creating texture grg_brickwall.PSD [ 16 16 ] @ 20.60
- Creating texture grg_brickwall2.PSD [ 16 16 ] @ 20.70
- Creating texture grg_brickwall2_Wshadow.PSD [ 16 16 ] @ 20.70
- Creating texture grg_brickwindow.PSD [ 16 16 ] @ 20.70
- Creating texture grg_carpark.PSD [ 16 16 ] @ 20.80
- Creating texture grg_carpark_lines.PSD [ 16 16 ] @ 20.80
- Creating texture grg_col_shutters_Wshadow_32.PSD [ 16 16 ] @ 20.80
- Creating texture grg_conc_doors.PSD [ 16 16 ] @ 20.80
- Creating texture grg_conc_tiles.PSD [ 16 16 ] @ 20.90
- Creating texture grg_conc_topwindows.PSD [ 16 16 ] @ 20.90
- Creating texture grg_conc_trellis.PSD [ 16 16 ] @ 20.90
- Creating texture grg_conc_windows.PSD [ 16 16 ] @ 21.00
- Creating texture grg_dirty_roof.PSD [ 16 16 ] @ 21.00
- Creating texture grg_flowers_red.PSD [ 16 16 ] @ 21.00
- Creating texture grg_flowers_yellow.PSD [ 16 16 ] @ 21.10
- Creating texture grg_folded_flag3.PSD [ 16 16 ] @ 21.20
- Creating texture grg_front_windows1.PSD [ 16 16 ] @ 21.20
- Creating texture grg_front_windows2.PSD [ 16 16 ] @ 21.30
- Creating texture grg_gravestone.PSD [ 16 16 ] @ 21.30
- Creating texture grg_gravestone_face.PSD [ 16 16 ] @ 21.30
- Creating texture grg_greenery.PSD [ 16 16 ] @ 21.30
- Creating texture grg_grey_roof.PSD [ 16 16 ] @ 21.30
- Creating texture grg_hedge.PSD [ 16 16 ] @ 21.40
- Creating texture grg_pantiles_8x8.PSD [ 8 8 ] @ 21.40
- Creating texture grg_pantiles_darkgreen8x8.PSD [ 8 8 ] @ 21.40
- Creating texture grg_pantiles_green8x8.PSD [ 8 8 ] @ 21.40
- Creating texture grg_pantiles_grey8x8.PSD [ 8 8 ] @ 21.50
- Creating texture grg_road_side.PSD [ 16 16 ] @ 21.50
- Creating texture grg_road_up.PSD [ 16 16 ] @ 21.50
- Creating texture grg_shop_window1.PSD [ 16 16 ] @ 21.50
- Creating texture grg_simple_thin_windows.PSD [ 16 16 ] @ 21.50
- Creating texture grg_simple_white.PSD [ 16 16 ] @ 21.50
- Creating texture grg_simple_windows.PSD [ 16 16 ] @ 21.60
- Creating texture grg_stone.PSD [ 16 16 ] @ 21.60
- Creating texture grg_stone2.PSD [ 16 16 ] @ 21.60
- Creating texture grg_stone_arch_x4_base_32x32.PSD [ 16 16 ] @ 21.60
- Creating texture grg_stone_star.PSD [ 32 32 ] @ 21.60
- Creating texture grg_tblock_concrete.PSD [ 16 16 ] @ 21.70
- Creating texture grg_tblock_grey2.PSD [ 16 16 ] @ 21.70
- Creating texture grg_tiles_grey.PSD [ 16 16 ] @ 21.70
- Creating texture grg_water.PSD [ 16 16 ] @ 21.70
- Creating texture grg_white_plaster.PSD [ 16 16 ] @ 21.70
- Creating texture grg_white_plaster_dirty.PSD [ 16 16 ] @ 21.70
- Creating texture grg_white_plaster_window.PSD [ 16 16 ] @ 21.80
- Creating texture grg_white_plaster_Wshadow.PSD [ 16 16 ] @ 21.80
- Creating texture grg_white_window.PSD [ 16 16 ] @ 21.80
- Creating texture Hanger_Inner.PSD [ 16 16 ] @ 21.80
- Creating texture Hanger_Tiles.PSD [ 64 64 ] @ 21.90
- Creating texture Hanger_Tiles_1.PSD [ 64 32 ] @ 21.90
- Creating texture LVL7_PORTNW_3x4_WEST_BASE.PSD [ 32 32 ] @ 22.00
- Creating texture LVL7_PORTNW_3x5_WEST_BASE.PSD [ 32 32 ] @ 22.10
- Creating texture LVL7_PORTNW_5x3_NORTH_BASE.PSD [ 32 32 ] @ 22.20
- Creating texture LVL7_PORTSE_3x5_EAST_BASE.PSD [ 32 32 ] @ 22.30
- Creating texture LVL7_PORTSE_5x3_SOUTH_BASE.PSD [ 32 32 ] @ 22.50
- Creating texture LVL8_PORTNW_2x8_NORTH_BASE.PSD [ 32 64 ] @ 22.60
- Creating texture LVL8_PORTNW_7x2_WEST_BASE.PSD [ 64 32 ] @ 22.60
- Creating texture LVL8_PORTSE_2x7_SOUTH_BASE.PSD [ 32 64 ] @ 22.70
- Creating texture LVL8_PORTSE_8x2_EAST_BASE.PSD [ 64 32 ] @ 22.70
- Creating texture LVL9_PORTNW_3x4_WEST_BASE.PSD [ 32 32 ] @ 22.70
- Creating texture LVL9_PORTNW_4x4_CORNER_BASE.PSD [ 32 32 ] @ 22.80
- Creating texture LVL9_PORTSE_4x4_CORNER_BASE.PSD [ 32 32 ] @ 22.90
- Creating texture Modern_planar_mid_32x32.PSD [ 16 16 ] @ 23.10
- Creating texture Oil_Refinery_blue_corra_1.PSD [ 16 32 ] @ 23.10
- Creating texture Oil_Refinery_cyan_dirty.PSD [ 16 16 ] @ 23.20
- Creating texture Oil_Refinery_green_dirty.PSD [ 16 16 ] @ 23.30
- Creating texture Oil_Refinery_Roof_Tile.PSD [ 8 16 ] @ 23.30
- Creating texture Oil_Refinery_wall_Tile.PSD [ 16 32 ] @ 23.40
- Creating texture Oil_Refinery_white_scum.PSD [ 16 16 ] @ 23.40
- Creating texture Oil_rusty_allum.PSD [ 16 16 ] @ 23.50
- Creating texture Oil_rusty_allum2.PSD [ 16 16 ] @ 23.60
- Creating texture Oil_rusty_allum3.PSD [ 16 16 ] @ 23.60
- Creating texture Pantiles_64x8.PSD [ 64 8 ] @ 23.70
- Creating texture path_grey2_X.PSD [ 16 16 ] @ 23.70
- Creating texture path_grey2_Z.PSD [ 16 16 ] @ 23.80
- Creating texture Pylon_insulators.PSD [ 32 16 ] @ 24.00
- Creating texture Rough_whitewash_32.PSD [ 32 32 ] @ 24.00
- Creating texture side_conc_panel.PSD [ 16 16 ] @ 24.00
- Creating texture Silver_Destroyed.PSD [ 32 32 ] @ 24.00
- Creating texture Silver_ribbing.PSD [ 16 16 ] @ 24.10
- Creating texture sky_doors.PSD [ 64 128 ] @ 24.10
- Creating texture sky_window.PSD [ 64 128 ] @ 24.20
- Creating texture sky_window0003.PSD [ 64 128 ] @ 24.30
- Creating texture sky_window_inside0002.PSD [ 64 128 ] @ 24.50
- Creating texture stone_arch_x4_base_32x32.PSD [ 16 16 ] @ 24.50
- Creating texture Stone_cornice_top_32x32.PSD [ 8 32 ] @ 24.60
- Creating texture stone_door_large_base_32x32.PSD [ 16 16 ] @ 24.60
- Creating texture stone_door_x3_balcony_base.PSD [ 16 16 ] @ 24.60
- Creating texture stone_door_x3_balcony_mid_32x32.PSD [ 16 16 ] @ 24.70
- Creating texture stone_door_x3_base_32x32.PSD [ 16 16 ] @ 24.80
- Creating texture stone_door_x3_mid_32x32.PSD [ 16 16 ] @ 24.80
- Creating texture stone_door_x4_mid_32x32.PSD [ 16 16 ] @ 24.80
- Creating texture stone_fancy_top.PSD [ 32 16 ] @ 24.90
- Creating texture stone_large_arch_base_64x64.PSD [ 32 32 ] @ 24.90
- Creating texture stone_plain.PSD [ 16 16 ] @ 25.00
- Creating texture Stucco1.PSD [ 64 64 ] @ 25.00
- Creating texture Tent_1_side_2.PSD [ 64 128 ] @ 25.10
- Creating texture Terrain_Colour2.PSD [ 64 64 ] @ 25.10
- Creating texture thai_asphalt.PSD [ 16 16 ] @ 25.20
- Creating texture thai_barsign.PSD [ 16 16 ] @ 25.20
- Creating texture thai_barsign_flipped.PSD [ 16 16 ] @ 25.30
- Creating texture thai_blasted_wood.PSD [ 16 16 ] @ 25.30
- Creating texture thai_buddha.PSD [ 64 64 ] @ 25.40
- Creating texture thai_church1_20x20.PSD [ 16 16 ] @ 25.50
- Creating texture thai_church2_20x20.PSD [ 16 16 ] @ 25.60
- Creating texture thai_col_balconey2.PSD [ 16 16 ] @ 25.60
- Creating texture thai_col_door.PSD [ 16 16 ] @ 25.70
- Creating texture thai_col_door_and_space.PSD [ 32 32 ] @ 25.70
- Creating texture thai_col_door_blasted.PSD [ 16 16 ] @ 25.80
- Creating texture thai_col_shutters_blasted.PSD [ 16 16 ] @ 25.80
- Creating texture thai_col_shutters_Wshadow_32.PSD [ 16 16 ] @ 25.90
- Creating texture thai_col_wall.PSD [ 16 16 ] @ 25.90
- Creating texture thai_concrete_windows_32.PSD [ 16 16 ] @ 25.90
- Creating texture thai_corrugated_iron.PSD [ 16 16 ] @ 26.00
- Creating texture thai_corrugated_rusty_iron.PSD [ 16 16 ] @ 26.00
- Creating texture thai_dodgy_concrete.PSD [ 16 16 ] @ 26.00
- Creating texture thai_glass_door_32.PSD [ 16 16 ] @ 26.00
- Creating texture thai_gold_chedi_side2.PSD [ 16 16 ] @ 26.10
- Creating texture thai_grass.PSD [ 16 16 ] @ 26.10
- Creating texture thai_grass2.PSD [ 16 16 ] @ 26.10
- Creating texture thai_highway_left.PSD [ 8 8 ] @ 26.20
- Creating texture thai_highway_right.PSD [ 8 8 ] @ 26.20
- Creating texture thai_highway_side.PSD [ 8 8 ] @ 26.20
- Creating texture thai_highway_up.PSD [ 8 8 ] @ 26.20
- Creating texture thai_highway_vert.PSD [ 8 8 ] @ 26.20
- Creating texture thai_hotel_stair_window.PSD [ 16 16 ] @ 26.20
- Creating texture thai_light_conc_dished.PSD [ 16 16 ] @ 26.30
- Creating texture thai_light_stone.PSD [ 16 16 ] @ 26.30
- Creating texture thai_light_stone_grooved.PSD [ 16 16 ] @ 26.30
- Creating texture thai_light_stone_Wshadow.PSD [ 16 16 ] @ 26.30
- Creating texture thai_lt_blu_tile.PSD [ 8 8 ] @ 26.30
- Creating texture thai_metal_door.PSD [ 16 16 ] @ 26.30
- Creating texture thai_metal_wall_rusty_Wshadow_32.PSD [ 16 16 ] @ 26.40
- Creating texture thai_metal_wall_very_rusty_Wshadow_32.PSD [ 16 16 ] @ 26.40
- Creating texture thai_muddy.PSD [ 16 16 ] @ 26.40
- Creating texture thai_office_blownout_windows.PSD [ 16 16 ] @ 26.40
- Creating texture thai_office_side_windows_32.PSD [ 16 16 ] @ 26.50
- Creating texture thai_plank_door.PSD [ 16 16 ] @ 26.50
- Creating texture thai_plank_panel.PSD [ 32 32 ] @ 26.60
- Creating texture thai_plank_panel_light.PSD [ 32 32 ] @ 26.70
- Creating texture thai_plank_panel_window.PSD [ 32 32 ] @ 26.80
- Creating texture thai_plank_panel_Wshadow.PSD [ 32 32 ] @ 26.90
- Creating texture thai_redwhite.PSD [ 8 8 ] @ 27.00
- Creating texture thai_roof_end_bit.PSD [ 16 16 ] @ 27.00
- Creating texture thai_roof_end_bit_light.PSD [ 16 16 ] @ 27.10
- Creating texture thai_rough_whitewash_32.PSD [ 16 16 ] @ 27.10
- Creating texture thai_rough_whitewash_roof_32.PSD [ 16 16 ] @ 27.10
- Creating texture Thai_rubble.PSD [ 32 32 ] @ 27.10
- Creating texture thai_rw_canopy_dirty.PSD [ 16 16 ] @ 27.20
- Creating texture thai_scrambled_egg.PSD [ 16 16 ] @ 27.20
- Creating texture thai_shed_corrugated_iron.PSD [ 16 16 ] @ 27.40
- Creating texture thai_shed_door.PSD [ 16 16 ] @ 27.40
- Creating texture Thai_shed_vents.PSD [ 16 16 ] @ 27.40
- Creating texture thai_simple_windows_Wshadow.PSD [ 16 16 ] @ 27.40
- Creating texture thai_simple_windows__blownout_Wshadow.PSD [ 16 16 ] @ 27.40
- Creating texture thai_small_window.PSD [ 16 16 ] @ 27.50
- Creating texture thai_smimmingpool_water.PSD [ 16 16 ] @ 27.50
- Creating texture thai_squathotel_windows blasted.PSD [ 16 16 ] @ 27.50
- Creating texture thai_squathotel_windows.PSD [ 16 16 ] @ 27.60
- Creating texture thai_stone_light_Wshadow.PSD [ 16 16 ] @ 27.70
- Creating texture thai_stupa_doorway_32.PSD [ 16 16 ] @ 27.70
- Creating texture thai_stupa_doorway_Wshadow.PSD [ 16 16 ] @ 27.70
- Creating texture thai_teak.PSD [ 16 16 ] @ 27.70
- Creating texture thai_temple_alcove_Wshadow.PSD [ 32 32 ] @ 27.80
- Creating texture thai_temple_carving.PSD [ 16 16 ] @ 27.90
- Creating texture thai_temp_fence_panel_32.PSD [ 16 16 ] @ 28.00
- Creating texture thai_temp_stone_arches_32.PSD [ 32 32 ] @ 28.10
- Creating texture thai_temp_stone_fence_32.PSD [ 32 32 ] @ 28.10
- Creating texture thai_temp_tiles_hi_32.PSD [ 16 16 ] @ 28.10
- Creating texture thai_temp_tiles_hi_flip_32.PSD [ 16 16 ] @ 28.20
- Creating texture thai_temp_tiles_lo_32.PSD [ 16 16 ] @ 28.20
- Creating texture thai_temp_tiles_lo_flip_32.PSD [ 16 16 ] @ 28.30
- Creating texture thai_temp_towerblobs.PSD [ 16 16 ] @ 28.40
- Creating texture thai_temp_undereaves_32.PSD [ 16 16 ] @ 28.50
- Creating texture thai_thatch.PSD [ 16 16 ] @ 28.60
- Creating texture thai_tiles_2.PSD [ 16 16 ] @ 28.60
- Creating texture thai_tiles_green2.PSD [ 16 16 ] @ 28.60
- Creating texture thai_tiles_orange2.PSD [ 16 16 ] @ 28.60
- Creating texture thai_tiles_yellow2.PSD [ 16 16 ] @ 28.70
- Creating texture thai_tower_office_front_16.PSD [ 16 16 ] @ 28.70
- Creating texture thai_wide_plank_door.PSD [ 16 16 ] @ 28.70
- Creating texture USA_Hanger_Brown_Iron1.PSD [ 32 32 ] @ 28.70
- Creating texture USA_Hanger_Brown_Tile_2.PSD [ 32 32 ] @ 28.80
- Creating texture USA_Hanger_Tan_Iron.PSD [ 64 32 ] @ 28.80
- Creating texture USA_Hanger_Tan_Iron_1.PSD [ 32 64 ] @ 28.90
- Processing directory 3ddata\textures\Effects\* @ 28.90
- Creating texture Artillery_Shell.PSD [ 32 64 ] @ 28.90
- Creating texture Bomb_C001.PSD [ 64 64 ] @ 29.10
- Creating texture Bomb_C002.PSD [ 64 64 ] @ 29.20
- Creating texture Bomb_C003.PSD [ 64 64 ] @ 29.30
- Creating texture Bomb_C004.PSD [ 64 64 ] @ 29.50
- Creating texture Bomb_C005.PSD [ 64 64 ] @ 29.60
- Creating texture Bomb_C006.PSD [ 64 64 ] @ 29.80
- Creating texture Cannon_Flare001.PSD [ 64 64 ] @ 29.90
- Creating texture Cannon_Shell.PSD [ 16 64 ] @ 30.00
- Creating texture Flare001.PSD [ 128 128 ] @ 30.10
- Creating texture Glow.PSD [ 32 32 ] @ 30.30
- Creating texture Gun001.PSD [ 64 32 ] @ 30.40
- Creating texture Gun002.PSD [ 64 32 ] @ 30.50
- Creating texture Gun003.PSD [ 64 32 ] @ 30.60
- Creating texture Gun004.PSD [ 64 32 ] @ 30.80
- Creating texture Gun005.PSD [ 64 32 ] @ 30.90
- Creating texture Gun_Flare001.PSD [ 128 128 ] @ 31.00
- Creating texture Gun_Smoke001.PSD [ 64 32 ] @ 31.30
- Creating texture Gun_Smoke002.PSD [ 64 32 ] @ 31.40
- Creating texture Gun_Smoke003.PSD [ 64 32 ] @ 31.50
- Creating texture Gun_Smoke004.PSD [ 64 32 ] @ 31.60
- Creating texture Gun_Smoke_Front001.PSD [ 128 128 ] @ 31.70
- Creating texture Missile_Flare001.PSD [ 64 64 ] @ 32.00
- Creating texture terrain_Tree_Shadow.PSD [ 32 32 ] @ 32.00
- Processing directory 3ddata\textures\Grey\* @ 32.10
- Creating texture Additive_Smoke_Trail001.PSD [ 128 32 ] @ 32.10
- Creating texture AH64D_glow_blue.PSD [ 32 64 ] @ 32.20
- Creating texture AH64D_glow_red.PSD [ 32 32 ] @ 32.30
- Creating texture AH64D_glow_spot.PSD [ 32 32 ] @ 32.40
- Creating texture AH64D_lamp_red.PSD [ 32 32 ] @ 32.50
- Creating texture AH64D_lamp_small.PSD [ 32 32 ] @ 32.60
- Creating texture AH64D_large_lamp_tex.PSD [ 32 32 ] @ 32.60
- Creating texture AH64D_luminous_panel_glow.PSD [ 8 32 ] @ 32.70
- Creating texture AH64D_luminous_panel_glow_90.PSD [ 32 8 ] @ 32.70
- Creating texture AH64D_sponson_glow.PSD [ 32 32 ] @ 32.70
- Creating texture AH64D_tail_glow.PSD [ 16 64 ] @ 32.80
- Creating texture AH64D_tail_rear_glow.PSD [ 16 16 ] @ 32.90
- Creating texture AH64D_wing_glow.PSD [ 16 64 ] @ 33.00
- Creating texture Apache_Shadow_Box_Front.PSD [ 64 64 ] @ 33.00
- Creating texture Apache_Shadow_Box_Side.PSD [ 128 64 ] @ 33.10
- Creating texture Apache_Shadow_Box_Top.PSD [ 64 128 ] @ 33.10
- Creating texture Chaff.PSD [ 64 64 ] @ 33.20
- Creating texture Crater_1.PSD [ 32 32 ] @ 33.30
- Creating texture Destroyed_Opaque.PSD [ 64 64 ] @ 33.30
- Creating texture Destroyed_trans.PSD [ 64 64 ] @ 33.40
- Creating texture Dirty white.PSD [ 32 8 ] @ 33.40
- Creating texture gradient_X.PSD [ 16 16 ] @ 33.50
- Creating texture gradient_Z.PSD [ 16 16 ] @ 33.50
- Creating texture Grey_terrain_Tree_Cross.PSD [ 128 128 ] @ 33.50
- Creating texture Grey_terrain_Tree_Cross_grg.PSD [ 128 128 ] @ 33.70
- Creating texture Grey_terrain_Tree_Object.PSD [ 128 128 ] @ 33.80
- Creating texture Lightning001.PSD [ 128 128 ] @ 34.00
- Creating texture Lightning002.PSD [ 128 128 ] @ 34.10
- Creating texture Lightning003.PSD [ 128 128 ] @ 34.40
- Creating texture Lightning_Base.PSD [ 64 64 ] @ 34.60
- Creating texture M2_hatch_inside.PSD [ 32 64 ] @ 34.70
- Creating texture M2_hatch_inside_inset.PSD [ 16 16 ] @ 34.70
- Creating texture M2_hatch_outside.PSD [ 32 64 ] @ 34.70
- Creating texture Mi28_engine_panel_glow.PSD [ 32 32 ] @ 34.70
- Creating texture Mi28_nav_light_glow.PSD [ 32 32 ] @ 34.80
- Creating texture Mi28_wing_panel_glow.PSD [ 32 32 ] @ 34.90
- Creating texture Moon.PSD [ 128 128 ] @ 35.00
- Creating texture Night_Vision.PSD [ 128 128 ] @ 35.10
- Creating texture privateer.PSD [ 64 64 ] @ 35.20
- Creating texture Pylon_gradient_damage.PSD [ 16 64 ] @ 35.30
- Creating texture RAH66_paneling.PSD [ 128 128 ] @ 35.40
- Creating texture SHADOW_CIS_Truck.PSD [ 32 64 ] @ 35.50
- Creating texture SHADOW_Generic_Ground_Vehicle.PSD [ 32 64 ] @ 35.50
- Creating texture shadow_t80.PSD [ 32 64 ] @ 35.50
- Creating texture SHADOW_USA_Truck.PSD [ 32 64 ] @ 35.60
- Creating texture Ship_Wake001.PSD [ 32 32 ] @ 35.60
- Creating texture Smoke001.PSD [ 32 32 ] @ 35.60
- Creating texture Smoke002.PSD [ 32 32 ] @ 35.60
- Creating texture Smoke003.PSD [ 32 32 ] @ 35.60
- Creating texture Smoke004.PSD [ 32 32 ] @ 35.60
- Creating texture Smoke005.PSD [ 32 32 ] @ 35.70
- Creating texture Smoke_Trail001.PSD [ 128 32 ] @ 35.70
- Creating texture Snow_1.PSD [ 16 16 ] @ 35.70
- Creating texture softspot_X.PSD [ 64 64 ] @ 35.70
- Creating texture spotlight.PSD [ 32 32 ] @ 35.90
- Creating texture starbar.PSD [ 128 64 ] @ 36.00
- Creating texture starbar_50.PSD [ 128 64 ] @ 36.00
- Creating texture starnavy_50.PSD [ 64 16 ] @ 36.10
- Creating texture Sun.PSD [ 64 64 ] @ 36.10
- Creating texture Sun_Colour_Flare.PSD [ 128 64 ] @ 36.20
- Creating texture Tarawa_Deck1.PSD [ 64 128 ] @ 36.30
- Creating texture Terrain_Beach.PSD [ 128 128 ] @ 36.40
- Creating texture terrain_cornfield.PSD [ 64 64 ] @ 36.60
- Creating texture terrain_darkgreenfield.PSD [ 64 64 ] @ 36.70
- Creating texture Terrain_Detail_1.PSD [ 128 128 ] @ 36.80
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_1_64_64.psd @ 36.90
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_1_32_32.psd @ 37.00
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_1_16_16.psd @ 37.00
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_1_8_8.psd @ 37.00
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_1_4_4.psd @ 37.00
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_1_2_2.psd @ 37.00
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_1_1_1.psd @ 37.00
- Creating texture Terrain_Detail_2.PSD [ 128 128 ] @ 37.00
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_2_64_64.psd @ 37.00
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_2_32_32.psd @ 37.10
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_2_16_16.psd @ 37.10
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_2_8_8.psd @ 37.10
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_2_4_4.psd @ 37.10
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_2_2_2.psd @ 37.10
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_2_1_1.psd @ 37.10
- Creating texture Terrain_Detail_3.PSD [ 128 128 ] @ 37.10
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_3_64_64.psd @ 37.10
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_3_32_32.psd @ 37.20
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_3_16_16.psd @ 37.20
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_3_8_8.psd @ 37.20
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_3_4_4.psd @ 37.20
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_3_2_2.psd @ 37.20
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_3_1_1.psd @ 37.20
- Creating texture Terrain_Detail_4.PSD [ 128 128 ] @ 37.20
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_4_64_64.psd @ 37.20
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_4_32_32.psd @ 37.30
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_4_16_16.psd @ 37.30
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_4_8_8.psd @ 37.30
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_4_4_4.psd @ 37.30
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_4_2_2.psd @ 37.30
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_4_1_1.psd @ 37.30
- Creating texture Terrain_Detail_5.PSD [ 128 128 ] @ 37.30
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_5_64_64.psd @ 37.40
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_5_32_32.psd @ 37.40
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_5_16_16.psd @ 37.40
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_5_8_8.psd @ 37.40
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_5_4_4.psd @ 37.50
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_5_2_2.psd @ 37.50
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_5_1_1.psd @ 37.50
- Creating texture Terrain_Detail_6.PSD [ 128 128 ] @ 37.50
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_6_64_64.psd @ 37.50
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_6_32_32.psd @ 37.60
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_6_16_16.psd @ 37.60
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_6_8_8.psd @ 37.60
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_6_4_4.psd @ 37.60
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_6_2_2.psd @ 37.60
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_6_1_1.psd @ 37.60
- WARNING! Safe memory counter exceeded 1000 @ 37.60
- Creating texture Terrain_Detail_7.PSD [ 128 128 ] @ 37.60
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_7_64_64.psd @ 37.60
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_7_32_32.psd @ 37.70
- WARNING! Safe memory counter exceeded 1000 @ 37.70
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_7_16_16.psd @ 37.70
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_7_8_8.psd @ 37.70
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_7_4_4.psd @ 37.70
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_7_2_2.psd @ 37.70
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_7_1_1.psd @ 37.70
- Creating texture Terrain_Detail_8.PSD [ 128 128 ] @ 37.70
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_8_64_64.psd @ 37.70
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_8_32_32.psd @ 37.80
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_8_16_16.psd @ 37.80
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_8_8_8.psd @ 37.80
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_8_4_4.psd @ 37.80
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_8_2_2.psd @ 37.80
- FOUND MIPMAP: 3ddata\textures\Grey\MIPMAPS\Terrain_Detail_8_1_1.psd @ 37.80
- Creating texture terrain_HS_Canopy_1.PSD [ 128 128 ] @ 37.80
- Creating texture terrain_lightgreenfield.PSD [ 64 64 ] @ 38.00
- Creating texture terrain_mustardfield.PSD [ 64 64 ] @ 38.10
- Creating texture terrain_ploughed1field.PSD [ 64 64 ] @ 38.10
- Creating texture terrain_ploughed2field.PSD [ 64 64 ] @ 38.30
- Creating texture terrain_River.PSD [ 128 128 ] @ 38.40
- Creating texture terrain_sea_1.PSD [ 128 128 ] @ 38.60
- Creating texture terrain_sea_2.PSD [ 128 128 ] @ 38.80
- Creating texture terrain_sea_3.PSD [ 128 128 ] @ 38.90
- Creating texture terrain_sea_4.PSD [ 128 128 ] @ 39.00
- Creating texture terrain_sea_specularity.PSD [ 128 128 ] @ 39.10
- Creating texture terrain_Thailand_River.PSD [ 128 128 ] @ 39.40
- Creating texture terrain_tree_canopy_1.PSD [ 128 128 ] @ 39.50
- Creating texture terrain_tree_canopy_2.PSD [ 128 128 ] @ 39.70
- Creating texture terrain_tree_canopy_3.PSD [ 128 128 ] @ 39.80
- Creating texture terrain_tree_canopy_4.PSD [ 128 128 ] @ 40.00
- Creating texture terrain_wheatfield.PSD [ 64 64 ] @ 40.20
- Creating texture TW_White_scum.PSD [ 16 16 ] @ 40.30
- Creating texture Vehicle_Headlight_Beam.PSD [ 32 64 ] @ 40.30
- Creating texture Vehicle_Headlight_Glow.PSD [ 64 64 ] @ 40.40
- Processing directory 3ddata\textures\Hvckpt\* @ 40.50
- Creating texture DAY_bag.PSD [ 64 64 ] @ 40.50
- Creating texture DAY_blower.PSD [ 32 32 ] @ 40.60
- Creating texture DAY_buttbox_64.PSD [ 64 64 ] @ 40.80
- Creating texture Day_crt.PSD [ 64 64 ] @ 40.90
- Creating texture DAY_first_aid.PSD [ 64 64 ] @ 40.90
- Creating texture DAY_hud_controls.PSD [ 64 32 ] @ 41.10
- Creating texture DAY_hud_pad.PSD [ 16 32 ] @ 41.20
- Creating texture DAY_hud_sides.PSD [ 32 32 ] @ 41.20
- Creating texture DAY_instr_CEN.PSD [ 128 64 ] @ 41.20
- Creating texture DAY_instr_LLHS.PSD [ 128 128 ] @ 41.40
- Creating texture DAY_instr_LRHS.PSD [ 128 128 ] @ 41.60
- Creating texture DAY_instr_plain.PSD [ 16 16 ] @ 41.80
- Creating texture DAY_instr_side_LLHS.PSD [ 64 64 ] @ 41.80
- Creating texture DAY_instr_side_LRHS.PSD [ 64 64 ] @ 41.90
- Creating texture DAY_instr_ULHS.PSD [ 128 128 ] @ 42.00
- Creating texture DAY_instr_URHS.PSD [ 128 128 ] @ 42.20
- Creating texture DAY_junc_box.PSD [ 64 64 ] @ 42.40
- Creating texture DAY_junc_terminals.PSD [ 16 32 ] @ 42.50
- Creating texture DAY_panel.PSD [ 16 64 ] @ 42.60
- Creating texture DAY_switch.PSD [ 32 32 ] @ 42.60
- Creating texture Hvckpt_Compass_Seg_1.PSD [ 64 32 ] @ 42.70
- Creating texture Hvckpt_Compass_Seg_1_NGT.PSD [ 64 32 ] @ 42.80
- Creating texture Hvckpt_Compass_Seg_2.PSD [ 64 32 ] @ 42.80
- Creating texture Hvckpt_Compass_Seg_2_NGT.PSD [ 64 32 ] @ 43.00
- Creating texture Hvckpt_Compass_Seg_3.PSD [ 64 32 ] @ 43.00
- Creating texture Hvckpt_Compass_Seg_3_NGT.PSD [ 64 32 ] @ 43.10
- Creating texture Hvckpt_Compass_Seg_4.PSD [ 64 32 ] @ 43.20
- Creating texture Hvckpt_Compass_Seg_4_NGT.PSD [ 64 32 ] @ 43.30
- Creating texture hvckpt_horiz_grnd1.PSD [ 128 32 ] @ 43.30
- Creating texture hvckpt_horiz_grnd2.PSD [ 128 32 ] @ 43.40
- Creating texture hvckpt_horiz_sky_1.PSD [ 128 32 ] @ 43.50
- Creating texture hvckpt_horiz_sky_2.PSD [ 128 32 ] @ 43.50
- Creating texture hvckpt_HSI_DAY.PSD [ 64 64 ] @ 43.60
- Creating texture hvckpt_HSI_NGT.PSD [ 64 64 ] @ 43.80
- Creating texture NGT_blower.PSD [ 32 32 ] @ 43.80
- Creating texture NGT_buttbox_64.PSD [ 64 64 ] @ 43.90
- Creating texture Ngt_crt.PSD [ 64 64 ] @ 43.90
- Creating texture NGT_Hud_controls.PSD [ 64 32 ] @ 44.00
- Creating texture NGT_hud_pad.PSD [ 16 32 ] @ 44.00
- Creating texture NGT_hud_sides.PSD [ 32 32 ] @ 44.10
- Creating texture NGT_instr_CEN.PSD [ 128 64 ] @ 44.10
- Creating texture NGT_instr_LLHS.PSD [ 128 128 ] @ 44.20
- Creating texture NGT_instr_LRHS.PSD [ 128 128 ] @ 44.50
- Creating texture NGT_instr_plain.PSD [ 16 16 ] @ 44.70
- Creating texture NGT_instr_side_LLHS.PSD [ 64 64 ] @ 44.70
- Creating texture NGT_instr_side_LRHS.PSD [ 64 64 ] @ 44.80
- Creating texture NGT_instr_ULHS.PSD [ 128 128 ] @ 44.90
- Creating texture NGT_instr_URHS.PSD [ 128 128 ] @ 45.10
- Creating texture NGT_panel.PSD [ 16 64 ] @ 45.40
- Creating texture NGT_switch.PSD [ 32 32 ] @ 45.40
- Creating texture TWI_bag.PSD [ 64 64 ] @ 45.40
- Creating texture TWI_blower.PSD [ 32 32 ] @ 45.50
- Creating texture TWI_buttbox_64.PSD [ 64 64 ] @ 45.60
- Creating texture Twi_crt.PSD [ 64 64 ] @ 45.70
- Creating texture TWI_first_aid.PSD [ 64 64 ] @ 45.70
- Creating texture TWI_Hud_controls.PSD [ 64 32 ] @ 45.80
- Creating texture TWI_hud_pad.PSD [ 16 32 ] @ 45.90
- Creating texture TWI_hud_sides.PSD [ 32 32 ] @ 45.90
- Creating texture TWI_instr_CEN.PSD [ 128 64 ] @ 45.90
- Creating texture TWI_instr_LLHS.PSD [ 128 128 ] @ 46.10
- Creating texture TWI_instr_LRHS.PSD [ 128 128 ] @ 46.40
- Creating texture TWI_instr_plain.PSD [ 8 8 ] @ 46.60
- Creating texture TWI_instr_side_LLHS.PSD [ 64 64 ] @ 46.60
- Creating texture TWI_instr_side_LRHS.PSD [ 64 64 ] @ 46.80
- Creating texture TWI_instr_ULHS.PSD [ 128 128 ] @ 46.90
- Creating texture TWI_instr_URHS.PSD [ 128 128 ] @ 47.10
- Creating texture TWI_junc_box.PSD [ 64 64 ] @ 47.40
- Creating texture TWI_junc_terminals.PSD [ 16 32 ] @ 47.40
- Creating texture TWI_panel.PSD [ 16 64 ] @ 47.50
- Creating texture TWI_switch.PSD [ 32 32 ] @ 47.60
- Processing directory 3ddata\textures\Naval\* @ 47.60
- Creating texture KIEV_deck_glow_circle.PSD [ 64 64 ] @ 47.70
- Creating texture KIEV_deck_green.PSD [ 32 32 ] @ 47.80
- Creating texture KIEV_deck_white.PSD [ 32 32 ] @ 47.80
- Creating texture KIEV_deck_yellow.PSD [ 32 32 ] @ 47.80
- Creating texture KIEV_Dott_long.PSD [ 16 32 ] @ 47.80
- Creating texture KIEV_Dott_long_GLOW.PSD [ 16 32 ] @ 47.90
- Creating texture KIEV_Dott_short.PSD [ 32 32 ] @ 47.90
- Creating texture KIEV_grille.PSD [ 32 16 ] @ 47.90
- Creating texture KIEV_No_1.PSD [ 32 32 ] @ 47.90
- Creating texture KIEV_No_2.PSD [ 32 32 ] @ 48.00
- Creating texture KIEV_No_3.PSD [ 32 32 ] @ 48.00
- Creating texture KIEV_No_4.PSD [ 32 32 ] @ 48.00
- Creating texture KIEV_No_5.PSD [ 32 32 ] @ 48.00
- Creating texture KIEV_No_6.PSD [ 32 32 ] @ 48.10
- Creating texture KIEV_No_C.PSD [ 32 32 ] @ 48.10
- Creating texture KIEV_pad_1.PSD [ 64 128 ] @ 48.10
- Creating texture KIEV_pad_2.PSD [ 64 128 ] @ 48.20
- Creating texture KIEV_pad_3.PSD [ 64 128 ] @ 48.40
- Creating texture KIEV_panel_blst.PSD [ 32 32 ] @ 48.50
- Creating texture KIEV_panel_blst_struct.PSD [ 16 16 ] @ 48.60
- Creating texture KIEV_panel_blue.PSD [ 32 32 ] @ 48.60
- Creating texture KIEV_panel_dk_grey.PSD [ 32 32 ] @ 48.60
- Creating texture KIEV_panel_door_rib.PSD [ 8 64 ] @ 48.60
- Creating texture KIEV_panel_dwn.PSD [ 32 64 ] @ 48.70
- Creating texture KIEV_panel_dwn_rust.PSD [ 16 64 ] @ 48.70
- Creating texture KIEV_panel_funnel.PSD [ 32 32 ] @ 48.80
- Creating texture KIEV_panel_grey.PSD [ 32 32 ] @ 48.80
- Creating texture KIEV_panel_mortar.PSD [ 32 8 ] @ 48.90
- Creating texture KIEV_panel_mortar2.PSD [ 8 32 ] @ 48.90
- Creating texture KIEV_panel_rum_tub.PSD [ 8 8 ] @ 48.90
- Creating texture KIEV_panel_small_dk.PSD [ 16 32 ] @ 48.90
- Creating texture KIEV_panel_small_lgt.PSD [ 16 32 ] @ 48.90
- Creating texture KIEV_panel_top.PSD [ 32 64 ] @ 48.90
- Creating texture KIEV_panel_top_rust.PSD [ 16 64 ] @ 49.00
- Creating texture KIEV_panel_white.PSD [ 32 32 ] @ 49.00
- Creating texture KIEV_radar_opac.PSD [ 32 32 ] @ 49.10
- Creating texture KIEV_radar_opac_dk.PSD [ 32 32 ] @ 49.10
- Creating texture KIEV_rail_opac.PSD [ 32 16 ] @ 49.10
- Creating texture KRIV_deck.PSD [ 64 64 ] @ 49.10
- Creating texture KRIV_fade_out.PSD [ 32 64 ] @ 49.20
- Creating texture KRIV_flat_blue.PSD [ 8 8 ] @ 49.20
- Creating texture KRIV_hull_grad.PSD [ 32 64 ] @ 49.20
- Creating texture KRIV_hull_plain.PSD [ 32 64 ] @ 49.30
- Creating texture KRIV_side_panels.PSD [ 16 16 ] @ 49.30
- Creating texture KRIV_torpedo_case.PSD [ 16 16 ] @ 49.40
- Creating texture lcac_engine.PSD [ 32 32 ] @ 49.40
- Creating texture lcac_fan_inside.PSD [ 32 16 ] @ 49.50
- Creating texture lcac_fan_outside.PSD [ 32 16 ] @ 49.50
- Creating texture lcac_radar.PSD [ 32 16 ] @ 49.50
- Creating texture lcac_skirt.PSD [ 32 32 ] @ 49.50
- Creating texture lcac_us_flag.PSD [ 32 16 ] @ 49.60
- Creating texture OHP_flat_colour.PSD [ 16 16 ] @ 49.60
- Creating texture OHP_grad_panels.PSD [ 16 16 ] @ 49.70
- Creating texture OHP_grad_panels_door.PSD [ 16 16 ] @ 49.70
- Creating texture OHP_Hull_Panels.PSD [ 32 64 ] @ 49.90
- Creating texture OHP_Hull_Panels_Rust.PSD [ 32 64 ] @ 49.90
- Creating texture OHP_ladder.PSD [ 8 16 ] @ 50.00
- Creating texture OHP_panels_grid.PSD [ 32 32 ] @ 50.00
- Creating texture OHP_square_window.PSD [ 8 8 ] @ 50.10
- Creating texture OHP_tarmack_salt.PSD [ 64 64 ] @ 50.10
- Creating texture OHP_white_stained.PSD [ 16 16 ] @ 50.20
- Creating texture OHP_wide_window.PSD [ 16 8 ] @ 50.20
- Creating texture RUS_Flag.PSD [ 64 64 ] @ 50.20
- Creating texture TANKER_deck.PSD [ 32 32 ] @ 50.40
- Creating texture TANKER_deck_RED.PSD [ 32 32 ] @ 50.40
- Creating texture TANKER_funnel.PSD [ 32 64 ] @ 50.50
- Creating texture TANKER_funnel_BLUE.PSD [ 32 64 ] @ 50.60
- Creating texture TANKER_OIL_SLICK.PSD [ 32 32 ] @ 50.60
- Creating texture TANKER_panel_lower.PSD [ 32 64 ] @ 50.70
- Creating texture TANKER_panel_top.PSD [ 32 64 ] @ 50.70
- Creating texture TANKER_panel_top_BLUE.PSD [ 32 64 ] @ 50.70
- Creating texture TANKER_panel_white.PSD [ 32 64 ] @ 50.80
- Creating texture TW_deck.PSD [ 64 64 ] @ 50.80
- Creating texture TW_flat grey.PSD [ 64 64 ] @ 50.90
- Creating texture TW_grill.PSD [ 32 16 ] @ 50.90
- Creating texture TW_ladder.PSD [ 8 16 ] @ 50.90
- Creating texture TW_large tiles.PSD [ 32 32 ] @ 50.90
- Creating texture TW_regular.PSD [ 64 32 ] @ 51.00
- Creating texture TW_rusty.PSD [ 64 32 ] @ 51.00
- Creating texture TW_sparrow_caps.PSD [ 8 8 ] @ 51.00
- Creating texture TW_warning.PSD [ 8 8 ] @ 51.10
- Creating texture USflag.PSD [ 16 8 ] @ 51.10
- Processing directory 3ddata\textures\People\* @ 51.10
- Creating texture boot_front.PSD [ 16 32 ] @ 51.10
- Creating texture boot_side_1.PSD [ 32 16 ] @ 51.20
- Creating texture folded cloth_small.PSD [ 64 64 ] @ 51.20
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\folded cloth_small_32_32.psd @ 51.30
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\folded cloth_small_16_16.psd @ 51.30
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\folded cloth_small_8_8.psd @ 51.30
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\folded cloth_small_4_4.psd @ 51.30
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\folded cloth_small_2_2.psd @ 51.30
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\folded cloth_small_1_1.psd @ 51.30
- Creating texture Kaki_Trasers_2.PSD [ 32 32 ] @ 51.30
- Creating texture Orange Shirt_Plain.PSD [ 32 32 ] @ 51.40
- Creating texture Rucksack_1.PSD [ 32 64 ] @ 51.50
- Creating texture Rusian_Camo.PSD [ 64 64 ] @ 51.50
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\Rusian_Camo_32_32.psd @ 51.60
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\Rusian_Camo_16_16.psd @ 51.60
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\Rusian_Camo_8_8.psd @ 51.60
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\Rusian_Camo_4_4.psd @ 51.60
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\Rusian_Camo_2_2.psd @ 51.60
- FOUND MIPMAP: 3ddata\textures\People\MIPMAPS\Rusian_Camo_1_1.psd @ 51.60
- Creating texture small_face.PSD [ 16 16 ] @ 51.60
- Creating texture small_flesh.PSD [ 16 16 ] @ 51.70
- Creating texture small_Kaki.PSD [ 8 8 ] @ 51.70
- Creating texture Stinger_Tube.PSD [ 64 8 ] @ 51.70
- Creating texture US_Marine_Eye.PSD [ 64 32 ] @ 51.80
- Creating texture Yellow Shirt_1_small.PSD [ 64 64 ] @ 51.90
- Creating texture Yellow Shirt_Plain.PSD [ 32 32 ] @ 51.90
- Processing directory 3ddata\textures\SKY\* @ 52.00
- Creating texture CloudDry.PSD [ 128 128 ] @ 52.00
- Creating texture CloudHR.PSD [ 128 128 ] @ 52.20
- Creating texture CloudLR.PSD [ 128 128 ] @ 52.30
- Creating texture CloudSnow.PSD [ 128 128 ] @ 52.50
- Processing directory 3ddata\textures\Terrain\* @ 52.70
- Creating texture Colour_Pass.PSD [ 64 64 ] @ 52.70
- Creating texture Colour_Pass_Fields.PSD [ 64 64 ] @ 52.80
- Creating texture Colour_Pass_Forest.PSD [ 64 64 ] @ 52.90
- Creating texture Colour_Pass_highland.PSD [ 64 64 ] @ 53.10
- Creating texture Colour_Pass_Mountains.PSD [ 64 64 ] @ 53.20
- Creating texture Colour_Pass_Rock.PSD [ 64 64 ] @ 53.30
- Creating texture Colour_Pass_Sea.PSD [ 64 64 ] @ 53.30
- Creating texture Colour_Pass_Snow.PSD [ 64 64 ] @ 53.40
- Creating texture Colour_Pass_swamp.PSD [ 64 64 ] @ 53.50
- Creating texture Colour_Pass_Wall.PSD [ 64 64 ] @ 53.60
- Creating texture terrain_Bare_rock2.PSD [ 128 128 ] @ 53.70
- FOUND MIPMAP: 3ddata\textures\Terrain\MIPMAPS\terrain_Bare_rock2_64_64.psd @ 53.80
- FOUND MIPMAP: 3ddata\textures\Terrain\MIPMAPS\terrain_Bare_rock2_32_32.psd @ 53.90
- FOUND MIPMAP: 3ddata\textures\Terrain\MIPMAPS\terrain_Bare_rock2_16_16.psd @ 53.90
- FOUND MIPMAP: 3ddata\textures\Terrain\MIPMAPS\terrain_Bare_rock2_8_8.psd @ 53.90
- FOUND MIPMAP: 3ddata\textures\Terrain\MIPMAPS\terrain_Bare_rock2_4_4.psd @ 53.90
- FOUND MIPMAP: 3ddata\textures\Terrain\MIPMAPS\terrain_Bare_rock2_2_2.psd @ 53.90
- FOUND MIPMAP: 3ddata\textures\Terrain\MIPMAPS\terrain_Bare_rock2_1_1.psd @ 53.90
- Creating texture Terrain_BW_City1.PSD [ 128 128 ] @ 53.90
- Creating texture Terrain_BW_City2.PSD [ 128 128 ] @ 54.10
- Creating texture Terrain_BW_City3.PSD [ 128 128 ] @ 54.20
- Creating texture Terrain_BW_City4.PSD [ 128 128 ] @ 54.30
- Creating texture Terrain_CUBA_City1.PSD [ 128 128 ] @ 54.40
- Creating texture Terrain_CUBA_City2.PSD [ 128 128 ] @ 54.60
- Creating texture Terrain_CUBA_City3.PSD [ 128 128 ] @ 54.90
- Creating texture Terrain_CUBA_City4.PSD [ 128 128 ] @ 55.20
- Creating texture Terrain_Detail_Road.PSD [ 64 64 ] @ 55.30
- Creating texture Terrain_Grg_City1.PSD [ 128 128 ] @ 55.40
- Creating texture Terrain_Grg_City2.PSD [ 128 128 ] @ 55.60
- Creating texture Terrain_Grg_City3.PSD [ 128 128 ] @ 55.80
- Creating texture Terrain_Grg_City4.PSD [ 128 128 ] @ 56.00
- Creating texture terrain_highland.PSD [ 128 128 ] @ 56.10
- Creating texture Terrain_Hills.PSD [ 128 128 ] @ 56.30
- Creating texture terrain_SCRUB.PSD [ 128 128 ] @ 56.40
- Creating texture terrain_SNOW.PSD [ 128 128 ] @ 56.60
- Creating texture Terrain_Swamp.PSD [ 128 128 ] @ 56.70
- Creating texture terrain_swamp1.PSD [ 128 128 ] @ 56.90
- Creating texture terrain_swamp2.PSD [ 128 128 ] @ 57.00
- Creating texture Terrain_Thai_City1.PSD [ 128 128 ] @ 57.20
- Creating texture Terrain_Thai_City2.PSD [ 128 128 ] @ 57.40
- Creating texture Terrain_Thai_City3.PSD [ 128 128 ] @ 57.70
- Creating texture Terrain_Thai_City4.PSD [ 128 128 ] @ 58.00
- Creating texture terrain_thai_dirt_track.PSD [ 64 64 ] @ 58.10
- Creating texture terrain_thai_track.PSD [ 64 64 ] @ 58.20
- Creating texture Terrain_Wall.PSD [ 64 64 ] @ 58.30
- Creating texture Terrain_Wetland.PSD [ 128 128 ] @ 58.40
- Processing directory 3ddata\textures\TRANS\* @ 58.50
- Creating texture Ah64_danger.PSD [ 32 32 ] @ 58.50
- Creating texture Ah64_engine_louvre.PSD [ 8 8 ] @ 58.50
- Creating texture Ah64_nose_panel.PSD [ 64 64 ] @ 58.50
- Creating texture Ah64_no_step.PSD [ 32 32 ] @ 58.50
- Creating texture Ah64_red_disc.PSD [ 32 32 ] @ 58.60
- Creating texture Ah64_Rotor_Base_Blur.PSD [ 64 64 ] @ 58.60
- Creating texture Ah64_Rotor_Blur_Side.PSD [ 128 16 ] @ 58.60
- Creating texture Ah64_Rotor_Blur_Top.PSD [ 64 128 ] @ 58.60
- Creating texture Ah64_Rotor_Rods_Blur.PSD [ 64 64 ] @ 58.80
- Creating texture Ah64_stripes.PSD [ 16 16 ] @ 58.80
- Creating texture Ah64_Tail_Blur.PSD [ 64 64 ] @ 58.80
- Creating texture ah64_united_128x16.PSD [ 128 16 ] @ 58.80
- Creating texture Ah64_vent.PSD [ 32 32 ] @ 58.90
- Creating texture Apache_CoPilot_Rain_Wipe.PSD [ 128 128 ] @ 58.90
- Creating texture Apache_Pilot_Rain_Wipe.PSD [ 128 128 ] @ 59.00
- Creating texture BMP2_Muzzle.PSD [ 8 8 ] @ 59.10
- Creating texture BMP2_Muzzle_hole.PSD [ 16 16 ] @ 59.10
- Creating texture BMP2_panel_front.PSD [ 64 32 ] @ 59.10
- Creating texture BMP2_panel_main.PSD [ 64 32 ] @ 59.10
- Creating texture BMP2_panel_rear.PSD [ 64 32 ] @ 59.10
- Creating texture BMP3_hatch.PSD [ 64 64 ] @ 59.10
- Creating texture BMP3_panel.PSD [ 32 32 ] @ 59.20
- Creating texture BMP3_panel_top.PSD [ 16 16 ] @ 59.20
- Creating texture BMP3_step.PSD [ 64 64 ] @ 59.20
- Creating texture btr80_hatch_alpha.PSD [ 64 32 ] @ 59.20
- Creating texture btr_80grillneg.PSD [ 64 32 ] @ 59.20
- Creating texture ch_3_window.PSD [ 32 32 ] @ 59.30
- Creating texture CIS_ac_digit_000.PSD [ 32 32 ] @ 59.30
- Creating texture CIS_ac_digit_001.PSD [ 32 32 ] @ 59.30
- Creating texture CIS_ac_digit_002.PSD [ 32 32 ] @ 59.30
- Creating texture CIS_ac_digit_003.PSD [ 32 32 ] @ 59.30
- Creating texture CIS_ac_digit_004.PSD [ 32 32 ] @ 59.30
- Creating texture CIS_ac_digit_005.PSD [ 32 32 ] @ 59.40
- Creating texture CIS_ac_digit_006.PSD [ 32 32 ] @ 59.40
- Creating texture CIS_ac_digit_007.PSD [ 32 32 ] @ 59.40
- Creating texture CIS_ac_digit_008.PSD [ 32 32 ] @ 59.40
- Creating texture CIS_ac_digit_009.PSD [ 32 32 ] @ 59.40
- Creating texture CIS_copter_digit_000.PSD [ 32 32 ] @ 59.40
- Creating texture CIS_copter_digit_001.PSD [ 32 32 ] @ 59.40
- Creating texture CIS_copter_digit_002.PSD [ 32 32 ] @ 59.50
- Creating texture CIS_copter_digit_003.PSD [ 32 32 ] @ 59.50
- Creating texture CIS_copter_digit_004.PSD [ 32 32 ] @ 59.50
- Creating texture CIS_copter_digit_005.PSD [ 32 32 ] @ 59.50
- Creating texture CIS_copter_digit_006.PSD [ 32 32 ] @ 59.50
- Creating texture CIS_copter_digit_007.PSD [ 32 32 ] @ 59.50
- Creating texture CIS_copter_digit_008.PSD [ 32 32 ] @ 59.50
- Creating texture CIS_copter_digit_009.PSD [ 32 32 ] @ 59.60
- Creating texture CIS_Pennant_000.PSD [ 32 64 ] @ 59.60
- Creating texture CIS_Pennant_001.PSD [ 32 64 ] @ 59.60
- Creating texture CIS_Pennant_002.PSD [ 32 64 ] @ 59.70
- Creating texture CIS_Pennant_003.PSD [ 32 64 ] @ 59.80
- Creating texture CIS_Pennant_004.PSD [ 32 64 ] @ 59.90
- Creating texture CIS_Pennant_005.PSD [ 32 64 ] @ 59.90
- Creating texture CIS_Pennant_006.PSD [ 32 64 ] @ 60.00
- Creating texture CIS_Pennant_007.PSD [ 32 64 ] @ 60.10
- Creating texture CIS_Pennant_008.PSD [ 32 64 ] @ 60.10
- Creating texture CIS_Pennant_009.PSD [ 32 64 ] @ 60.20
- Creating texture CIS_tank_digit_000.PSD [ 32 32 ] @ 60.30
- Creating texture CIS_tank_digit_001.PSD [ 32 32 ] @ 60.30
- Creating texture CIS_tank_digit_002.PSD [ 32 32 ] @ 60.30
- Creating texture CIS_tank_digit_003.PSD [ 32 32 ] @ 60.30
- Creating texture CIS_tank_digit_004.PSD [ 32 32 ] @ 60.30
- Creating texture CIS_tank_digit_005.PSD [ 32 32 ] @ 60.30
- Creating texture CIS_tank_digit_006.PSD [ 32 32 ] @ 60.30
- Creating texture CIS_tank_digit_007.PSD [ 32 32 ] @ 60.40
- Creating texture CIS_tank_digit_008.PSD [ 32 32 ] @ 60.40
- Creating texture CIS_tank_digit_009.PSD [ 32 32 ] @ 60.40
- Creating texture Crane_mesh.PSD [ 8 8 ] @ 60.40
- Creating texture flammable1.PSD [ 64 16 ] @ 60.40
- Creating texture f_16refuelmark.PSD [ 32 64 ] @ 60.40
- Creating texture harrflaps.PSD [ 32 32 ] @ 60.40
- Creating texture harr_marines_50.PSD [ 64 32 ] @ 60.50
- Creating texture Havoc_Pilot_Rain_Wipe.PSD [ 128 128 ] @ 60.50
- Creating texture Headlights.PSD [ 16 16 ] @ 60.60
- Creating texture Hummer bonnet grill.PSD [ 8 8 ] @ 60.70
- Creating texture Hummer front door.PSD [ 64 64 ] @ 60.70
- Creating texture Hummer grill.PSD [ 8 16 ] @ 60.70
- Creating texture Jet_1st_Ring.PSD [ 64 64 ] @ 60.70
- Creating texture Jet_Exhaust.PSD [ 64 16 ] @ 60.90
- Creating texture Jet_Ring.PSD [ 64 64 ] @ 60.90
- Creating texture KA29B_Rotor_Base_Blur.PSD [ 32 32 ] @ 61.00
- Creating texture KA52_Rotor_Base_Blur.PSD [ 64 64 ] @ 61.00
- Creating texture KRIV_mesh.PSD [ 8 8 ] @ 61.10
- Creating texture lcac_1.PSD [ 32 16 ] @ 61.10
- Creating texture lcac_intake.PSD [ 32 16 ] @ 61.10
- Creating texture lcac_Rotor_Blur_Top.PSD [ 64 128 ] @ 61.10
- Creating texture Life Ring.PSD [ 16 16 ] @ 61.20
- Creating texture Life Ring1.PSD [ 16 16 ] @ 61.20
- Creating texture M109_grille.PSD [ 8 8 ] @ 61.30
- Creating texture M2_panels.PSD [ 64 32 ] @ 61.30
- Creating texture MI28_Tail_Blur.PSD [ 64 64 ] @ 61.30
- Creating texture mlrs_lovre.PSD [ 32 32 ] @ 61.40
- Creating texture mlrs_lovre_vertical.PSD [ 32 32 ] @ 61.40
- Creating texture radar mesh2.PSD [ 16 16 ] @ 61.50
- Creating texture RAH66_Bay_doors_.PSD [ 16 16 ] @ 61.50
- Creating texture RAH66_Rotor_base_.PSD [ 64 64 ] @ 61.50
- Creating texture RAH66_Rotor_Blur_Side.PSD [ 128 16 ] @ 61.50
- Creating texture RAH66_Tail_Rotor_Blur_.PSD [ 64 64 ] @ 61.50
- Creating texture Rain.PSD [ 128 128 ] @ 61.60
- Creating texture russianstar_64x64.PSD [ 64 64 ] @ 61.70
- Creating texture RUSSIAN_anticlock_Rotor_Blur_Top.PSD [ 64 128 ] @ 61.80
- Creating texture RUSSIAN_clock_Rotor_Blur_Top.PSD [ 64 128 ] @ 61.90
- Creating texture russian_inflamable.PSD [ 128 16 ] @ 62.00
- Creating texture SA19_hatch.PSD [ 64 32 ] @ 62.00
- Creating texture SA19_hatch_plain.PSD [ 32 32 ] @ 62.00
- Creating texture SA19_mesh.PSD [ 16 16 ] @ 62.00
- Creating texture SA19_muzzle.PSD [ 16 16 ] @ 62.00
- Creating texture SA19_radar_dish.PSD [ 64 32 ] @ 62.10
- Creating texture sea_knight_50.PSD [ 32 32 ] @ 62.10
- Creating texture Stinger_IFF_Antenna.PSD [ 8 8 ] @ 62.10
- Creating texture tfwbadge.PSD [ 32 32 ] @ 62.10
- Creating texture Tw_lha1.PSD [ 32 16 ] @ 62.30
- Creating texture TW_rail.PSD [ 16 16 ] @ 62.30
- Creating texture t_80sidedecal.PSD [ 64 16 ] @ 62.30
- Creating texture t_80topdetail.PSD [ 32 64 ] @ 62.30
- Creating texture USA_ac_digit_000.PSD [ 32 32 ] @ 62.30
- Creating texture USA_ac_digit_001.PSD [ 32 32 ] @ 62.30
- Creating texture USA_ac_digit_002.PSD [ 32 32 ] @ 62.30
- Creating texture USA_ac_digit_003.PSD [ 32 32 ] @ 62.40
- Creating texture USA_ac_digit_004.PSD [ 32 32 ] @ 62.40
- Creating texture USA_ac_digit_005.PSD [ 32 32 ] @ 62.40
- Creating texture USA_ac_digit_006.PSD [ 32 32 ] @ 62.40
- Creating texture USA_ac_digit_007.PSD [ 32 32 ] @ 62.40
- Creating texture USA_ac_digit_008.PSD [ 32 32 ] @ 62.40
- Creating texture USA_ac_digit_009.PSD [ 32 32 ] @ 62.40
- Creating texture USA_airfield_000.PSD [ 32 32 ] @ 62.50
- Creating texture USA_airfield_001.PSD [ 32 32 ] @ 62.50
- Creating texture USA_airfield_002.PSD [ 32 32 ] @ 62.50
- Creating texture USA_airfield_003.PSD [ 32 32 ] @ 62.50
- Creating texture USA_airfield_004.PSD [ 32 32 ] @ 62.50
- Creating texture USA_airfield_005.PSD [ 32 32 ] @ 62.50
- Creating texture USA_airfield_006.PSD [ 32 32 ] @ 62.60
- Creating texture USA_airfield_007.PSD [ 32 32 ] @ 62.60
- Creating texture USA_airfield_008.PSD [ 32 32 ] @ 62.60
- Creating texture USA_airfield_009.PSD [ 32 32 ] @ 62.60
- Creating texture USA_anticlock_Rotor_Blur_Top.PSD [ 64 128 ] @ 62.60
- Creating texture USA_clock_Rotor_Blur_Top.PSD [ 64 128 ] @ 62.70
- Creating texture USA_copter_digit_000.PSD [ 32 32 ] @ 62.80
- Creating texture USA_copter_digit_001.PSD [ 32 32 ] @ 62.80
- Creating texture USA_copter_digit_002.PSD [ 32 32 ] @ 62.90
- Creating texture USA_copter_digit_003.PSD [ 32 32 ] @ 62.90
- Creating texture USA_copter_digit_004.PSD [ 32 32 ] @ 62.90
- Creating texture USA_copter_digit_005.PSD [ 32 32 ] @ 62.90
- Creating texture USA_copter_digit_006.PSD [ 32 32 ] @ 63.00
- Creating texture USA_copter_digit_007.PSD [ 32 32 ] @ 63.00
- Creating texture USA_copter_digit_008.PSD [ 32 32 ] @ 63.00
- Creating texture USA_copter_digit_009.PSD [ 32 32 ] @ 63.00
- Creating texture USA_Navy_000.PSD [ 32 64 ] @ 63.00
- Creating texture USA_Navy_001.PSD [ 32 64 ] @ 63.00
- Creating texture USA_Navy_002.PSD [ 32 64 ] @ 63.10
- Creating texture USA_Navy_003.PSD [ 32 64 ] @ 63.10
- Creating texture USA_Navy_004.PSD [ 32 64 ] @ 63.10
- Creating texture USA_Navy_005.PSD [ 32 64 ] @ 63.10
- Creating texture USA_Navy_006.PSD [ 32 64 ] @ 63.10
- Creating texture USA_Navy_007.PSD [ 32 64 ] @ 63.20
- Creating texture USA_Navy_008.PSD [ 32 64 ] @ 63.20
- Creating texture USA_Navy_009.PSD [ 32 64 ] @ 63.20
- Creating texture USA_tank_digit_000.PSD [ 32 32 ] @ 63.30
- Creating texture USA_tank_digit_001.PSD [ 32 32 ] @ 63.30
- Creating texture USA_tank_digit_002.PSD [ 32 32 ] @ 63.30
- Creating texture USA_tank_digit_003.PSD [ 32 32 ] @ 63.30
- Creating texture USA_tank_digit_004.PSD [ 32 32 ] @ 63.30
- Creating texture USA_tank_digit_005.PSD [ 32 32 ] @ 63.30
- Creating texture USA_tank_digit_006.PSD [ 32 32 ] @ 63.30
- Creating texture USA_tank_digit_007.PSD [ 32 32 ] @ 63.40
- Creating texture USA_tank_digit_008.PSD [ 32 32 ] @ 63.40
- Creating texture USA_tank_digit_009.PSD [ 32 32 ] @ 63.40
- Creating texture us_air_force_50.PSD [ 128 16 ] @ 63.40
- Creating texture us_navy.PSD [ 128 16 ] @ 63.40
- Creating texture wood plank X.PSD [ 8 8 ] @ 63.40
- Creating texture yakflaps.PSD [ 32 32 ] @ 63.50
- Processing directory 3ddata\textures\Vehicles\* @ 63.50
- Creating texture 2s19_arm.PSD [ 32 32 ] @ 63.50
- Creating texture A10 Vulcan holes1.PSD [ 8 8 ] @ 63.60
- Creating texture BMP2_cog.PSD [ 64 64 ] @ 63.60
- Creating texture BMP2_cog_blur.PSD [ 64 64 ] @ 63.60
- Creating texture BMP2_gun_breech.PSD [ 32 32 ] @ 63.70
- Creating texture BMP2_idler.PSD [ 64 64 ] @ 63.70
- Creating texture BMP2_idler_blur.PSD [ 64 64 ] @ 63.80
- Creating texture BMP2_wheel.PSD [ 64 64 ] @ 63.80
- Creating texture BMP2_wheel_blur.PSD [ 64 64 ] @ 64.00
- Creating texture BMP_headlamp.PSD [ 16 16 ] @ 64.10
- Creating texture btr_80cam2.PSD [ 64 64 ] @ 64.20
- Creating texture btr_80window.PSD [ 64 64 ] @ 64.30
- Creating texture Chaparral headlamps.PSD [ 64 64 ] @ 64.30
- Creating texture Chaparral tubin.PSD [ 8 8 ] @ 64.40
- Creating texture crate.PSD [ 32 32 ] @ 64.40
- Creating texture crate2.PSD [ 32 16 ] @ 64.50
- Creating texture flamable.PSD [ 32 32 ] @ 64.50
- Creating texture HMMWV_Camo.PSD [ 64 64 ] @ 64.60
- Creating texture HMMWV_Tread blur.PSD [ 32 16 ] @ 64.70
- Creating texture HMMWV_Tread.PSD [ 32 16 ] @ 64.70
- Creating texture HMMWV_wheel.PSD [ 64 64 ] @ 64.70
- Creating texture HMMWV_wheel_blurred.PSD [ 64 64 ] @ 64.80
- Creating texture lamps 1.PSD [ 16 16 ] @ 64.80
- Creating texture M109_camo.PSD [ 64 64 ] @ 64.90
- Creating texture M109_wheel_cog.PSD [ 32 32 ] @ 65.00
- Creating texture M109_wheel_cog_blur.PSD [ 32 32 ] @ 65.10
- Creating texture M109_wheel_main.PSD [ 32 32 ] @ 65.20
- Creating texture M109_wheel_main_blur.PSD [ 32 32 ] @ 65.30
- Creating texture M2_idler.PSD [ 32 32 ] @ 65.40
- Creating texture M2_idler_blur.PSD [ 32 32 ] @ 65.50
- Creating texture M2_inside_floor.PSD [ 64 64 ] @ 65.60
- Creating texture M2_inside_ramp_floor.PSD [ 64 64 ] @ 65.70
- Creating texture M2_inside_seat.PSD [ 32 64 ] @ 65.80
- Creating texture M2_inside_side.PSD [ 64 64 ] @ 65.80
- Creating texture M2_seat_end.PSD [ 64 16 ] @ 65.90
- Creating texture M978_Camo.PSD [ 64 64 ] @ 65.90
- Creating texture metal.PSD [ 8 8 ] @ 66.00
- Creating texture mlrs_pod.PSD [ 32 32 ] @ 66.00
- Creating texture mlrs_pod_used.PSD [ 32 32 ] @ 66.00
- Creating texture M_923.PSD [ 64 64 ] @ 66.10
- Creating texture M_923A1 front canvas LOW1.PSD [ 32 32 ] @ 66.30
- Creating texture M_923A1 side canvas LOW1.PSD [ 16 32 ] @ 66.40
- Creating texture M_923A1 top canvas LOW1.PSD [ 32 16 ] @ 66.40
- Creating texture M_923A1 wheel blur.PSD [ 64 64 ] @ 66.40
- Creating texture M_923A1 wheel1.PSD [ 64 64 ] @ 66.50
- Creating texture M_978 exhaust.PSD [ 8 8 ] @ 66.60
- Creating texture M_978 grill.PSD [ 8 16 ] @ 66.60
- Creating texture M_978 Tread.PSD [ 32 16 ] @ 66.60
- Creating texture M_978 wheel.PSD [ 64 64 ] @ 66.60
- Creating texture M_978 wheel_blurred.PSD [ 64 64 ] @ 66.70
- Creating texture M_978_Tread_blurred.PSD [ 32 16 ] @ 66.80
- Creating texture planks.PSD [ 32 32 ] @ 66.80
- Creating texture sa13_pods.PSD [ 32 32 ] @ 66.90
- Creating texture sa13_pods_90.PSD [ 32 32 ] @ 66.90
- Creating texture sa13_pods_end.PSD [ 32 32 ] @ 66.90
- Creating texture sa13_pods_end_used.PSD [ 32 32 ] @ 66.90
- Creating texture SA19_camo_1.PSD [ 64 64 ] @ 67.00
- Creating texture SA19_cog.PSD [ 64 64 ] @ 67.20
- Creating texture SA19_cog_blur.PSD [ 64 64 ] @ 67.20
- Creating texture SA19_plain.PSD [ 16 16 ] @ 67.30
- Creating texture SA19_ribs.PSD [ 64 16 ] @ 67.30
- Creating texture SA19_sams.PSD [ 32 8 ] @ 67.30
- Creating texture SA19_tube_end.PSD [ 16 16 ] @ 67.30
- Creating texture SA19_wheel.PSD [ 64 64 ] @ 67.40
- Creating texture SA19_wheel_blur.PSD [ 64 64 ] @ 67.40
- Creating texture SA19_wheel_tread.PSD [ 32 8 ] @ 67.50
- Creating texture spring.PSD [ 16 8 ] @ 67.50
- Creating texture TOW_missile_tex.PSD [ 32 32 ] @ 67.50
- Creating texture Trak0001.PSD [ 32 16 ] @ 67.50
- Creating texture Trak0002.PSD [ 32 16 ] @ 67.60
- Creating texture Trak0003.PSD [ 32 16 ] @ 67.70
- Creating texture t_80barrel.PSD [ 64 64 ] @ 67.80
- Creating texture t_80gunrubber.PSD [ 32 32 ] @ 67.90
- Creating texture ural_headlight.PSD [ 32 32 ] @ 68.00
- Creating texture ural_rocket_pod.PSD [ 32 32 ] @ 68.10
- Creating texture ural_rocket_pod_end.PSD [ 32 32 ] @ 68.10
- Creating texture ural_rocket_pod_side.PSD [ 32 32 ] @ 68.20
- Creating texture Vulcan cog blur.PSD [ 64 64 ] @ 68.20
- Creating texture Vulcan cog.PSD [ 64 64 ] @ 68.30
- Creating texture Vulcan Gun end.PSD [ 32 32 ] @ 68.40
- Creating texture Vulcan idler blur.PSD [ 64 64 ] @ 68.40
- Creating texture Vulcan idler tread.PSD [ 8 8 ] @ 68.50
- Creating texture Vulcan idler.PSD [ 64 64 ] @ 68.50
- Creating texture Vulcan wheel blur.PSD [ 64 64 ] @ 68.50
- Creating texture Vulcan wheel tread.PSD [ 8 8 ] @ 68.60
- Creating texture Vulcan wheel.PSD [ 64 64 ] @ 68.60
- Creating texture Vulcan_gun barrel.PSD [ 8 8 ] @ 68.60
- Creating texture wood plank Y.PSD [ 8 8 ] @ 68.60
- Creating texture wood plank.PSD [ 8 8 ] @ 68.60
- Texture: 32, 32: 5 ROUND ROCKET POD [0] @ 68.70
- Texture: 64, 64: A10 [0] @ 68.70
- Texture: 64, 8: AA_10_BODY [0] @ 68.70
- Texture: 32, 32: AH64D_GLOW_BLUE_LIGHT [0] @ 68.70
- Texture: 32, 32: AH64D_GLOW_GREEN_LIGHT [0] @ 68.70
- Texture: 32, 32: AH64D_GLOW_GREY_LIGHT [0] @ 68.70
- Texture: 32, 32: AH64D_GLOW_RED_LIGHT [0] @ 68.70
- Texture: 32, 32: AH64D_LAMP_RED_COLOUR [0] @ 68.70
- Texture: 32, 8: AH64D_LUMINOUS_PANEL_OFF [1] @ 68.70
- Texture: 32, 8: AH64D_LUMINOUS_PANEL_OFF_90 [0] @ 68.70
- Texture: 16, 4: AH64_CHAFF [0] @ 68.70
- Texture: 16, 16: AH64_DISO_LIGHT [0] @ 68.70
- Texture: 64, 64: AH64_HATCH_LARGE_LHS [0] @ 68.70
- Texture: 64, 64: AH64_HATCH_LARGE_RHS [0] @ 68.70
- Texture: 64, 64: AH64_HATCH_SMALL [0] @ 68.70
- Texture: 64, 16: AH64_MISSLE_2 [0] @ 68.70
- Texture: 32, 16: AH64_MUZZLE [0] @ 68.70
- Texture: 64, 64: AH64_PANELLING [0] @ 68.70
- Texture: 16, 16: AH64_PLAIN [0] @ 68.70
- Texture: 64, 64: AH64_POD [0] @ 68.70
- Texture: 32, 8: AH64_POD_CASE [0] @ 68.70
- Texture: 64, 64: AH64_RIBBED_PANEL [0] @ 68.70
- Texture: 64, 32: AH64_RIVETS [0] @ 68.70
- Texture: 16, 16: AH64_STINGER [0] @ 68.70
- Texture: 32, 16: AH64_TYRE [0] @ 68.70
- Texture: 64, 64: AH64_WHEEL [0] @ 68.70
- Texture: 64, 8: AMRAAM_BODY [0] @ 68.70
- Texture: 128, 64: APACHE_SHADOW [1] @ 68.70
- Texture: 64, 64: B8V_POD_END [0] @ 68.70
- Texture: 32, 32: B8V_POD_SIDE [0] @ 68.70
- Texture: 64, 64: CH46 CAMNEW [0] @ 68.70
- Texture: 32, 32: CH_3_INTAKE [0] @ 68.70
- Texture: 32, 32: F16BOTCAM [0] @ 68.70
- Texture: 32, 32: F16TOPCAMFRONT [0] @ 68.70
- Texture: 32, 32: FA18BOTCAM [0] @ 68.70
- Texture: 32, 32: FA18SIDE [0] @ 68.70
- Texture: 32, 32: FA18TOPCAM [0] @ 68.70
- Texture: 32, 32: FA_18_WHEEL [0] @ 68.70
- Texture: 32, 32: GENERIC_CPIT [0] @ 68.70
- Texture: 32, 32: GENERIC_CPIT_MFDS [0] @ 68.70
- Texture: 64, 32: GENERIC_FUSE_INSIDE [1] @ 68.70
- Texture: 64, 64: GENERIC_FUSE_INSIDE2 [0] @ 68.70
- Texture: 32, 16: GENERIC_SEAT [0] @ 68.70
- Texture: 8, 4: GRILL1 [0] @ 68.70
- Texture: 64, 64: HARCAM1 [0] @ 68.70
- Texture: 32, 32: HARGREY [0] @ 68.70
- Texture: 64, 64: HARRINTAKE [0] @ 68.70
- Texture: 32, 32: HARRMETL [0] @ 68.70
- Texture: 64, 64: HAV CAMO4 [0] @ 68.70
- Texture: 64, 64: HELIX_CAM_02 [0] @ 68.70
- Texture: 64, 64: HELIX_UNDER_MK1 [0] @ 68.70
- Texture: 32, 32: HELIX_WHEEL [0] @ 68.70
- Texture: 16, 16: HIND_CHAFF [0] @ 68.70
- Texture: 64, 16: HIP_CHAFF [0] @ 68.70
- Texture: 64, 64: HIP_UNDER_MK1 [0] @ 68.70
- Texture: 32, 32: HIP_WHEEL [0] @ 68.70
- Texture: 64, 64: HOKUM CAM [0] @ 68.70
- Texture: 32, 32: INTAKEMESH [0] @ 68.70
- Texture: 32, 8: LAU_69_BODY [0] @ 68.70
- Texture: 64, 64: LAU_69_POD_END_BW [0] @ 68.70
- Texture: 32, 8: MAVERICK_BODY [0] @ 68.70
- Texture: 64, 16: MI24D_SPIRAL_TUBE [0] @ 68.70
- Texture: 64, 32: MI28_INSTR_GUNNER [0] @ 68.70
- Texture: 64, 32: MI28_INSTR_PILOT [0] @ 68.70
- Texture: 8, 8: MI28_POD [0] @ 68.70
- Texture: 16, 16: MI28_POD_RIVETS2 [0] @ 68.70
- Texture: 64, 64: MI6_HOOK_FLOOR [0] @ 68.70
- Texture: 64, 8: MI6_HOOK_RAMP [0] @ 68.70
- Texture: 32, 16: MI6_HOOK_RAMP_BASE [0] @ 68.70
- Texture: 16, 16: MI6_HOOK_RAMP_SIDES [0] @ 68.70
- Texture: 64, 32: MIG29_MUZZLE [1] @ 68.70
- Texture: 32, 32: MIG29_NOZZLE_1 [0] @ 68.70
- Texture: 32, 32: MIG29_NOZZLE_2 [0] @ 68.70
- Texture: 32, 16: MIG29_SEAT [1] @ 68.70
- Texture: 32, 32: MIG29_UC_INSIDE [0] @ 68.70
- Texture: 32, 32: MIG29_WHEEL_GUARD [0] @ 68.70
- Texture: 64, 64: MIG29_WHEEL_INNER [0] @ 68.70
- Texture: 32, 8: SIDEWINDER_BODY [0] @ 68.70
- Texture: 16, 16: SIDEWINDER_FINS [0] @ 68.70
- Texture: 64, 64: SU25 CAM [0] @ 68.70
- Texture: 64, 32: SU33AFT [1] @ 68.70
- Texture: 16, 16: SU33CAMBOT [0] @ 68.70
- Texture: 64, 32: SU33METAL2 [1] @ 68.70
- Texture: 64, 64: SU33TEST1 [0] @ 68.70
- Texture: 64, 64: UB32_POD_END [0] @ 68.70
- Texture: 64, 16: UC_GEAR_STRUT_PLAIN [1] @ 68.70
- Texture: 64, 16: UC_GEAR_STRUT_PLAIN_HORIZ [0] @ 68.70
- Texture: 64, 16: UC_GEAR_STRUT_PLAIN_HORIZ1 [0] @ 68.70
- Texture: 64, 16: UC_STRUT_GREY_HORIZ [0] @ 68.70
- Texture: 64, 16: UC_STRUT_GREY_VERT [1] @ 68.70
- Texture: 64, 32: US_PILOT [1] @ 68.70
- Texture: 64, 64: YAKENG [0] @ 68.70
- Texture: 64, 32: YAKHEAT1 [0] @ 68.70
- Texture: 64, 64: YAKTEST1 [0] @ 68.70
- Texture: 16, 16: AIRVENT [0] @ 68.70
- Texture: 16, 16: AMERICAN_GREEN_CREASES [0] @ 68.70
- Texture: 8, 4: AMERICAN_GREEN_GRADIENT [1] @ 68.70
- Texture: 8, 4: BARRIER_POLE [0] @ 68.70
- Texture: 16, 8: BARRIER_POLE2 [0] @ 68.70
- Texture: 8, 8: BEIGE_DIRTY_8X8 [0] @ 68.70
- Texture: 16, 16: BEIGE_DIRT_TILE [0] @ 68.70
- Texture: 8, 4: BEIGE_GRADIENT [1] @ 68.70
- Texture: 32, 16: BEIGE_HANGAR_02 [1] @ 68.70
- Texture: 16, 16: BEIGE_HANGAR_DOORS [0] @ 68.70
- Texture: 16, 16: BEIGE_HANGAR_DOORS2 [0] @ 68.70
- Texture: 16, 16: BRICK2 [0] @ 68.70
- Texture: 16, 16: BRICK3 [0] @ 68.70
- Texture: 16, 16: BUILDING_SIDE2 [0] @ 68.70
- Texture: 16, 16: CROSS_FRAME [0] @ 68.70
- Texture: 16, 16: CROSS_FRAME_GREY [0] @ 68.70
- Texture: 8, 8: CYLINDER [0] @ 68.70
- Texture: 16, 16: CYLINDER2 [0] @ 68.70
- Texture: 16, 16: CYLINDER3 [0] @ 68.70
- Texture: 16, 8: DECK_FLARE [1] @ 68.70
- Texture: 16, 16: DIRTY_WALL [0] @ 68.70
- Texture: 16, 16: DIRTY_WALL_3 [0] @ 68.70
- Texture: 32, 32: DIRT_AIRPORT [0] @ 68.70
- Texture: 32, 32: DIRT_AIRPORT_CORNER [0] @ 68.70
- Texture: 16, 16: DIRT_TILE_MASK [0] @ 68.70
- Texture: 16, 16: DIRT_TILE_MASK3 [0] @ 68.70
- Texture: 16, 16: DIRT_TILE_MASK4 [0] @ 68.70
- Texture: 16, 16: DOOR [0] @ 68.70
- Texture: 16, 16: DOOR2 [0] @ 68.70
- Texture: 16, 16: DOOR3 [0] @ 68.70
- Texture: 16, 16: DOOR4 [0] @ 68.70
- Texture: 16, 16: FARP_MAT [0] @ 68.70
- Texture: 16, 16: FARP_MAT_2 [0] @ 68.70
- Texture: 32, 16: FARP_MAT_FLARE [1] @ 68.70
- Texture: 16, 16: FENCE_MESH [0] @ 68.70
- Texture: 16, 16: FENCE_MESH_MASK [0] @ 68.70
- Texture: 8, 8: GREY_GRADIENT [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_01 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_02 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_03 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_04 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_05 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_06 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_07 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_3 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_DOORS2 [0] @ 68.70
- Texture: 16, 16: GREY_HANGAR_DOORS3 [0] @ 68.70
- Texture: 16, 8: GREY_HANGAR_DOORS4 [1] @ 68.70
- Texture: 16, 16: GREY_SLATS_PANEL [0] @ 68.70
- Texture: 16, 8: GREY_SLATS_PANEL2 [0] @ 68.70
- Texture: 16, 16: GREY_SQUARE [0] @ 68.70
- Texture: 16, 16: GREY_SQUARE2 [0] @ 68.70
- Texture: 8, 4: HANGAR11 [0] @ 68.70
- Texture: 8, 4: HANGAR12 [1] @ 68.70
- Texture: 16, 16: HANGAR12_DIRTY [0] @ 68.70
- Texture: 16, 16: HANGAR_BIG_DOORS [0] @ 68.70
- Texture: 16, 16: HANGAR_GRASS [0] @ 68.70
- Texture: 64, 64: HELI_PAD2 [0] @ 68.70
- Texture: 32, 32: HELI_PAD2_FLARE [0] @ 68.70
- Texture: 64, 32: HONEY [1] @ 68.70
- Texture: 64, 32: HONEY2 [1] @ 68.70
- Texture: 64, 32: HONEY5 [1] @ 68.70
- Texture: 4, 4: HORIZONTAL_SLICE [0] @ 68.70
- Texture: 4, 4: HORIZONTAL_SLICE2 [0] @ 68.70
- Texture: 4, 4: INDICATORS [0] @ 68.70
- Texture: 16, 16: INNER_WALL02 [0] @ 68.70
- Texture: 32, 32: LAMP_FLARE_SQUARE [0] @ 68.70
- Texture: 16, 16: LAMP_SPOT [0] @ 68.70
- Texture: 16, 16: LAMP_SPOT2 [0] @ 68.70
- Texture: 16, 16: OIL_DRUM2 [0] @ 68.70
- Texture: 16, 16: OIL_DRUM_TOP [0] @ 68.70
- Texture: 32, 16: PIPELINE [1] @ 68.70
- Texture: 16, 16: PIPELINE2 [0] @ 68.70
- Texture: 32, 16: PIPELINE_X [0] @ 68.70
- Texture: 64, 32: RUNWAY2 [1] @ 68.70
- Texture: 64, 32: RUNWAYA [1] @ 68.70
- Texture: 64, 32: RUNWAY_CENTRELINES2 [1] @ 68.70
- Texture: 64, 32: RUNWAY_CENTRELINES_RUSSIAN2 [1] @ 68.70
- Texture: 64, 32: RUNWAY_CENTRELINES_RUSSIAN_TYREMARKS2 [1] @ 68.70
- Texture: 64, 32: RUNWAY_CENTRELINES_TYREMARKS2 [1] @ 68.70
- Texture: 64, 32: RUNWAY_DIRT_MASK [1] @ 68.70
- Texture: 64, 32: RUNWAY_DIRT_MASK2 [1] @ 68.70
- Texture: 32, 16: RUNWAY_FLARE [1] @ 68.70
- Texture: 32, 32: RUNWAY_PLAIN [0] @ 68.70
- Texture: 64, 32: RUNWAY_SKIDMARKS2 [1] @ 68.70
- Texture: 64, 32: RUNWAY_STARTLINES2 [1] @ 68.70
- Texture: 64, 32: RUNWAY_STARTLINES_TYREMARKS2 [1] @ 68.70
- Texture: 64, 32: RUNWAY_TYREMARKS2 [1] @ 68.70
- Texture: 8, 4: RUSSIAN_GREEN_GRADIENT [1] @ 68.70
- Texture: 8, 4: RUSSIAN_GREEN_GRADIENT2 [1] @ 68.70
- Texture: 16, 16: RUSSIAN_HANGAR01 [0] @ 68.70
- Texture: 16, 16: RUSSIAN_HANGAR01_2 [0] @ 68.70
- Texture: 16, 16: RUSSIAN_HANGAR02 [0] @ 68.70
- Texture: 16, 16: RUSSIAN_HANGAR03 [0] @ 68.70
- Texture: 8, 4: RUSSIAN_HANGAR04 [0] @ 68.70
- Texture: 16, 16: RUSSIAN_HANGAR05 [0] @ 68.70
- Texture: 16, 16: RUST [0] @ 68.70
- Texture: 16, 16: RUST2 [0] @ 68.70
- Texture: 8, 4: STEPS [0] @ 68.70
- Texture: 8, 4: STEPS_BROWN [0] @ 68.70
- Texture: 8, 4: STEPS_ORANGE [0] @ 68.70
- Texture: 16, 16: STORAGE_SHADOW [0] @ 68.70
- Texture: 16, 16: STORAGE_SHADOW_2 [0] @ 68.70
- Texture: 16, 16: STORAGE_SHADOW_3 [0] @ 68.70
- Texture: 32, 32: TAXIWAY_CONCRETE01 [0] @ 68.70
- Texture: 64, 32: TAXIWAY_CONCRETE02 [0] @ 68.70
- Texture: 32, 32: TAXIWAY_CONCRETE03 [0] @ 68.70
- Texture: 32, 32: TAXIWAY_CONCRETE04 [0] @ 68.70
- Texture: 32, 32: TILED_ROOF [0] @ 68.70
- Texture: 16, 16: TILED_ROOF2 [0] @ 68.70
- Texture: 16, 16: TOWER_RED [0] @ 68.70
- Texture: 16, 16: TOWER_WHITE [0] @ 68.80
- Texture: 8, 4: WATER_TOWER [0] @ 68.80
- Texture: 8, 8: WHITE_LINE [0] @ 68.80
- Texture: 8, 4: WINDOW2 [0] @ 68.80
- Texture: 16, 16: WOODEN_DOOR [0] @ 68.80
- Texture: 16, 16: WOODEN_PLANK [0] @ 68.80
- Texture: 32, 32: ADI_GL_30 [0] @ 68.80
- Texture: 32, 32: ADI_GL_60 [0] @ 68.80
- Texture: 32, 32: ADI_GR_30 [0] @ 68.80
- Texture: 32, 32: ADI_GR_60 [0] @ 68.80
- Texture: 32, 32: ADI_SL_30 [0] @ 68.80
- Texture: 32, 32: ADI_SL_60 [0] @ 68.80
- Texture: 32, 32: ADI_SR_30 [0] @ 68.80
- Texture: 32, 32: ADI_SR_60 [0] @ 68.80
- Texture: 128, 32: AVCKPT_COMPE [0] @ 68.80
- Texture: 128, 32: AVCKPT_COMPN [0] @ 68.80
- Texture: 128, 32: AVCKPT_COMPS [0] @ 68.80
- Texture: 128, 32: AVCKPT_COMPW [0] @ 68.80
- Texture: 64, 64: V_DAY_1 [0] @ 68.80
- Texture: 16, 16: V_DAY_10 [0] @ 68.80
- Texture: 64, 64: V_DAY_11 [0] @ 68.80
- Texture: 64, 64: V_DAY_12 [0] @ 68.80
- Texture: 64, 64: V_DAY_13 [0] @ 68.80
- Texture: 64, 64: V_DAY_14 [0] @ 68.80
- Texture: 64, 64: V_DAY_15 [0] @ 68.80
- Texture: 64, 64: V_DAY_16 [0] @ 68.80
- Texture: 64, 32: V_DAY_17 [0] @ 68.80
- Texture: 64, 64: V_DAY_18 [0] @ 68.80
- Texture: 64, 64: V_DAY_19 [0] @ 68.80
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- Texture: 32, 32: USA_AIRFIELD_007 [0] @ 69.20
- Texture: 32, 32: USA_AIRFIELD_008 [0] @ 69.20
- Texture: 32, 32: USA_AIRFIELD_009 [0] @ 69.20
- Texture: 128, 64: USA_ANTICLOCK_ROTOR_BLUR_TOP [1] @ 69.20
- Texture: 128, 64: USA_CLOCK_ROTOR_BLUR_TOP [1] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_000 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_001 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_002 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_003 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_004 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_005 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_006 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_007 [0] @ 69.20
- Texture: 32, 32: USA_COPTER_DIGIT_008 [0] @ 69.30
- Texture: 32, 32: USA_COPTER_DIGIT_009 [0] @ 69.30
- Texture: 64, 32: USA_NAVY_000 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_001 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_002 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_003 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_004 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_005 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_006 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_007 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_008 [1] @ 69.30
- Texture: 64, 32: USA_NAVY_009 [1] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_000 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_001 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_002 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_003 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_004 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_005 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_006 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_007 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_008 [0] @ 69.30
- Texture: 32, 32: USA_TANK_DIGIT_009 [0] @ 69.30
- Texture: 128, 16: US_AIR_FORCE_50 [0] @ 69.30
- Texture: 128, 16: US_NAVY [0] @ 69.30
- Texture: 8, 8: WOOD PLANK X [0] @ 69.30
- Texture: 32, 32: YAKFLAPS [0] @ 69.30
- Texture: 32, 32: 2S19_ARM [0] @ 69.30
- Texture: 8, 8: A10 VULCAN HOLES1 [0] @ 69.30
- Texture: 64, 64: BMP2_COG [0] @ 69.30
- Texture: 64, 64: BMP2_COG_BLUR [0] @ 69.30
- Texture: 32, 32: BMP2_GUN_BREECH [0] @ 69.30
- Texture: 64, 64: BMP2_IDLER [0] @ 69.30
- Texture: 64, 64: BMP2_IDLER_BLUR [0] @ 69.30
- Texture: 64, 64: BMP2_WHEEL [0] @ 69.30
- Texture: 64, 64: BMP2_WHEEL_BLUR [0] @ 69.30
- Texture: 16, 16: BMP_HEADLAMP [0] @ 69.30
- Texture: 64, 64: BTR_80CAM2 [0] @ 69.30
- Texture: 64, 64: BTR_80WINDOW [0] @ 69.30
- Texture: 64, 64: CHAPARRAL HEADLAMPS [0] @ 69.30
- Texture: 8, 8: CHAPARRAL TUBIN [0] @ 69.30
- Texture: 32, 32: CRATE [0] @ 69.30
- Texture: 32, 16: CRATE2 [0] @ 69.30
- Texture: 32, 32: FLAMABLE [0] @ 69.30
- Texture: 64, 64: HMMWV_CAMO [0] @ 69.30
- Texture: 32, 16: HMMWV_TREAD BLUR [0] @ 69.30
- Texture: 32, 16: HMMWV_TREAD [0] @ 69.30
- Texture: 64, 64: HMMWV_WHEEL [0] @ 69.30
- Texture: 64, 64: HMMWV_WHEEL_BLURRED [0] @ 69.30
- Texture: 16, 16: LAMPS 1 [0] @ 69.30
- Texture: 64, 64: M109_CAMO [0] @ 69.30
- Texture: 32, 32: M109_WHEEL_COG [0] @ 69.30
- Texture: 32, 32: M109_WHEEL_COG_BLUR [0] @ 69.30
- Texture: 32, 32: M109_WHEEL_MAIN [0] @ 69.30
- Texture: 32, 32: M109_WHEEL_MAIN_BLUR [0] @ 69.30
- Texture: 32, 32: M2_IDLER [0] @ 69.30
- Texture: 32, 32: M2_IDLER_BLUR [0] @ 69.30
- Texture: 64, 64: M2_INSIDE_FLOOR [0] @ 69.30
- Texture: 64, 64: M2_INSIDE_RAMP_FLOOR [0] @ 69.30
- Texture: 64, 32: M2_INSIDE_SEAT [1] @ 69.30
- Texture: 64, 64: M2_INSIDE_SIDE [0] @ 69.30
- Texture: 64, 16: M2_SEAT_END [0] @ 69.30
- Texture: 64, 64: M978_CAMO [0] @ 69.30
- Texture: 8, 8: METAL [0] @ 69.30
- Texture: 32, 32: MLRS_POD [0] @ 69.30
- Texture: 32, 32: MLRS_POD_USED [0] @ 69.30
- Texture: 64, 64: M_923 [0] @ 69.30
- Texture: 32, 32: M_923A1 FRONT CANVAS LOW1 [0] @ 69.30
- Texture: 32, 16: M_923A1 SIDE CANVAS LOW1 [1] @ 69.30
- Texture: 32, 16: M_923A1 TOP CANVAS LOW1 [0] @ 69.30
- Texture: 64, 64: M_923A1 WHEEL BLUR [0] @ 69.30
- Texture: 64, 64: M_923A1 WHEEL1 [0] @ 69.30
- Texture: 8, 8: M_978 EXHAUST [0] @ 69.30
- Texture: 16, 8: M_978 GRILL [1] @ 69.30
- Texture: 32, 16: M_978 TREAD [0] @ 69.30
- Texture: 64, 64: M_978 WHEEL [0] @ 69.30
- Texture: 64, 64: M_978 WHEEL_BLURRED [0] @ 69.30
- Texture: 32, 16: M_978_TREAD_BLURRED [0] @ 69.30
- Texture: 32, 32: PLANKS [0] @ 69.30
- Texture: 32, 32: SA13_PODS [0] @ 69.30
- Texture: 32, 32: SA13_PODS_90 [0] @ 69.30
- Texture: 32, 32: SA13_PODS_END [0] @ 69.30
- Texture: 32, 32: SA13_PODS_END_USED [0] @ 69.30
- Texture: 64, 64: SA19_CAMO_1 [0] @ 69.30
- Texture: 64, 64: SA19_COG [0] @ 69.30
- Texture: 64, 64: SA19_COG_BLUR [0] @ 69.30
- Texture: 16, 16: SA19_PLAIN [0] @ 69.30
- Texture: 64, 16: SA19_RIBS [0] @ 69.30
- Texture: 32, 8: SA19_SAMS [0] @ 69.30
- Texture: 16, 16: SA19_TUBE_END [0] @ 69.30
- Texture: 64, 64: SA19_WHEEL [0] @ 69.30
- Texture: 64, 64: SA19_WHEEL_BLUR [0] @ 69.30
- Texture: 32, 8: SA19_WHEEL_TREAD [0] @ 69.30
- Texture: 16, 8: SPRING [0] @ 69.30
- Texture: 32, 32: TOW_MISSILE_TEX [0] @ 69.30
- Texture: 32, 16: TRAK0001 [0] @ 69.30
- Texture: 32, 16: TRAK0002 [0] @ 69.30
- Texture: 32, 16: TRAK0003 [0] @ 69.30
- Texture: 64, 64: T_80BARREL [0] @ 69.30
- Texture: 32, 32: T_80GUNRUBBER [0] @ 69.30
- Texture: 32, 32: URAL_HEADLIGHT [0] @ 69.30
- Texture: 32, 32: URAL_ROCKET_POD [0] @ 69.30
- Texture: 32, 32: URAL_ROCKET_POD_END [0] @ 69.30
- Texture: 32, 32: URAL_ROCKET_POD_SIDE [0] @ 69.30
- Texture: 64, 64: VULCAN COG BLUR [0] @ 69.30
- Texture: 64, 64: VULCAN COG [0] @ 69.30
- Texture: 32, 32: VULCAN GUN END [0] @ 69.30
- Texture: 64, 64: VULCAN IDLER BLUR [0] @ 69.30
- Texture: 8, 8: VULCAN IDLER TREAD [0] @ 69.30
- Texture: 64, 64: VULCAN IDLER [0] @ 69.30
- Texture: 64, 64: VULCAN WHEEL BLUR [0] @ 69.30
- Texture: 8, 8: VULCAN WHEEL TREAD [0] @ 69.30
- Texture: 64, 64: VULCAN WHEEL [0] @ 69.30
- Texture: 8, 8: VULCAN_GUN BARREL [0] @ 69.30
- Texture: 8, 8: WOOD PLANK Y [0] @ 69.30
- Texture: 8, 8: WOOD PLANK [0] @ 69.30
- WARNING! Safe memory counter exceeded 3000 @ 74.80
- WARNING! Safe memory counter exceeded 4000 @ 98.50
- 3d objects now use 256 colours @ 99.00
- Created texture animation: USA_COPTER_DIGIT_ - id sequence 1 @ 99.00
- Created texture animation: USA_COPTER_DIGIT_ - id sequence 0 @ 99.00
- Created texture animation: USA_COPTER_DIGIT_ - id sequence 3 @ 99.00
- Created texture animation: USA_COPTER_DIGIT_ - id sequence 2 @ 99.00
- Created texture animation: USA_COPTER_DIGIT_ - id sequence 4 @ 99.00
- Created texture animation: CIS_COPTER_DIGIT_ - id sequence 0 @ 99.10
- Created texture animation: CIS_COPTER_DIGIT_ - id sequence 1 @ 99.10
- Created texture animation: CIS_COPTER_DIGIT_ - id sequence 2 @ 99.10
- Created texture animation: USA_AC_DIGIT_ - id sequence 1 @ 99.30
- Created texture animation: USA_AC_DIGIT_ - id sequence 0 @ 99.30
- Created texture animation: CIS_AC_DIGIT_ - id sequence 1 @ 99.40
- Created texture animation: CIS_AC_DIGIT_ - id sequence 0 @ 99.40
- Created texture animation: USA_TANK_DIGIT_ - id sequence 2 @ 102.80
- Created texture animation: USA_TANK_DIGIT_ - id sequence 3 @ 102.80
- Created texture animation: USA_TANK_DIGIT_ - id sequence 1 @ 102.80
- Created texture animation: USA_TANK_DIGIT_ - id sequence 0 @ 102.80
- Duplicate object name: LVL7_MILITARY_10X10_WALL_WEST_BASE_3 @ 104.30
- Texture animation: ADDITIVE_SMOKE_TRAIL - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: ADDITIVE_SMOKE_TRAIL - id sequence -1 @ 106.00
- Texture animation: CANNON_FLARE - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: CANNON_FLARE - id sequence -1 @ 106.00
- Created texture animation: BOMB_C - id sequence -1 @ 106.00
- Texture animation: FLARE - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: FLARE - id sequence -1 @ 106.00
- Created texture animation: GUN - id sequence -1 @ 106.00
- Texture animation: GUN_FLARE - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: GUN_FLARE - id sequence -1 @ 106.00
- Created texture animation: GUN_SMOKE - id sequence -1 @ 106.00
- Texture animation: GUN_SMOKE_FRONT - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: GUN_SMOKE_FRONT - id sequence -1 @ 106.00
- Created texture animation: LIGHTNING - id sequence -1 @ 106.00
- Texture animation: MISSILE_FLARE - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: MISSILE_FLARE - id sequence -1 @ 106.00
- Texture animation: SHIP_WAKE - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: SHIP_WAKE - id sequence -1 @ 106.00
- Created texture animation: SMOKE - id sequence -1 @ 106.00
- Texture animation: SMOKE_TRAIL - only has ONE frame - possibly an error? @ 106.00
- Created texture animation: SMOKE_TRAIL - id sequence -1 @ 106.00
- Created texture animation: USA_NAVY_ - id sequence 2 @ 106.20
- Created texture animation: USA_NAVY_ - id sequence 0 @ 106.20
- Created texture animation: USA_NAVY_ - id sequence 1 @ 106.20
- Created texture animation: CIS_PENNANT_ - id sequence 0 @ 106.20
- Created texture animation: CIS_PENNANT_ - id sequence 2 @ 106.20
- Created texture animation: CIS_PENNANT_ - id sequence 1 @ 106.30
- Created texture animation: TRAK0 - id sequence -1 @ 106.70
- Created texture animation: CIS_TANK_DIGIT_ - id sequence 0 @ 106.80
- Created texture animation: CIS_TANK_DIGIT_ - id sequence 1 @ 106.80
- Created texture animation: CIS_TANK_DIGIT_ - id sequence 2 @ 106.80
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Apache.lws: written: 20/11/98 :: 13:01:26 @ 107.90
- GOT SCENE NAME AH64D_APACHE_LONGBOW @ 108.00
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Blackhawk.lws: written: 30/09/98 :: 16:13:40 @ 108.00
- GOT SCENE NAME UH60_BLACKHAWK @ 108.00
- WARNING! Safe memory counter exceeded 5000 @ 108.00
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\ch_3.lws: written: 30/09/98 :: 16:19:42 @ 108.00
- GOT SCENE NAME CH_3 @ 108.00
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\CH_46.lws: written: 01/10/98 :: 09:35:38 @ 108.10
- GOT SCENE NAME CH_46 @ 108.10
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\CH_47.lws: written: 01/10/98 :: 09:02:46 @ 108.10
- GOT SCENE NAME CH47D_CHINOOK @ 108.10
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Havoc.lws: written: 20/11/98 :: 15:08:00 @ 108.10
- GOT SCENE NAME MI28N_HAVOC @ 108.10
- WARNING! Safe memory counter exceeded 6000 @ 108.10
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Helix.lws: written: 30/09/98 :: 17:33:30 @ 108.20
- GOT SCENE NAME KA29_HELIX_B @ 108.20
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Hind.lws: written: 30/09/98 :: 17:30:34 @ 108.20
- GOT SCENE NAME MI24_HIND @ 108.20
- WARNING! Safe memory counter exceeded 7000 @ 108.20
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Hip.lws: written: 30/09/98 :: 17:37:18 @ 108.30
- GOT SCENE NAME MI17_HIP @ 108.30
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Hook.lws: written: 19/11/98 :: 22:29:48 @ 108.30
- GOT SCENE NAME MI6_HOOK @ 108.30
- WARNING! Safe memory counter exceeded 8000 @ 108.30
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\KA_52B.lws: written: 30/09/98 :: 17:12:36 @ 108.30
- GOT SCENE NAME KA52_HOKUM_B @ 108.30
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\RAH_66.lws: written: 02/10/98 :: 14:20:14 @ 108.40
- GOT SCENE NAME RAH66_COMANCHE @ 108.40
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Rotor_Blade_Damaged.lws: written: 01/10/98 :: 12:40:06 @ 108.40
- GOT SCENE NAME ROTOR_BLADE_DAMAGED @ 108.40
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Tail_Rotor_Blade_Damaged.lws: written: 01/10/98 :: 12:40:42 @ 108.40
- GOT SCENE NAME TAIL_ROTOR_BLADE_DAMAGED @ 108.40
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\Apache_Destroyed.lws: written: 29/10/98 :: 12:31:34 @ 108.40
- GOT SCENE NAME AH64D_APACHE_LONGBOW_DESTROYED @ 108.40
- WARNING! Safe memory counter exceeded 9000 @ 108.40
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\Blackhawk_Destroyed.lws: written: 28/09/98 :: 10:06:24 @ 108.40
- GOT SCENE NAME UH60_BLACKHAWK_DESTROYED @ 108.40
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\ch_3_Destroyed.lws: written: 28/09/98 :: 10:03:20 @ 108.50
- GOT SCENE NAME CH_3_DESTROYED @ 108.50
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\CH_46_Destroyed.lws: written: 24/09/98 :: 17:31:52 @ 108.50
- GOT SCENE NAME CH_46_DESTROYED @ 108.50
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\CH_47_Destroyed.lws: written: 28/09/98 :: 10:39:16 @ 108.50
- GOT SCENE NAME CH47D_CHINOOK_DESTROYED @ 108.50
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\Havoc_Destroyed.lws: written: 02/10/98 :: 16:12:32 @ 108.50
- GOT SCENE NAME MI28N_HAVOC_DESTROYED @ 108.50
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\Helix_Destroyed.lws: written: 28/09/98 :: 11:07:58 @ 108.50
- GOT SCENE NAME KA29_HELIX_B_DESTROYED @ 108.50
- WARNING! Safe memory counter exceeded 10000 @ 108.50
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\Hind_Destroyed.lws: written: 28/09/98 :: 13:39:08 @ 108.50
- GOT SCENE NAME MI24_HIND_DESTROYED @ 108.50
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\Hip_Destroyed.lws: written: 03/11/98 :: 16:34:08 @ 108.50
- GOT SCENE NAME MI17_HIP_DESTROYED @ 108.50
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\Hook_Destroyed.lws: written: 28/09/98 :: 14:02:32 @ 108.60
- GOT SCENE NAME MI6_HOOK_DESTROYED @ 108.60
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\KA_52B_Destroyed.lws: written: 28/09/98 :: 14:10:28 @ 108.60
- GOT SCENE NAME KA52_HOKUM_B_DESTROYED @ 108.60
- Processing scene file 3ddata\scenes\Aircraft\Helicopters\Destroyed\RAH_66_Destroyed.lws: written: 28/09/98 :: 14:23:34 @ 108.60
- GOT SCENE NAME RAH66_COMANCHE_DESTROYED @ 108.60
- Processing scene file 3ddata\scenes\Aircraft\Planes\A_10A.lws: written: 13/10/98 :: 13:51:50 @ 108.60
- GOT SCENE NAME A10A_THUNDERBOLT @ 108.60
- WARNING! Safe memory counter exceeded 11000 @ 108.60
- Processing scene file 3ddata\scenes\Aircraft\Planes\A_10A_Destroyed.lws: written: 28/09/98 :: 14:35:36 @ 108.60
- GOT SCENE NAME A10A_THUNDERBOLT_DESTROYED @ 108.60
- Processing scene file 3ddata\scenes\Aircraft\Planes\f16.lws: written: 06/10/98 :: 09:30:42 @ 108.60
- GOT SCENE NAME F16_FIGHTING_FALCON @ 108.60
- Processing scene file 3ddata\scenes\Aircraft\Planes\f16_Destroyed.lws: written: 24/09/98 :: 17:39:52 @ 108.60
- GOT SCENE NAME F16_FIGHTING_FALCON_DESTROYED @ 108.60
- Processing scene file 3ddata\scenes\Aircraft\Planes\fa_18.lws: written: 06/10/98 :: 09:31:30 @ 108.70
- GOT SCENE NAME FA_18 @ 108.70
- Processing scene file 3ddata\scenes\Aircraft\Planes\fa_18_Destroyed.lws: written: 24/09/98 :: 17:40:24 @ 108.70
- GOT SCENE NAME FA_18_DESTROYED @ 108.70
- Processing scene file 3ddata\scenes\Aircraft\Planes\Fulcrum.lws: written: 06/10/98 :: 09:29:54 @ 108.70
- GOT SCENE NAME MIG29_FULCRUM @ 108.70
- WARNING! Safe memory counter exceeded 12000 @ 108.70
- Processing scene file 3ddata\scenes\Aircraft\Planes\Fulcrum_Destroyed.lws: written: 24/09/98 :: 17:40:54 @ 108.70
- GOT SCENE NAME MIG29_FULCRUM_DESTROYED @ 108.70
- Processing scene file 3ddata\scenes\Aircraft\Planes\Harrier_2.lws: written: 06/10/98 :: 09:32:42 @ 108.70
- GOT SCENE NAME HARRIER @ 108.70
- Processing scene file 3ddata\scenes\Aircraft\Planes\Harrier_2_Destroyed.lws: written: 24/09/98 :: 17:41:38 @ 108.80
- GOT SCENE NAME HARRIER_DESTROYED @ 108.80
- Processing scene file 3ddata\scenes\Aircraft\Planes\SU25.lws: written: 07/10/98 :: 16:00:56 @ 108.80
- GOT SCENE NAME SU25 @ 108.80
- Processing scene file 3ddata\scenes\Aircraft\Planes\SU25_Destroyed.lws: written: 24/09/98 :: 17:42:50 @ 108.80
- GOT SCENE NAME SU25_DESTROYED @ 108.80
- Processing scene file 3ddata\scenes\Aircraft\Planes\su_33.lws: written: 06/10/98 :: 09:33:58 @ 108.80
- GOT SCENE NAME SU33 @ 108.80
- Processing scene file 3ddata\scenes\Aircraft\Planes\su_33_Destroyed.lws: written: 28/09/98 :: 08:35:52 @ 108.80
- GOT SCENE NAME SU33_DESTROYED @ 108.80
- Processing scene file 3ddata\scenes\Aircraft\Planes\yak_41.lws: written: 06/10/98 :: 09:34:46 @ 108.80
- GOT SCENE NAME YAK_41 @ 108.80
- WARNING! Safe memory counter exceeded 13000 @ 108.80
- Processing scene file 3ddata\scenes\Aircraft\Planes\yak_41_Destroyed.lws: written: 28/09/98 :: 08:34:50 @ 108.80
- GOT SCENE NAME YAK_41_DESTROYED @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_aerial01.lws: written: 09/11/98 :: 13:51:56 @ 108.80
- GOT SCENE NAME AMERICAN_AERIAL01 @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_aerial01_destroyed.lws: written: 02/11/98 :: 12:16:00 @ 108.80
- GOT SCENE NAME AMERICAN_AERIAL01_DESTROYED @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_aerial02.lws: written: 09/11/98 :: 13:54:52 @ 108.80
- GOT SCENE NAME AMERICAN_AERIAL02 @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_aerial02_destroyed.lws: written: 02/11/98 :: 12:15:50 @ 108.80
- GOT SCENE NAME AMERICAN_AERIAL02_DESTROYED @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_aerial03.lws: written: 09/11/98 :: 14:00:00 @ 108.80
- GOT SCENE NAME AMERICAN_AERIAL03 @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_aerial03_destroyed.lws: written: 02/11/98 :: 12:15:42 @ 108.80
- GOT SCENE NAME AMERICAN_AERIAL03_DESTROYED @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_airport01.lws: written: 23/11/98 :: 05:04:20 @ 108.80
- GOT SCENE NAME AMERICAN_AIRPORT01 @ 108.80
- Processing scene file 3ddata\scenes\Airfields\american_airport02.lws: written: 15/11/98 :: 09:28:54 @ 108.90
- GOT SCENE NAME AMERICAN_AIRPORT02 @ 108.90
- WARNING! Safe memory counter exceeded 14000 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_airport03.lws: written: 23/11/98 :: 05:02:46 @ 109.00
- GOT SCENE NAME AMERICAN_AIRPORT03 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_barracks01.lws: written: 23/09/98 :: 08:34:00 @ 109.00
- GOT SCENE NAME AMERICAN_BARRACKS01 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_barracks01_destroyed.lws: written: 16/11/98 :: 12:07:58 @ 109.00
- GOT SCENE NAME AMERICAN_BARRACKS01_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_barracks02.lws: written: 23/09/98 :: 08:36:38 @ 109.00
- GOT SCENE NAME AMERICAN_BARRACKS02 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_barracks02_destroyed.lws: written: 16/11/98 :: 12:14:52 @ 109.00
- GOT SCENE NAME AMERICAN_BARRACKS02_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_barracks03.lws: written: 23/09/98 :: 09:55:42 @ 109.00
- GOT SCENE NAME AMERICAN_BARRACKS03 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_barracks03_destroyed.lws: written: 16/11/98 :: 12:21:54 @ 109.00
- GOT SCENE NAME AMERICAN_BARRACKS03_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_building01.lws: written: 07/08/98 :: 17:24:50 @ 109.00
- GOT SCENE NAME AMERICAN_BUILDING01 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_building01_destroyed.lws: written: 16/11/98 :: 12:44:20 @ 109.00
- GOT SCENE NAME AMERICAN_BUILDING01_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_building02.lws: written: 17/08/98 :: 13:21:26 @ 109.00
- GOT SCENE NAME AMERICAN_BUILDING02 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_building02_destroyed.lws: written: 16/11/98 :: 12:58:22 @ 109.00
- GOT SCENE NAME AMERICAN_BUILDING02_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_control_tower01.lws: written: 09/11/98 :: 12:52:46 @ 109.00
- GOT SCENE NAME AMERICAN_CONTROL_TOWER01 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_control_tower01_destroyed.lws: written: 17/11/98 :: 09:34:22 @ 109.00
- GOT SCENE NAME AMERICAN_CONTROL_TOWER01_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_control_tower02.lws: written: 21/10/98 :: 11:26:02 @ 109.00
- GOT SCENE NAME AMERICAN_CONTROL_TOWER02 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_control_tower02_destroyed.lws: written: 17/11/98 :: 09:56:40 @ 109.00
- GOT SCENE NAME AMERICAN_CONTROL_TOWER02_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_factory01.lws: written: 06/11/98 :: 12:54:12 @ 109.00
- GOT SCENE NAME AMERICAN_FACTORY01 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_factory01_destroyed.lws: written: 17/11/98 :: 10:16:34 @ 109.00
- GOT SCENE NAME AMERICAN_FACTORY01_DESTROYED @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_factory02.lws: written: 06/11/98 :: 12:55:36 @ 109.00
- GOT SCENE NAME AMERICAN_FACTORY02 @ 109.00
- Processing scene file 3ddata\scenes\Airfields\american_factory02_destroyed.lws: written: 17/11/98 :: 10:25:26 @ 109.10
- GOT SCENE NAME AMERICAN_FACTORY02_DESTROYED @ 109.10
- Processing scene file 3ddata\scenes\Airfields\american_factory03.lws: written: 06/11/98 :: 12:57:26 @ 109.10
- GOT SCENE NAME AMERICAN_FACTORY03 @ 109.10
- Processing scene file 3ddata\scenes\Airfields\american_factory03_destroyed.lws: written: 17/11/98 :: 10:33:44 @ 109.10
- GOT SCENE NAME AMERICAN_FACTORY03_DESTROYED @ 109.10
- Processing scene file 3ddata\scenes\Airfields\american_factory04.lws: written: 06/11/98 :: 13:00:44 @ 109.10
- GOT SCENE NAME AMERICAN_FACTORY04 @ 109.10
- Processing scene file 3ddata\scenes\Airfields\american_factory04_destroyed.lws: written: 17/11/98 :: 10:52:00 @ 109.10
- GOT SCENE NAME AMERICAN_FACTORY04_DESTROYED @ 109.10
- Processing scene file 3ddata\scenes\Airfields\american_farp01.lws: written: 28/10/98 :: 09:39:36 @ 109.10
- GOT SCENE NAME AMERICAN_FARP01 @ 109.10
- WARNING! Safe memory counter exceeded 15000 @ 109.10
- Processing scene file 3ddata\scenes\Airfields\american_farp02.lws: written: 28/10/98 :: 09:54:54 @ 109.10
- GOT SCENE NAME AMERICAN_FARP02 @ 109.10
- Processing scene file 3ddata\scenes\Airfields\american_farp03.lws: written: 28/10/98 :: 10:20:54 @ 109.20
- GOT SCENE NAME AMERICAN_FARP03 @ 109.20
- WARNING! Safe memory counter exceeded 16000 @ 109.20
- Processing scene file 3ddata\scenes\Airfields\american_farp04.lws: written: 28/10/98 :: 10:36:04 @ 109.20
- GOT SCENE NAME AMERICAN_FARP04 @ 109.20
- Processing scene file 3ddata\scenes\Airfields\american_farp05.lws: written: 28/10/98 :: 11:25:02 @ 109.30
- GOT SCENE NAME AMERICAN_FARP05 @ 109.30
- Processing scene file 3ddata\scenes\Airfields\american_farp06.lws: written: 28/10/98 :: 11:41:10 @ 109.30
- GOT SCENE NAME AMERICAN_FARP06 @ 109.30
- WARNING! Safe memory counter exceeded 17000 @ 109.30
- Processing scene file 3ddata\scenes\Airfields\american_farp07.lws: written: 28/10/98 :: 15:53:58 @ 109.30
- GOT SCENE NAME AMERICAN_FARP07 @ 109.30
- Processing scene file 3ddata\scenes\Airfields\american_farp08.lws: written: 28/10/98 :: 12:18:44 @ 109.40
- GOT SCENE NAME AMERICAN_FARP08 @ 109.40
- Processing scene file 3ddata\scenes\Airfields\american_farp09.lws: written: 28/10/98 :: 12:33:26 @ 109.40
- GOT SCENE NAME AMERICAN_FARP09 @ 109.40
- WARNING! Safe memory counter exceeded 18000 @ 109.40
- Processing scene file 3ddata\scenes\Airfields\american_farp10.lws: written: 28/10/98 :: 14:50:56 @ 109.50
- GOT SCENE NAME AMERICAN_FARP10 @ 109.50
- Processing scene file 3ddata\scenes\Airfields\american_farp11.lws: written: 28/10/98 :: 15:18:32 @ 109.50
- GOT SCENE NAME AMERICAN_FARP11 @ 109.50
- Processing scene file 3ddata\scenes\Airfields\american_farp12.lws: written: 28/10/98 :: 15:27:08 @ 109.50
- GOT SCENE NAME AMERICAN_FARP12 @ 109.50
- WARNING! Safe memory counter exceeded 19000 @ 109.60
- Processing scene file 3ddata\scenes\Airfields\american_farp13.lws: written: 28/10/98 :: 15:48:12 @ 109.60
- GOT SCENE NAME AMERICAN_FARP13 @ 109.60
- Processing scene file 3ddata\scenes\Airfields\american_guard_post01.lws: written: 16/09/98 :: 18:09:08 @ 109.60
- GOT SCENE NAME AMERICAN_GUARD_POST01 @ 109.60
- Processing scene file 3ddata\scenes\Airfields\american_guard_post01_destroyed.lws: written: 17/11/98 :: 11:01:46 @ 109.60
- GOT SCENE NAME AMERICAN_GUARD_POST01_DESTROYED @ 109.60
- Processing scene file 3ddata\scenes\Airfields\american_hangar01.lws: written: 25/09/98 :: 10:11:14 @ 109.60
- GOT SCENE NAME AMERICAN_HANGAR01 @ 109.60
- Processing scene file 3ddata\scenes\Airfields\american_hangar01_destroyed.lws: written: 21/11/98 :: 15:50:20 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR01_DESTROYED @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar02.lws: written: 25/09/98 :: 10:11:44 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR02 @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar02_destroyed.lws: written: 21/11/98 :: 15:50:02 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR02_DESTROYED @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar03.lws: written: 23/10/98 :: 08:49:22 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR03 @ 109.70
- WARNING! Safe memory counter exceeded 20000 @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar03_destroyed.lws: written: 17/11/98 :: 12:52:26 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR03_DESTROYED @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar05.lws: written: 24/10/98 :: 14:53:46 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR05 @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar05_destroyed.lws: written: 21/11/98 :: 15:58:34 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR05_DESTROYED @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar11.lws: written: 25/09/98 :: 10:13:36 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR11 @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar11_destroyed.lws: written: 21/11/98 :: 16:17:42 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR11_DESTROYED @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar12.lws: written: 23/10/98 :: 08:51:10 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR12 @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hangar12_destroyed.lws: written: 21/11/98 :: 16:31:48 @ 109.70
- GOT SCENE NAME AMERICAN_HANGAR12_DESTROYED @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hut01.lws: written: 24/08/98 :: 13:20:08 @ 109.70
- GOT SCENE NAME AMERICAN_HUT01 @ 109.70
- Processing scene file 3ddata\scenes\Airfields\american_hut01_destroyed.lws: written: 21/11/98 :: 16:40:36 @ 109.80
- GOT SCENE NAME AMERICAN_HUT01_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_lamp01.lws: written: 16/11/98 :: 10:19:14 @ 109.80
- GOT SCENE NAME AMERICAN_LAMP01 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_lamp01_destroyed.lws: written: 23/11/98 :: 02:26:44 @ 109.80
- GOT SCENE NAME AMERICAN_LAMP01_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_lamp02.lws: written: 16/11/98 :: 10:20:16 @ 109.80
- GOT SCENE NAME AMERICAN_LAMP02 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_lamp02_destroyed.lws: written: 23/11/98 :: 02:27:10 @ 109.80
- GOT SCENE NAME AMERICAN_LAMP02_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_lamp03.lws: written: 16/11/98 :: 10:22:32 @ 109.80
- GOT SCENE NAME AMERICAN_LAMP03 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_lamp03_destroyed.lws: written: 23/11/98 :: 02:27:20 @ 109.80
- GOT SCENE NAME AMERICAN_LAMP03_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_aerial01.lws: written: 09/09/98 :: 16:21:44 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_AERIAL01 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_aerial01_destroyed.lws: written: 21/11/98 :: 16:44:06 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_AERIAL01_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_aerial02.lws: written: 09/09/98 :: 17:18:52 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_AERIAL02 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_aerial02_destroyed.lws: written: 21/11/98 :: 17:05:04 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_AERIAL02_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_fuel01.lws: written: 06/11/98 :: 12:05:44 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_FUEL01 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_fuel01_destroyed.lws: written: 21/11/98 :: 17:07:28 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_FUEL01_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_fuel02.lws: written: 06/11/98 :: 12:08:10 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_FUEL02 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_fuel02_destroyed.lws: written: 21/11/98 :: 17:09:26 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_FUEL02_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_power01.lws: written: 09/11/98 :: 12:14:22 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_POWER01 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_power01_destroyed.lws: written: 21/11/98 :: 17:10:58 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_POWER01_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar01.lws: written: 06/11/98 :: 12:14:56 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR01 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar01_destroyed.lws: written: 21/11/98 :: 17:12:10 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR01_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar02.lws: written: 01/09/98 :: 14:55:52 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR02 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar02_destroyed.lws: written: 21/11/98 :: 17:14:46 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR02_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar03.lws: written: 08/09/98 :: 11:45:00 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR03 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar03_destroyed.lws: written: 21/11/98 :: 17:19:08 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR03_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar04.lws: written: 09/09/98 :: 10:07:24 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR04 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_mobile_radar04_destroyed.lws: written: 21/11/98 :: 17:26:02 @ 109.80
- GOT SCENE NAME AMERICAN_MOBILE_RADAR04_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_oil_tank01.lws: written: 14/08/98 :: 16:52:10 @ 109.80
- GOT SCENE NAME AMERICAN_OIL_TANK01 @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_oil_tank01_destroyed.lws: written: 21/11/98 :: 17:35:46 @ 109.80
- GOT SCENE NAME AMERICAN_OIL_TANK01_DESTROYED @ 109.80
- Processing scene file 3ddata\scenes\Airfields\american_oil_tank02.lws: written: 25/10/98 :: 16:47:44 @ 109.90
- GOT SCENE NAME AMERICAN_OIL_TANK02 @ 109.90
- WARNING! Safe memory counter exceeded 21000 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_oil_tank02_destroyed.lws: written: 21/11/98 :: 19:50:34 @ 109.90
- GOT SCENE NAME AMERICAN_OIL_TANK02_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_radar01.lws: written: 26/08/98 :: 15:57:24 @ 109.90
- GOT SCENE NAME AMERICAN_RADAR01 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_radar01_destroyed.lws: written: 21/11/98 :: 19:54:40 @ 109.90
- GOT SCENE NAME AMERICAN_RADAR01_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_radar02.lws: written: 09/11/98 :: 14:07:00 @ 109.90
- GOT SCENE NAME AMERICAN_RADAR02 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_radar02_destroyed.lws: written: 21/11/98 :: 20:00:10 @ 109.90
- GOT SCENE NAME AMERICAN_RADAR02_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_shed01.lws: written: 22/10/98 :: 09:15:58 @ 109.90
- GOT SCENE NAME AMERICAN_SHED01 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_shed01_destroyed.lws: written: 21/11/98 :: 20:05:30 @ 109.90
- GOT SCENE NAME AMERICAN_SHED01_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent01.lws: written: 09/11/98 :: 11:47:36 @ 109.90
- GOT SCENE NAME AMERICAN_TENT01 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent01_destroyed.lws: written: 29/10/98 :: 12:20:50 @ 109.90
- GOT SCENE NAME AMERICAN_TENT01_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent02.lws: written: 08/11/98 :: 15:27:28 @ 109.90
- GOT SCENE NAME AMERICAN_TENT02 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent02_destroyed.lws: written: 29/10/98 :: 12:20:58 @ 109.90
- GOT SCENE NAME AMERICAN_TENT02_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent03.lws: written: 08/11/98 :: 15:28:44 @ 109.90
- GOT SCENE NAME AMERICAN_TENT03 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent03_destroyed.lws: written: 29/10/98 :: 12:21:04 @ 109.90
- GOT SCENE NAME AMERICAN_TENT03_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent04.lws: written: 06/10/98 :: 15:03:18 @ 109.90
- GOT SCENE NAME AMERICAN_TENT04 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent04_destroyed.lws: written: 29/10/98 :: 12:21:14 @ 109.90
- GOT SCENE NAME AMERICAN_TENT04_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent05.lws: written: 29/09/98 :: 15:43:18 @ 109.90
- GOT SCENE NAME AMERICAN_TENT05 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent05_destroyed.lws: written: 29/10/98 :: 12:21:24 @ 109.90
- GOT SCENE NAME AMERICAN_TENT05_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent06.lws: written: 08/11/98 :: 15:30:46 @ 109.90
- GOT SCENE NAME AMERICAN_TENT06 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent06_destroyed.lws: written: 29/10/98 :: 12:21:34 @ 109.90
- GOT SCENE NAME AMERICAN_TENT06_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent07.lws: written: 06/10/98 :: 15:05:24 @ 109.90
- GOT SCENE NAME AMERICAN_TENT07 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent07_destroyed.lws: written: 26/10/98 :: 11:23:04 @ 109.90
- GOT SCENE NAME AMERICAN_TENT07_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent_apache.lws: written: 20/11/98 :: 22:21:58 @ 109.90
- GOT SCENE NAME AMERICAN_TENT_APACHE @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tent_apache_destroyed.lws: written: 21/11/98 :: 20:11:00 @ 109.90
- GOT SCENE NAME AMERICAN_TENT_APACHE_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tower_building01.lws: written: 12/08/98 :: 15:43:10 @ 109.90
- GOT SCENE NAME AMERICAN_TOWER_BUILDING01 @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_tower_building01_destroyed.lws: written: 21/11/98 :: 20:25:54 @ 109.90
- GOT SCENE NAME AMERICAN_TOWER_BUILDING01_DESTROYED @ 109.90
- Processing scene file 3ddata\scenes\Airfields\american_water_tower01.lws: written: 17/09/98 :: 15:16:58 @ 110.00
- GOT SCENE NAME AMERICAN_WATER_TOWER01 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\american_water_tower01_destroyed.lws: written: 21/11/98 :: 20:33:46 @ 110.00
- GOT SCENE NAME AMERICAN_WATER_TOWER01_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\american_water_tower02.lws: written: 11/11/98 :: 23:45:22 @ 110.00
- GOT SCENE NAME AMERICAN_WATER_TOWER02 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\american_water_tower02_destroyed.lws: written: 21/11/98 :: 20:50:20 @ 110.00
- GOT SCENE NAME AMERICAN_WATER_TOWER02_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\blast_shield01.lws: written: 20/10/98 :: 11:31:36 @ 110.00
- GOT SCENE NAME BLAST_SHIELD01 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\blast_shield01_destroyed.lws: written: 21/11/98 :: 20:57:44 @ 110.00
- GOT SCENE NAME BLAST_SHIELD01_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\blast_shield02.lws: written: 29/09/98 :: 14:25:12 @ 110.00
- GOT SCENE NAME BLAST_SHIELD02 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\blast_shield02_dstroyed.lws: written: 21/11/98 :: 23:59:44 @ 110.00
- GOT SCENE NAME BLAST_SHIELD02_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\blast_shield03.lws: written: 21/10/98 :: 14:25:20 @ 110.00
- GOT SCENE NAME BLAST_SHIELD03 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\blast_shield03_destroyed.lws: written: 21/11/98 :: 21:08:08 @ 110.00
- GOT SCENE NAME BLAST_SHIELD03_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo01.lws: written: 29/09/98 :: 15:09:14 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO01 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo01_destroyed.lws: written: 21/11/98 :: 21:12:14 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO01_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo02.lws: written: 29/09/98 :: 15:13:50 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO02 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo02_destroyed.lws: written: 21/11/98 :: 21:12:40 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO02_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo03.lws: written: 29/09/98 :: 15:19:24 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO03 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo03_destroyed.lws: written: 21/11/98 :: 21:12:50 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO03_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo04.lws: written: 29/09/98 :: 15:27:52 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO04 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo04_destroyed.lws: written: 21/11/98 :: 21:13:00 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO04_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo05.lws: written: 29/09/98 :: 15:32:58 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO05 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crates_under_camo05_destroyed.lws: written: 21/11/98 :: 21:13:14 @ 110.00
- GOT SCENE NAME CRATES_UNDER_CAMO05_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crate_wooden.lws: written: 24/09/98 :: 11:40:52 @ 110.00
- GOT SCENE NAME CRATE_WOODEN @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crate_wooden2.lws: written: 24/09/98 :: 11:41:46 @ 110.00
- GOT SCENE NAME CRATE_WOODEN2 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crate_wooden2_destroyed.lws: written: 29/10/98 :: 12:19:38 @ 110.00
- GOT SCENE NAME CRATE_WOODEN2_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crate_wooden3.lws: written: 24/09/98 :: 11:42:32 @ 110.00
- GOT SCENE NAME CRATE_WOODEN3 @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crate_wooden3_destroyed.lws: written: 29/10/98 :: 12:19:46 @ 110.00
- GOT SCENE NAME CRATE_WOODEN3_DESTROYED @ 110.00
- Processing scene file 3ddata\scenes\Airfields\crate_wooden_destroyed.lws: written: 29/10/98 :: 12:19:30 @ 110.10
- GOT SCENE NAME CRATE_WOODEN_DESTROYED @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_airstrip_1000.lws: written: 09/11/98 :: 18:27:50 @ 110.10
- GOT SCENE NAME DIRT_AIRSTRIP_1000 @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_airstrip_800.lws: written: 09/11/98 :: 18:28:20 @ 110.10
- GOT SCENE NAME DIRT_AIRSTRIP_800 @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_strip_building01.lws: written: 06/11/98 :: 15:13:06 @ 110.10
- GOT SCENE NAME DIRT_STRIP_BUILDING01 @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_strip_building01_destroyed.lws: written: 21/11/98 :: 21:52:44 @ 110.10
- GOT SCENE NAME DIRT_STRIP_BUILDING01_DESTROYED @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_strip_building02.lws: written: 06/11/98 :: 15:03:50 @ 110.10
- GOT SCENE NAME DIRT_STRIP_BUILDING02 @ 110.10
- WARNING! Safe memory counter exceeded 22000 @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_strip_building02_destroyed.lws: written: 21/11/98 :: 22:25:14 @ 110.10
- GOT SCENE NAME DIRT_STRIP_BUILDING02_DESTROYED @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_strip_building03.lws: written: 06/11/98 :: 15:12:24 @ 110.10
- GOT SCENE NAME DIRT_STRIP_BUILDING03 @ 110.10
- Processing scene file 3ddata\scenes\Airfields\dirt_strip_building03_destroyed.lws: written: 21/11/98 :: 23:15:14 @ 110.10
- GOT SCENE NAME DIRT_STRIP_BUILDING03_DESTROYED @ 110.10
- Processing scene file 3ddata\scenes\Airfields\farp_mat.lws: written: 18/11/98 :: 19:06:36 @ 110.10
- GOT SCENE NAME FARP_MAT @ 110.10
- Processing scene file 3ddata\scenes\Airfields\farp_mat_grey.lws: written: 20/11/98 :: 11:18:02 @ 110.10
- GOT SCENE NAME FARP_MAT_GREY @ 110.10
- Processing scene file 3ddata\scenes\Airfields\oil_drum.lws: written: 02/10/98 :: 15:39:16 @ 110.10
- GOT SCENE NAME OIL_DRUM @ 110.10
- Processing scene file 3ddata\scenes\Airfields\oil_drums_on_palette.lws: written: 28/09/98 :: 10:58:26 @ 110.10
- GOT SCENE NAME OIL_DRUMS_ON_PALETTE @ 110.10
- Processing scene file 3ddata\scenes\Airfields\oil_drums_on_palette_destroyed.lws: written: 29/10/98 :: 14:50:50 @ 110.10
- GOT SCENE NAME OIL_DRUMS_ON_PALETTE_DESTROYED @ 110.10
- Processing scene file 3ddata\scenes\Airfields\oil_drum_destroyed.lws: written: 29/10/98 :: 12:22:02 @ 110.10
- GOT SCENE NAME OIL_DRUM_DESTROYED @ 110.10
- Processing scene file 3ddata\scenes\Airfields\russian_aerial01.lws: written: 09/11/98 :: 14:09:32 @ 110.10
- GOT SCENE NAME RUSSIAN_AERIAL01 @ 110.10
- Processing scene file 3ddata\scenes\Airfields\russian_aerial01_destroyed.lws: written: 21/11/98 :: 23:17:02 @ 110.10
- GOT SCENE NAME RUSSIAN_AERIAL01_DESTROYED @ 110.10
- Processing scene file 3ddata\scenes\Airfields\russian_airport01.lws: written: 23/11/98 :: 05:01:32 @ 110.10
- GOT SCENE NAME RUSSIAN_AIRPORT01 @ 110.10
- Processing scene file 3ddata\scenes\Airfields\russian_airport02.lws: written: 23/11/98 :: 05:00:34 @ 110.20
- GOT SCENE NAME RUSSIAN_AIRPORT02 @ 110.20
- Processing scene file 3ddata\scenes\Airfields\russian_airport03.lws: written: 23/11/98 :: 04:58:58 @ 110.20
- GOT SCENE NAME RUSSIAN_AIRPORT03 @ 110.20
- WARNING! Safe memory counter exceeded 23000 @ 110.20
- Processing scene file 3ddata\scenes\Airfields\russian_airport04.lws: written: 23/11/98 :: 04:57:44 @ 110.30
- GOT SCENE NAME RUSSIAN_AIRPORT04 @ 110.30
- Processing scene file 3ddata\scenes\Airfields\russian_airport05.lws: written: 12/11/98 :: 16:41:58 @ 110.30
- GOT SCENE NAME RUSSIAN_AIRPORT05 @ 110.30
- WARNING! Safe memory counter exceeded 24000 @ 110.40
- Processing scene file 3ddata\scenes\Airfields\russian_airport06.lws: written: 15/11/98 :: 23:27:56 @ 110.40
- GOT SCENE NAME RUSSIAN_AIRPORT06 @ 110.40
- Processing scene file 3ddata\scenes\Airfields\russian_airport07.lws: written: 23/11/98 :: 04:51:48 @ 110.40
- GOT SCENE NAME RUSSIAN_AIRPORT07 @ 110.50
- WARNING! Safe memory counter exceeded 25000 @ 110.50
- Processing scene file 3ddata\scenes\Airfields\russian_airport09.lws: written: 16/11/98 :: 00:55:50 @ 110.60
- GOT SCENE NAME RUSSIAN_AIRPORT09 @ 110.60
- Processing scene file 3ddata\scenes\Airfields\russian_airport10.lws: written: 23/11/98 :: 05:05:56 @ 110.60
- GOT SCENE NAME RUSSIAN_AIRPORT10 @ 110.60
- WARNING! Safe memory counter exceeded 26000 @ 110.70
- Processing scene file 3ddata\scenes\Airfields\russian_airport11.lws: written: 20/11/98 :: 23:42:38 @ 110.70
- GOT SCENE NAME RUSSIAN_AIRPORT11 @ 110.70
- Processing scene file 3ddata\scenes\Airfields\russian_airport12.lws: written: 20/11/98 :: 23:51:28 @ 110.80
- WARNING! Safe memory counter exceeded 27000 @ 110.80
- GOT SCENE NAME RUSSIAN_AIRPORT12 @ 110.80
- Processing scene file 3ddata\scenes\Airfields\russian_airport13.lws: written: 21/11/98 :: 00:02:28 @ 110.90
- GOT SCENE NAME RUSSIAN_AIRPORT13 @ 110.90
- WARNING! Safe memory counter exceeded 28000 @ 110.90
- Processing scene file 3ddata\scenes\Airfields\russian_building01.lws: written: 20/10/98 :: 15:41:44 @ 110.90
- GOT SCENE NAME RUSSIAN_BUILDING01 @ 110.90
- Processing scene file 3ddata\scenes\Airfields\russian_building01_destroyed.lws: written: 21/11/98 :: 23:49:52 @ 110.90
- GOT SCENE NAME RUSSIAN_BUILDING01_DESTROYED @ 110.90
- Processing scene file 3ddata\scenes\Airfields\russian_building02.lws: written: 20/10/98 :: 15:43:42 @ 110.90
- GOT SCENE NAME RUSSIAN_BUILDING02 @ 110.90
- Processing scene file 3ddata\scenes\Airfields\russian_building02_destroyed.lws: written: 22/11/98 :: 00:13:38 @ 110.90
- GOT SCENE NAME RUSSIAN_BUILDING02_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_building03.lws: written: 20/10/98 :: 15:46:06 @ 111.00
- GOT SCENE NAME RUSSIAN_BUILDING03 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_building03_destroyed.lws: written: 29/10/98 :: 16:37:12 @ 111.00
- GOT SCENE NAME RUSSIAN_BUILDING03_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_building04.lws: written: 20/10/98 :: 15:20:48 @ 111.00
- GOT SCENE NAME RUSSIAN_BUILDING04 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_building04_destroyed.lws: written: 22/11/98 :: 10:35:24 @ 111.00
- GOT SCENE NAME RUSSIAN_BUILDING04_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_control_tower01.lws: written: 12/11/98 :: 17:55:20 @ 111.00
- GOT SCENE NAME RUSSIAN_CONTROL_TOWER01 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_control_tower01_destroyed.lws: written: 22/11/98 :: 13:42:58 @ 111.00
- GOT SCENE NAME RUSSIAN_CONTROL_TOWER01_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_control_tower02.lws: written: 21/10/98 :: 11:20:50 @ 111.00
- GOT SCENE NAME RUSSIAN_CONTROL_TOWER02 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_control_tower02_destroyed.lws: written: 22/11/98 :: 14:14:42 @ 111.00
- GOT SCENE NAME RUSSIAN_CONTROL_TOWER02_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_control_tower03.lws: written: 01/11/98 :: 16:02:26 @ 111.00
- GOT SCENE NAME RUSSIAN_CONTROL_TOWER03 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_control_tower03_destroyed.lws: written: 22/11/98 :: 15:54:54 @ 111.00
- GOT SCENE NAME RUSSIAN_CONTROL_TOWER03_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_factory01.lws: written: 22/10/98 :: 14:51:58 @ 111.00
- GOT SCENE NAME RUSSIAN_FACTORY01 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_factory01_destroyed.lws: written: 22/11/98 :: 16:23:04 @ 111.00
- GOT SCENE NAME RUSSIAN_FACTORY01_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_factory02.lws: written: 01/11/98 :: 16:25:30 @ 111.00
- GOT SCENE NAME RUSSIAN_FACTORY02 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_factory02_destroyed.lws: written: 22/11/98 :: 17:02:52 @ 111.00
- GOT SCENE NAME RUSSIAN_FACTORY02_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_factory03.lws: written: 22/10/98 :: 15:11:30 @ 111.00
- GOT SCENE NAME RUSSIAN_FACTORY03 @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_factory03_destroyed.lws: written: 22/11/98 :: 17:08:38 @ 111.00
- GOT SCENE NAME RUSSIAN_FACTORY03_DESTROYED @ 111.00
- Processing scene file 3ddata\scenes\Airfields\russian_farp01.lws: written: 16/11/98 :: 11:00:44 @ 111.00
- GOT SCENE NAME RUSSIAN_FARP01 @ 111.00
- WARNING! Safe memory counter exceeded 29000 @ 111.10
- Processing scene file 3ddata\scenes\Airfields\russian_farp02.lws: written: 16/11/98 :: 11:03:36 @ 111.10
- GOT SCENE NAME RUSSIAN_FARP02 @ 111.10
- Processing scene file 3ddata\scenes\Airfields\russian_farp03.lws: written: 16/11/98 :: 11:06:52 @ 111.10
- GOT SCENE NAME RUSSIAN_FARP03 @ 111.10
- Processing scene file 3ddata\scenes\Airfields\russian_farp04.lws: written: 16/11/98 :: 11:09:42 @ 111.20
- GOT SCENE NAME RUSSIAN_FARP04 @ 111.20
- WARNING! Safe memory counter exceeded 30000 @ 111.20
- Processing scene file 3ddata\scenes\Airfields\russian_farp05.lws: written: 16/11/98 :: 11:12:22 @ 111.30
- GOT SCENE NAME RUSSIAN_FARP05 @ 111.30
- Processing scene file 3ddata\scenes\Airfields\russian_farp06.lws: written: 16/11/98 :: 11:14:42 @ 111.30
- GOT SCENE NAME RUSSIAN_FARP06 @ 111.30
- WARNING! Safe memory counter exceeded 31000 @ 111.30
- Processing scene file 3ddata\scenes\Airfields\russian_farp07.lws: written: 16/11/98 :: 11:16:14 @ 111.40
- GOT SCENE NAME RUSSIAN_FARP07 @ 111.40
- Processing scene file 3ddata\scenes\Airfields\russian_farp08.lws: written: 16/11/98 :: 11:19:24 @ 111.40
- GOT SCENE NAME RUSSIAN_FARP08 @ 111.40
- WARNING! Safe memory counter exceeded 32000 @ 111.50
- Processing scene file 3ddata\scenes\Airfields\russian_farp09.lws: written: 16/11/98 :: 11:22:56 @ 111.50
- GOT SCENE NAME RUSSIAN_FARP09 @ 111.50
- Processing scene file 3ddata\scenes\Airfields\russian_farp10.lws: written: 16/11/98 :: 11:25:08 @ 111.50
- GOT SCENE NAME RUSSIAN_FARP10 @ 111.50
- Processing scene file 3ddata\scenes\Airfields\russian_farp11.lws: written: 16/11/98 :: 11:26:50 @ 111.60
- GOT SCENE NAME RUSSIAN_FARP11 @ 111.60
- WARNING! Safe memory counter exceeded 33000 @ 111.60
- Processing scene file 3ddata\scenes\Airfields\russian_farp12.lws: written: 16/11/98 :: 11:29:40 @ 111.60
- GOT SCENE NAME RUSSIAN_FARP12 @ 111.60
- Processing scene file 3ddata\scenes\Airfields\russian_farp13.lws: written: 16/11/98 :: 11:32:34 @ 111.70
- GOT SCENE NAME RUSSIAN_FARP13 @ 111.70
- WARNING! Safe memory counter exceeded 34000 @ 111.70
- Processing scene file 3ddata\scenes\Airfields\russian_hangar01.lws: written: 23/11/98 :: 01:28:12 @ 111.70
- GOT SCENE NAME RUSSIAN_HANGAR01 @ 111.70
- Processing scene file 3ddata\scenes\Airfields\russian_hangar01_destroyed.lws: written: 23/11/98 :: 01:41:14 @ 111.70
- GOT SCENE NAME RUSSIAN_HANGAR01_DESTROYED @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar02.lws: written: 25/09/98 :: 10:16:08 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR02 @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar02_destroyed.lws: written: 23/11/98 :: 01:56:26 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR02_DESTROYED @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar03.lws: written: 09/11/98 :: 12:29:26 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR03 @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar03_destroyed.lws: written: 23/11/98 :: 02:00:36 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR03_DESTROYED @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar04.lws: written: 21/11/98 :: 14:11:50 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR04 @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar04_destroyed.lws: written: 23/11/98 :: 02:04:32 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR04_DESTROYED @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar05.lws: written: 12/11/98 :: 18:26:12 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR05 @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar05_destroyed.lws: written: 23/11/98 :: 02:10:54 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR05_DESTROYED @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar06.lws: written: 15/10/98 :: 13:28:28 @ 111.80
- GOT SCENE NAME RUSSIAN_HANGAR06 @ 111.80
- WARNING! Safe memory counter exceeded 35000 @ 111.80
- Processing scene file 3ddata\scenes\Airfields\russian_hangar06_destroyed.lws: written: 23/11/98 :: 02:13:14 @ 111.90
- GOT SCENE NAME RUSSIAN_HANGAR06_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_hangar07.lws: written: 18/11/98 :: 18:46:30 @ 111.90
- GOT SCENE NAME RUSSIAN_HANGAR07 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_hangar07_destroyed.lws: written: 23/11/98 :: 02:20:30 @ 111.90
- GOT SCENE NAME RUSSIAN_HANGAR07_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_hangar08.lws: written: 18/11/98 :: 18:48:32 @ 111.90
- GOT SCENE NAME RUSSIAN_HANGAR08 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_hangar08_destroyed.lws: written: 23/11/98 :: 02:21:22 @ 111.90
- GOT SCENE NAME RUSSIAN_HANGAR08_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_hangar09.lws: written: 21/10/98 :: 16:59:52 @ 111.90
- GOT SCENE NAME RUSSIAN_HANGAR09 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_hangar09_destroyed.lws: written: 23/11/98 :: 02:24:58 @ 111.90
- GOT SCENE NAME RUSSIAN_HANGAR09_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_lamp01.lws: written: 16/11/98 :: 10:24:36 @ 111.90
- GOT SCENE NAME RUSSIAN_LAMP01 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_lamp01_destroyed.lws: written: 23/11/98 :: 02:26:08 @ 111.90
- GOT SCENE NAME RUSSIAN_LAMP01_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_lamp02.lws: written: 16/11/98 :: 10:26:32 @ 111.90
- GOT SCENE NAME RUSSIAN_LAMP02 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_lamp02_destroyed.lws: written: 23/11/98 :: 02:26:28 @ 111.90
- GOT SCENE NAME RUSSIAN_LAMP02_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_lamp03.lws: written: 16/11/98 :: 10:29:44 @ 111.90
- GOT SCENE NAME RUSSIAN_LAMP03 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_lamp03_destroyed.lws: written: 23/11/98 :: 02:27:42 @ 111.90
- GOT SCENE NAME RUSSIAN_LAMP03_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_aerial01.lws: written: 09/09/98 :: 16:08:16 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_AERIAL01 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_aerial01_destroyed.lws: written: 23/11/98 :: 02:39:18 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_AERIAL01_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_aerial02.lws: written: 09/09/98 :: 15:43:24 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_AERIAL02 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_aerial02_destroyed.lws: written: 23/11/98 :: 02:41:12 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_AERIAL02_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_aerial03.lws: written: 09/09/98 :: 16:10:48 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_AERIAL03 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_aerial03_destroyed.lws: written: 23/11/98 :: 02:43:06 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_AERIAL03_DESTROYED @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_fuel01.lws: written: 06/11/98 :: 12:22:18 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_FUEL01 @ 111.90
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_fuel01_destroyed.lws: written: 23/11/98 :: 02:44:52 @ 111.90
- GOT SCENE NAME RUSSIAN_MOBILE_FUEL01_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_power01.lws: written: 06/11/98 :: 12:24:08 @ 112.00
- GOT SCENE NAME RUSSIAN_MOBILE_POWER01 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_power01_destroyed.lws: written: 23/11/98 :: 02:45:30 @ 112.00
- GOT SCENE NAME RUSSIAN_MOBILE_POWER01_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_radar01.lws: written: 06/11/98 :: 12:25:32 @ 112.00
- GOT SCENE NAME RUSSIAN_MOBILE_RADAR01 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_radar01_destroyed.lws: written: 23/11/98 :: 02:47:54 @ 112.00
- GOT SCENE NAME RUSSIAN_MOBILE_RADAR01_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_radar02.lws: written: 10/09/98 :: 17:02:46 @ 112.00
- GOT SCENE NAME RUSSIAN_MOBILE_RADAR02 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_mobile_radar02_destroyed.lws: written: 23/11/98 :: 02:51:52 @ 112.00
- GOT SCENE NAME RUSSIAN_MOBILE_RADAR02_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_radar01.lws: written: 12/11/98 :: 18:04:30 @ 112.00
- GOT SCENE NAME RUSSIAN_RADAR01 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_radar01_destroyed.lws: written: 23/11/98 :: 02:55:48 @ 112.00
- GOT SCENE NAME RUSSIAN_RADAR01_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_radar02.lws: written: 21/10/98 :: 11:16:44 @ 112.00
- GOT SCENE NAME RUSSIAN_RADAR02 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_radar02_destroyed.lws: written: 23/11/98 :: 03:12:44 @ 112.00
- GOT SCENE NAME RUSSIAN_RADAR02_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_shed01.lws: written: 12/11/98 :: 18:29:58 @ 112.00
- GOT SCENE NAME RUSSIAN_SHED01 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_shed01_destroyed.lws: written: 23/11/98 :: 03:21:54 @ 112.00
- GOT SCENE NAME RUSSIAN_SHED01_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_shed02.lws: written: 07/09/98 :: 16:08:04 @ 112.00
- GOT SCENE NAME RUSSIAN_SHED02 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_shed02_destroyed.lws: written: 23/11/98 :: 03:28:04 @ 112.00
- GOT SCENE NAME RUSSIAN_SHED02_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_tent01.lws: written: 08/11/98 :: 15:32:14 @ 112.00
- GOT SCENE NAME RUSSIAN_TENT01 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_tent01_destroyed.lws: written: 02/11/98 :: 12:17:44 @ 112.00
- GOT SCENE NAME RUSSIAN_TENT01_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_tent02.lws: written: 08/11/98 :: 15:33:30 @ 112.00
- GOT SCENE NAME RUSSIAN_TENT02 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_tent02_destroyed.lws: written: 02/11/98 :: 12:19:46 @ 112.00
- GOT SCENE NAME RUSSIAN_TENT02_DESTROYED @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_tent03.lws: written: 08/11/98 :: 15:35:40 @ 112.00
- GOT SCENE NAME RUSSIAN_TENT03 @ 112.00
- Processing scene file 3ddata\scenes\Airfields\russian_tent03_destroyed.lws: written: 02/11/98 :: 12:22:44 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT03_DESTROYED @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent04.lws: written: 08/11/98 :: 15:36:48 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT04 @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent04_destroyed.lws: written: 02/11/98 :: 12:23:00 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT04_DESTROYED @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent05.lws: written: 08/11/98 :: 15:37:28 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT05 @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent05_destroyed.lws: written: 02/11/98 :: 12:23:30 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT05_DESTROYED @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent06.lws: written: 02/10/98 :: 15:57:50 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT06 @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent06_destroyed.lws: written: 02/11/98 :: 12:28:08 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT06_DESTROYED @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent07.lws: written: 02/10/98 :: 15:59:08 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT07 @ 112.10
- Processing scene file 3ddata\scenes\Airfields\russian_tent07_destroyed.lws: written: 02/11/98 :: 12:30:52 @ 112.10
- GOT SCENE NAME RUSSIAN_TENT07_DESTROYED @ 112.10
- Processing scene file 3ddata\scenes\Airfields\steps01.lws: written: 13/11/98 :: 10:32:44 @ 112.10
- GOT SCENE NAME STEPS01 @ 112.10
- Processing scene file 3ddata\scenes\Airfields\steps01_destroyed.lws: written: 02/11/98 :: 10:51:46 @ 112.10
- GOT SCENE NAME STEPS01_DESTROYED @ 112.10
- Processing scene file 3ddata\scenes\Airfields\steps02.lws: written: 13/11/98 :: 10:33:08 @ 112.10
- WARNING! Safe memory counter exceeded 36000 @ 112.10
- GOT SCENE NAME STEPS02 @ 112.10
- Processing scene file 3ddata\scenes\Airfields\steps02_destroyed.lws: written: 02/11/98 :: 10:51:58 @ 112.10
- GOT SCENE NAME STEPS02_DESTROYED @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Airbases\airfield_1.lws: written: 21/04/98 :: 16:39:20 @ 112.10
- GOT SCENE NAME AIRFIELD @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Airbases\CIS_Control_Tower.lws: written: 05/06/98 :: 16:28:22 @ 112.10
- GOT SCENE NAME CIS_CONTROL_TOWER @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Airbases\Control Tower.lws: written: 13/03/98 :: 10:16:56 @ 112.10
- GOT SCENE NAME CONTROL_TOWER @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Airbases\Hanger.lws: written: 13/03/98 :: 10:16:58 @ 112.10
- GOT SCENE NAME HANGER @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Airbases\USA_Control_Tower.lws: written: 23/06/98 :: 11:20:14 @ 112.10
- GOT SCENE NAME USA_CONTROL_TOWER @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_DECK.lws: written: 26/10/98 :: 09:26:14 @ 112.10
- GOT SCENE NAME BOAT_BRIDGE_DECK @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_DECK_DAMAGE.lws: written: 25/08/98 :: 15:19:28 @ 112.10
- GOT SCENE NAME BOAT_BRIDGE_DECK_DAMAGE @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_END.lws: written: 04/11/98 :: 09:43:58 @ 112.10
- GOT SCENE NAME BOAT_BRIDGE_END @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_END_DAMAGE_1.lws: written: 04/11/98 :: 09:43:36 @ 112.10
- GOT SCENE NAME BOAT_BRIDGE_END_DAMAGE_1 @ 112.10
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_END_DAMAGE_2.lws: written: 04/11/98 :: 09:42:58 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_END_DAMAGE_2 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_MID.lws: written: 04/11/98 :: 09:42:34 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_MID @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_MID_DAMAGE_1.lws: written: 04/11/98 :: 09:42:10 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_MID_DAMAGE_1 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_MID_DAMAGE_2.lws: written: 04/11/98 :: 09:41:46 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_MID_DAMAGE_2 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_MID_DAMAGE_3.lws: written: 04/11/98 :: 09:41:18 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_MID_DAMAGE_3 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_START.lws: written: 03/11/98 :: 23:58:18 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_START @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_START_DAMAGE_1.lws: written: 04/11/98 :: 09:39:30 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_START_DAMAGE_1 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\BOAT_BRIDGE_START_DAMAGE_2.lws: written: 04/11/98 :: 09:40:30 @ 112.20
- GOT SCENE NAME BOAT_BRIDGE_START_DAMAGE2 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_DECK.lws: written: 11/11/98 :: 17:49:40 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_DECK @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_DECK_DAMAGE_1.lws: written: 11/11/98 :: 17:50:14 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_DECK_DAMAGE_1 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_DECK_DAMAGE_2.lws: written: 11/11/98 :: 17:51:22 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_DECK_DAMAGE_2 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_DECK_DAMAGE_3.lws: written: 11/11/98 :: 17:52:12 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_DECK_DAMAGE_3 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_END.lws: written: 11/11/98 :: 17:57:52 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_END @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_END_DAMAGE_1.lws: written: 11/11/98 :: 17:58:22 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_END_DAMAGE_1 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_START.lws: written: 11/11/98 :: 17:58:58 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_START @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_ARCH_BRIDGE_START_DAMAGE_1.lws: written: 11/11/98 :: 17:59:26 @ 112.20
- GOT SCENE NAME CONCRETE_ARCH_BRIDGE_START_DAMAGE_1 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_DECK.lws: written: 11/11/98 :: 18:00:32 @ 112.20
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_DECK @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_1.lws: written: 11/11/98 :: 18:01:12 @ 112.20
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_1 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_2.lws: written: 11/11/98 :: 18:01:48 @ 112.20
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_2 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_3.lws: written: 11/11/98 :: 18:02:42 @ 112.20
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_3 @ 112.20
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_4.lws: written: 12/11/98 :: 09:38:20 @ 112.30
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_DECK_DAMAGE_4 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_END.lws: written: 11/11/98 :: 18:18:56 @ 112.30
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_END @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_END_DAMAGE_1.lws: written: 11/11/98 :: 18:20:30 @ 112.30
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_END_DAMAGE_1 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_START.lws: written: 11/11/98 :: 18:22:32 @ 112.30
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_START @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\CONCRETE_WIDE_BRIDGE_START_DAMAGE_1.lws: written: 11/11/98 :: 18:23:58 @ 112.30
- GOT SCENE NAME CONCRETE_WIDE_BRIDGE_START_DAMAGE_1 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_DECK.lws: written: 29/09/98 :: 15:32:30 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_DECK @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_DECK_DAMAGE_1.lws: written: 29/09/98 :: 15:24:14 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_DECK_DAMAGE_1 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_END.lws: written: 11/11/98 :: 16:22:46 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_END @ 112.30
- WARNING! Safe memory counter exceeded 37000 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_END_DAMAGE_1.lws: written: 11/11/98 :: 16:41:16 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_END_DAMAGE_1 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_MID.lws: written: 11/11/98 :: 16:26:06 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_MID @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_MID_DAMAGE_1.lws: written: 11/11/98 :: 16:28:42 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_MID_DAMAGE_1 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_MID_DAMAGE_2.lws: written: 11/11/98 :: 16:31:30 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_MID_DAMAGE_2 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_MID_DAMAGE_3.lws: written: 11/11/98 :: 16:35:28 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_MID_DAMAGE_3 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_START.lws: written: 11/11/98 :: 16:43:46 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_START @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\GIRDER_BRIDGE_START_DAMAGE_1.lws: written: 11/11/98 :: 16:45:18 @ 112.30
- GOT SCENE NAME GIRDER_BRIDGE_START_DAMAGE_1 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\STONE_BRIDGE_END.lws: written: 16/11/98 :: 12:06:34 @ 112.30
- GOT SCENE NAME STONE_BRIDGE_END @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\STONE_BRIDGE_MID.lws: written: 16/11/98 :: 12:01:22 @ 112.30
- GOT SCENE NAME STONE_BRIDGE_MID @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\STONE_BRIDGE_MID_DAMAGE_1.lws: written: 16/11/98 :: 11:35:10 @ 112.30
- GOT SCENE NAME STONE_BRIDGE_MID_DAMAGE_1 @ 112.30
- Processing scene file 3ddata\scenes\Buildings\Bridges\STONE_BRIDGE_MID_DAMAGE_2.lws: written: 16/11/98 :: 11:53:46 @ 112.40
- GOT SCENE NAME STONE_BRIDGE_MID_DAMAGE_2 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\STONE_BRIDGE_MID_DAMAGE_3.lws: written: 16/11/98 :: 11:49:42 @ 112.40
- GOT SCENE NAME STONE_BRIDGE_MID_DAMAGE_3 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\STONE_BRIDGE_MID_DAMAGE_4.lws: written: 16/11/98 :: 10:54:28 @ 112.40
- GOT SCENE NAME STONE_BRIDGE_MID_DAMAGE_4 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\STONE_BRIDGE_START.lws: written: 16/11/98 :: 12:09:40 @ 112.40
- GOT SCENE NAME STONE_BRIDGE_START @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_DECK.lws: written: 11/11/98 :: 17:42:40 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_DECK @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_DECK_DAMAGE_1.lws: written: 11/11/98 :: 17:43:22 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_DECK_DAMAGE_1 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_DECK_DAMAGE_2.lws: written: 11/11/98 :: 17:44:08 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_DECK_DAMAGE_2 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_DECK_DAMAGE_3.lws: written: 11/11/98 :: 17:44:54 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_DECK_DAMAGE_3 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_END.lws: written: 11/11/98 :: 18:29:18 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_END @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_END_DAMAGE_1.lws: written: 11/11/98 :: 18:29:58 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_END_DAMAGE_1 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_END_DAMAGE_2.lws: written: 11/11/98 :: 18:31:00 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_END_DAMAGE_2 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_END_DAMAGE_3.lws: written: 11/11/98 :: 18:31:52 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_END_DAMAGE_3 @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_MID.lws: written: 11/11/98 :: 18:32:50 @ 112.40
- GOT SCENE NAME SUSPENSION_BRIDGE_MID @ 112.40
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_MID_DAMAGE_1.lws: written: 11/11/98 :: 18:33:54 @ 112.50
- GOT SCENE NAME SUSPENSION_BRIDGE_MID_DAMAGE_1 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_MID_DAMAGE_2.lws: written: 11/11/98 :: 18:34:58 @ 112.50
- GOT SCENE NAME SUSPENSION_BRIDGE_MID_DAMAGE_2 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_MID_DAMAGE_3.lws: written: 11/11/98 :: 18:35:32 @ 112.50
- GOT SCENE NAME SUSPENSION_BRIDGE_MID_DAMAGE_3 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_START.lws: written: 11/11/98 :: 18:36:44 @ 112.50
- GOT SCENE NAME SUSPENSION_BRIDGE_START @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_START_DAMAGE_1.lws: written: 11/11/98 :: 18:37:54 @ 112.50
- GOT SCENE NAME SUSPENSION_BRIDGE_START_DAMAGE_1 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_START_DAMAGE_2.lws: written: 11/11/98 :: 18:38:56 @ 112.50
- GOT SCENE NAME SUSPENSION_BRIDGE_START_DAMAGE_2 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Bridges\SUSPENSION_BRIDGE_START_DAMAGE_3.lws: written: 11/11/98 :: 18:39:56 @ 112.50
- GOT SCENE NAME SUSPENSION_BRIDGE_START_DAMAGE_3 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\sky_scraper_1.lws: written: 27/04/98 :: 17:17:48 @ 112.50
- GOT SCENE NAME SKY_SCRAPER_1 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\sky_scraper_1_test.lws: written: 27/04/98 :: 14:15:00 @ 112.50
- GOT SCENE NAME SKY_SCRAPER_1_TEST @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\sky_scraper_2.lws: written: 24/04/98 :: 11:46:54 @ 112.50
- GOT SCENE NAME SKY_SCRAPER_2 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_CULTURAL_10X10_001_BASE.lws: written: 19/11/98 :: 15:37:44 @ 112.50
- GOT SCENE NAME LVL1_CULTURAL_10X10_001_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_HOUSING_10X10_001_BASE.lws: written: 19/11/98 :: 15:38:08 @ 112.50
- GOT SCENE NAME LVL1_HOUSING_10X10_001_BASE @ 112.50
- WARNING! Safe memory counter exceeded 38000 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_HOUSING_10X20_001_BASE.lws: written: 19/11/98 :: 15:39:04 @ 112.50
- GOT SCENE NAME LVL1_HOUSING_10X20_001_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_HOUSING_20X10_001_BASE.lws: written: 19/11/98 :: 15:39:28 @ 112.50
- GOT SCENE NAME LVL1_HOUSING_20X10_001_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_10X10_001_BASE.lws: written: 13/11/98 :: 22:37:16 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_10X10_001_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_10X10_002_BASE.lws: written: 13/11/98 :: 22:39:46 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_10X10_002_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_20X20_001_BASE.lws: written: 13/11/98 :: 22:41:58 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_20X20_001_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_20X20_002_BASE.lws: written: 13/11/98 :: 22:43:32 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_20X20_002_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_20X20_003_BASE.lws: written: 13/11/98 :: 22:44:54 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_20X20_003_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_20X20_004_BASE.lws: written: 13/11/98 :: 22:46:42 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_20X20_004_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_20x20_square001.lws: written: 13/11/98 :: 22:48:34 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_20X20_SQUARE001 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL1_MILITARY_20x20_square002.lws: written: 13/11/98 :: 22:50:02 @ 112.50
- GOT SCENE NAME LVL1_MILITARY_20X20_SQUARE002 @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL2_OFFICE_10X10_001_BASE.lws: written: 19/11/98 :: 15:40:20 @ 112.50
- GOT SCENE NAME LVL2_OFFICE_10X10_001_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL3_HOUSING_20X20_001_BASE.lws: written: 19/11/98 :: 15:37:30 @ 112.50
- GOT SCENE NAME LVL3_HOUSING_20X20_001_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL3_HOUSING_20X20_002_BASE.lws: written: 19/11/98 :: 15:41:22 @ 112.50
- GOT SCENE NAME LVL3_HOUSING_20X20_002_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL3_HOUSING_20X20_003_BASE.lws: written: 19/11/98 :: 15:41:56 @ 112.50
- GOT SCENE NAME LVL3_HOUSING_20X20_003_BASE @ 112.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL3_HOUSING_20X20_004_BASE.lws: written: 19/11/98 :: 15:42:20 @ 112.60
- GOT SCENE NAME LVL3_HOUSING_20X20_004_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL3_HOUSING_20X20_005_BASE.lws: written: 19/11/98 :: 15:43:10 @ 112.60
- GOT SCENE NAME LVL3_HOUSING_20X20_005_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL3_PORTNW_4x4_CORNER_BASE.lws: written: 04/11/98 :: 17:16:10 @ 112.60
- GOT SCENE NAME LVL3_PORTNW_4X4_CORNER_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL3_PORTSE_4x4_CORNER_BASE.lws: written: 04/11/98 :: 17:32:08 @ 112.60
- GOT SCENE NAME LVL3_PORTSE_4X4_CORNER_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL4_CHURCH_10X10_002_BASE.lws: written: 19/11/98 :: 16:01:26 @ 112.60
- GOT SCENE NAME LVL4_CHURCH_10X10_002_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL4_CHURCH_10X10_003_BASE.lws: written: 19/11/98 :: 16:05:44 @ 112.60
- GOT SCENE NAME LVL4_CHURCH_10X10_003_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL4_CHURCH_10X10_004_BASE.lws: written: 19/11/98 :: 16:39:34 @ 112.60
- GOT SCENE NAME LVL4_CHURCH_10X10_004_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL4_CHURCH_10X10_005_BASE.lws: written: 19/11/98 :: 16:47:38 @ 112.60
- GOT SCENE NAME LVL4_CHURCH_10X10_005_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL5_CHURCH_10X20_001_BASE.lws: written: 19/11/98 :: 20:31:20 @ 112.60
- GOT SCENE NAME LVL5_CHURCH_10X20_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL5_CHURCH_20X10_001_BASE.lws: written: 19/11/98 :: 20:32:38 @ 112.60
- GOT SCENE NAME LVL5_CHURCH_20X10_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL5_HOUSING_10X10_001_BASE.lws: written: 19/11/98 :: 17:01:30 @ 112.60
- GOT SCENE NAME LVL5_HOUSING_10X10_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL5_HOUSING_10X10_002_BASE.lws: written: 19/11/98 :: 17:03:56 @ 112.60
- GOT SCENE NAME LVL5_HOUSING_10X10_002_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL5_HOUSING_10X10_003_BASE.lws: written: 19/11/98 :: 17:09:02 @ 112.60
- GOT SCENE NAME LVL5_HOUSING_10X10_003_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL5_HOUSING_10X10_004_BASE.lws: written: 19/11/98 :: 17:11:40 @ 112.60
- GOT SCENE NAME LVL5_HOUSING_10X10_004_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL7_PORTNW_3x4_WEST_BASE.lws: written: 08/11/98 :: 17:16:26 @ 112.60
- GOT SCENE NAME LVL7_PORTNW_3X4_WEST_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL7_PORTNW_3x5_WEST_BASE.lws: written: 04/11/98 :: 18:21:38 @ 112.60
- GOT SCENE NAME LVL7_PORTNW_3X5_WEST_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL7_PORTNW_5x3_NORTH_BASE.lws: written: 18/11/98 :: 22:35:54 @ 112.60
- GOT SCENE NAME LVL7_PORTNW_5X3_NORTH_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL7_PORTSE_3x5_EAST_BASE.lws: written: 04/11/98 :: 18:34:42 @ 112.60
- GOT SCENE NAME LVL7_PORTSE_3X5_EAST_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL7_PORTSE_5x3_SOUTH_BASE.lws: written: 04/11/98 :: 18:43:22 @ 112.60
- GOT SCENE NAME LVL7_PORTSE_5X3_SOUTH_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_CULTURAL_10X10_001_BASE.lws: written: 05/11/98 :: 10:02:50 @ 112.60
- GOT SCENE NAME LVL8_CULTURAL_10X10_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_CULTURAL_10X10_002_BASE.lws: written: 05/11/98 :: 10:03:44 @ 112.60
- GOT SCENE NAME LVL8_CULTURAL_10X10_002_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_CULTURAL_10X10_003_BASE.lws: written: 05/11/98 :: 10:04:10 @ 112.60
- GOT SCENE NAME LVL8_CULTURAL_10X10_003_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_HOUSING_10X10_001_BASE.lws: written: 19/11/98 :: 15:52:04 @ 112.60
- GOT SCENE NAME LVL8_HOUSING_10X10_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_INDUSTRY_10x10_001_BASE.lws: written: 05/11/98 :: 10:13:12 @ 112.60
- GOT SCENE NAME LVL8_INDUSTRY_10X10_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_INDUSTRY_10X20_001_BASE.lws: written: 05/11/98 :: 10:06:02 @ 112.60
- GOT SCENE NAME LVL8_INDUSTRY_10X20_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_INDUSTRY_20X10_001_BASE.lws: written: 06/10/98 :: 12:18:56 @ 112.60
- GOT SCENE NAME LVL8_INDUSTRY_20X10_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_INDUSTRY_20X20_001_BASE.lws: written: 05/11/98 :: 10:15:16 @ 112.60
- GOT SCENE NAME LVL8_INDUSTRY_20X20_001_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_PORTNW_12x2_WEST_BASE.lws: written: 18/11/98 :: 22:31:04 @ 112.60
- GOT SCENE NAME LVL8_PORTNW_12X2_WEST_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_PORTNW_16x2_WEST_BASE.lws: written: 24/11/98 :: 09:48:54 @ 112.60
- GOT SCENE NAME LVL8_PORTNW_16X2_WEST_BASE @ 112.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_PORTNW_2x8_NORTH_BASE.lws: written: 04/11/98 :: 15:04:54 @ 112.60
- GOT SCENE NAME LVL8_PORTNW_2X8_NORTH_BASE @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_PORTNW_7x2_WEST_BASE.lws: written: 04/11/98 :: 15:23:22 @ 112.70
- GOT SCENE NAME LVL8_PORTNW_7X2_WEST_BASE @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_PORTSE_2x7_SOUTH_BASE.lws: written: 04/11/98 :: 15:32:34 @ 112.70
- GOT SCENE NAME LVL8_PORTSE_2X7_SOUTH_BASE @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL8_PORTSE_8x2_EAST_BASE.lws: written: 04/11/98 :: 15:38:16 @ 112.70
- GOT SCENE NAME LVL8_PORTSE_8X2_EAST_BASE @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL9_PORTNW_3x4_WEST_BASE.lws: written: 08/11/98 :: 17:16:04 @ 112.70
- GOT SCENE NAME LVL9_PORTNW_3X4_WEST_BASE @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL9_PORTNW_4x4_CORNER_BASE.lws: written: 04/11/98 :: 17:41:16 @ 112.70
- GOT SCENE NAME LVL9_PORTNW_4X4_CORNER_BASE @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Bases\LVL9_PORTSE_4x4_CORNER_BASE.lws: written: 04/11/98 :: 18:02:34 @ 112.70
- GOT SCENE NAME LVL9_PORTSE_4X4_CORNER_BASE @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\AIRFIELD_FR_cuba_treeblock.lws: written: 23/11/98 :: 03:59:48 @ 112.70
- GOT SCENE NAME AIRFIELD_FR_CUBA_TREEBLOCK @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\CUBA_CITY_NULL.lws: written: 14/11/98 :: 16:52:26 @ 112.70
- GOT SCENE NAME CUBA_CITY_NULL @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_HOUSING_10X10_001.lws: written: 19/11/98 :: 10:00:48 @ 112.70
- GOT SCENE NAME LVL1_HOUSING_10X10_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_HOUSING_10X10_002.lws: written: 19/11/98 :: 10:02:52 @ 112.70
- GOT SCENE NAME LVL1_HOUSING_10X10_002 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_HOUSING_10X20_001.lws: written: 19/11/98 :: 10:02:34 @ 112.70
- GOT SCENE NAME LVL1_HOUSING_10X20_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_HOUSING_20X10_001.lws: written: 19/11/98 :: 10:02:20 @ 112.70
- GOT SCENE NAME LVL1_HOUSING_20X10_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_OUTSKIRTS_10X10_001.lws: written: 19/11/98 :: 10:27:48 @ 112.70
- GOT SCENE NAME LVL1_OUTSKIRTS_10X10_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_OUTSKIRTS_10X10_002.lws: written: 19/11/98 :: 10:26:42 @ 112.70
- GOT SCENE NAME LVL1_OUTSKIRTS_10X10_002 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_OUTSKIRTS_20X20_001.lws: written: 19/11/98 :: 10:25:40 @ 112.70
- GOT SCENE NAME LVL1_OUTSKIRTS_20X20_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_OUTSKIRTS_20X20_002.lws: written: 19/11/98 :: 10:30:48 @ 112.70
- GOT SCENE NAME LVL1_OUTSKIRTS_20X20_002 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_SPACE_10X10_001.lws: written: 19/11/98 :: 09:54:10 @ 112.70
- GOT SCENE NAME LVL1_SPACE_10X10_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL1_SPACE_20X20_001.lws: written: 19/11/98 :: 09:52:38 @ 112.70
- GOT SCENE NAME LVL1_SPACE_20X20_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_10X10_002.lws: written: 13/11/98 :: 19:49:22 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_10X10_002 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_10X10_003.lws: written: 13/11/98 :: 20:55:18 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_10X10_003 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_10X20_003.lws: written: 08/09/98 :: 11:33:36 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_10X20_003 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_20X10_003.lws: written: 08/09/98 :: 11:33:36 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_20X10_003 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_20X20_001.lws: written: 13/11/98 :: 21:43:12 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_20X20_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_20X20_002.lws: written: 13/11/98 :: 21:07:36 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_20X20_002 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_20X20_003.lws: written: 13/11/98 :: 21:10:54 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_20X20_003 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_HOUSING_20X20_004.lws: written: 13/11/98 :: 21:53:52 @ 112.70
- GOT SCENE NAME LVL2_HOUSING_20X20_004 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL2_OFFICE_10X10_001.lws: written: 13/11/98 :: 21:17:00 @ 112.70
- GOT SCENE NAME LVL2_OFFICE_10X10_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_CULTURAL_10X10_001.lws: written: 13/11/98 :: 21:18:56 @ 112.70
- GOT SCENE NAME LVL3_CULTURAL_10X10_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_HOUSING_10X10_001.lws: written: 13/11/98 :: 21:22:40 @ 112.70
- GOT SCENE NAME LVL3_HOUSING_10X10_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_HOUSING_10X10_002.lws: written: 13/11/98 :: 21:24:22 @ 112.70
- GOT SCENE NAME LVL3_HOUSING_10X10_002 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_HOUSING_20X20_001.lws: written: 13/11/98 :: 21:29:40 @ 112.70
- GOT SCENE NAME LVL3_HOUSING_20X20_001 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_HOUSING_20X20_002.lws: written: 13/11/98 :: 18:33:58 @ 112.70
- GOT SCENE NAME LVL3_HOUSING_20X20_002 @ 112.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_HOUSING_20X20_003.lws: written: 13/11/98 :: 18:44:48 @ 112.80
- GOT SCENE NAME LVL3_HOUSING_20X20_003 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_HOUSING_20X20_004.lws: written: 13/11/98 :: 21:55:48 @ 112.80
- GOT SCENE NAME LVL3_HOUSING_20X20_004 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL3_OFFICE_10X10_001.lws: written: 14/11/98 :: 13:14:50 @ 112.80
- GOT SCENE NAME LVL3_OFFICE_10X10_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_CULTURAL_10X10_001.lws: written: 13/11/98 :: 22:05:48 @ 112.80
- GOT SCENE NAME LVL4_CULTURAL_10X10_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_HOUSING_10X10_001.lws: written: 13/11/98 :: 19:52:04 @ 112.80
- WARNING! Safe memory counter exceeded 39000 @ 112.80
- GOT SCENE NAME LVL4_HOUSING_10X10_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_HOUSING_10X10_002.lws: written: 13/11/98 :: 19:47:44 @ 112.80
- GOT SCENE NAME LVL4_HOUSING_10X10_002 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_HOUSING_20X20_001.lws: written: 13/11/98 :: 20:07:16 @ 112.80
- GOT SCENE NAME LVL4_HOUSING_20X20_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_HOUSING_20X20_002.lws: written: 13/11/98 :: 20:14:56 @ 112.80
- GOT SCENE NAME LVL4_HOUSING_20X20_002 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_HOUSING_20X20_003.lws: written: 13/11/98 :: 20:30:48 @ 112.80
- GOT SCENE NAME LVL4_HOUSING_20X20_003 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_HOUSING_20X20_004.lws: written: 13/11/98 :: 20:35:18 @ 112.80
- GOT SCENE NAME LVL4_HOUSING_20X20_004 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL4_OFFICE_10X10_001.lws: written: 13/11/98 :: 22:10:22 @ 112.80
- GOT SCENE NAME LVL4_OFFICE_10X10_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL5_OFFICE_10X10_001.lws: written: 13/11/98 :: 20:43:18 @ 112.80
- GOT SCENE NAME LVL5_OFFICE_10X10_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL8_INDUSTRY_10X10_001.lws: written: 14/11/98 :: 19:57:50 @ 112.80
- GOT SCENE NAME LVL8_INDUSTRY_10X10_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL8_INDUSTRY_10X10_002.lws: written: 14/11/98 :: 19:59:14 @ 112.80
- GOT SCENE NAME LVL8_INDUSTRY_10X10_002 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL8_INDUSTRY_10X10_003.lws: written: 14/11/98 :: 20:00:02 @ 112.80
- GOT SCENE NAME LVL8_INDUSTRY_10X10_003 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL8_INDUSTRY_10X10_004.lws: written: 14/11/98 :: 20:00:40 @ 112.80
- GOT SCENE NAME LVL8_INDUSTRY_10X10_004 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL8_INDUSTRY_10X20_001.lws: written: 14/11/98 :: 19:56:18 @ 112.80
- GOT SCENE NAME LVL8_INDUSTRY_10X20_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL8_INDUSTRY_20X10_001.lws: written: 14/11/98 :: 19:49:46 @ 112.80
- GOT SCENE NAME LVL8_INDUSTRY_20X10_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Block_Approx\LVL8_INDUSTRY_20X20_001.lws: written: 14/11/98 :: 20:43:10 @ 112.80
- GOT SCENE NAME LVL8_INDUSTRY_20X20_001 @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\CHURCH_FC_Palmtree001_20m.lws: written: 19/11/98 :: 18:05:48 @ 112.80
- GOT SCENE NAME CHURCH_FC_PALMTREE001_20M @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\CHURCH_FC_Palmtree001_20m_DESTROYED.lws: written: 19/11/98 :: 18:07:16 @ 112.80
- GOT SCENE NAME CHURCH_FC_PALMTREE001_20M_DESTROYED @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\FC_Cathedral001_75m.lws: written: 23/11/98 :: 06:00:08 @ 112.80
- GOT SCENE NAME CHURCH_FC_CATHEDRAL001_75M @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\FC_Cathedral001_75m_DESTROYED.lws: written: 23/11/98 :: 06:00:46 @ 112.80
- GOT SCENE NAME CHURCH_FC_CATHEDRAL001_75M_DESTROYED @ 112.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\FC_Singletower001_40m.lws: written: 23/11/98 :: 06:01:18 @ 112.90
- GOT SCENE NAME CHURCH_FC_SINGLETOWER001_40M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\FC_Singletower001_40m_DESTROYED.lws: written: 23/11/98 :: 06:02:14 @ 112.90
- GOT SCENE NAME CHURCH_FC_SINGLETOWER001_40M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\FC_Twintower001_50m.lws: written: 23/11/98 :: 06:02:42 @ 112.90
- GOT SCENE NAME CHURCH_FC_TWINTOWER001_50M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Church\FC_Twintower001_50m_DESTROYED.lws: written: 23/11/98 :: 06:04:48 @ 112.90
- GOT SCENE NAME CHURCH_FC_TWINTOWER001_50M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\CULTURAL\CULTURAL_FC_Palmtree001_20m.lws: written: 19/11/98 :: 18:08:26 @ 112.90
- GOT SCENE NAME CULTURAL_FC_PALMTREE001_20M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\CULTURAL\CULTURAL_FC_Palmtree001_20m_DESTROYED.lws: written: 19/11/98 :: 18:09:28 @ 112.90
- GOT SCENE NAME CULTURAL_FC_PALMTREE001_20M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\CULTURAL\FC_GovtOffice001_60m.lws: written: 23/11/98 :: 06:05:18 @ 112.90
- GOT SCENE NAME CULTURAL_FC_GOVTOFFICE001_60M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\CULTURAL\FC_GovtOffice001_60m_DESTROYED.lws: written: 23/11/98 :: 06:06:36 @ 112.90
- GOT SCENE NAME CULTURAL_FC_GOVTOFFICE001_60M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\CULTURAL\FC_Townhall001_19m.lws: written: 16/10/98 :: 10:06:12 @ 112.90
- GOT SCENE NAME CULTURAL_FC_TOWNHALL001_19M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\CULTURAL\FC_Townhall001_28m.lws: written: 16/10/98 :: 10:16:30 @ 112.90
- GOT SCENE NAME CULTURAL_FC_TOWNHALL001_28M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Farm\FARM_FC_Bohios001.lws: written: 15/11/98 :: 16:01:46 @ 112.90
- GOT SCENE NAME FARM_FC_BOHIOS001 @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Farm\FARM_FC_Bohios001_DESTROYED.lws: written: 15/11/98 :: 16:03:06 @ 112.90
- GOT SCENE NAME FARM_FC_BOHIOS001_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Farm\FARM_FC_Bohios003.lws: written: 15/11/98 :: 16:05:30 @ 112.90
- GOT SCENE NAME FARM_FC_BOHIOS003 @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Farm\FARM_FC_Bohios003_DESTROYED.lws: written: 15/11/98 :: 16:07:48 @ 112.90
- GOT SCENE NAME FARM_FC_BOHIOS003_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Farm\FARM_FC_Palmtree001_20m.lws: written: 19/11/98 :: 18:12:30 @ 112.90
- GOT SCENE NAME FARM_FC_PALMTREE001_20M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Farm\FARM_FC_Palmtree001_20m_DESTROYED.lws: written: 19/11/98 :: 18:14:02 @ 112.90
- GOT SCENE NAME FARM_FC_PALMTREE001_20M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_BlueApart006_20m.lws: written: 01/09/98 :: 10:37:28 @ 112.90
- GOT SCENE NAME HOUSING_EX_BLUEAPART001_20M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_BlueApart006_20m_DESTROYED.lws: written: 01/09/98 :: 08:40:56 @ 112.90
- GOT SCENE NAME HOUSING_EX_BLUEAPART001_20M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_BlueApart006_30m.lws: written: 01/09/98 :: 10:43:04 @ 112.90
- GOT SCENE NAME HOUSING_EX_BLUEAPART001_30M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_BlueApart006_30m_DESTROYED.lws: written: 01/09/98 :: 09:01:16 @ 112.90
- GOT SCENE NAME HOUSING_EX_BLUEAPART001_30M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_GreenApart006_20m.lws: written: 01/09/98 :: 10:45:50 @ 112.90
- GOT SCENE NAME HOUSING_EX_GREENAPART001_20M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_GreenApart006_20m_DESTROYED.lws: written: 01/09/98 :: 09:32:40 @ 112.90
- GOT SCENE NAME HOUSING_EX_GREENAPART001_20M_DESTROYED @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_Hotel001_35m.lws: written: 01/09/98 :: 10:48:02 @ 112.90
- GOT SCENE NAME HOUSING_EX_HOTEL001_35M @ 112.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_Hotel001_35m_DESTROYED.lws: written: 01/09/98 :: 10:29:20 @ 113.00
- GOT SCENE NAME HOUSING_EX_HOTEL001_35M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_Hotel002_35m.lws: written: 01/09/98 :: 10:50:32 @ 113.00
- GOT SCENE NAME HOUSING_EX_HOTEL002_35M @ 113.00
- WARNING! Safe memory counter exceeded 40000 @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_Hotel002_35m_DESTROYED.lws: written: 01/09/98 :: 09:57:02 @ 113.00
- GOT SCENE NAME HOUSING_EX_HOTEL002_35M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_Hotel003_35m.lws: written: 01/09/98 :: 11:16:18 @ 113.00
- GOT SCENE NAME HOUSING_EX_HOTEL003_35M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_Hotel003_35m_DESTROYED.lws: written: 01/09/98 :: 11:15:36 @ 113.00
- GOT SCENE NAME HOUSING_EX_HOTEL003_35M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart006_20m.lws: written: 01/09/98 :: 17:06:48 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART006_20M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart006_20m_DESTROYED.lws: written: 01/09/98 :: 16:40:00 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART006_20M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart006_26m.lws: written: 21/11/98 :: 21:19:18 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART006_26M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart006_26m_DESTROYED.lws: written: 01/09/98 :: 16:52:52 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART006_26M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart008_16 m.lws: written: 01/09/98 :: 17:35:28 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART008_16M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart008_16m_DESTROYED.lws: written: 01/09/98 :: 17:28:08 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART008_16M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart008_22 m.lws: written: 01/09/98 :: 17:49:12 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART008_22M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart008_22m_DESTROYED.lws: written: 01/09/98 :: 17:43:22 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART008_22M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart008_28 m.lws: written: 01/09/98 :: 18:04:22 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART008_28M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\EX_StoneApart008_28m_DESTROYED.lws: written: 01/09/98 :: 17:59:16 @ 113.00
- GOT SCENE NAME HOUSING_EX_STONEAPART008_28M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_BlueApart006_23m.lws: written: 01/09/98 :: 11:24:12 @ 113.00
- GOT SCENE NAME HOUSING_FC_BLUEAPART001_23M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_BlueApart006_23m_DESTROYED.lws: written: 30/08/98 :: 14:11:06 @ 113.00
- GOT SCENE NAME HOUSING_FC_BLUEAPART001_23M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart001_22 m.lws: written: 08/09/98 :: 11:33:42 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART001_22_M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart001_22 m_DESTROYED.lws: written: 08/09/98 :: 11:33:42 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART001_22_M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart001_28m.lws: written: 08/09/98 :: 11:33:44 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART001_28M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart001_28m_DESTROYED.lws: written: 08/09/98 :: 11:33:44 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART001_28M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart007_24m.lws: written: 02/09/98 :: 19:28:54 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART007_24M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart007_24m_DESTROYED.lws: written: 02/09/98 :: 19:23:52 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART007_24M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart007_25m.lws: written: 21/11/98 :: 21:21:02 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART007_25M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_ConcApart007_25m_DESTROYED.lws: written: 02/09/98 :: 19:41:22 @ 113.00
- GOT SCENE NAME HOUSING_FC_CONCAPART007_25M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold001_5m.lws: written: 01/09/98 :: 12:51:06 @ 113.00
- GOT SCENE NAME HOUSING_FC_SMALLHOLD001_5M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold001_5m_DESTROYED.lws: written: 01/09/98 :: 12:24:20 @ 113.00
- GOT SCENE NAME HOUSING_FC_SMALLHOLD001_5M_DESTROYED @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold002_5m.lws: written: 01/09/98 :: 14:44:52 @ 113.00
- GOT SCENE NAME HOUSING_FC_SMALLHOLD002_5M @ 113.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold002_5m_DESTROYED.lws: written: 01/09/98 :: 13:52:44 @ 113.10
- GOT SCENE NAME HOUSING_FC_SMALLHOLD002_5M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold003_5m.lws: written: 01/09/98 :: 14:49:54 @ 113.10
- GOT SCENE NAME HOUSING_FC_SMALLHOLD003_5M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold003_5m_DESTROYED.lws: written: 01/09/98 :: 14:08:34 @ 113.10
- GOT SCENE NAME HOUSING_FC_SMALLHOLD003_5M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold004_5m.lws: written: 01/09/98 :: 14:54:06 @ 113.10
- GOT SCENE NAME HOUSING_FC_SMALLHOLD004_5M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold004_5m_DESTROYED.lws: written: 01/09/98 :: 14:23:08 @ 113.10
- GOT SCENE NAME HOUSING_FC_SMALLHOLD004_5M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold005_5m.lws: written: 01/09/98 :: 14:59:04 @ 113.10
- GOT SCENE NAME HOUSING_FC_SMALLHOLD005_5M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_smallhold005_5m_DESTROYED.lws: written: 01/09/98 :: 14:34:24 @ 113.10
- GOT SCENE NAME HOUSING_FC_SMALLHOLD005_5M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_10m.lws: written: 15/09/98 :: 09:21:56 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_10M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_10m_DESTROYED.lws: written: 15/09/98 :: 09:21:36 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_10M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_19m.lws: written: 03/09/98 :: 10:14:48 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_19M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_19m_DESTROYED.lws: written: 15/09/98 :: 09:05:48 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_19M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_25m.lws: written: 15/09/98 :: 09:17:32 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_25M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_25m_DESTROYED.lws: written: 15/09/98 :: 09:16:14 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_25M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_31m.lws: written: 15/09/98 :: 09:29:16 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_31M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart002_31m_DESTROYED.lws: written: 15/09/98 :: 09:27:12 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART002_31M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart004_15m.lws: written: 15/09/98 :: 11:21:06 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART004_15M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart004_15m_DESTROYED.lws: written: 15/09/98 :: 11:17:38 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART004_15M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart004_22m.lws: written: 15/09/98 :: 11:41:52 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART004_22M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart004_22m_DESTROYED.lws: written: 15/09/98 :: 11:40:30 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART004_22M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart004_25m.lws: written: 15/09/98 :: 13:09:36 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART004_25M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_StoneApart004_25m_DESTROYED.lws: written: 15/09/98 :: 13:04:42 @ 113.10
- GOT SCENE NAME HOUSING_FC_STONEAPART004_25M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_Tower001_43m.lws: written: 19/11/98 :: 13:00:50 @ 113.10
- GOT SCENE NAME HOUSING_FC_TOWER001_43M @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_Tower001_43m_DESTROYED.lws: written: 19/11/98 :: 13:02:18 @ 113.10
- GOT SCENE NAME HOUSING_FC_TOWER001_43M_DESTROYED @ 113.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_Tower001_60m.lws: written: 19/11/98 :: 12:56:40 @ 113.20
- GOT SCENE NAME HOUSING_FC_TOWER001_60M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_Tower001_60m_DESTROYED.lws: written: 19/11/98 :: 11:59:42 @ 113.20
- GOT SCENE NAME HOUSING_FC_TOWER001_60M_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_Tower001_79m.lws: written: 19/11/98 :: 12:48:48 @ 113.20
- GOT SCENE NAME HOUSING_FC_TOWER001_79M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_Tower001_79m_DESTROYED.lws: written: 19/11/98 :: 12:32:18 @ 113.20
- GOT SCENE NAME HOUSING_FC_TOWER001_79M_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_veranda001_10m.lws: written: 08/09/98 :: 15:41:26 @ 113.20
- GOT SCENE NAME HOUSING_FC_VERANDA001_10M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_veranda001_10m_DESTROYED.lws: written: 08/09/98 :: 15:42:28 @ 113.20
- GOT SCENE NAME HOUSING_FC_VERANDA001_10M_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_veranda002_10m.lws: written: 08/09/98 :: 16:05:34 @ 113.20
- GOT SCENE NAME HOUSING_FC_VERANDA002_10M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_veranda002_10m_DESTROYED.lws: written: 08/09/98 :: 16:04:52 @ 113.20
- GOT SCENE NAME HOUSING_FC_VERANDA002_10M_DESTROYED @ 113.20
- WARNING! Safe memory counter exceeded 41000 @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_veranda003_6m.lws: written: 08/09/98 :: 16:26:42 @ 113.20
- GOT SCENE NAME HOUSING_FC_VERANDA003_6M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\FC_veranda003_6m_DESTROYED.lws: written: 08/09/98 :: 16:40:44 @ 113.20
- GOT SCENE NAME HOUSING_FC_VERANDA003_6M_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_Palmtree001_20m.lws: written: 04/11/98 :: 09:44:54 @ 113.20
- GOT SCENE NAME HOUSING_FC_PALMTREE001_20M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_Palmtree001_20m_DESTROYED.lws: written: 15/11/98 :: 17:48:02 @ 113.20
- GOT SCENE NAME HOUSING_FC_PALMTREE001_20M_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_smallholdgroup001_5m.lws: written: 03/11/98 :: 11:51:50 @ 113.20
- GOT SCENE NAME HOUSING_FC_SMALLHOLDGROUP001_5M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_smallholdgroup001_5m_DESTROYED.lws: written: 20/11/98 :: 17:28:14 @ 113.20
- GOT SCENE NAME HOUSING_FC_SMALLHOLDGROUP001_5M_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_smallholdgroup002_5m.lws: written: 03/11/98 :: 13:41:30 @ 113.20
- GOT SCENE NAME HOUSING_FC_SMALLHOLDGROUP002_5M @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_smallholdgroup002_5m_DESTROYED.lws: written: 20/11/98 :: 20:13:48 @ 113.20
- GOT SCENE NAME HOUSING_FC_SMALLHOLDGROUP002_5M_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_System001_15m_3x5.lws: written: 19/11/98 :: 10:58:52 @ 113.20
- GOT SCENE NAME HOUSING_FC_SYSTEM001_15M_3X5 @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_System001_15m_3x5_DESTROYED.lws: written: 19/11/98 :: 11:03:26 @ 113.20
- GOT SCENE NAME HOUSING_FC_SYSTEM001_15M_3X5_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_System001_20m_3x5.lws: written: 19/11/98 :: 11:00:30 @ 113.20
- GOT SCENE NAME HOUSING_FC_SYSTEM001_20M_3X5 @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_System001_20m_3x5_DESTROYED.lws: written: 19/11/98 :: 11:05:02 @ 113.20
- GOT SCENE NAME HOUSING_FC_SYSTEM001_20M_3X5_DESTROYED @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_System001_25m_3x5.lws: written: 19/11/98 :: 11:02:18 @ 113.20
- GOT SCENE NAME HOUSING_FC_SYSTEM001_25M_3X5 @ 113.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\HOUSING_FC_System001_25m_3x5_DESTROYED.lws: written: 19/11/98 :: 11:06:38 @ 113.30
- GOT SCENE NAME HOUSING_FC_SYSTEM001_25M_3X5_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_BlueApart001_20m.lws: written: 24/09/98 :: 11:18:24 @ 113.30
- GOT SCENE NAME HOUSING_IN_BLUEAPART001_20M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_BlueApart001_20m_DESTROYED.lws: written: 24/09/98 :: 11:15:34 @ 113.30
- GOT SCENE NAME HOUSING_IN_BLUEAPART001_20M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_GreenApart001_17m.lws: written: 24/09/98 :: 15:33:56 @ 113.30
- GOT SCENE NAME HOUSING_IN_GREENAPART001_17M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_GreenApart001_17m_DESTROYED.lws: written: 24/09/98 :: 16:01:48 @ 113.30
- GOT SCENE NAME HOUSING_IN_GREENAPART001_17M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_GreenApart001_30m.lws: written: 24/09/98 :: 11:12:52 @ 113.30
- GOT SCENE NAME HOUSING_IN_GREENAPART001_30M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_GreenApart001_30m_DESTROYED.lws: written: 24/09/98 :: 15:34:36 @ 113.30
- GOT SCENE NAME HOUSING_IN_GREENAPART001_30M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_StoneApart009_19m.lws: written: 24/09/98 :: 14:56:42 @ 113.30
- GOT SCENE NAME HOUSING_IN_STONEAPART009_19M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_StoneApart009_19m_DESTROYED.lws: written: 24/09/98 :: 14:55:30 @ 113.30
- GOT SCENE NAME HOUSING_IN_STONEAPART009_19M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_StoneApart009_25m.lws: written: 24/09/98 :: 15:05:38 @ 113.30
- GOT SCENE NAME HOUSING_IN_STONEAPART009_25M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_StoneApart009_25m_DESTROYED.lws: written: 24/09/98 :: 15:03:52 @ 113.30
- GOT SCENE NAME HOUSING_IN_STONEAPART009_25M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_StoneApart009_28m.lws: written: 24/09/98 :: 15:17:34 @ 113.30
- GOT SCENE NAME HOUSING_IN_STONEAPART009_28M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Housing\IN_StoneApart009_28m_DESTROYED.lws: written: 24/09/98 :: 15:14:58 @ 113.30
- GOT SCENE NAME HOUSING_IN_STONEAPART009_28M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney001_40m.lws: written: 15/11/98 :: 13:08:44 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY001_40M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney001_40m_DESTROYED.lws: written: 10/11/98 :: 15:10:46 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY001_40M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney001_60m.lws: written: 05/10/98 :: 15:25:26 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY001_60M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney001_60m_DESTROYED.lws: written: 10/11/98 :: 15:13:30 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY001_60M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney002_35m.lws: written: 10/11/98 :: 15:41:14 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY002_35M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney002_35m_DESTROYED.lws: written: 10/11/98 :: 15:39:58 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY002_35M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney002_55m.lws: written: 10/11/98 :: 17:27:02 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY002_55M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_Chimney002_55m_DESTROYED.lws: written: 10/11/98 :: 17:19:58 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_CHIMNEY002_55M_DESTROYED @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed001_10m_4x2.lws: written: 10/11/98 :: 18:40:48 @ 113.30
- GOT SCENE NAME INDUSTRY_FC_SHED001_10M @ 113.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed001_10m_4x2_DESTROYED.lws: written: 10/11/98 :: 18:39:38 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED001_10M_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed001_20m_4x2.lws: written: 05/10/98 :: 14:20:02 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED001_20M @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed001_20m_4x2_DESTROYED.lws: written: 10/11/98 :: 18:54:28 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED001_20M_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed001_20m_6x2.lws: written: 07/10/98 :: 15:06:30 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED001_20M_6X2 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed001_20m_6x2_DESTROYED.lws: written: 10/11/98 :: 19:06:30 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED001_20M_6X2_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed002_10m_8x3.lws: written: 10/11/98 :: 22:08:54 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED002_10M_8X3 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed002_10m_8x3_DESTROYED.lws: written: 10/11/98 :: 22:06:58 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED002_10M_8X3_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed003_10m_3x1.lws: written: 11/11/98 :: 11:59:48 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED003_10M_3X1 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed003_10m_3x1_DESTROYED.lws: written: 11/11/98 :: 11:58:38 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED003_10M_3X1_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed003_5m_2x1.lws: written: 11/11/98 :: 12:40:54 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED003_5M @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed003_5m_2x1_DESTROYED.lws: written: 11/11/98 :: 12:39:38 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED003_5M_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed004_10m_5x2.lws: written: 05/10/98 :: 16:32:04 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED004_10M_5X2 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed004_10m_5x2_DESTROYED.lws: written: 10/11/98 :: 21:16:50 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED004_10M_5X2_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed005_10m_4x3.lws: written: 10/11/98 :: 22:47:28 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED005_10M_4X3 @ 113.40
- WARNING! Safe memory counter exceeded 42000 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_shed005_10m_4x3_DESTROYED.lws: written: 10/11/98 :: 22:45:54 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_SHED005_10M_4X3_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tank004_10m_2x1.lws: written: 11/11/98 :: 11:05:02 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANK004_10M_2X1 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tank004_10m_2x1_DESTROYED.lws: written: 11/11/98 :: 11:03:52 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANK004_10M_2X1_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tank005_10m_2x2.lws: written: 12/10/98 :: 10:21:04 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANK005_10M_2X2 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tank005_10m_2x2_DESTROYED.lws: written: 11/11/98 :: 11:19:18 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANK005_10M_2X2_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tankgroup001_10m_2x2.lws: written: 11/11/98 :: 10:36:38 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANKGROUP001_10M_2X2 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tankgroup001_10m_2x2_DESTROYED.lws: written: 11/11/98 :: 10:37:32 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANKGROUP001_10M_2X2_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tankgroup002_10m_4x4.lws: written: 07/10/98 :: 15:15:10 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANKGROUP002_10M_4X4 @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Industry\INDUSTRY_FC_tankgroup002_10m_4x4_DESTROYED.lws: written: 11/11/98 :: 09:29:32 @ 113.40
- GOT SCENE NAME INDUSTRY_FC_TANKGROUP002_10M_4X4_DESTROYED @ 113.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_1X1_WEST.lws: written: 14/11/98 :: 21:37:42 @ 113.40
- GOT SCENE NAME LVL7_MILITARY_1X1_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_1X3_WEST.lws: written: 14/11/98 :: 21:41:14 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_1X3_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_2X2_WEST.lws: written: 14/11/98 :: 21:45:36 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_2X2_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_2X3_WEST.lws: written: 14/11/98 :: 21:34:08 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_2X3_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_2X4_WEST.lws: written: 14/11/98 :: 21:55:32 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_2X4_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_2X5_WEST.lws: written: 20/11/98 :: 15:56:18 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_2X5_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_2X5_WEST_MK2.lws: written: 23/11/98 :: 14:02:54 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_2X5_WEST_MK2 @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_3X4_WEST.lws: written: 14/11/98 :: 22:29:40 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_3X4_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL7_MILITARY_3X5_WEST.lws: written: 14/11/98 :: 22:39:56 @ 113.50
- GOT SCENE NAME LVL7_MILITARY_3X5_WEST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_1X1_NORTH.lws: written: 14/11/98 :: 22:46:06 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_1X1_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_2X2_NORTH.lws: written: 14/11/98 :: 22:54:14 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_2X2_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_2X3_NORTH.lws: written: 14/11/98 :: 22:58:52 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_2X3_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_3X1_NORTH.lws: written: 14/11/98 :: 23:03:18 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_3X1_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_3X2_NORTH.lws: written: 14/11/98 :: 23:12:04 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_3X2_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_3X3_NORTH.lws: written: 14/11/98 :: 23:17:40 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_3X3_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_4X2_NORTH.lws: written: 14/11/98 :: 23:22:24 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_4X2_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL8_MILITARY_5X2_NORTH.lws: written: 14/11/98 :: 23:26:22 @ 113.50
- GOT SCENE NAME LVL8_MILITARY_5X2_NORTH @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL9_MILITARY_1X1_EAST.lws: written: 20/11/98 :: 16:10:10 @ 113.50
- GOT SCENE NAME LVL9_MILITARY_1X1_EAST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL9_MILITARY_1X3_EAST.lws: written: 20/11/98 :: 16:10:56 @ 113.50
- GOT SCENE NAME LVL9_MILITARY_1X3_EAST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL9_MILITARY_2X2_EAST.lws: written: 14/11/98 :: 23:37:00 @ 113.50
- GOT SCENE NAME LVL9_MILITARY_2X2_EAST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL9_MILITARY_2X4_EAST.lws: written: 20/11/98 :: 16:14:26 @ 113.50
- GOT SCENE NAME LVL9_MILITARY_2X4_EAST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\LVL9_MILITARY_2X5_EAST.lws: written: 14/11/98 :: 23:45:36 @ 113.50
- GOT SCENE NAME LVL9_MILITARY_2X5_EAST @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_barracks01.lws: written: 07/11/98 :: 15:26:58 @ 113.50
- GOT SCENE NAME MILITARY_FC_AMERICAN_BARRACKS01 @ 113.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_barracks01_destroyed.lws: written: 07/11/98 :: 15:28:28 @ 113.50
- GOT SCENE NAME MILITARY_FC_AMERICAN_BARRACKS01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_barracks02.lws: written: 07/11/98 :: 15:29:28 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_BARRACKS02 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_barracks02_destroyed.lws: written: 07/11/98 :: 15:31:40 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_BARRACKS02_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_barracks03.lws: written: 07/11/98 :: 15:32:38 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_BARRACKS03 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_barracks03_destroyed.lws: written: 07/11/98 :: 15:33:48 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_BARRACKS03_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_building01.lws: written: 09/11/98 :: 10:24:06 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_BUILDING01 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_building01_destroyed.lws: written: 09/11/98 :: 10:25:18 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_BUILDING01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_building02.lws: written: 07/11/98 :: 15:37:58 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_BUILDING02 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_building02_destroyed.lws: written: 07/11/98 :: 15:38:42 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_BUILDING02_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory01.lws: written: 07/11/98 :: 15:42:54 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY01 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory01_destroyed.lws: written: 07/11/98 :: 15:43:40 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory02.lws: written: 07/11/98 :: 15:45:58 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY02 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory02_destroyed.lws: written: 07/11/98 :: 15:46:52 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY02_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory03.lws: written: 07/11/98 :: 15:49:58 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY03 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory03_destroyed.lws: written: 07/11/98 :: 15:53:14 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY03_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory04.lws: written: 07/11/98 :: 15:51:26 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY04 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_factory04_destroyed.lws: written: 07/11/98 :: 15:51:56 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_FACTORY04_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_guard_post01.lws: written: 09/11/98 :: 10:32:40 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_GUARD_POST01 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_guard_post01_destroyed.lws: written: 09/11/98 :: 10:43:30 @ 113.60
- GOT SCENE NAME MILITARY_FC_AMERICAN_GUARD_POST01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_hut01.lws: written: 09/11/98 :: 10:25:44 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_HUT01 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_hut01_destroyed.lws: written: 09/11/98 :: 10:26:02 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_HUT01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_oil_tank01.lws: written: 09/11/98 :: 10:44:42 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_OIL_TANK01 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_oil_tank01_destroyed.lws: written: 09/11/98 :: 10:45:14 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_OIL_TANK01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_oil_tank02.lws: written: 09/11/98 :: 10:45:56 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_OIL_TANK02 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_oil_tank02_destroyed.lws: written: 09/11/98 :: 10:53:10 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_OIL_TANK02_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_shed01.lws: written: 09/11/98 :: 10:53:52 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_SHED01 @ 113.60
- WARNING! Safe memory counter exceeded 43000 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_shed01_destroyed.lws: written: 09/11/98 :: 10:57:08 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_SHED01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_tower_building01.lws: written: 09/11/98 :: 10:57:34 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_TOWER_BUILDING01 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_tower_building01_destroyed.lws: written: 09/11/98 :: 10:58:04 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_TOWER_BUILDING01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_water_tower01.lws: written: 09/11/98 :: 10:58:54 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_WATER_TOWER01 @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_water_tower01_destroyed.lws: written: 09/11/98 :: 10:59:18 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_WATER_TOWER01_DESTROYED @ 113.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_water_tower02.lws: written: 12/11/98 :: 09:29:50 @ 113.60
- GOT SCENE NAME MILITARY_FR_AMERICAN_WATER_TOWER02 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_american_water_tower02_destroyed.lws: written: 12/11/98 :: 09:29:30 @ 113.70
- GOT SCENE NAME MILITARY_FR_AMERICAN_WATER_TOWER02_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_lamp01_10x10.lws: written: 23/10/98 :: 12:06:00 @ 113.70
- GOT SCENE NAME MILITARY_FC_LAMP01_10X10 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_Palmtree001_20m.lws: written: 19/11/98 :: 18:10:44 @ 113.70
- GOT SCENE NAME MILITARY_FC_PALMTREE001_20M @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_Palmtree001_20m_DESTROYED.lws: written: 19/11/98 :: 18:11:30 @ 113.70
- GOT SCENE NAME MILITARY_FC_PALMTREE001_20M_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_shed001_10m_80x30.lws: written: 22/10/98 :: 08:27:12 @ 113.70
- GOT SCENE NAME MILITARY_FC_SHED001_10M_8X3_1 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FC_TOWER001_10x20.lws: written: 22/10/98 :: 09:07:12 @ 113.70
- GOT SCENE NAME MILITARY_FC_TOWER001_1X1 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FR_USAFLAG001_1x2.lws: written: 16/11/98 :: 10:03:16 @ 113.70
- GOT SCENE NAME MILITARY_FR_USAFLAG001_1X2 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Military\MILITARY_FR_USAFLAG001_1x2_DESTROYED.lws: written: 16/11/98 :: 10:05:20 @ 113.70
- GOT SCENE NAME MILITARY_FR_USAFLAG001_1X2_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelBlue001_29m_3x5.lws: written: 16/10/98 :: 14:45:32 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELBLUE001_29M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelBlue001_29m_3x5_DESTROYED.lws: written: 05/11/98 :: 12:39:14 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELBLUE001_29M_3X5_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelBlue001_54m_3x5.lws: written: 24/11/98 :: 13:26:46 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELBLUE001_54M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelBlue001_54m_3x5_DESTROYED.lws: written: 24/11/98 :: 13:27:18 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELBLUE001_54M_3X5_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelGrey001_28m_3x5.lws: written: 18/10/98 :: 13:08:06 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELGREY001_28M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelGrey001_28m_3x5_DESTROYED.lws: written: 18/10/98 :: 13:04:44 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELGREY001_28M_3X5_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelGrey001_40m_3x5.lws: written: 18/10/98 :: 12:54:10 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELGREY001_40M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_BevelGrey001_40m_3x5_DESTROYED.lws: written: 18/10/98 :: 12:52:36 @ 113.70
- GOT SCENE NAME OFFICE_FC_BEVELGREY001_40M_3X5_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_GreyPanel001_24m_3x5.lws: written: 21/11/98 :: 00:50:06 @ 113.70
- GOT SCENE NAME OFFICE_FC_GREYPANEL001_24M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_GreyPanel001_24m_3x5_DESTROYED.lws: written: 21/11/98 :: 00:48:56 @ 113.70
- GOT SCENE NAME OFFICE_FC_GREYPANEL001_24M_3X5_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_GreyPanel001_42m_3x5.lws: written: 24/11/98 :: 18:27:24 @ 113.70
- GOT SCENE NAME OFFICE_FC_GREYPANEL001_42M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_GreyPanel001_42m_3x5_DESTROYED.lws: written: 21/11/98 :: 00:48:14 @ 113.70
- GOT SCENE NAME OFFICE_FC_GREYPANEL001_42M_3X5_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_RedRibbon002_48m_3x5.lws: written: 18/10/98 :: 11:50:44 @ 113.70
- GOT SCENE NAME OFFICE_FC_REDRIBBON002_48M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_RedRibbon002_48m_3x5_DESTROYED.lws: written: 18/10/98 :: 11:51:14 @ 113.70
- GOT SCENE NAME OFFICE_FC_REDRIBBON002_48M_3X5_DESTROYED @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_StonePanel001_36m_3x5.lws: written: 19/10/98 :: 14:58:02 @ 113.70
- GOT SCENE NAME OFFICE_FC_STONEPANEL001_36M_3X5 @ 113.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_StonePanel001_36m_3x5_DESTROYED.lws: written: 19/10/98 :: 14:57:18 @ 113.80
- GOT SCENE NAME OFFICE_FC_STONEPANEL001_36M_3X5_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_StoneRibbon002_29m_3x5.lws: written: 18/10/98 :: 13:40:56 @ 113.80
- GOT SCENE NAME OFFICE_FC_STONERIBBON002_29M_3X5 @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_StoneRibbon002_29m_3x5_DESTROYED.lws: written: 18/10/98 :: 13:37:38 @ 113.80
- GOT SCENE NAME OFFICE_FC_STONERIBBON002_29M_3X5_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_StoneRibbon002_42m_3x5.lws: written: 18/10/98 :: 13:28:06 @ 113.80
- GOT SCENE NAME OFFICE_FC_STONERIBBON002_42M_3X5 @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Office\OFFICE_FC_StoneRibbon002_42m_3x5_DESTROYED.lws: written: 18/10/98 :: 13:25:42 @ 113.80
- GOT SCENE NAME OFFICE_FC_STONERIBBON002_42M_3X5_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_farmhouse001_9m.lws: written: 10/09/98 :: 13:49:36 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_FARMHOUSE001_9M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_farmhouse001_9m_DESTROYED.lws: written: 09/09/98 :: 15:16:44 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_FARMHOUSE001_9M_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_farmhouse002_9m.lws: written: 04/09/98 :: 20:56:24 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_FARMHOUSE002_9M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_farmhouse002_9m_DESTROYED.lws: written: 10/09/98 :: 08:42:08 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_FARMHOUSE002_9M_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_stucco_villa002_6m.lws: written: 11/11/98 :: 11:23:36 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_STUCCO_VILLA002_6M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_stucco_villa002_6m_DESTROYED.lws: written: 22/09/98 :: 16:13:00 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_STUCCO_VILLA002_6M_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_stucco_villa005_6m.lws: written: 11/11/98 :: 11:25:44 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_STUCCO_VILLA005_6M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_stucco_villa005_6m_DESTROYED.lws: written: 22/09/98 :: 16:36:36 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_STUCCO_VILLA005_6M_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_stucco_villa006_6m.lws: written: 11/11/98 :: 11:27:56 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_STUCCO_VILLA006_6M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_stucco_villa006_6m_DESTROYED.lws: written: 04/09/98 :: 21:17:58 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_STUCCO_VILLA006_6M_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_veranda001_6m.lws: written: 04/09/98 :: 20:56:58 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_VERANDA001_6M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_veranda001_6m_DESTROYED.lws: written: 04/09/98 :: 20:57:24 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_VERANDA001_6M_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_veranda002_6m.lws: written: 04/09/98 :: 20:57:46 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_VERANDA002_6M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\FC_veranda002_6m_DESTROYED.lws: written: 22/09/98 :: 17:14:10 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_VERANDA002_6M_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\OUTSKIRTS_FC_Bohios002.lws: written: 16/11/98 :: 09:47:42 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_BOHIOS002 @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\OUTSKIRTS_FC_Bohios002_DESTROYED.lws: written: 16/11/98 :: 09:46:26 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_BOHIOS002_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\OUTSKIRTS_FC_Bohios004.lws: written: 05/11/98 :: 12:06:14 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_BOHIOS004 @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\OUTSKIRTS_FC_Bohios004_DESTROYED.lws: written: 16/11/98 :: 09:27:52 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_BOHIOS004_DESTROYED @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\OUTSKIRTS_FC_Palmtree001_20m.lws: written: 26/10/98 :: 13:13:38 @ 113.80
- GOT SCENE NAME OUTSKIRTS_FC_PALMTREE001_20M @ 113.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Outskirts\OUTSKIRTS_FC_Palmtree001_20m_DESTROYED.lws: written: 15/11/98 :: 17:45:48 @ 113.90
- GOT SCENE NAME OUTSKIRTS_FC_PALMTREE001_20M_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_Barrels001_10m_3x3.lws: written: 19/11/98 :: 15:31:26 @ 113.90
- GOT SCENE NAME PORTNW_FC_BARRELS001_10M_3X3 @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_Barrels001_10m_3x3_DESTROYED.lws: written: 10/11/98 :: 14:24:22 @ 113.90
- GOT SCENE NAME PORTNW_FC_BARRELS001_10M_3X3_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_Crane001_40m_1x2.lws: written: 22/11/98 :: 16:19:20 @ 113.90
- GOT SCENE NAME PORTNW_FC_CRANE001_40M_1X2 @ 113.90
- WARNING! Safe memory counter exceeded 44000 @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_Crane001_40m_1x2_DESTROYED.lws: written: 22/11/98 :: 16:24:34 @ 113.90
- GOT SCENE NAME PORTNW_FC_CRANE001_40M_1X2_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_corner_6x5.lws: written: 23/11/98 :: 04:42:06 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_CORNER_6X5 @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_corner_6x5_DESTROYED.lws: written: 23/11/98 :: 04:45:12 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_CORNER_6X5_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_corner_7x5.lws: written: 23/11/98 :: 04:53:38 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_CORNER_7X5 @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_corner_7x5_DESTROYED.lws: written: 23/11/98 :: 04:55:50 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_CORNER_7X5_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_end.lws: written: 22/11/98 :: 15:32:16 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_END @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_end_DESTROYED.lws: written: 22/11/98 :: 15:30:12 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_END_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_straight.lws: written: 23/11/98 :: 11:38:44 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_STRAIGHT @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_straight_DESTROYED.lws: written: 23/11/98 :: 11:45:48 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_STRAIGHT_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_T.lws: written: 22/11/98 :: 15:57:16 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_T @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_pipes_T_DESTROYED.lws: written: 22/11/98 :: 15:56:06 @ 113.90
- GOT SCENE NAME PORTNW_FC_PIPES_T_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed002_13m_10x3.lws: written: 19/11/98 :: 15:02:54 @ 113.90
- GOT SCENE NAME PORTNW_FC_SHED002_13M_10X3 @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed002_13m_10x3_DESTROYED.lws: written: 19/11/98 :: 15:04:08 @ 113.90
- GOT SCENE NAME PORTNW_FC_SHED002_13M_10X3_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed002_13m_5x3.lws: written: 19/11/98 :: 15:06:08 @ 113.90
- GOT SCENE NAME PORTNW_FC_SHED002_13M_5X3 @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed002_13m_5x3_DESTROYED.lws: written: 19/11/98 :: 15:07:28 @ 113.90
- GOT SCENE NAME PORTNW_FC_SHED002_13M_5X3_DESTROYED @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed003_13m_10x6.lws: written: 23/11/98 :: 05:52:22 @ 113.90
- GOT SCENE NAME PORTNW_FC_SHED003_13M_10X6 @ 113.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed003_13m_10x6_DESTROYED.lws: written: 19/11/98 :: 15:09:40 @ 113.90
- GOT SCENE NAME PORTNW_FC_SHED003_13M_10X6_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed003_13m_10x9.lws: written: 19/11/98 :: 15:11:20 @ 114.00
- GOT SCENE NAME PORTNW_FC_SHED003_13M_10X9 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_shed003_13m_10x9_DESTROYED.lws: written: 19/11/98 :: 15:12:28 @ 114.00
- GOT SCENE NAME PORTNW_FC_SHED003_13M_10X9_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_tankgroup001_10m_10x10.lws: written: 22/11/98 :: 14:04:56 @ 114.00
- GOT SCENE NAME PORTNW_FC_TANKGROUP001_10M_10X10 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_tankgroup001_10m_10x10_DESTROYED.lws: written: 22/11/98 :: 14:04:20 @ 114.00
- GOT SCENE NAME PORTNW_FC_TANKGROUP001_10M_10X10_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_tankgroup002_10m_4x4.lws: written: 19/11/98 :: 15:14:56 @ 114.00
- GOT SCENE NAME PORTNW_FC_TANKGROUP002_10M_4X4 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTNW_FC_tankgroup002_10m_4x4_DESTROYED.lws: written: 19/11/98 :: 15:13:52 @ 114.00
- GOT SCENE NAME PORTNW_FC_TANKGROUP002_10M_4X4_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_Barrels001_10m_3x3.lws: written: 19/11/98 :: 15:22:24 @ 114.00
- GOT SCENE NAME PORTSE_FC_BARRELS001_10M_3X3 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_Barrels001_10m_3x3_DESTROYED.lws: written: 10/11/98 :: 14:25:12 @ 114.00
- GOT SCENE NAME PORTSE_FC_BARRELS001_10M_3X3_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_Crane001_40m_1x2.lws: written: 09/11/98 :: 21:11:22 @ 114.00
- GOT SCENE NAME PORTSE_FC_CRANE001_40M_1X2 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_Crane001_40m_1x2_DESTROYED.lws: written: 05/11/98 :: 10:52:04 @ 114.00
- GOT SCENE NAME PORTSE_FC_CRANE001_40M_1X2_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed002_13m_10x3.lws: written: 19/11/98 :: 15:16:16 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED002_13M_10X3 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed002_13m_10x3_DESTROYED.lws: written: 19/11/98 :: 15:17:42 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED002_13M_10X3_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed002_13m_5x3.lws: written: 19/11/98 :: 15:23:58 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED002_13M_5X3 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed002_13m_5x3_DESTROYED.lws: written: 10/11/98 :: 12:19:44 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED002_13M_5X3_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed003_13m_10x6.lws: written: 19/11/98 :: 15:28:24 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED003_13M_10X6 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed003_13m_10x6_DESTROYED.lws: written: 10/11/98 :: 12:20:24 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED003_13M_10X6_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed003_13m_10x9.lws: written: 19/11/98 :: 15:28:58 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED003_13M_10X9 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_shed003_13m_10x9_DESTROYED.lws: written: 10/11/98 :: 12:20:58 @ 114.00
- GOT SCENE NAME PORTSE_FC_SHED003_13M_10X9_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_tankgroup002_10m_4x4.lws: written: 19/11/98 :: 15:29:42 @ 114.00
- GOT SCENE NAME PORTSE_FC_TANKGROUP002_10M_4X4 @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Port\PORTSE_FC_tankgroup002_10m_4x4_DESTROYED.lws: written: 19/11/98 :: 15:30:34 @ 114.00
- GOT SCENE NAME PORTSE_FC_TANKGROUP002_10M_4X4_DESTROYED @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_10x10_square001_BASE.lws: written: 15/11/98 :: 12:15:12 @ 114.00
- GOT SCENE NAME SPACE_10X10_SQUARE001_BASE @ 114.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_10x10_square002_BASE.lws: written: 15/11/98 :: 12:15:56 @ 114.00
- GOT SCENE NAME SPACE_10X10_SQUARE002_BASE @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_10x10_square003_BASE.lws: written: 19/11/98 :: 09:11:14 @ 114.10
- GOT SCENE NAME SPACE_10X10_SQUARE003_BASE @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_20x20_square001_BASE.lws: written: 15/11/98 :: 12:27:46 @ 114.10
- GOT SCENE NAME SPACE_20X20_SQUARE001_BASE @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_20x20_square002_BASE.lws: written: 15/11/98 :: 12:31:18 @ 114.10
- GOT SCENE NAME SPACE_20X20_SQUARE002_BASE @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_20x20_square003_BASE.lws: written: 19/11/98 :: 09:24:56 @ 114.10
- GOT SCENE NAME SPACE_20X20_SQUARE003_BASE @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FC_Billboard001_15m.lws: written: 16/11/98 :: 15:26:32 @ 114.10
- GOT SCENE NAME SPACE_FC_BILLBOARD001_15M @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FC_Billboard001_15m_DESTROYED.lws: written: 16/11/98 :: 15:25:54 @ 114.10
- GOT SCENE NAME SPACE_FC_BILLBOARD001_15M_DESTROYED @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FC_Palmtree001_20m.lws: written: 07/10/98 :: 10:26:14 @ 114.10
- GOT SCENE NAME SPACE_FC_PALMTREE001_20M @ 114.10
- WARNING! Safe memory counter exceeded 45000 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FC_Palmtree001_20m_DESTROYED.lws: written: 15/11/98 :: 17:42:48 @ 114.10
- GOT SCENE NAME SPACE_FC_PALMTREE001_20M_DESTROYED @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FR_10x10_rubblespace001.lws: written: 15/11/98 :: 12:38:12 @ 114.10
- GOT SCENE NAME SPACE_FR_10X10_RUBBLESPACE001 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FR_10x10_square001.lws: written: 15/11/98 :: 12:39:06 @ 114.10
- GOT SCENE NAME SPACE_FR_10X10_SQUARE001 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FR_10x10_square004.lws: written: 15/11/98 :: 12:40:12 @ 114.10
- GOT SCENE NAME SPACE_FR_10X10_SQUARE004 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FR_20x20_rubblespace001.lws: written: 15/11/98 :: 12:42:38 @ 114.10
- GOT SCENE NAME SPACE_FR_20X20_RUBBLESPACE001 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FR_20x20_square001.lws: written: 15/11/98 :: 12:43:30 @ 114.10
- GOT SCENE NAME SPACE_FR_20X20_SQUARE001 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FR_FLAG001_1x1.lws: written: 16/11/98 :: 10:02:24 @ 114.10
- GOT SCENE NAME SPACE_FR_FLAG001_1X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Cuba\Space\SPACE_FR_FLAG001_1x1_DESTROYED.lws: written: 16/11/98 :: 10:01:26 @ 114.10
- GOT SCENE NAME SPACE_FR_FLAG001_1X2_DESTROYED @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road1_1x1.lws: written: 16/11/98 :: 00:29:38 @ 114.10
- GOT SCENE NAME GRG_ROAD1_1X1 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road1_2x2.lws: written: 03/11/98 :: 11:33:40 @ 114.10
- GOT SCENE NAME GRG_ROAD1_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road2_2x2.lws: written: 03/11/98 :: 11:34:50 @ 114.10
- GOT SCENE NAME GRG_ROAD2_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road3_2x2.lws: written: 03/11/98 :: 11:37:46 @ 114.10
- GOT SCENE NAME GRG_ROAD3_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road4_2x2.lws: written: 03/11/98 :: 16:52:20 @ 114.10
- GOT SCENE NAME GRG_ROAD4_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road5_2x2.lws: written: 07/11/98 :: 14:58:10 @ 114.10
- GOT SCENE NAME GRG_ROAD5_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road6_2x2.lws: written: 07/11/98 :: 14:57:40 @ 114.10
- GOT SCENE NAME GRG_ROAD6_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\grg_road7_2x2.lws: written: 07/11/98 :: 14:59:06 @ 114.10
- GOT SCENE NAME GRG_ROAD7_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\g_base1_2x2.lws: written: 27/10/98 :: 16:13:10 @ 114.10
- GOT SCENE NAME GRG_BASE1_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Bases\g_base_default_2x2.lws: written: 30/10/98 :: 17:35:16 @ 114.10
- GOT SCENE NAME GRG_BASE_DEFAULT_2X2 @ 114.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_church1_1x1.lws: written: 16/11/98 :: 00:35:26 @ 114.10
- GOT SCENE NAME GRG_CHURCH1_1X1 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_church2_1x1.lws: written: 16/11/98 :: 00:40:58 @ 114.20
- GOT SCENE NAME GRG_CHURCH2_1X1 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_cultural1_1x1.lws: written: 16/11/98 :: 00:46:50 @ 114.20
- GOT SCENE NAME GRG_CULTURAL1_1X1 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_housing1.lws: written: 16/11/98 :: 01:04:14 @ 114.20
- GOT SCENE NAME GRG_HOUSING1_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_housing2.lws: written: 16/11/98 :: 01:17:42 @ 114.20
- GOT SCENE NAME GRG_HOUSING2_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_housing3.lws: written: 16/11/98 :: 01:26:28 @ 114.20
- GOT SCENE NAME GRG_HOUSING3_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_housing4.lws: written: 16/11/98 :: 01:36:34 @ 114.20
- GOT SCENE NAME GRG_HOUSING4_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_housing5.lws: written: 16/11/98 :: 02:01:10 @ 114.20
- GOT SCENE NAME GRG_HOUSING5_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_housing6.lws: written: 07/11/98 :: 17:18:30 @ 114.20
- GOT SCENE NAME GRG_HOUSING6_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_housing7.lws: written: 07/11/98 :: 17:19:14 @ 114.20
- GOT SCENE NAME GRG_HOUSING7_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_office1.lws: written: 17/11/98 :: 10:51:14 @ 114.20
- GOT SCENE NAME GRG_OFFICE1_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_office2.lws: written: 17/11/98 :: 11:32:20 @ 114.20
- GOT SCENE NAME GRG_OFFICE2_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_office3.lws: written: 17/11/98 :: 11:39:40 @ 114.20
- GOT SCENE NAME GRG_OFFICE3_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_outskirts1.lws: written: 17/11/98 :: 12:23:26 @ 114.20
- GOT SCENE NAME GRG_OUTSKIRTS1_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_outskirts2.lws: written: 17/11/98 :: 12:41:18 @ 114.20
- GOT SCENE NAME GRG_OUTSKIRTS2_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_outskirts3.lws: written: 17/11/98 :: 12:46:46 @ 114.20
- GOT SCENE NAME GRG_OUTSKIRTS3_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_outskirts4.lws: written: 23/11/98 :: 00:35:34 @ 114.20
- GOT SCENE NAME GRG_OUTSKIRTS4_200X10 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_space1.lws: written: 17/11/98 :: 12:48:56 @ 114.20
- GOT SCENE NAME GRG_SPACE1_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Blocks\grg_space2.lws: written: 17/11/98 :: 12:50:40 @ 114.20
- GOT SCENE NAME GRG_SPACE2_2X2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\grg_church_tower.lws: written: 15/11/98 :: 15:11:46 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FR_TOWER @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\grg_church_tower_destroyed.lws: written: 18/11/98 :: 14:30:52 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FR_TOWER_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\grg_gravestones.lws: written: 07/11/98 :: 16:49:08 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FC_GRAVESTONES @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\grg_gravestones_destroyed.lws: written: 11/11/98 :: 09:47:56 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FC_GRAVESTONES_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch2.lws: written: 26/10/98 :: 16:33:38 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FR_CHURCH2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch2ex.lws: written: 21/11/98 :: 00:52:54 @ 114.20
- GOT SCENE NAME GRG_CHURCH_EX_CHURCH2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch2ex_destroyed.lws: written: 21/11/98 :: 00:53:54 @ 114.20
- GOT SCENE NAME GRG_CHURCH_EX_CHURCH2_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch2in.lws: written: 21/11/98 :: 00:52:40 @ 114.20
- GOT SCENE NAME GRG_CHURCH_IN_CHURCH2 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch2in_destroyed.lws: written: 21/11/98 :: 00:53:38 @ 114.20
- GOT SCENE NAME GRG_CHURCH_IN_CHURCH2_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch2_destroyed.lws: written: 11/11/98 :: 14:52:00 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FR_CHURCH2_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch50x30.lws: written: 16/10/98 :: 11:22:16 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FR_CHURCH1 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch50x30ex.lws: written: 21/11/98 :: 00:54:54 @ 114.20
- GOT SCENE NAME GRG_CHURCH_EX_CHURCH1 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch50x30ex_destroyed.lws: written: 21/11/98 :: 00:55:50 @ 114.20
- GOT SCENE NAME GRG_CHURCH_EX_CHURCH1_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch50x30in.lws: written: 21/11/98 :: 00:54:38 @ 114.20
- GOT SCENE NAME GRG_CHURCH_IN_CHURCH1 @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch50x30in_destroyed.lws: written: 21/11/98 :: 00:55:38 @ 114.20
- GOT SCENE NAME GRG_CHURCH_IN_CHURCH1_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\CHURCH\xhurch50x30_destroyed.lws: written: 11/11/98 :: 15:47:32 @ 114.20
- GOT SCENE NAME GRG_CHURCH_FR_CHURCH1_DESTROYED @ 114.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\grg_cult_tower.lws: written: 15/11/98 :: 15:14:26 @ 114.20
- GOT SCENE NAME GRG_CULTURAL_FR_TOWER @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\grg_cult_tower_destroyed.lws: written: 18/11/98 :: 14:36:28 @ 114.30
- GOT SCENE NAME GRG_CULTURAL_FR_TOWER_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\kremlin.lws: written: 04/11/98 :: 14:17:10 @ 114.30
- GOT SCENE NAME GRG_CULTURAL_FC_KREMLIN @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\kremlin_destroyed.lws: written: 18/11/98 :: 17:38:48 @ 114.30
- GOT SCENE NAME GRG_CULTURAL_FC_KREMLIN_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\krem_office.lws: written: 15/11/98 :: 15:40:18 @ 114.30
- GOT SCENE NAME GRG_CULTURAL_FC_KREMOFFICE @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\krem_office_destroyed.lws: written: 18/11/98 :: 16:44:54 @ 114.30
- GOT SCENE NAME GRG_CULTURAL_FC_KREMOFFICE_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\krem_tower.lws: written: 18/11/98 :: 14:57:38 @ 114.30
- GOT SCENE NAME GRG_CULTURAL_FC_KREMTOWER @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Cultural\krem_tower_destroyed.lws: written: 18/11/98 :: 17:04:08 @ 114.30
- GOT SCENE NAME GRG_CULTURAL_FC_KREMTOWER_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xconcrete_bar.lws: written: 15/10/98 :: 15:12:52 @ 114.30
- GOT SCENE NAME GRG_OFFICE_FC_CONCRETE_BAR @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xconcrete_bar_destroyed.lws: written: 15/10/98 :: 15:13:20 @ 114.30
- GOT SCENE NAME GRG_OFFICE_FC_CONCRETE_BAR_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xex_corner2x2.lws: written: 02/11/98 :: 20:01:06 @ 114.30
- GOT SCENE NAME GRG_HOUSING_EX_CORNER2X2 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_apart1.lws: written: 28/10/98 :: 11:22:40 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_APART1 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_apart1_destroyed.lws: written: 11/11/98 :: 21:37:24 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_APART1_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_1x1_4.lws: written: 02/11/98 :: 16:32:32 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP1X1_4 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_1x1_4_destroyed.lws: written: 11/11/98 :: 19:53:52 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP1X1_4_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_20x10_3m.lws: written: 02/11/98 :: 16:35:58 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP20X10_3M @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_20x10_3m_destroyed.lws: written: 11/11/98 :: 19:56:40 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP20X10_3M_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_20x10_5.lws: written: 02/11/98 :: 16:44:26 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP_2X1_5 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_20x10_5_destroyed.lws: written: 11/11/98 :: 19:57:40 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP_2X1_5_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_40x10_4.lws: written: 02/11/98 :: 16:51:46 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP40X10_4 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_40x10_4_destroyed.lws: written: 11/11/98 :: 19:58:42 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_COMP40X10_4_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_corner2_10x10_5.lws: written: 02/11/98 :: 17:05:42 @ 114.30
- GOT SCENE NAME GRG_HOUSING_EX_COMP10X102_5 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_corner2_10x10_5_destroyed.lws: written: 11/11/98 :: 20:01:44 @ 114.30
- GOT SCENE NAME GRG_HOUSING_EX_COMP10X102_5_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_corner3_10x10_5.lws: written: 02/11/98 :: 17:14:44 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FR_COMPTOWER3_5 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_corner3_10x10_5_destroyed.lws: written: 11/11/98 :: 20:03:16 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FR_COMPTOWER3_5_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_corner_10x10_5.lws: written: 02/11/98 :: 17:08:06 @ 114.30
- GOT SCENE NAME GRG_HOUSING_EX_COMP10X10_5 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_comp_corner_10x10_5_destroyed.lws: written: 11/11/98 :: 20:00:10 @ 114.30
- GOT SCENE NAME GRG_HOUSING_EX_COMP10X10_5_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shops1.lws: written: 28/10/98 :: 10:21:24 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPS1 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shops1_destroyed.lws: written: 11/11/98 :: 21:52:46 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPS1_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shops2.lws: written: 28/10/98 :: 10:50:48 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPS2 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shops2_destroyed.lws: written: 11/11/98 :: 21:59:54 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPS2_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shopslong1.lws: written: 03/11/98 :: 11:54:00 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPSLONG1 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shopslong1_destroyed.lws: written: 12/11/98 :: 21:59:40 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPSLONG1_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shopslong2.lws: written: 03/11/98 :: 11:56:32 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPSLONG2 @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_shopslong2_destroyed.lws: written: 13/11/98 :: 10:17:30 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SHOPSLONG2_DESTROYED @ 114.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_simple1.lws: written: 29/10/98 :: 18:21:54 @ 114.30
- GOT SCENE NAME GRG_HOUSING_FC_SIMPLE1 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_simple1_destroyed.lws: written: 13/11/98 :: 11:00:52 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_SIMPLE1_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_simple2.lws: written: 30/10/98 :: 10:15:24 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_SIMPLE2 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_simple2_destroyed.lws: written: 13/11/98 :: 11:15:44 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_SIMPLE2_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_simple3.lws: written: 03/11/98 :: 10:26:48 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_SIMPLE3 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_simple3_destroyed.lws: written: 13/11/98 :: 12:02:26 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_SIMPLE3_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_tblok3.lws: written: 02/11/98 :: 19:01:22 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_TBLOK3 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_tblok3_destroyed.lws: written: 13/11/98 :: 14:12:26 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_TBLOK3_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_tblok4.lws: written: 03/11/98 :: 10:43:22 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_TBLOCK4 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfc_tblok4_destroyed.lws: written: 13/11/98 :: 14:55:22 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FC_TBLOCK4_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfr_tblok1.lws: written: 28/10/98 :: 16:54:10 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TBLOK1 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfr_tblok1_destroyed.lws: written: 13/11/98 :: 15:31:44 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TBLOK1_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfr_tblok2.lws: written: 28/10/98 :: 17:37:48 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TBLOK2 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfr_tblok2_destroyed.lws: written: 13/11/98 :: 16:20:02 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TBLOK2_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfr_towerblockb.lws: written: 02/11/98 :: 17:58:16 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TOWERBLOCKB @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\Xfr_towerblockb_destroyed.lws: written: 11/11/98 :: 20:06:12 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TOWERBLOCKB_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\XfR_towerblockc_20M.lws: written: 02/11/98 :: 17:59:08 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TOWERBLOCKC40X30 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\XfR_towerblockc_20M_destroyed.lws: written: 11/11/98 :: 20:07:18 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TOWERBLOCKC40X30_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\XfR_towerblock_34M.lws: written: 02/11/98 :: 17:24:08 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TOWERBLOCK40X30 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Housing\XfR_towerblock_34M_destroyed.lws: written: 11/11/98 :: 20:04:54 @ 114.40
- GOT SCENE NAME GRG_HOUSING_FR_TOWERBLOCK40X30_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_shed001_10m.lws: written: 15/10/98 :: 15:19:36 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FC_SHED001 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_shed002_10m.lws: written: 15/10/98 :: 15:20:00 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FC_SHED002 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_shed003_5m.lws: written: 15/10/98 :: 15:20:54 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FC_SHED003 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_shed004_10m.lws: written: 15/10/98 :: 15:21:20 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FC_SHED004 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_shed005_10m.lws: written: 15/10/98 :: 15:21:52 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FC_SHED005 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_tank001_5m.lws: written: 15/10/98 :: 15:22:40 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FC_TANK001 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_tank002_10m.lws: written: 15/10/98 :: 15:23:44 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FR_TANK002 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\INDUSTRY\xC_tank003_10m.lws: written: 15/10/98 :: 15:24:20 @ 114.40
- GOT SCENE NAME GRG_INDUSTRY_FC_TANK003 @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_PILLAR_HOTEL_30x20.lws: written: 15/10/98 :: 15:27:06 @ 114.40
- GOT SCENE NAME GRG_OFFICE_FC_PILLAR_HOTEL @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_PILLAR_HOTEL_30x20_destroyed.lws: written: 15/10/98 :: 15:27:38 @ 114.40
- GOT SCENE NAME GRG_OFFICE_FC_PILLAR_HOTEL_DESTROYED @ 114.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_Rectblock.lws: written: 15/10/98 :: 15:28:22 @ 114.40
- WARNING! Safe memory counter exceeded 46000 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_RECT_BLOCK @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_Rectblock2.lws: written: 15/10/98 :: 15:29:16 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_RECT_BLOCK2 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_Rectblock2_destroyed.lws: written: 15/10/98 :: 15:29:56 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_RECT_BLOCK2_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_Rectblock_destroyed.lws: written: 15/10/98 :: 15:28:46 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_RECT_BLOCK_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_rect_hotel.lws: written: 15/10/98 :: 15:28:02 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_RECTHOTEL @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_rect_hotel_destroyed.lws: written: 13/11/98 :: 19:02:38 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_RECTHOTEL_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_TOWER_HOTEL_40x20.lws: written: 15/10/98 :: 15:30:16 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_TOWER_HOTEL @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_TOWER_HOTEL_40x20_destroyed.lws: written: 15/10/98 :: 15:30:38 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_TOWER_HOTEL_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_TOWER_OFFICE_10x10.lws: written: 15/10/98 :: 15:31:06 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_TOWER_OFFICE @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xC_TOWER_OFFICE_10x10_destroyed.lws: written: 15/10/98 :: 15:31:26 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_TOWER_OFFICE_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xffice1.lws: written: 28/10/98 :: 12:10:02 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_OFFICE1 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xffice1_destroyed.lws: written: 14/11/98 :: 13:07:12 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_OFFICE1_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xownhall.lws: written: 19/11/98 :: 23:34:34 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FR_TOWNHALL @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xownhall_destroyed.lws: written: 14/11/98 :: 12:36:38 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FR_TOWNHALL_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xR_CONCRETE_OFFICE_10x10.lws: written: 15/10/98 :: 15:31:52 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_CONCRETE_OFFICE @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xR_CONCRETE_OFFICE_10x10_destroyed.lws: written: 15/10/98 :: 15:32:10 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FC_CONCRETE_OFFICE_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xR_SquareBlock.lws: written: 15/10/98 :: 15:32:36 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FR_SQUAREBLOCK @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\OFFICE\xR_SquareBlock_destroyed.lws: written: 13/11/98 :: 19:15:08 @ 114.50
- GOT SCENE NAME GRG_OFFICE_FR_SQUAREBLOCK_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_l_shack.lws: written: 23/11/98 :: 00:26:54 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FR_LSHACK @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_l_shack_destroyed.lws: written: 19/11/98 :: 22:29:20 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FR_LSHACK_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house1.lws: written: 04/11/98 :: 10:54:30 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE1 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house1_destroyed.lws: written: 13/11/98 :: 18:55:10 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE1_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house2.lws: written: 15/11/98 :: 19:40:06 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE2 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house2_destroyed.lws: written: 18/11/98 :: 19:51:36 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE2_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house3.lws: written: 15/11/98 :: 19:51:16 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE3 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house3_destroyed.lws: written: 18/11/98 :: 19:54:42 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE3_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house4.lws: written: 15/11/98 :: 20:10:58 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE4 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house4_destroyed.lws: written: 18/11/98 :: 21:07:10 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE4_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house5.lws: written: 15/11/98 :: 20:22:44 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE5 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\Outskirts\grg_os_house5_destroyed.lws: written: 18/11/98 :: 21:51:08 @ 114.50
- GOT SCENE NAME GRG_OUTSKIRTS_FC_HOUSE5_DESTROYED @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\SPACE\carpark.lws: written: 21/11/98 :: 01:13:22 @ 114.50
- GOT SCENE NAME GRG_SPACE_FR_CARPARK @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Georgia\SPACE\conc_park.lws: written: 03/11/98 :: 16:12:30 @ 114.50
- GOT SCENE NAME GRG_SPACE_FR_CONC_PARK @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_Droad2_2x2.lws: written: 02/11/98 :: 12:48:40 @ 114.50
- GOT SCENE NAME THAI_BASE_DROAD2_2X2 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road1_1x1.lws: written: 28/08/98 :: 11:25:36 @ 114.50
- GOT SCENE NAME THAI_BASE_ROAD1_1X1 @ 114.50
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road1_2x2.lws: written: 21/10/98 :: 16:20:20 @ 114.60
- GOT SCENE NAME THAI_BASE_AROAD1_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road2_1x1.lws: written: 28/08/98 :: 11:25:56 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD2_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road2_2x2.lws: written: 21/10/98 :: 16:19:42 @ 114.60
- GOT SCENE NAME THAI_BASE_AROAD2_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road3_1x1.lws: written: 28/08/98 :: 11:26:32 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD3_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road4_1x1.lws: written: 28/08/98 :: 11:26:52 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD4_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road5_1x1.lws: written: 28/08/98 :: 11:27:04 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD5_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\base_road6_1x1.lws: written: 28/08/98 :: 11:27:18 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD6_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_church1_10x10base.lws: written: 09/09/98 :: 11:14:26 @ 114.60
- GOT SCENE NAME THAI_BASE_CHURCH1_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_church1_20x20base.lws: written: 09/09/98 :: 11:15:48 @ 114.60
- GOT SCENE NAME THAI_BASE_CHURCH1_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_church2_20x20base.lws: written: 25/09/98 :: 11:41:18 @ 114.60
- GOT SCENE NAME THAI_BASE_CHURCH2_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_cultural1_10x10base.lws: written: 09/09/98 :: 11:20:10 @ 114.60
- GOT SCENE NAME THAI_BASE_CULTURAL1_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_cultural2_10x10base.lws: written: 09/09/98 :: 11:21:12 @ 114.60
- GOT SCENE NAME THAI_BASE_CULTURAL2_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_housing1_10x10base.lws: written: 09/09/98 :: 11:23:12 @ 114.60
- GOT SCENE NAME THAI_BASE_HOUSING1_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_housing2_10x10base.lws: written: 09/09/98 :: 11:24:32 @ 114.60
- GOT SCENE NAME THAI_BASE_HOUSING2_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_housing3_10x10base.lws: written: 09/09/98 :: 11:26:42 @ 114.60
- GOT SCENE NAME THAI_BASE_HOUSING3_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_housing4_10x10base.lws: written: 09/09/98 :: 11:28:38 @ 114.60
- GOT SCENE NAME THAI_BASE_HOUSING4_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_housing5_10x10base.lws: written: 09/09/98 :: 11:32:10 @ 114.60
- GOT SCENE NAME THAI_BASE_HOUSING5_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_housing6_10x10base.lws: written: 09/09/98 :: 11:46:54 @ 114.60
- GOT SCENE NAME THAI_BASE_HOUSING6_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_industry1_10x10base.lws: written: 09/09/98 :: 11:48:30 @ 114.60
- GOT SCENE NAME THAI_BASE_INDUSTRY1_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_industry2_10x10base.lws: written: 09/09/98 :: 11:50:00 @ 114.60
- GOT SCENE NAME THAI_BASE_INDUSTRY2_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_office1_10x10base.lws: written: 09/09/98 :: 11:51:16 @ 114.60
- GOT SCENE NAME THAI_BASE_OFFICE1_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_office2_10x10base.lws: written: 09/09/98 :: 11:52:26 @ 114.60
- GOT SCENE NAME THAI_BASE_OFFICE2_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\lvl8_office3_10x10base.lws: written: 09/09/98 :: 11:53:38 @ 114.60
- GOT SCENE NAME THAI_BASE_OFFICE3_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\road1_2x2.lws: written: 21/10/98 :: 16:34:58 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD1_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\road2_2x2.lws: written: 21/10/98 :: 16:34:22 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD2_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\road3_2x2.lws: written: 21/10/98 :: 16:35:36 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD3_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\road4_2x2.lws: written: 21/10/98 :: 16:37:56 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD4_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\road5_2x2.lws: written: 21/10/98 :: 16:38:52 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD5_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\road6_2x2.lws: written: 21/10/98 :: 16:40:38 @ 114.60
- GOT SCENE NAME THAI_BASE_ROAD6_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\space1_1x1base.lws: written: 09/09/98 :: 12:56:08 @ 114.60
- GOT SCENE NAME THAI_BASE_SPACE1_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\space2_1x1base.lws: written: 09/09/98 :: 12:56:46 @ 114.60
- GOT SCENE NAME THAI_BASE_SPACE2_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Bases\space3_1x1base.lws: written: 09/09/98 :: 12:57:38 @ 114.60
- GOT SCENE NAME THAI_BASE_SPACE3_1X1 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l1_housing1_2x2.lws: written: 22/10/98 :: 08:22:42 @ 114.60
- GOT SCENE NAME LVL1_HOUSING1_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l1_housing2_2x2.lws: written: 20/11/98 :: 14:51:24 @ 114.60
- GOT SCENE NAME LVL1_HOUSING2_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l1_housing3_2x2.lws: written: 22/10/98 :: 08:27:46 @ 114.60
- GOT SCENE NAME LVL1_HOUSING3_2X2 @ 114.60
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l1_housing4_2x2.lws: written: 20/11/98 :: 15:00:24 @ 114.60
- GOT SCENE NAME LVL1_HOUSING4_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l1_housing5_2x2.lws: written: 22/10/98 :: 08:44:22 @ 114.70
- GOT SCENE NAME LVL1_HOUSING5_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l1_housing6_2x2.lws: written: 20/11/98 :: 15:09:44 @ 114.70
- GOT SCENE NAME LVL1_HOUSING6_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l2_housing1_2x2.lws: written: 20/11/98 :: 15:51:38 @ 114.70
- GOT SCENE NAME LVL2_HOUSING1_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l2_housing2_2x2.lws: written: 15/11/98 :: 01:19:10 @ 114.70
- GOT SCENE NAME LVL2_HOUSING2_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l2_housing3_2x2.lws: written: 20/11/98 :: 16:16:56 @ 114.70
- GOT SCENE NAME LVL2_HOUSING3_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l2_housing4_2x2.lws: written: 15/11/98 :: 01:21:58 @ 114.70
- GOT SCENE NAME LVL2_HOUSING4_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l2_housing5_2x2.lws: written: 20/11/98 :: 16:51:16 @ 114.70
- GOT SCENE NAME LVL2_HOUSING5_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l2_housing6_2x2.lws: written: 15/11/98 :: 01:23:20 @ 114.70
- GOT SCENE NAME LVL2_HOUSING6_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l8_office1_2x2.lws: written: 20/11/98 :: 12:27:06 @ 114.70
- GOT SCENE NAME LVL8_OFFICE1_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l8_office2_2x2.lws: written: 20/11/98 :: 12:35:46 @ 114.70
- GOT SCENE NAME LVL8_OFFICE2_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\l8_office3_2x2.lws: written: 20/11/98 :: 12:40:14 @ 114.70
- GOT SCENE NAME LVL8_OFFICE3_2X2 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl2_housing1_10x10.lws: written: 13/10/98 :: 09:46:32 @ 114.70
- GOT SCENE NAME L2_HOUSING1_1X1 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl2_housing2_10x10.lws: written: 13/10/98 :: 09:57:52 @ 114.70
- GOT SCENE NAME L2_HOUSING2_1X1 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl2_housing3_10x10.lws: written: 13/10/98 :: 10:04:16 @ 114.70
- GOT SCENE NAME L2_HOUSING3_1X1 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl2_housing4_10x10.lws: written: 13/10/98 :: 10:08:42 @ 114.70
- GOT SCENE NAME L2_HOUSING4_1X1 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl2_housing5_10x10.lws: written: 13/10/98 :: 10:14:52 @ 114.70
- GOT SCENE NAME L2_HOUSING5_1X1 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_church1_10x10.lws: written: 14/09/98 :: 16:16:04 @ 114.70
- GOT SCENE NAME LVL8_CHURCH1_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_church1_20x20.lws: written: 14/09/98 :: 16:18:36 @ 114.70
- GOT SCENE NAME LVL8_CHURCH1_20X20 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_church2_20x20.lws: written: 14/09/98 :: 16:20:20 @ 114.70
- GOT SCENE NAME LVL8_CHURCH2_20X20 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_cultural1_10x10.lws: written: 14/09/98 :: 16:22:08 @ 114.70
- GOT SCENE NAME LVL8_CULTURAL1_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_cultural2_10x10.lws: written: 14/09/98 :: 16:23:50 @ 114.70
- GOT SCENE NAME LVL8_CULTURAL2_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_cultural3_10x10.lws: written: 28/09/98 :: 17:00:22 @ 114.70
- GOT SCENE NAME LVL8_CULTURAL3_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_housing1_10x10.lws: written: 14/09/98 :: 16:28:20 @ 114.70
- GOT SCENE NAME LVL8_HOUSING1_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_housing2_10x10.lws: written: 14/09/98 :: 16:30:58 @ 114.70
- GOT SCENE NAME LVL8_HOUSING2_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_housing3_10x10.lws: written: 14/09/98 :: 16:32:48 @ 114.70
- GOT SCENE NAME LVL8_HOUSING3_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_housing4_10x10.lws: written: 14/09/98 :: 16:34:16 @ 114.70
- GOT SCENE NAME LVL8_HOUSING4_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_housing5_10x10.lws: written: 14/09/98 :: 16:35:42 @ 114.70
- GOT SCENE NAME LVL8_HOUSING5_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_housing6_10x10.lws: written: 14/09/98 :: 16:37:44 @ 114.70
- GOT SCENE NAME LVL8_HOUSING6_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_industry1_10x10.lws: written: 14/09/98 :: 16:40:20 @ 114.70
- GOT SCENE NAME LVL8_INDUSTRY1_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_industry2_10x10.lws: written: 14/09/98 :: 16:42:36 @ 114.70
- GOT SCENE NAME LVL8_INDUSTRY2_10X10 @ 114.70
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_industry3_10x10.lws: written: 20/11/98 :: 10:43:34 @ 114.70
- GOT SCENE NAME LVL8_INDUSTRY3_10X10 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_office1_10x10.lws: written: 14/09/98 :: 16:44:02 @ 114.80
- GOT SCENE NAME LVL8_OFFICE1_10X10 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_office2_10x10.lws: written: 14/09/98 :: 16:45:02 @ 114.80
- GOT SCENE NAME LVL8_OFFICE2_10X10 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_office3_10x10.lws: written: 14/09/98 :: 16:46:00 @ 114.80
- GOT SCENE NAME LVL8_OFFICE3_10X10 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_outskirts1_10x10.lws: written: 04/09/98 :: 19:09:08 @ 114.80
- GOT SCENE NAME LVL8_OUTSKIRTS1_10X10 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Blocks\lvl8_outskirts2_10x10.lws: written: 04/09/98 :: 19:09:22 @ 114.80
- GOT SCENE NAME LVL8_OUTSKIRTS2_10X10 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\EX_CORNER_7M.lws: written: 15/09/98 :: 15:24:04 @ 114.80
- GOT SCENE NAME THAI_CHURCH_EX_WALL_CORNER @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\EX_CORNER_7M_destroyed.lws: written: 22/09/98 :: 10:02:00 @ 114.80
- GOT SCENE NAME THAI_CHURCH_EX_WALL_CORNER_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_CLOISTER_7M.lws: written: 15/09/98 :: 15:25:48 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_CLOISTER @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_CLOISTER_7M_destroyed.lws: written: 22/09/98 :: 10:24:58 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_CLOISTER_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_FANCY_DOOR_7M.lws: written: 15/09/98 :: 15:27:04 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_FANCY_DOOR @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_FANCY_DOOR_7M_destroyed.lws: written: 24/09/98 :: 14:12:04 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_FANCY_DOOR_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SIMPLE_DOOR_7M.lws: written: 15/09/98 :: 15:28:54 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SIMPLE_DOOR @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SIMPLE_DOOR_7M_destroyed.lws: written: 25/09/98 :: 09:00:40 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SIMPLE_DOOR_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID1_7M.lws: written: 15/09/98 :: 15:30:02 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SOLID1 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID1_7M_destroyed.lws: written: 25/09/98 :: 10:27:42 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SOLID1_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID2_7M.lws: written: 25/09/98 :: 10:14:12 @ 114.80
- GOT SCENE NAME THAI_WALL_SOLID2 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID2_7M_destroyed.lws: written: 25/09/98 :: 10:14:48 @ 114.80
- GOT SCENE NAME THAI_WALL_SOLID2_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID4_7M.lws: written: 15/09/98 :: 15:31:40 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SOLID4 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID4_7M_destroyed.lws: written: 25/09/98 :: 10:12:28 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SOLID4_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID8_7M.lws: written: 15/09/98 :: 15:32:20 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SOLID8 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FC_SOLID8_7M_destroyed.lws: written: 25/09/98 :: 09:45:40 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FC_WALL_SOLID8_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_BUDDHA_5M.lws: written: 15/09/98 :: 15:33:46 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FR_BUDDHA @ 114.80
- WARNING! Safe memory counter exceeded 47000 @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_BUDDHA_5M_destroyed.lws: written: 17/09/98 :: 14:00:44 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FR_BUDDHA_DESTROYED @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_CROSS_TEMPLE_10x10_7M.lws: written: 15/09/98 :: 15:34:28 @ 114.80
- GOT SCENE NAME THAI_CHURCH_FR_CROSS_TEMPLE @ 114.80
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_CROSS_TEMPLE_10x10_7M_destroyed.lws: written: 04/09/98 :: 15:22:04 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_CROSS_TEMPLE_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_GOLDEN_CHEDI_10X10_16m.lws: written: 15/09/98 :: 15:35:36 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_GOLDEN_CHEDI @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_GOLDEN_CHEDI_10X10_16m_destroyed.lws: written: 18/09/98 :: 10:17:28 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_GOLDEN_CHEDI_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_OUTBUILDING2_10x20_6M.lws: written: 15/09/98 :: 15:38:08 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_TEMPLE_OUTBUILDING2 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_OUTBUILDING2_10x20_6M_destroyed.lws: written: 04/09/98 :: 15:27:36 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_TEMPLE_OUTBUILDING2_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_OUTBUILDING_10x20_6M.lws: written: 15/09/98 :: 15:36:40 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_TEMPLE_OUTBUILDING1 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_OUTBUILDING_10x20_6M_destroyed.lws: written: 04/09/98 :: 15:26:50 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_TEMPLE_OUTBUILDING1_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_STUPA_COMPOUND_20X20_5M.lws: written: 04/09/98 :: 15:28:36 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_STUPA_COMPOUND @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_STUPA_COMPOUND_20X20_5M_destroyed.lws: written: 04/09/98 :: 15:29:10 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_STUPA_COMPOUND_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_TEMPLE_20x10_13M.lws: written: 15/09/98 :: 15:39:32 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_TEMPLE_SIMPLE @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_TEMPLE_20x10_13M_destroyed.lws: written: 04/09/98 :: 15:30:42 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_TEMPLE_SIMPLE_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_VIHARN2_20X30_20m.lws: written: 15/09/98 :: 15:41:24 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_VIHARN2 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_VIHARN2_20X30_20m_destroyed.lws: written: 04/09/98 :: 15:37:08 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_VIHARN2_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_VIHARN_20X30_25m.lws: written: 15/09/98 :: 15:40:42 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_VIHARN1 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\FR_VIHARN_20X30_25m_destroyed.lws: written: 04/09/98 :: 15:32:32 @ 114.90
- GOT SCENE NAME THAI_CHURCH_FR_VIHARN1_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\IN_CORNER_7M.lws: written: 15/09/98 :: 15:42:36 @ 114.90
- GOT SCENE NAME THAI_CHURCH_IN_WALL_CORNER @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\CHURCH\IN_CORNER_7M_destroyed.lws: written: 22/09/98 :: 10:01:44 @ 114.90
- GOT SCENE NAME THAI_CHURCH_IN_WALL_CORNER_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\ex_block1.lws: written: 15/09/98 :: 16:05:02 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_EX_BLOCK1 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\ex_block1_destroyed.lws: written: 15/09/98 :: 16:30:14 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_EX_BLOCK1_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_big_house.lws: written: 28/09/98 :: 08:34:20 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BIG_HOUSE @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_big_house_destroyed.lws: written: 28/09/98 :: 09:58:20 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BIG_HOUSE_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_block1.lws: written: 15/09/98 :: 15:19:16 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BLOCK1 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_block1_destroyed.lws: written: 04/09/98 :: 14:40:56 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BLOCK1_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_block2.lws: written: 15/09/98 :: 15:20:06 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BLOCK2 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_block2_destroyed.lws: written: 04/09/98 :: 14:42:04 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BLOCK2_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_block4.lws: written: 15/09/98 :: 15:20:42 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BLOCK4 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\fc_block4_destroyed.lws: written: 04/09/98 :: 14:43:28 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_FC_BLOCK4_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\in_block1.lws: written: 15/09/98 :: 15:21:52 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_IN_BLOCK1 @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Cultural\in_block1_destroyed.lws: written: 04/09/98 :: 14:44:52 @ 114.90
- GOT SCENE NAME THAI_CULTURAL_IN_BLOCK1_DESTROYED @ 114.90
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\concrete_bar.lws: written: 23/10/98 :: 09:41:58 @ 115.00
- GOT SCENE NAME THAI_OFFICE_FC_CONCRETE_BAR @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\concrete_bar_destroyed.lws: written: 03/09/98 :: 19:43:10 @ 115.00
- GOT SCENE NAME THAI_OFFICE_FC_CONCRETE_BAR_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FC_COLONIAL_BIG_HOUSE_20x10_8M.lws: written: 04/09/98 :: 11:14:52 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COLONIAL_BIG_HOUSE @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FC_COLONIAL_BIG_HOUSE_20x10_8M_destroyed.lws: written: 04/09/98 :: 13:07:46 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COLONIAL_BIG_HOUSE_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FC_COLONIAL_HOUSE_10x10_7M.lws: written: 04/09/98 :: 11:19:16 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COLONIAL_HOUSE @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FC_COLONIAL_HOUSE_10x10_7M_destroyed.lws: written: 04/09/98 :: 13:08:54 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COLONIAL_HOUSE_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp2_20x10_3m.lws: written: 29/10/98 :: 09:56:16 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP2_20X10_3M @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp2_20x10_3m_destroyed.lws: written: 23/11/98 :: 00:56:46 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP2_20X10_3M_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_1x1_4.lws: written: 22/10/98 :: 17:13:56 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP1X1_4 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_1x1_4_destroyed.lws: written: 26/10/98 :: 12:09:16 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP1X1_4_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_20x10_3m.lws: written: 26/10/98 :: 12:14:26 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP20X10_3M @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_20x10_3m_destroyed.lws: written: 10/11/98 :: 10:03:22 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP20X10_3M_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_20x10_5.lws: written: 22/10/98 :: 17:17:44 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP_2X1_5 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_20x10_5_destroyed.lws: written: 26/10/98 :: 14:54:14 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP_2X1_5_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_40x10_4.lws: written: 27/10/98 :: 10:03:32 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP40X10_4 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_40x10_4_destroyed.lws: written: 27/10/98 :: 10:05:56 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_COMP40X10_4_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_corner2_10x10_5.lws: written: 23/10/98 :: 09:13:36 @ 115.00
- GOT SCENE NAME THAI_HOUSING_EX_COMP10X102_5 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_corner2_10x10_5_destroyed.lws: written: 10/11/98 :: 12:01:34 @ 115.00
- GOT SCENE NAME THAI_HOUSING_EX_COMP10X102_5_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_corner3_10x10_5.lws: written: 23/10/98 :: 09:33:22 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FR_COMPTOWER3_5 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_corner3_10x10_5_destroyed.lws: written: 10/11/98 :: 12:28:22 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FR_COMPTOWER3_5_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_corner_10x10_5.lws: written: 23/10/98 :: 09:16:00 @ 115.00
- GOT SCENE NAME THAI_HOUSING_EX_COMP10X10_5 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fc_comp_corner_10x10_5_destroyed.lws: written: 10/11/98 :: 12:02:42 @ 115.00
- GOT SCENE NAME THAI_HOUSING_EX_COMP10X10_5_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_bigcross_house.lws: written: 09/11/98 :: 18:39:24 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_BIGCROSS_HOUSE @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_bigcross_house_destroyed.lws: written: 09/11/98 :: 18:41:18 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FC_BIGCROSS_HOUSE_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_COMPO_HUT1.lws: written: 23/09/98 :: 10:32:08 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FR_COMPO_HUT1 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_COMPO_HUT1_destroyed.lws: written: 06/10/98 :: 08:40:26 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FR_COMPO_HUT1_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_COMPO_HUT2.lws: written: 23/09/98 :: 10:31:48 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FR_COMPO_HUT2 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_COMPO_HUT2_destroyed.lws: written: 06/10/98 :: 08:51:58 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FR_COMPO_HUT2_DESTROYED @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_COMPO_HUT3.lws: written: 23/09/98 :: 11:13:56 @ 115.00
- GOT SCENE NAME THAI_HOUSING_FR_COMPO_HUT3 @ 115.00
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_COMPO_HUT3_destroyed.lws: written: 06/10/98 :: 09:14:04 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FR_COMPO_HUT3_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_cross_house.lws: written: 04/09/98 :: 11:23:44 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_CROSS_HOUSE @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_cross_house_destroyed.lws: written: 04/09/98 :: 13:12:40 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_CROSS_HOUSE_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_restaurant1.lws: written: 23/09/98 :: 14:29:50 @ 115.10
- GOT SCENE NAME THAI_CULTURAL_FR_REST1 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_restaurant1_destroyed.lws: written: 24/09/98 :: 11:27:58 @ 115.10
- GOT SCENE NAME THAI_CULTURAL_FR_REST1_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM2_10X10.lws: written: 04/09/98 :: 13:53:08 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC4 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM2_10X10_destroyed.lws: written: 06/10/98 :: 10:56:28 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC4_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_10X10_3M.lws: written: 04/09/98 :: 13:13:16 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_10X10_3M_destroyed.lws: written: 06/10/98 :: 10:46:48 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_10X20_3M.lws: written: 04/09/98 :: 13:15:50 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC2 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_10X20_3M_destroyed.lws: written: 04/09/98 :: 13:17:14 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC2_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_20X10_3M.lws: written: 04/09/98 :: 13:19:58 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC3 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_20X10_3M_destroyed.lws: written: 04/09/98 :: 13:21:06 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_BASIC3_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_LEAN_TO2_10X10.lws: written: 27/08/98 :: 16:56:10 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_LEAN3 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_LEAN_TO2_10X10_destroyed.lws: written: 06/10/98 :: 10:50:50 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_LEAN3_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_slum_lean_to4040.lws: written: 30/09/98 :: 17:06:36 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FR_LEAN_TO_4040 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_slum_lean_to4040_destroyed.lws: written: 06/10/98 :: 10:10:00 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FR_LEAN_TO_4040_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_LEAN_TO_10X10_3M.lws: written: 27/08/98 :: 16:54:52 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_LEAN @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_LEAN_TO_10X10_3M_destroyed.lws: written: 06/10/98 :: 10:49:52 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_LEAN_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_LEAN_TO_10X20_3M.lws: written: 27/08/98 :: 16:55:22 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_LEAN2 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_LEAN_TO_10X20_3M_destroyed.lws: written: 07/10/98 :: 09:00:40 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_LEAN2_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_SEMI_TRAD2_10X10.lws: written: 04/09/98 :: 13:35:26 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_STRAD3 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_SEMI_TRAD2_10X10_destroyed.lws: written: 06/10/98 :: 10:53:16 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_STRAD3_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_SEMI_TRAD_10X10_4M.lws: written: 04/09/98 :: 13:29:26 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_STRAD @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_SEMI_TRAD_10X10_4M_destroyed.lws: written: 06/10/98 :: 10:51:42 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_STRAD_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_SEMI_TRAD_20x20_4M.lws: written: 04/09/98 :: 13:32:00 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_STRAD2 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_SEMI_TRAD_20x20_4M_destroyed.lws: written: 04/09/98 :: 13:34:50 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_STRAD2_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_TRAD2_10x10.lws: written: 04/09/98 :: 12:56:16 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_TRAD3 @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_TRAD2_10x10_destroyed.lws: written: 06/10/98 :: 10:55:40 @ 115.10
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_TRAD3_DESTROYED @ 115.10
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_TRAD_10x10_5M.lws: written: 04/09/98 :: 12:52:00 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_TRAD @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_TRAD_10x10_5M_destroyed.lws: written: 06/10/98 :: 10:53:50 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_TRAD_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_TRAD_10x20_5M.lws: written: 04/09/98 :: 13:42:00 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_TRAD2 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SLUM_TRAD_10x20_5M_destroyed.lws: written: 04/09/98 :: 13:43:24 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FC_SLUM_TRAD2_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SMALL_HOTEL2_20x20.lws: written: 23/10/98 :: 10:58:24 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_SMALL_HOTEL2 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SMALL_HOTEL2_20x20_destroyed.lws: written: 23/10/98 :: 10:58:54 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_SMALL_HOTEL2_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SMALL_HOTEL_20x20_13M.lws: written: 23/10/98 :: 10:57:26 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_SMALL_HOTEL @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_SMALL_HOTEL_20x20_13M_destroyed.lws: written: 23/10/98 :: 10:57:46 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_SMALL_HOTEL_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_tents.lws: written: 06/10/98 :: 10:57:28 @ 115.20
- GOT SCENE NAME THAI_OUTSKIRTS_FR_TENTS @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_tents_destroyed.lws: written: 06/10/98 :: 11:01:12 @ 115.20
- GOT SCENE NAME THAI_OUTSKIRTS_FR_TENTS_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_towerblockb.lws: written: 22/10/98 :: 16:42:46 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCKB @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_towerblockb_destroyed.lws: written: 10/11/98 :: 16:35:28 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCKB_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_towerblockc_20M.lws: written: 22/10/98 :: 16:55:12 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCKC40X30 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_towerblockc_20M_destroyed.lws: written: 10/11/98 :: 16:05:42 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCKC40X30_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_towerblockd.lws: written: 10/11/98 :: 16:38:36 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCKD @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\fr_towerblockd_destroyed.lws: written: 10/11/98 :: 16:55:34 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCKD_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_towerblock_34M.lws: written: 22/10/98 :: 16:58:30 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCK40X30 @ 115.20
- WARNING! Safe memory counter exceeded 48000 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Housing\FR_towerblock_34M_destroyed.lws: written: 10/11/98 :: 16:01:48 @ 115.20
- GOT SCENE NAME THAI_HOUSING_FR_TOWERBLOCK40X30_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed001_10m.lws: written: 19/11/98 :: 21:02:46 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED001 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed001_10m_4x2_DESTROYED.lws: written: 19/11/98 :: 19:53:52 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED001_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed002_10m.lws: written: 19/11/98 :: 21:04:02 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED002 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed002_10m_8x3_DESTROYED.lws: written: 19/11/98 :: 19:57:30 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED002_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed003_5m.lws: written: 19/11/98 :: 21:05:04 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED003 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed003_5m_2x1_DESTROYED.lws: written: 19/11/98 :: 19:58:08 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED003_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed005_10m.lws: written: 19/11/98 :: 21:11:20 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED005 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_shed005_10m_4x3_DESTROYED.lws: written: 19/11/98 :: 21:12:06 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_SHED005_DESTROYED @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_tankgroup001_10m_2x2.lws: written: 13/11/98 :: 22:03:32 @ 115.20
- GOT SCENE NAME THAI_INDUSTRY_FC_TANKGROUP001_10M_2X2 @ 115.20
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_tankgroup001_10m_2x2_DESTROYED.lws: written: 13/11/98 :: 22:03:54 @ 115.30
- GOT SCENE NAME THAI_INDUSTRY_FC_TANKGROUP001_10M_2X2_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_tankgroup002_10m_4x4.lws: written: 13/11/98 :: 22:04:14 @ 115.30
- GOT SCENE NAME THAI_INDUSTRY_FC_TANKGROUP002_10M_4X4 @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\INDUSTRY\FC_tankgroup002_10m_4x4_DESTROYED.lws: written: 13/11/98 :: 22:04:34 @ 115.30
- GOT SCENE NAME THAI_INDUSTRY_FC_TANKGROUP002_10M_4X4_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_PILLAR_HOTEL_30x20.lws: written: 15/09/98 :: 14:49:36 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_PILLAR_HOTEL @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_PILLAR_HOTEL_30x20_destroyed.lws: written: 07/09/98 :: 15:42:00 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_PILLAR_HOTEL_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_Rectblock.lws: written: 15/09/98 :: 14:50:52 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_RECT_BLOCK @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_Rectblock2.lws: written: 15/09/98 :: 14:53:18 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_RECT_BLOCK2 @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_Rectblock2_destroyed.lws: written: 15/09/98 :: 12:03:00 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_RECT_BLOCK2_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_Rectblock_destroyed.lws: written: 08/09/98 :: 08:35:58 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_RECT_BLOCK_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_rect_hotel.lws: written: 14/10/98 :: 09:14:54 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_RECTHOTEL @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_rect_hotel_destroyed.lws: written: 10/11/98 :: 17:58:06 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_RECTHOTEL_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_SQUAT_HOTEL_30x20.lws: written: 15/09/98 :: 14:54:44 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_SQUAT_HOTEL @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_SQUAT_HOTEL_30x20_destroyed.lws: written: 04/09/98 :: 14:30:28 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_SQUAT_HOTEL_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_TOWER_HOTEL_40x20.lws: written: 15/09/98 :: 14:56:16 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_TOWER_HOTEL @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_TOWER_HOTEL_40x20_destroyed.lws: written: 04/09/98 :: 14:32:16 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_TOWER_HOTEL_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_TOWER_OFFICE_10x10.lws: written: 15/09/98 :: 15:00:18 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_TOWER_OFFICE @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FC_TOWER_OFFICE_10x10_destroyed.lws: written: 04/09/98 :: 14:33:54 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_TOWER_OFFICE_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FR_CONCRETE_OFFICE_10x10.lws: written: 15/09/98 :: 15:01:22 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_CONCRETE_OFFICE @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FR_CONCRETE_OFFICE_10x10_destroyed.lws: written: 04/09/98 :: 14:34:48 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FC_CONCRETE_OFFICE_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FR_SquareBlock.lws: written: 10/11/98 :: 20:30:24 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FR_SQUAREBLOCK @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\OFFICE\FR_SquareBlock_destroyed.lws: written: 10/11/98 :: 20:40:14 @ 115.30
- GOT SCENE NAME THAI_OFFICE_FR_SQUAREBLOCK_DESTROYED @ 115.30
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_PORCH_HUT_10x10_4M.lws: written: 02/09/98 :: 08:52:30 @ 115.30
- GOT SCENE NAME THAI_OUTSKIRTS_FC_PORCH_HUT @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_PORCH_HUT_10x10_4M_destroyed.lws: written: 02/09/98 :: 09:42:24 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_PORCH_HUT_DESTROYED @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_RICE_BARN_10x10_7M.lws: written: 02/09/98 :: 10:14:50 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_RICE_BARN @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_RICE_BARN_10x10_7M_destroyed.lws: written: 02/09/98 :: 10:58:54 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_RICE_BARN_DESTROYED @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_STILT_HUT_10x10_5M.lws: written: 02/09/98 :: 10:20:00 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_STILT_HUT @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_STILT_HUT_10x10_5M_destroyed.lws: written: 02/09/98 :: 10:21:50 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_STILT_HUT_DESTROYED @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_STILT_HUT_SAM_10x10_5M.lws: written: 20/11/98 :: 20:51:58 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FR_STILT_HUT2 @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_STILT_HUT_SAM_10x10_5M_destroyed.lws: written: 19/11/98 :: 23:31:24 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FR_STILT_HUT2_DESTROYED @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_THATCHED_HUT_10x10_5M.lws: written: 02/09/98 :: 11:09:24 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_THATCHED_HUT @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_THATCHED_HUT_10x10_5M_destroyed.lws: written: 02/09/98 :: 11:08:56 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_THATCHED_HUT_DESTROYED @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_TIN_ROOF_HUT_10x10_6M.lws: written: 02/09/98 :: 11:16:40 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_TIN_ROOF_HUT @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\Outskirts\FC_TIN_ROOF_HUT_10x10_6M_destroyed.lws: written: 02/09/98 :: 11:45:28 @ 115.40
- GOT SCENE NAME THAI_OUTSKIRTS_FC_TIN_ROOF_HUT_DESTROYED @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\space\base_space2_2x2.lws: written: 15/11/98 :: 01:28:36 @ 115.40
- GOT SCENE NAME THAI_BASE_SPACE2_2X2 @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\space\lake.lws: written: 10/11/98 :: 20:42:46 @ 115.40
- GOT SCENE NAME THAI_SPACE_LAKE1_2X2 @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Cities\Thai_cities\space\lake_approx.lws: written: 20/11/98 :: 17:20:24 @ 115.40
- GOT SCENE NAME THAI_SPACE_LAKE1_APPROX_2X2 @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\Building.lws: written: 13/03/98 :: 10:16:58 @ 115.40
- GOT SCENE NAME BUILDING @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\CIS_Basic_Hanger.lws: written: 23/06/98 :: 10:59:36 @ 115.40
- GOT SCENE NAME CIS_BASIC_HANGER @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\CIS_Hanger.lws: written: 23/06/98 :: 11:00:28 @ 115.40
- GOT SCENE NAME CIS_HANGER @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\CIS_Large_Hanger_Double_Doors.lws: written: 23/06/98 :: 11:03:22 @ 115.40
- GOT SCENE NAME CIS_LARGE_HANGER_DOUBLE_DOORS @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\CIS_Large_Hanger_Single_Doors.lws: written: 23/06/98 :: 11:04:42 @ 115.40
- GOT SCENE NAME CIS_LARGE_HANGER_SINGLE_DOORS @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\Crate.lws: written: 12/11/98 :: 14:05:30 @ 115.40
- GOT SCENE NAME SINGLE_CRATE @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\Flat Building.lws: written: 13/03/98 :: 10:16:58 @ 115.40
- GOT SCENE NAME FLAT_BUILDING @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\Large_Tent_Nett_USA.lws: written: 27/08/98 :: 11:30:40 @ 115.40
- GOT SCENE NAME TENT_1_NETT_OPEN @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\Large_Tent_USA.lws: written: 23/06/98 :: 11:05:28 @ 115.40
- GOT SCENE NAME LARGE_TENT_USA @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Military\USA_Hanger_Double_Doors.lws: written: 23/06/98 :: 11:12:32 @ 115.40
- GOT SCENE NAME USA_HANGER_DOUBLE_DOORS @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder01_10x10.lws: written: 24/11/98 :: 14:56:40 @ 115.40
- GOT SCENE NAME OIL_FR_CYLINDER01_10X10 @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder01_10x10_destroyed.lws: written: 24/11/98 :: 14:56:58 @ 115.40
- GOT SCENE NAME OIL_FR_CYLINDER01_10X10_DESTROYED @ 115.40
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder01_20x10.lws: written: 24/11/98 :: 14:57:38 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER01_20X10 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder01_20x10_destroyed.lws: written: 24/11/98 :: 14:57:54 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER01_20X10_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder01_20x20.lws: written: 23/11/98 :: 06:15:24 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER01_20X20 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder01_20x20_destroyed.lws: written: 23/11/98 :: 06:17:26 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER01_20X20_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder02_20x10.lws: written: 24/11/98 :: 15:01:32 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER02_20X10 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder02_20x10_destroyed.lws: written: 24/11/98 :: 15:03:08 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER02_20X10_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder03_10x10.lws: written: 24/11/98 :: 15:06:42 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER03_10X10 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder03_10x10_destroyed.lws: written: 24/11/98 :: 15:06:14 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER03_10X10_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder03_20x10.lws: written: 24/11/98 :: 15:07:36 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER03_20X10 @ 115.50
- WARNING! Safe memory counter exceeded 49000 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder03_20x10_destroyed.lws: written: 24/11/98 :: 15:17:18 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER03_20X10_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder04_10x10.lws: written: 24/11/98 :: 15:16:54 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER04_10X10 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder04_10x10_destroyed.lws: written: 24/11/98 :: 15:16:38 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER04_10X10_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder04_20x10.lws: written: 24/11/98 :: 15:20:16 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER04_20X10 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder04_20x10_destroyed.lws: written: 23/11/98 :: 06:50:42 @ 115.50
- GOT SCENE NAME OIL_FC_CYLINDER04_20X10_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder05_10x10.lws: written: 23/11/98 :: 06:53:12 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER05_10X10 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\cylinder05_10x10_destroyed.lws: written: 23/11/98 :: 06:57:54 @ 115.50
- GOT SCENE NAME OIL_FR_CYLINDER05_10X10_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_corner.lws: written: 23/11/98 :: 03:45:56 @ 115.50
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_CORNER @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_corner_destroyed.lws: written: 23/11/98 :: 03:46:22 @ 115.50
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_CORNER_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_end.lws: written: 23/11/98 :: 03:47:20 @ 115.50
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_END @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_end_destroyed.lws: written: 23/11/98 :: 03:47:44 @ 115.50
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_END_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_mid01.lws: written: 23/11/98 :: 03:48:04 @ 115.50
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_MID01 @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_mid01_destroyed.lws: written: 23/11/98 :: 03:48:28 @ 115.50
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_MID01_DESTROYED @ 115.50
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_mid02.lws: written: 23/11/98 :: 03:48:48 @ 115.60
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_MID02 @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_mid02_destroyed.lws: written: 23/11/98 :: 03:49:06 @ 115.60
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_MID02_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_T.lws: written: 23/11/98 :: 03:49:30 @ 115.60
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_T @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipeline_overhead_T_destroyed.lws: written: 23/11/98 :: 03:49:48 @ 115.60
- GOT SCENE NAME OIL_FC_PIPELINE_OVERHEAD_T_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_corner.lws: written: 23/11/98 :: 03:53:08 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_CORNER @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_corner_destroyed.lws: written: 23/11/98 :: 03:53:32 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_CORNER_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_cross01.lws: written: 23/11/98 :: 03:53:56 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_CROSS01 @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_cross01_destroyed.lws: written: 23/11/98 :: 03:54:16 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_CROSS01_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_end.lws: written: 23/11/98 :: 03:54:36 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_END @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_end_destroyed.lws: written: 23/11/98 :: 03:54:58 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_END_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_mid01.lws: written: 23/11/98 :: 03:55:16 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_MID01 @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_mid01_destroyed.lws: written: 23/11/98 :: 03:55:36 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_MID01_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_overroad.lws: written: 23/11/98 :: 03:55:58 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_OVERROAD @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_overroad_destroyed.lws: written: 23/11/98 :: 03:56:22 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_OVERROAD_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_T.lws: written: 23/11/98 :: 03:56:46 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_T @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipes_T_destroyed.lws: written: 23/11/98 :: 03:57:06 @ 115.60
- GOT SCENE NAME OIL_FC_PIPES_T_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_angled_up_bottom_end.lws: written: 23/11/98 :: 03:52:44 @ 115.60
- GOT SCENE NAME OIL_FC_PIPE_ANGLED_UP_BOTTOM_END @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_angled_up_bottom_end_destroyed.lws: written: 23/11/98 :: 03:52:26 @ 115.60
- GOT SCENE NAME OIL_FC_PIPE_ANGLED_UP_BOTTOM_END_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_angled_up_mid.lws: written: 23/11/98 :: 03:52:14 @ 115.60
- GOT SCENE NAME OIL_FC_PIPE_ANGLED_UP_MID @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_angled_up_mid_destroyed.lws: written: 23/11/98 :: 03:52:02 @ 115.60
- GOT SCENE NAME OIL_FC_PIPE_ANGLED_UP_MID_DESTROYED @ 115.60
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_angled_up_top_end.lws: written: 23/11/98 :: 03:51:48 @ 115.60
- GOT SCENE NAME OIL_FC_PIPE_ANGLED_UP_TOP_END @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_angled_up_top_end_destroyed.lws: written: 23/11/98 :: 03:51:34 @ 115.70
- GOT SCENE NAME OIL_FC_PIPE_ANGLED_UP_TOP_END_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_left_end.lws: written: 23/11/98 :: 03:51:20 @ 115.70
- GOT SCENE NAME OIL_FR_PIPE_LEFT_END @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_left_end_destroyed.lws: written: 23/11/98 :: 03:51:08 @ 115.70
- GOT SCENE NAME OIL_FR_PIPE_LEFT_END_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_middle.lws: written: 23/11/98 :: 03:50:54 @ 115.70
- GOT SCENE NAME OIL_FR_PIPE_MIDDLE @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_middle_destroyed.lws: written: 23/11/98 :: 03:50:40 @ 115.70
- GOT SCENE NAME OIL_FR_PIPE_MIDDLE_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_right_end.lws: written: 23/11/98 :: 03:50:28 @ 115.70
- GOT SCENE NAME OIL_FR_PIPE_RIGHT_END @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pipe_right_end_destroyed.lws: written: 23/11/98 :: 03:50:14 @ 115.70
- GOT SCENE NAME OIL_FR_PIPE_RIGHT_END_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\plant_building01_10x20.lws: written: 24/11/98 :: 15:35:56 @ 115.70
- GOT SCENE NAME OIL_FR_PLANT_BUILDING01_10X20 @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\plant_building01_10x20_destroyed.lws: written: 24/11/98 :: 15:35:26 @ 115.70
- GOT SCENE NAME OIL_FR_PLANT_BUILDING01_10X20_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\plant_building01_20x30.lws: written: 24/11/98 :: 15:39:18 @ 115.70
- GOT SCENE NAME OIL_FR_PLANT_BUILDING01_20X30 @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\plant_building01_20x30_destroyed.lws: written: 24/11/98 :: 15:41:04 @ 115.70
- GOT SCENE NAME OIL_FR_PLANT_BUILDING01_20X30_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\plant_building02_10x20.lws: written: 24/11/98 :: 15:54:06 @ 115.70
- GOT SCENE NAME OIL_FR_PLANT_BUILDING02_10X20 @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\plant_building02_10x20_destroyed.lws: written: 24/11/98 :: 15:53:32 @ 115.70
- GOT SCENE NAME OIL_FR_PLANT_BUILDING02_10X20_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pump_house01.lws: written: 23/11/98 :: 07:19:40 @ 115.70
- GOT SCENE NAME OIL_FC_PUMP_HOUSE01 @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\pump_house01_destroyed.lws: written: 23/11/98 :: 12:41:46 @ 115.70
- GOT SCENE NAME OIL_FR_PUMP_HOUSE01_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\Storage_Facility_5X10.lws: written: 08/11/98 :: 15:02:38 @ 115.70
- GOT SCENE NAME OIL_FC_STORAGE_FACILITY_5X10 @ 115.70
- WARNING! Safe memory counter exceeded 50000 @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\Storage_Facility_5X10_destroyed.lws: written: 23/11/98 :: 03:59:58 @ 115.70
- GOT SCENE NAME OIL_FC_STORAGE_FACILITY_5X10_DESTROYED @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_30x50.lws: written: 14/11/98 :: 13:12:52 @ 115.70
- GOT SCENE NAME OIL_FR_TANKS_30X50 @ 115.70
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_30x50_destroyed.lws: written: 14/11/98 :: 13:29:24 @ 115.70
- GOT SCENE NAME OIL_FR_TANKS_30X50_DESTROYED @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_30x70.lws: written: 23/11/98 :: 05:18:34 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_30X70 @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_30x70_destroyed.lws: written: 23/11/98 :: 05:27:30 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_30X70_DESTROYED @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_50x30.lws: written: 15/11/98 :: 03:58:46 @ 115.80
- GOT SCENE NAME OIL_FR_STORAGE_TANKS_50X30 @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_50x30_destroyed.lws: written: 23/11/98 :: 05:33:32 @ 115.80
- GOT SCENE NAME OIL_FR_STORAGE_TANKS_50X30_DESTROYED @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_50x50.lws: written: 23/11/98 :: 05:37:54 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_50X50 @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_50x50_destroyed.lws: written: 23/11/98 :: 05:41:40 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_50X50_DESTROYED @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_70x70_01.lws: written: 23/11/98 :: 05:45:40 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_70X70_01 @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_70x70_01_destroyed.lws: written: 23/11/98 :: 05:47:46 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_70X70_01_DESTROYED @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_70x70_02.lws: written: 23/11/98 :: 05:50:10 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_70X70_02 @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_70x70_02_destroyed.lws: written: 23/11/98 :: 05:54:08 @ 115.80
- GOT SCENE NAME OIL_FR_TANKS_70X70_02_DESTROYED @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_90x40.lws: written: 23/11/98 :: 06:00:54 @ 115.80
- GOT SCENE NAME OIL_FR_STORAGE_TANKS_90X40 @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Oil Refinery\storage_tanks_90x40_destroyed.lws: written: 23/11/98 :: 06:02:20 @ 115.80
- GOT SCENE NAME OIL_FR_STORAGE_TANKS_90X40_DESTROYED @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Structures\PYLON.lws: written: 30/06/98 :: 12:54:44 @ 115.80
- GOT SCENE NAME PYLON @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Structures\PYLON_DAMAGE.lws: written: 30/06/98 :: 12:51:16 @ 115.80
- GOT SCENE NAME PYLON_DAMAGE @ 115.80
- Processing scene file 3ddata\scenes\Buildings\Structures\PYLON_TERMINATOR.lws: written: 23/07/98 :: 17:06:10 @ 115.80
- GOT SCENE NAME PYLON_TERMINATOR @ 115.80
- Processing scene file 3ddata\scenes\Cameras\Helicopter_Large.lws: written: 10/09/98 :: 16:35:56 @ 115.80
- Processing scene file 3ddata\scenes\Cameras\Helicopter_Small.lws: written: 14/09/98 :: 12:53:14 @ 115.80
- Processing scene file 3ddata\scenes\Cameras\Plane_Small.lws: written: 14/09/98 :: 12:40:42 @ 115.80
- Processing scene file 3ddata\scenes\Cameras\Ship_Meduim.lws: written: 21/05/98 :: 08:15:02 @ 115.80
- Processing scene file 3ddata\scenes\Cameras\Vehicle_Small.lws: written: 04/09/98 :: 18:00:00 @ 115.80
- Processing scene file 3ddata\scenes\Cockpits\Apache\ApGlass.lws: written: 12/11/98 :: 12:31:52 @ 115.80
- GOT SCENE NAME APACHE_GLASS @ 115.80
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_ADI.lws: written: 13/03/98 :: 10:16:58 @ 115.80
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_INSTRUMENTS_ADI @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Compass.lws: written: 13/03/98 :: 10:24:40 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_INSTRUMENTS_COMPASS @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Day.lws: written: 10/09/98 :: 13:41:54 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_LEVEL1 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Large_ADI.lws: written: 13/03/98 :: 10:16:58 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_INSTRUMENTS_LARGE_ADI @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Large_Needles.lws: written: 13/03/98 :: 10:16:58 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_INSTRUMENTS_LARGE_NEEDLES @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_LHS_MFD.lws: written: 13/03/98 :: 10:16:58 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_DISPLAYS_LHS_MFD @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Needles.lws: written: 13/03/98 :: 10:17:00 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_INSTRUMENTS_NEEDLES @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Night.lws: written: 14/09/98 :: 12:30:06 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_LEVEL3 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_RHS_MFD.lws: written: 13/03/98 :: 10:17:00 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_DISPLAYS_RHS_MFD @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Rotor.lws: written: 07/04/98 :: 13:10:28 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_MAIN_ROTOR @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Twilight.lws: written: 31/08/98 :: 17:48:56 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_LEVEL2 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Upfront.lws: written: 21/09/98 :: 10:51:22 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_DISPLAYS_UPFRONT @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Apache\Avckpt_Wiper.lws: written: 21/06/98 :: 12:22:00 @ 115.90
- GOT SCENE NAME APACHE_VIRTUAL_COCKPIT_WIPER @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\HvcGlass.lws: written: 12/11/98 :: 12:34:16 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_GLASS @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\HvcGlass_hudview.lws: written: 13/03/98 :: 10:17:00 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_GLASS_HUD @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_ADI.lws: written: 31/03/98 :: 16:32:16 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_ADI @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_Compass_DAY.lws: written: 31/03/98 :: 13:21:38 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_COMPASS_LEVEL1 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_Compass_NGT.lws: written: 31/03/98 :: 13:26:38 @ 115.90
- WARNING! Safe memory counter exceeded 51000 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_COMPASS_LEVEL2 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_DAY.lws: written: 19/08/98 :: 15:54:16 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_LEVEL1 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_displays_CRT.lws: written: 31/03/98 :: 09:33:42 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_DISPLAYS_CRT @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_displays_EKRAN.lws: written: 31/03/98 :: 09:33:08 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_DISPLAYS_EKRAN @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\HVCKPT_HSI_ARROW_DOUBLE.lws: written: 19/10/98 :: 09:42:10 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_HSI_ARROW_DOUBLE @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\HVCKPT_HSI_ARROW_LONG.lws: written: 19/10/98 :: 09:46:48 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_HSI_ARROW_LONG @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\HVCKPT_HSI_ARROW_SHORT.lws: written: 19/10/98 :: 09:48:20 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_HSI_ARROW_SHORT @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_HSI_DAY.lws: written: 31/03/98 :: 13:17:50 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_HSI_LEVEL1 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_HSI_NGT.lws: written: 31/03/98 :: 13:18:18 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_INSTRUMENTS_HSI_LEVEL2 @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_hud_display.lws: written: 13/03/98 :: 10:17:02 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_HUD_DISPLAY @ 115.90
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_hud_glass_DAY.lws: written: 31/03/98 :: 10:01:00 @ 115.90
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_HUD_GLASS_LEVEL1 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_hud_glass_NGT.lws: written: 31/03/98 :: 10:04:48 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_HUD_GLASS_LEVEL3 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_hud_glass_TWI.lws: written: 31/03/98 :: 10:03:02 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_HUD_GLASS_LEVEL2 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_hud_large_glass_DAY.lws: written: 31/03/98 :: 10:12:38 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_LARGE_HUD_GLASS_LEVEL1 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_hud_large_glass_NGT.lws: written: 31/03/98 :: 10:10:48 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_LARGE_HUD_GLASS_LEVEL3 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_hud_large_glass_TWI.lws: written: 31/03/98 :: 10:09:58 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_LARGE_HUD_GLASS_LEVEL2 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_NGT.lws: written: 25/03/98 :: 11:10:22 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_LEVEL3 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_Rotor.lws: written: 13/03/98 :: 10:17:04 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_MAIN_ROTOR @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_Rotor_HUD.lws: written: 13/03/98 :: 10:17:04 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_MAIN_ROTOR_HUD @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_TWI.lws: written: 25/03/98 :: 11:10:50 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_LEVEL2 @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_wiper.lws: written: 13/03/98 :: 10:17:04 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_WIPER_ARM @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_wiper_hudview.lws: written: 13/03/98 :: 10:17:04 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_WIPER_ARM_HUD @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_wiper_rod.lws: written: 13/03/98 :: 10:17:06 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_WIPER_ROD @ 116.00
- Processing scene file 3ddata\scenes\Cockpits\Havoc\Hvckpt_wiper_rod_hudview.lws: written: 13/03/98 :: 10:17:06 @ 116.00
- GOT SCENE NAME HAVOC_VIRTUAL_COCKPIT_WIPER_ROD_HUD @ 116.00
- Processing scene file 3ddata\scenes\Effects\Additive_Smoke_Trail.lws: written: 13/03/98 :: 10:17:06 @ 116.00
- GOT SCENE NAME ADDITIVE_SMOKE_TRAIL @ 116.00
- Processing scene file 3ddata\scenes\Effects\Afterburner.lws: written: 13/08/98 :: 14:25:36 @ 116.00
- Processing scene file 3ddata\scenes\Effects\Artillery_Shell.lws: written: 07/10/98 :: 09:47:22 @ 116.00
- GOT SCENE NAME ARTILLERY_SHELL @ 116.00
- Processing scene file 3ddata\scenes\Effects\Cannonsh.lws: written: 07/10/98 :: 09:41:36 @ 116.00
- GOT SCENE NAME CANNON_SHELL @ 116.00
- Processing scene file 3ddata\scenes\Effects\Cannon_Flare.lws: written: 04/09/98 :: 21:25:08 @ 116.00
- GOT SCENE NAME CANNON_FLARE @ 116.00
- Processing scene file 3ddata\scenes\Effects\Chaff_1.lws: written: 15/05/98 :: 08:18:54 @ 116.00
- GOT SCENE NAME EFFECT_CHAFF_1 @ 116.00
- Processing scene file 3ddata\scenes\Effects\Chaff_2.lws: written: 15/05/98 :: 08:19:32 @ 116.00
- GOT SCENE NAME EFFECT_CHAFF_2 @ 116.00
- Processing scene file 3ddata\scenes\Effects\Chaff_3.lws: written: 15/05/98 :: 08:20:06 @ 116.00
- GOT SCENE NAME EFFECT_CHAFF_3 @ 116.00
- Processing scene file 3ddata\scenes\Effects\Chaff_4.lws: written: 15/05/98 :: 08:24:10 @ 116.00
- GOT SCENE NAME EFFECT_CHAFF_4 @ 116.00
- Processing scene file 3ddata\scenes\Effects\Chaff_Displacement.lws: written: 04/09/98 :: 16:04:54 @ 116.00
- GOT SCENE NAME EFFECT_CHAFF_DISPLACEMENT @ 116.00
- Created displacement animation: BOMB_D @ 116.00
- Processing scene file 3ddata\scenes\Effects\Crater_1.lws: written: 15/06/98 :: 11:55:38 @ 116.10
- GOT SCENE NAME EFFECT_CRATER @ 116.10
- Processing scene file 3ddata\scenes\Effects\Crater_round.lws: written: 04/09/98 :: 19:57:08 @ 116.10
- GOT SCENE NAME CRATER_ROUND @ 116.10
- Processing scene file 3ddata\scenes\Effects\Debri.lws: written: 03/09/98 :: 18:42:02 @ 116.10
- GOT SCENE NAME EFFECT_DEBRI @ 116.10
- Processing scene file 3ddata\scenes\Effects\Fireball.lws: written: 18/08/98 :: 18:51:34 @ 116.10
- GOT SCENE NAME EFFECT_FIREBALL @ 116.10
- Processing scene file 3ddata\scenes\Effects\Flare.lws: written: 14/05/98 :: 15:43:42 @ 116.10
- GOT SCENE NAME EFFECT_FLARE @ 116.10
- Processing scene file 3ddata\scenes\Effects\Glow.lws: written: 03/09/98 :: 11:34:56 @ 116.10
- GOT SCENE NAME GLOW @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun.lws: written: 24/04/98 :: 14:41:40 @ 116.10
- GOT SCENE NAME EFFECT_GUN @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_1.lws: written: 24/04/98 :: 15:54:20 @ 116.10
- GOT SCENE NAME EFFECT_GUN_1 @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_2.lws: written: 24/04/98 :: 16:00:36 @ 116.10
- GOT SCENE NAME EFFECT_GUN_2 @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_3.lws: written: 24/04/98 :: 15:56:14 @ 116.10
- GOT SCENE NAME EFFECT_GUN_3 @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_4.lws: written: 24/04/98 :: 15:57:28 @ 116.10
- GOT SCENE NAME EFFECT_GUN_4 @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_5.lws: written: 24/04/98 :: 15:58:22 @ 116.10
- GOT SCENE NAME EFFECT_GUN_5 @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_Large.lws: written: 23/05/98 :: 22:40:24 @ 116.10
- GOT SCENE NAME EFFECT_GUN_LARGE @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_Medium.lws: written: 30/04/98 :: 12:50:10 @ 116.10
- GOT SCENE NAME EFFECT_GUN_MEDIUM @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_Small.lws: written: 14/05/98 :: 17:05:16 @ 116.10
- GOT SCENE NAME EFFECT_GUN_SMALL @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_Star_Large.lws: written: 23/05/98 :: 22:40:04 @ 116.10
- GOT SCENE NAME EFFECT_GUN_STAR_LARGE @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_Star_Medium.lws: written: 01/05/98 :: 12:28:12 @ 116.10
- GOT SCENE NAME EFFECT_GUN_STAR_MEDIUM @ 116.10
- Processing scene file 3ddata\scenes\Effects\Gun_Star_Small.lws: written: 01/05/98 :: 08:50:42 @ 116.10
- GOT SCENE NAME EFFECT_GUN_STAR_SMALL @ 116.10
- Processing scene file 3ddata\scenes\Effects\Horizon.lws: written: 13/03/98 :: 10:17:06 @ 116.10
- GOT SCENE NAME HORIZON @ 116.10
- Processing scene file 3ddata\scenes\Effects\Lightning.lws: written: 13/03/98 :: 10:17:06 @ 116.10
- GOT SCENE NAME LIGHTNING @ 116.10
- Processing scene file 3ddata\scenes\Effects\Missile_Flare.lws: written: 14/05/98 :: 15:59:04 @ 116.10
- GOT SCENE NAME EFFECT_MISSILE_FLARE @ 116.10
- Processing scene file 3ddata\scenes\Effects\Ship_Wake.lws: written: 19/08/98 :: 14:45:44 @ 116.10
- GOT SCENE NAME EFFECT_SHIP_WAKE @ 116.10
- Processing scene file 3ddata\scenes\Effects\Smoke.lws: written: 13/03/98 :: 10:17:06 @ 116.10
- GOT SCENE NAME SMOKE @ 116.10
- Processing scene file 3ddata\scenes\Effects\Smoke_Trail.lws: written: 13/03/98 :: 10:17:08 @ 116.10
- GOT SCENE NAME SMOKE_TRAIL @ 116.10
- Processing scene file 3ddata\scenes\People\Troops\Flight_Deck_Crew.lws: written: 14/08/98 :: 09:56:46 @ 116.10
- GOT SCENE NAME FLIGHT_DECK_CREW @ 116.10
- WARNING! Safe memory counter exceeded 52000 @ 116.20
- Processing scene file 3ddata\scenes\People\Troops\Marine.lws: written: 14/08/98 :: 09:58:48 @ 116.20
- GOT SCENE NAME US_MARINE @ 116.20
- Processing scene file 3ddata\scenes\People\Troops\Marine_M16.lws: written: 30/07/98 :: 13:39:02 @ 116.20
- GOT SCENE NAME US_MARINE_M16 @ 116.20
- Processing scene file 3ddata\scenes\People\Troops\Marine_SAM_Kneeling.lws: written: 19/11/98 :: 17:43:16 @ 116.30
- GOT SCENE NAME US_MARINE_KNEELING @ 116.30
- Processing scene file 3ddata\scenes\People\Troops\Marine_SAM_Kneeling_Destroyed.lws: written: 19/11/98 :: 17:44:32 @ 116.30
- GOT SCENE NAME US_MARINE_KNEELING_DESTROYED @ 116.30
- WARNING! Safe memory counter exceeded 53000 @ 116.30
- Processing scene file 3ddata\scenes\People\Troops\Marine_SAM_Standing_1.lws: written: 19/11/98 :: 17:45:10 @ 116.30
- GOT SCENE NAME US_MARINE_STANDING @ 116.40
- Processing scene file 3ddata\scenes\People\Troops\Marine_SAM_Standing_1_Destroyed.lws: written: 19/11/98 :: 17:43:38 @ 116.40
- GOT SCENE NAME US_MARINE_STANDING_DESTROYED @ 116.40
- Processing scene file 3ddata\scenes\People\Troops\RUSIAN_Marine_SAM_Kneeling.lws: written: 19/11/98 :: 17:42:34 @ 116.40
- GOT SCENE NAME RUSSIAN_MARINE_KNEELING @ 116.40
- Processing scene file 3ddata\scenes\People\Troops\RUSIAN_Marine_SAM_Kneeling_Destroyed.lws: written: 19/11/98 :: 17:46:16 @ 116.40
- GOT SCENE NAME RUSSIAN_MARINE_KNEELING_DESTROYED @ 116.40
- Processing scene file 3ddata\scenes\People\Troops\Russian_Marine.lws: written: 14/08/98 :: 10:05:40 @ 116.40
- GOT SCENE NAME RUSSIAN_MARINE @ 116.40
- WARNING! Safe memory counter exceeded 54000 @ 116.40
- Processing scene file 3ddata\scenes\People\Troops\Russian_Marine_AK47.lws: written: 14/08/98 :: 10:06:26 @ 116.50
- GOT SCENE NAME CIS_MARINE_AK47 @ 116.50
- Processing scene file 3ddata\scenes\People\Troops\Russian_Marine_Standing.lws: written: 20/10/98 :: 17:29:18 @ 116.50
- GOT SCENE NAME RUSSIAN_MARINE_STANDING @ 116.50
- Processing scene file 3ddata\scenes\People\Troops\Russian_Marine_Standing_Destroyed.lws: written: 19/11/98 :: 17:47:36 @ 116.50
- GOT SCENE NAME RUSSIAN_MARINE_STANDING_DESTROYED @ 116.50
- Processing scene file 3ddata\scenes\Ships\Assault_Boats\Aist Hovercraft.lws: written: 05/11/98 :: 17:19:18 @ 116.50
- GOT SCENE NAME AIST_HOVERCRAFT @ 116.60
- Processing scene file 3ddata\scenes\Ships\Assault_Boats\lcac.lws: written: 30/09/98 :: 18:17:38 @ 116.60
- WARNING! Safe memory counter exceeded 55000 @ 116.60
- GOT SCENE NAME LCAC @ 116.60
- Processing scene file 3ddata\scenes\Ships\Assault_Boats\Tarawa_Landing_Craft.lws: written: 15/09/98 :: 11:47:52 @ 116.60
- GOT SCENE NAME TARAWA_LANDING_CRAFT @ 116.60
- Processing scene file 3ddata\scenes\Ships\Civilian\MILITARY_FC_MilitarySupply001.lws: written: 22/11/98 :: 22:52:00 @ 116.60
- GOT SCENE NAME MILITARY_FC_MILITARYSUPPLY001 @ 116.60
- Processing scene file 3ddata\scenes\Ships\Civilian\MILITARY_FC_MilitarySupply001_DESTROYED.lws: written: 22/11/98 :: 22:52:28 @ 116.70
- GOT SCENE NAME MILITARY_FC_MILITARYSUPPLY001_DESTROYED @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\MILITARY_FC_MilitarySupply002.lws: written: 22/11/98 :: 22:51:02 @ 116.70
- GOT SCENE NAME MILITARY_FC_MILITARYSUPPLY002 @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\MILITARY_FC_MilitarySupply002_DESTROYED.lws: written: 22/11/98 :: 22:51:22 @ 116.70
- GOT SCENE NAME MILITARY_FC_MILITARYSUPPLY002_DESTROYED @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo001.lws: written: 22/11/98 :: 22:52:54 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO001 @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo001_DESTROYED.lws: written: 22/11/98 :: 22:53:16 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO001_DESTROYED @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo002.lws: written: 22/11/98 :: 22:53:46 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO002 @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo002_DESTROYED.lws: written: 22/11/98 :: 22:55:36 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO002_DESTROYED @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo003.lws: written: 22/11/98 :: 22:56:10 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO003 @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo003_DESTROYED.lws: written: 22/11/98 :: 22:56:28 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO003_DESTROYED @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo004.lws: written: 22/11/98 :: 22:56:46 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO004 @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_cargo004_DESTROYED.lws: written: 22/11/98 :: 22:57:08 @ 116.70
- GOT SCENE NAME PORTNW_FC_CARGO004_DESTROYED @ 116.70
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_tanker001.lws: written: 22/11/98 :: 16:36:26 @ 116.70
- GOT SCENE NAME PORTNW_FC_TANKER001 @ 116.80
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_tanker001_DESTROYED.lws: written: 22/11/98 :: 16:48:30 @ 116.80
- GOT SCENE NAME PORTNW_FC_TANKER001_DESTROYED @ 116.80
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_tanker002.lws: written: 22/11/98 :: 16:37:10 @ 116.80
- GOT SCENE NAME PORTNW_FC_TANKER002 @ 116.80
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTNW_FC_tanker002_DESTROYED.lws: written: 22/11/98 :: 16:49:36 @ 116.80
- GOT SCENE NAME PORTNW_FC_TANKER002_DESTROYED @ 116.80
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTSE_FC_tanker001.lws: written: 22/11/98 :: 16:37:52 @ 116.80
- GOT SCENE NAME PORTSE_FC_TANKER001 @ 116.80
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTSE_FC_tanker001_DESTROYED.lws: written: 22/11/98 :: 16:50:12 @ 116.80
- GOT SCENE NAME PORTSE_FC_TANKER001_DESTROYED @ 116.80
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTSE_FC_tanker002.lws: written: 22/11/98 :: 16:38:28 @ 116.80
- GOT SCENE NAME PORTSE_FC_TANKER002 @ 116.80
- Processing scene file 3ddata\scenes\Ships\Civilian\PORTSE_FC_tanker002_DESTROYED.lws: written: 22/11/98 :: 16:54:46 @ 116.80
- GOT SCENE NAME PORTSE_FC_TANKER002_DESTROYED @ 116.80
- Processing scene file 3ddata\scenes\Ships\Warships\KIEV.lws: written: 17/11/98 :: 22:53:44 @ 116.80
- GOT SCENE NAME KIEV_CLASS @ 116.80
- WARNING! Safe memory counter exceeded 56000 @ 116.90
- Processing scene file 3ddata\scenes\Ships\Warships\Krivak_2.lws: written: 02/10/98 :: 14:33:14 @ 117.00
- GOT SCENE NAME KRIVAK_2 @ 117.00
- Processing scene file 3ddata\scenes\Ships\Warships\O_H_P.lws: written: 02/10/98 :: 14:24:08 @ 117.00
- GOT SCENE NAME OLIVER_HAZARD_PERRY @ 117.00
- WARNING! Safe memory counter exceeded 57000 @ 117.00
- Processing scene file 3ddata\scenes\Ships\Warships\Tarawa.lws: written: 20/11/98 :: 21:13:42 @ 117.00
- GOT SCENE NAME TARAWA @ 117.00
- Processing scene file 3ddata\scenes\Ships\Warships\Tarawa_car.lws: written: 18/03/98 :: 11:43:50 @ 117.10
- GOT SCENE NAME TARAWA_FIRE_CAR @ 117.10
- Processing scene file 3ddata\scenes\Ships\Warships\Tarawa_crane.lws: written: 18/03/98 :: 11:44:58 @ 117.10
- GOT SCENE NAME TARAWA_CRANE @ 117.10
- Processing scene file 3ddata\scenes\Terrain\Forest_Tree_Object.lws: written: 07/09/98 :: 08:40:56 @ 117.10
- GOT SCENE NAME FOREST_TREE_OBJECT @ 117.10
- Processing scene file 3ddata\scenes\Test\BlueArrow_Movement.lws: written: 30/07/98 :: 08:15:16 @ 117.10
- GOT SCENE NAME ARROW_MOVEMENT @ 117.10
- Processing scene file 3ddata\scenes\Test\Crate.lws: written: 15/06/98 :: 17:42:56 @ 117.10
- GOT SCENE NAME CRATE @ 117.10
- Processing scene file 3ddata\scenes\Test\Hover_Zone.lws: written: 25/09/98 :: 11:51:22 @ 117.10
- GOT SCENE NAME HOVER_ZONE @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_point_BLUE.lws: written: 13/03/98 :: 10:17:08 @ 117.10
- GOT SCENE NAME INTERCEPT_POINT_BLUE @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_point_GREEN.lws: written: 13/03/98 :: 10:17:10 @ 117.10
- GOT SCENE NAME INTERCEPT_POINT_GREEN @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_point_RED.lws: written: 13/03/98 :: 10:17:10 @ 117.10
- GOT SCENE NAME INTERCEPT_POINT_RED @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_point_WHITE.lws: written: 13/03/98 :: 10:17:10 @ 117.10
- GOT SCENE NAME INTERCEPT_POINT_WHITE @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_vector_BLUE.lws: written: 13/03/98 :: 10:17:10 @ 117.10
- GOT SCENE NAME VECTOR_BLUE @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_vector_GREEN.lws: written: 13/03/98 :: 10:17:10 @ 117.10
- GOT SCENE NAME VECTOR_GREEN @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_vector_RED.lws: written: 13/03/98 :: 10:17:10 @ 117.10
- GOT SCENE NAME VECTOR_RED @ 117.10
- Processing scene file 3ddata\scenes\Test\intercept_vector_WHITE.lws: written: 13/03/98 :: 10:17:12 @ 117.10
- GOT SCENE NAME VECTOR_WHITE @ 117.10
- Processing scene file 3ddata\scenes\Test\Landing_Zone.lws: written: 23/09/98 :: 10:09:34 @ 117.10
- GOT SCENE NAME LANDING_ZONE @ 117.10
- Processing scene file 3ddata\scenes\Test\RedArrow.lws: written: 13/03/98 :: 10:17:12 @ 117.10
- GOT SCENE NAME RED_ARROW @ 117.10
- Processing scene file 3ddata\scenes\Test\RedArrow_Forces.lws: written: 30/07/98 :: 08:11:52 @ 117.10
- GOT SCENE NAME ARROW_FORCES @ 117.10
- Processing scene file 3ddata\scenes\Test\Safe_Zone.lws: written: 23/09/98 :: 09:53:04 @ 117.10
- GOT SCENE NAME SAFE_ZONE @ 117.10
- Processing scene file 3ddata\scenes\Test\Spherical_Test.lws: written: 26/05/98 :: 16:41:22 @ 117.10
- GOT SCENE NAME SPHERICAL_TEST @ 117.10
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\Avenger.lws: written: 01/10/98 :: 08:44:24 @ 117.10
- GOT SCENE NAME BOEING_AVENGER @ 117.10
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\Avenger_Destroyed.lws: written: 24/09/98 :: 16:41:14 @ 117.20
- GOT SCENE NAME BOEING_AVENGER_DESTROYED @ 117.20
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\Chaparral.lws: written: 30/09/98 :: 16:57:40 @ 117.20
- GOT SCENE NAME M730A1 @ 117.20
- WARNING! Safe memory counter exceeded 58000 @ 117.20
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\Chaparral_Destroyed.lws: written: 24/09/98 :: 16:44:10 @ 117.20
- GOT SCENE NAME M730A1_DESTROYED @ 117.20
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\SA13.lws: written: 30/09/98 :: 17:56:06 @ 117.20
- GOT SCENE NAME SA13 @ 117.20
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\SA13_Destroyed.lws: written: 24/09/98 :: 16:50:22 @ 117.30
- GOT SCENE NAME SA13_DESTROYED @ 117.30
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\SA19.lws: written: 07/10/98 :: 10:46:40 @ 117.30
- GOT SCENE NAME SA19_GRISON @ 117.30
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\SA19_Destroyed.lws: written: 24/09/98 :: 16:54:48 @ 117.40
- GOT SCENE NAME SA19_GRISON_DESTROYED @ 117.40
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\Vulcan.lws: written: 30/09/98 :: 10:05:02 @ 117.40
- GOT SCENE NAME M_163_A1 @ 117.40
- WARNING! Safe memory counter exceeded 59000 @ 117.40
- Processing scene file 3ddata\scenes\Vehicles\Air_Defences\Vulcan_Destroyed.lws: written: 24/09/98 :: 16:56:52 @ 117.40
- GOT SCENE NAME M_163_A1_DESTROYED @ 117.40
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Abrams.lws: written: 14/10/98 :: 16:35:46 @ 117.40
- GOT SCENE NAME M1A2_ABRAMS @ 117.40
- Processing scene file 3ddata\scenes\Vehicles\Armoured\BMP2.lws: written: 07/10/98 :: 09:25:08 @ 117.50
- GOT SCENE NAME BMP2 @ 117.50
- Processing scene file 3ddata\scenes\Vehicles\Armoured\BMP3.lws: written: 07/10/98 :: 09:42:28 @ 117.60
- GOT SCENE NAME BMP3 @ 117.60
- WARNING! Safe memory counter exceeded 60000 @ 117.60
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Bradley.lws: written: 07/10/98 :: 08:35:24 @ 117.60
- GOT SCENE NAME M2A2_BRADLEY @ 117.60
- Processing scene file 3ddata\scenes\Vehicles\Armoured\brdm_2.lws: written: 30/09/98 :: 10:15:04 @ 117.70
- GOT SCENE NAME BRDM_2 @ 117.70
- Processing scene file 3ddata\scenes\Vehicles\Armoured\btr_80.lws: written: 13/09/98 :: 14:56:46 @ 117.70
- GOT SCENE NAME BTR_80 @ 117.70
- Processing scene file 3ddata\scenes\Vehicles\Armoured\t_80.lws: written: 30/09/98 :: 10:16:38 @ 117.70
- GOT SCENE NAME T_80 @ 117.70
- WARNING! Safe memory counter exceeded 61000 @ 117.80
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Destroyed\Abrams_Destroyed.lws: written: 24/09/98 :: 16:58:40 @ 117.80
- GOT SCENE NAME M1A2_ABRAMS_DESTROYED @ 117.80
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Destroyed\BMP2_Destroyed.lws: written: 24/09/98 :: 17:00:38 @ 117.80
- GOT SCENE NAME BMP2_DESTROYED @ 117.80
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Destroyed\BMP3_Destroyed.lws: written: 24/09/98 :: 17:01:58 @ 117.80
- GOT SCENE NAME BMP3_DESTROYED @ 117.80
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Destroyed\Bradley_Destroyed.lws: written: 24/09/98 :: 17:03:32 @ 117.80
- GOT SCENE NAME M2A2_BRADLEY_DESTROYED @ 117.80
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Destroyed\brdm_2_Destroyed.lws: written: 24/09/98 :: 17:04:46 @ 117.80
- GOT SCENE NAME BRDM_2_DESTROYED @ 117.80
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Destroyed\btr_80_Destroyed.lws: written: 24/09/98 :: 17:09:52 @ 117.80
- GOT SCENE NAME BTR_80_DESTROYED @ 117.80
- Processing scene file 3ddata\scenes\Vehicles\Armoured\Destroyed\t_80_Destroyed.lws: written: 24/09/98 :: 17:12:08 @ 117.90
- GOT SCENE NAME T_80_DESTROYED @ 117.90
- Processing scene file 3ddata\scenes\Vehicles\Artillery\2s19.lws: written: 13/09/98 :: 15:03:52 @ 117.90
- GOT SCENE NAME 2S19 @ 117.90
- Processing scene file 3ddata\scenes\Vehicles\Artillery\2s19_Destroyed.lws: written: 24/09/98 :: 17:13:58 @ 117.90
- GOT SCENE NAME 2S19_DESTROYED @ 117.90
- WARNING! Safe memory counter exceeded 62000 @ 117.90
- Processing scene file 3ddata\scenes\Vehicles\Artillery\bm_21.lws: written: 30/09/98 :: 10:18:02 @ 117.90
- GOT SCENE NAME BM_21 @ 117.90
- Processing scene file 3ddata\scenes\Vehicles\Artillery\bm_21_Destroyed.lws: written: 24/09/98 :: 17:14:46 @ 118.00
- GOT SCENE NAME BM_21_DESTROYED @ 118.00
- Processing scene file 3ddata\scenes\Vehicles\Artillery\M109.lws: written: 07/10/98 :: 11:12:04 @ 118.00
- GOT SCENE NAME M109A2 @ 118.00
- Processing scene file 3ddata\scenes\Vehicles\Artillery\M109_Destroyed.lws: written: 24/09/98 :: 17:16:10 @ 118.00
- GOT SCENE NAME M109A2_DESTROYED @ 118.00
- Processing scene file 3ddata\scenes\Vehicles\Artillery\mlrs.lws: written: 30/09/98 :: 10:19:22 @ 118.00
- GOT SCENE NAME MLRS @ 118.00
- WARNING! Safe memory counter exceeded 63000 @ 118.10
- Processing scene file 3ddata\scenes\Vehicles\Artillery\mlrs_DESTROYED.lws: written: 24/09/98 :: 17:17:00 @ 118.10
- GOT SCENE NAME MLRS_DESTROYED @ 118.10
- Processing scene file 3ddata\scenes\Vehicles\Transport\HMMWV.lws: written: 30/09/98 :: 10:19:58 @ 118.10
- GOT SCENE NAME HMMWV @ 118.10
- Processing scene file 3ddata\scenes\Vehicles\Transport\HMMWV_Destroyed.lws: written: 24/09/98 :: 17:17:54 @ 118.20
- GOT SCENE NAME HMMWV_DESTROYED @ 118.20
- Processing scene file 3ddata\scenes\Vehicles\Transport\M923A1_COVERED.lws: written: 30/09/98 :: 10:22:26 @ 118.20
- GOT SCENE NAME M_923A1_COVERED @ 118.20
- Processing scene file 3ddata\scenes\Vehicles\Transport\M923A1_COVERED_Destroyed.lws: written: 24/09/98 :: 17:21:12 @ 118.20
- GOT SCENE NAME M_923A1_COVERED_DESTROYED @ 118.20
- Processing scene file 3ddata\scenes\Vehicles\Transport\M923A1_OPEN.lws: written: 14/11/98 :: 13:50:46 @ 118.20
- GOT SCENE NAME M_923A1_OPEN @ 118.20
- Processing scene file 3ddata\scenes\Vehicles\Transport\M923A1_OPEN_Destroyed.lws: written: 24/09/98 :: 17:22:02 @ 118.20
- GOT SCENE NAME M_923A1_OPEN_DESTROYED @ 118.20
- Processing scene file 3ddata\scenes\Vehicles\Transport\M998.lws: written: 30/09/98 :: 10:23:44 @ 118.20
- GOT SCENE NAME M998 @ 118.20
- Processing scene file 3ddata\scenes\Vehicles\Transport\M998_Destroyed.lws: written: 24/09/98 :: 17:23:20 @ 118.30
- GOT SCENE NAME M998_DESTROYED @ 118.30
- Processing scene file 3ddata\scenes\Vehicles\Transport\M_113_A1.lws: written: 30/09/98 :: 10:20:40 @ 118.30
- GOT SCENE NAME M_113_A1 @ 118.30
- WARNING! Safe memory counter exceeded 64000 @ 118.30
- Processing scene file 3ddata\scenes\Vehicles\Transport\M_113_A1_Destroyed.lws: written: 24/09/98 :: 17:18:40 @ 118.30
- GOT SCENE NAME M_113_A1_DESTROYED @ 118.30
- Processing scene file 3ddata\scenes\Vehicles\Transport\M_978.lws: written: 30/09/98 :: 10:21:42 @ 118.30
- GOT SCENE NAME M_978 @ 118.30
- Processing scene file 3ddata\scenes\Vehicles\Transport\M_978_Destroyed.lws: written: 29/09/98 :: 15:50:54 @ 118.30
- GOT SCENE NAME M_978_DESTROYED @ 118.30
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_M923A1_COVERED.lws: written: 06/11/98 :: 15:42:18 @ 118.40
- GOT SCENE NAME SIMPLE_M_923A1_COVERED @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_M923A1_COVERED_Destroyed.lws: written: 16/10/98 :: 11:56:52 @ 118.40
- GOT SCENE NAME SIMPLE_M_923A1_COVERED_DESTROYED @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_M998.lws: written: 06/11/98 :: 15:36:08 @ 118.40
- GOT SCENE NAME SIMPLE_M998 @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_M998_Destroyed.lws: written: 16/10/98 :: 11:54:22 @ 118.40
- GOT SCENE NAME SIMPLE_M998_DESTROYED @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_M_978.lws: written: 09/11/98 :: 12:18:26 @ 118.40
- GOT SCENE NAME SIMPLE_M978 @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_M_978_Destroyed.lws: written: 16/10/98 :: 12:05:04 @ 118.40
- GOT SCENE NAME SIMPLE_M_978_DESTROYED @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_uaz.lws: written: 06/11/98 :: 15:43:20 @ 118.40
- GOT SCENE NAME SIMPLE_UAZ @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_uaz_Destroyed.lws: written: 16/10/98 :: 11:58:44 @ 118.40
- GOT SCENE NAME SIMPLE_UAZ_DESTROYED @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_ural_4320.lws: written: 06/11/98 :: 15:38:22 @ 118.40
- GOT SCENE NAME SIMPLE_URAL_4320 @ 118.40
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_ural_4320_Destroyed.lws: written: 16/10/98 :: 11:51:10 @ 118.50
- GOT SCENE NAME SIMPLE_URAL_4320_DESTROYED @ 118.50
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_ural_fuel.lws: written: 06/11/98 :: 15:39:46 @ 118.50
- GOT SCENE NAME SIMPLE_URAL_FUEL @ 118.50
- Processing scene file 3ddata\scenes\Vehicles\Transport\simple_ural_fuel_Destroyed.lws: written: 16/10/98 :: 12:00:42 @ 118.50
- GOT SCENE NAME SIMPLE_URAL_FUEL_DESTROYED @ 118.50
- Processing scene file 3ddata\scenes\Vehicles\Transport\uaz.lws: written: 13/10/98 :: 14:35:54 @ 118.50
- GOT SCENE NAME UAZ @ 118.50
- WARNING! Safe memory counter exceeded 65000 @ 118.50
- Processing scene file 3ddata\scenes\Vehicles\Transport\uaz_Destroyed.lws: written: 24/09/98 :: 17:27:12 @ 118.50
- GOT SCENE NAME UAZ_DESTROYED @ 118.50
- Processing scene file 3ddata\scenes\Vehicles\Transport\ural_4320.lws: written: 06/11/98 :: 15:25:20 @ 118.50
- GOT SCENE NAME URAL_4320 @ 118.50
- Processing scene file 3ddata\scenes\Vehicles\Transport\ural_4320_Destroyed.lws: written: 24/09/98 :: 17:28:18 @ 118.60
- GOT SCENE NAME URAL_4320_DESTROYED @ 118.60
- Processing scene file 3ddata\scenes\Vehicles\Transport\ural_fuel.lws: written: 06/11/98 :: 15:26:26 @ 118.60
- GOT SCENE NAME URAL_FUEL @ 118.60
- Processing scene file 3ddata\scenes\Vehicles\Transport\ural_fuel_Destroyed.lws: written: 29/09/98 :: 13:10:36 @ 118.60
- GOT SCENE NAME URAL_FUEL_DESTROYED @ 118.60
- Processing scene file 3ddata\scenes\Weapons\Common\aim_9m.lws: written: 20/04/98 :: 13:25:24 @ 118.60
- GOT SCENE NAME AIM_9M @ 118.60
- Processing scene file 3ddata\scenes\Weapons\Common\aim_9m_ss.lws: written: 21/11/98 :: 23:02:04 @ 118.60
- Processing scene file 3ddata\scenes\Weapons\Common\lau_69_ss.lws: written: 29/05/98 :: 10:41:36 @ 118.60
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_Aphid_missile.lws: written: 27/04/98 :: 10:02:02 @ 118.60
- GOT SCENE NAME APHID_MISSILE @ 118.60
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_Ataka_missile.lws: written: 27/04/98 :: 10:03:08 @ 118.60
- GOT SCENE NAME ATAKA_MISSILE @ 118.60
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_Igla_missile.lws: written: 13/05/98 :: 15:11:16 @ 118.60
- GOT SCENE NAME IGLA_MISSILE @ 118.60
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_S13_missile.lws: written: 03/09/98 :: 10:07:30 @ 118.60
- GOT SCENE NAME S13_MISSILE @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_S5_missile.lws: written: 27/04/98 :: 09:43:00 @ 118.70
- GOT SCENE NAME S5_MISSILE @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_S8_missile.lws: written: 27/04/98 :: 09:45:22 @ 118.70
- GOT SCENE NAME S8_MISSILE @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_Strela_missile.lws: written: 22/09/98 :: 14:58:32 @ 118.70
- GOT SCENE NAME STRELA_MISSILE @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Common\weapon_Vikhr_missile.lws: written: 27/04/98 :: 10:07:08 @ 118.70
- GOT SCENE NAME VIKHR_MISSILE @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_chain_gun.lws: written: 08/11/98 :: 21:56:20 @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_Hellfire.lws: written: 27/04/98 :: 09:35:26 @ 118.70
- GOT SCENE NAME AH64D_HELLFIRE_MISSILE @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_Hellfire_Carrier_LHS.lws: written: 04/08/98 :: 13:59:30 @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_Hellfire_Carrier_RHS.lws: written: 04/08/98 :: 14:01:08 @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_Hydra.lws: written: 27/04/98 :: 09:37:14 @ 118.70
- GOT SCENE NAME AH64D_HYDRA_MISSILE @ 118.70
- WARNING! Safe memory counter exceeded 66000 @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_Hydra_Pod.lws: written: 04/08/98 :: 14:02:50 @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_Stinger.lws: written: 27/04/98 :: 09:38:52 @ 118.70
- GOT SCENE NAME AH64D_STINGER_MISSILE @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\Apache_Stinger_Tubes.lws: written: 12/03/98 :: 16:41:28 @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\KA52 Igla Carrier LHS.lws: written: 20/04/98 :: 16:58:16 @ 118.70
- Processing scene file 3ddata\scenes\Weapons\Helicopters\KA52 Igla Carrier RHS.lws: written: 13/03/98 :: 12:15:28 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\KA52 Vikhr Carrier LHS.lws: written: 20/04/98 :: 16:57:28 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\KA52 Vikhr Carrier RHS.lws: written: 13/03/98 :: 12:15:28 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 Ataka Carrier LHS.lws: written: 20/04/98 :: 17:05:12 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 Ataka Carrier RHS.lws: written: 20/04/98 :: 17:03:26 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 B13 Rocket Pod.lws: written: 13/03/98 :: 12:15:16 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 B8 Rocket Pod.lws: written: 29/09/98 :: 16:00:02 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 Cannon.lws: written: 13/03/98 :: 12:15:16 @ 118.80
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 Chain Gun.lws: written: 22/05/98 :: 13:43:18 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 Igla Carrier LHS.lws: written: 20/04/98 :: 16:59:12 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\MI28 Igla Carrier RHS.lws: written: 20/04/98 :: 17:01:28 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\RAH66_Hellfire_Carrier_LHS.lws: written: 15/04/98 :: 09:08:18 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\RAH66_Hellfire_Carrier_RHS.lws: written: 31/03/98 :: 09:41:20 @ 118.90
- WARNING! Safe memory counter exceeded 67000 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\RAH66_stinger_Carrier_LHS.lws: written: 27/04/98 :: 14:20:24 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\RAH66_stinger_Carrier_RHS.lws: written: 27/04/98 :: 14:21:00 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\weapon_AT6_missile.lws: written: 27/04/98 :: 09:40:52 @ 118.90
- GOT SCENE NAME AT6_MISSILE @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\weapon_AT6_spiral_tubes_LHS.lws: written: 13/03/98 :: 11:37:52 @ 118.90
- Processing scene file 3ddata\scenes\Weapons\Helicopters\weapon_AT6_spiral_tubes_RHS.lws: written: 13/03/98 :: 11:38:50 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Helicopters\weapon_B8V20A_pod.lws: written: 13/03/98 :: 10:17:32 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Helicopters\weapon_UB32A24_pod.lws: written: 13/03/98 :: 10:17:32 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\A10 Sidewinder Carrier LHS.lws: written: 12/05/98 :: 08:48:52 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\A10 Sidewinder Carrier RHS.lws: written: 12/05/98 :: 08:50:06 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\A10_LAU69_Pod.lws: written: 12/05/98 :: 08:51:16 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\aa_10.lws: written: 20/04/98 :: 13:20:10 @ 119.00
- GOT SCENE NAME AA_10 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\aa_10_ss.lws: written: 13/05/98 :: 17:00:32 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\AA_11_ARCHER_MISSILE.lws: written: 27/04/98 :: 09:22:40 @ 119.00
- GOT SCENE NAME AA_11_ARCHER_MISSILE @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\AA_11_ARCHER_SS.lws: written: 16/04/98 :: 13:23:26 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\amraam.lws: written: 20/04/98 :: 13:17:54 @ 119.00
- GOT SCENE NAME AMRAAM @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\amraam_ss.lws: written: 21/11/98 :: 23:05:38 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\AS_10_KAREN_MISSILE.lws: written: 27/04/98 :: 09:26:16 @ 119.00
- GOT SCENE NAME AS_10_KAREN_MISSILE @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\AS_10_KAREN_SS.lws: written: 16/04/98 :: 13:37:26 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\as_14.lws: written: 20/04/98 :: 13:21:42 @ 119.00
- GOT SCENE NAME AS_14 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\as_14_ss.lws: written: 13/05/98 :: 17:04:10 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\maverick.lws: written: 20/04/98 :: 13:26:26 @ 119.00
- GOT SCENE NAME MAVERICK @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\maverick_ss.lws: written: 13/05/98 :: 14:45:34 @ 119.00
- Processing scene file 3ddata\scenes\Weapons\Planes\maverick_triple_left_ss.lws: written: 29/05/98 :: 10:43:20 @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Planes\maverick_triple_right_ss.lws: written: 29/05/98 :: 10:46:18 @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Planes\maverick_triple_ss.lws: written: 29/05/98 :: 10:45:42 @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Planes\Mig29_B8M1_pod.lws: written: 15/04/98 :: 13:44:26 @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Planes\SU25_Aphid_ss.lws: written: 16/04/98 :: 16:38:48 @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Planes\SU25_B8M1_pod.lws: written: 13/03/98 :: 10:17:34 @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Ships\SA_N_3_MISSILE.lws: written: 27/04/98 :: 09:56:00 @ 119.10
- GOT SCENE NAME SA_N_3_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Ships\SA_N_4_MISSILE.lws: written: 27/04/98 :: 09:57:28 @ 119.10
- GOT SCENE NAME SA_N_4_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Ships\Sparrow_Launcher.lws: written: 23/06/98 :: 10:25:48 @ 119.10
- WARNING! Safe memory counter exceeded 68000 @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Ships\Sparrow_Missile.lws: written: 07/05/98 :: 16:25:10 @ 119.10
- GOT SCENE NAME SPARROW_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Ships\Standard_Missile.lws: written: 07/05/98 :: 16:22:44 @ 119.10
- GOT SCENE NAME STANDARD_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Ships\SUW_N_1_MISSILE.lws: written: 27/04/98 :: 09:59:26 @ 119.10
- GOT SCENE NAME SUW_N_1_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Vehicles\AT10_STABBER_MISSILE.lws: written: 27/04/98 :: 09:47:54 @ 119.10
- GOT SCENE NAME AT10_STABBER_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Vehicles\AT11_SNIPER_MISSILE.lws: written: 05/05/98 :: 12:34:44 @ 119.10
- GOT SCENE NAME AT11_SNIPER_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Vehicles\AT5_SPANDREL_MISSILE.lws: written: 27/04/98 :: 09:49:54 @ 119.10
- GOT SCENE NAME AT5_SPANDREL_MISSILE @ 119.10
- Processing scene file 3ddata\scenes\Weapons\Vehicles\Avenger Stinger Carrier.lws: written: 14/05/98 :: 09:43:18 @ 119.20
- Processing scene file 3ddata\scenes\Weapons\Vehicles\BM21_MISSILE.lws: written: 05/05/98 :: 12:39:00 @ 119.20
- GOT SCENE NAME BM21_MISSILE @ 119.20
- Processing scene file 3ddata\scenes\Weapons\Vehicles\Chaparral carrier.lws: written: 24/03/98 :: 13:36:46 @ 119.20
- Processing scene file 3ddata\scenes\Weapons\Vehicles\Chaparral SAM.lws: written: 27/04/98 :: 10:11:34 @ 119.20
- GOT SCENE NAME CHAPARRAL @ 119.20
- Processing scene file 3ddata\scenes\Weapons\Vehicles\MLRS_MISSILE.lws: written: 05/05/98 :: 12:37:22 @ 119.20
- GOT SCENE NAME MLRS_MISSILE @ 119.20
- Processing scene file 3ddata\scenes\Weapons\Vehicles\SA13_MISSILE.lws: written: 20/04/98 :: 13:59:52 @ 119.20
- GOT SCENE NAME SA_13_MISSILE @ 119.20
- Processing scene file 3ddata\scenes\Weapons\Vehicles\SA19_MISSILE.lws: written: 27/04/98 :: 09:51:22 @ 119.20
- GOT SCENE NAME SA19_MISSILE @ 119.20
- Processing scene file 3ddata\scenes\Weapons\Vehicles\TOW_MISSILE.lws: written: 27/04/98 :: 09:53:14 @ 119.20
- GOT SCENE NAME TOW_MISSILE @ 119.20
- Adding scene name: AH64D_APACHE_LONGBOW @ 119.20
- Adding scene name: UH60_BLACKHAWK @ 119.20
- Adding scene name: CH_3 @ 119.20
- Adding scene name: CH_46 @ 119.20
- Adding scene name: CH47D_CHINOOK @ 119.20
- Adding scene name: MI28N_HAVOC @ 119.20
- Adding scene name: KA29_HELIX_B @ 119.20
- Adding scene name: MI24_HIND @ 119.20
- Adding scene name: MI17_HIP @ 119.20
- Adding scene name: MI6_HOOK @ 119.20
- Adding scene name: KA52_HOKUM_B @ 119.20
- Adding scene name: RAH66_COMANCHE @ 119.20
- Adding scene name: ROTOR_BLADE_DAMAGED @ 119.20
- Adding scene name: TAIL_ROTOR_BLADE_DAMAGED @ 119.20
- Adding scene name: AH64D_APACHE_LONGBOW_DESTROYED @ 119.20
- Adding scene name: UH60_BLACKHAWK_DESTROYED @ 119.20
- Adding scene name: CH_3_DESTROYED @ 119.20
- Adding scene name: CH_46_DESTROYED @ 119.20
- Adding scene name: CH47D_CHINOOK_DESTROYED @ 119.20
- Adding scene name: MI28N_HAVOC_DESTROYED @ 119.20
- Adding scene name: KA29_HELIX_B_DESTROYED @ 119.20
- Adding scene name: MI24_HIND_DESTROYED @ 119.20
- Adding scene name: MI17_HIP_DESTROYED @ 119.20
- Adding scene name: MI6_HOOK_DESTROYED @ 119.20
- Adding scene name: KA52_HOKUM_B_DESTROYED @ 119.20
- Adding scene name: RAH66_COMANCHE_DESTROYED @ 119.20
- Adding scene name: A10A_THUNDERBOLT @ 119.20
- Adding scene name: A10A_THUNDERBOLT_DESTROYED @ 119.20
- Adding scene name: F16_FIGHTING_FALCON @ 119.20
- Adding scene name: F16_FIGHTING_FALCON_DESTROYED @ 119.20
- Adding scene name: FA_18 @ 119.20
- Adding scene name: FA_18_DESTROYED @ 119.20
- Adding scene name: MIG29_FULCRUM @ 119.20
- Adding scene name: MIG29_FULCRUM_DESTROYED @ 119.20
- Adding scene name: HARRIER @ 119.20
- Adding scene name: HARRIER_DESTROYED @ 119.20
- Adding scene name: SU25 @ 119.20
- Adding scene name: SU25_DESTROYED @ 119.20
- Adding scene name: SU33 @ 119.20
- Adding scene name: SU33_DESTROYED @ 119.20
- Adding scene name: YAK_41 @ 119.20
- Adding scene name: YAK_41_DESTROYED @ 119.20
- Adding scene name: AMERICAN_AERIAL01 @ 119.20
- Adding scene name: AMERICAN_AERIAL01_DESTROYED @ 119.20
- Adding scene name: AMERICAN_AERIAL02 @ 119.20
- Adding scene name: AMERICAN_AERIAL02_DESTROYED @ 119.20
- Adding scene name: AMERICAN_AERIAL03 @ 119.20
- Adding scene name: AMERICAN_AERIAL03_DESTROYED @ 119.20
- Adding scene name: AMERICAN_AIRPORT01 @ 119.20
- Adding scene name: AMERICAN_AIRPORT02 @ 119.20
- Adding scene name: AMERICAN_AIRPORT03 @ 119.20
- Adding scene name: AMERICAN_BARRACKS01 @ 119.20
- Adding scene name: AMERICAN_BARRACKS01_DESTROYED @ 119.20
- Adding scene name: AMERICAN_BARRACKS02 @ 119.20
- Adding scene name: AMERICAN_BARRACKS02_DESTROYED @ 119.20
- Adding scene name: AMERICAN_BARRACKS03 @ 119.20
- Adding scene name: AMERICAN_BARRACKS03_DESTROYED @ 119.20
- Adding scene name: AMERICAN_BUILDING01 @ 119.20
- Adding scene name: AMERICAN_BUILDING01_DESTROYED @ 119.20
- Adding scene name: AMERICAN_BUILDING02 @ 119.20
- Adding scene name: AMERICAN_BUILDING02_DESTROYED @ 119.20
- Adding scene name: AMERICAN_CONTROL_TOWER01 @ 119.20
- Adding scene name: AMERICAN_CONTROL_TOWER01_DESTROYED @ 119.20
- Adding scene name: AMERICAN_CONTROL_TOWER02 @ 119.20
- Adding scene name: AMERICAN_CONTROL_TOWER02_DESTROYED @ 119.20
- Adding scene name: AMERICAN_FACTORY01 @ 119.20
- Adding scene name: AMERICAN_FACTORY01_DESTROYED @ 119.20
- Adding scene name: AMERICAN_FACTORY02 @ 119.20
- Adding scene name: AMERICAN_FACTORY02_DESTROYED @ 119.20
- Adding scene name: AMERICAN_FACTORY03 @ 119.20
- Adding scene name: AMERICAN_FACTORY03_DESTROYED @ 119.20
- Adding scene name: AMERICAN_FACTORY04 @ 119.20
- Adding scene name: AMERICAN_FACTORY04_DESTROYED @ 119.20
- Adding scene name: AMERICAN_FARP01 @ 119.20
- Adding scene name: AMERICAN_FARP02 @ 119.20
- Adding scene name: AMERICAN_FARP03 @ 119.30
- Adding scene name: AMERICAN_FARP04 @ 119.30
- Adding scene name: AMERICAN_FARP05 @ 119.30
- Adding scene name: AMERICAN_FARP06 @ 119.30
- Adding scene name: AMERICAN_FARP07 @ 119.30
- Adding scene name: AMERICAN_FARP08 @ 119.30
- Adding scene name: AMERICAN_FARP09 @ 119.30
- Adding scene name: AMERICAN_FARP10 @ 119.30
- Adding scene name: AMERICAN_FARP11 @ 119.30
- Adding scene name: AMERICAN_FARP12 @ 119.30
- Adding scene name: AMERICAN_FARP13 @ 119.30
- Adding scene name: AMERICAN_GUARD_POST01 @ 119.30
- Adding scene name: AMERICAN_GUARD_POST01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_HANGAR01 @ 119.30
- Adding scene name: AMERICAN_HANGAR01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_HANGAR02 @ 119.30
- Adding scene name: AMERICAN_HANGAR02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_HANGAR03 @ 119.30
- Adding scene name: AMERICAN_HANGAR03_DESTROYED @ 119.30
- Adding scene name: AMERICAN_HANGAR05 @ 119.30
- Adding scene name: AMERICAN_HANGAR05_DESTROYED @ 119.30
- Adding scene name: AMERICAN_HANGAR11 @ 119.30
- Adding scene name: AMERICAN_HANGAR11_DESTROYED @ 119.30
- Adding scene name: AMERICAN_HANGAR12 @ 119.30
- Adding scene name: AMERICAN_HANGAR12_DESTROYED @ 119.30
- Adding scene name: AMERICAN_HUT01 @ 119.30
- Adding scene name: AMERICAN_HUT01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_LAMP01 @ 119.30
- Adding scene name: AMERICAN_LAMP01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_LAMP02 @ 119.30
- Adding scene name: AMERICAN_LAMP02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_LAMP03 @ 119.30
- Adding scene name: AMERICAN_LAMP03_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_AERIAL01 @ 119.30
- Adding scene name: AMERICAN_MOBILE_AERIAL01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_AERIAL02 @ 119.30
- Adding scene name: AMERICAN_MOBILE_AERIAL02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_FUEL01 @ 119.30
- Adding scene name: AMERICAN_MOBILE_FUEL01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_FUEL02 @ 119.30
- Adding scene name: AMERICAN_MOBILE_FUEL02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_POWER01 @ 119.30
- Adding scene name: AMERICAN_MOBILE_POWER01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR01 @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR02 @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR03 @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR03_DESTROYED @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR04 @ 119.30
- Adding scene name: AMERICAN_MOBILE_RADAR04_DESTROYED @ 119.30
- Adding scene name: AMERICAN_OIL_TANK01 @ 119.30
- Adding scene name: AMERICAN_OIL_TANK01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_OIL_TANK02 @ 119.30
- Adding scene name: AMERICAN_OIL_TANK02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_RADAR01 @ 119.30
- Adding scene name: AMERICAN_RADAR01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_RADAR02 @ 119.30
- Adding scene name: AMERICAN_RADAR02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_SHED01 @ 119.30
- Adding scene name: AMERICAN_SHED01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT01 @ 119.30
- Adding scene name: AMERICAN_TENT01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT02 @ 119.30
- Adding scene name: AMERICAN_TENT02_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT03 @ 119.30
- Adding scene name: AMERICAN_TENT03_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT04 @ 119.30
- Adding scene name: AMERICAN_TENT04_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT05 @ 119.30
- Adding scene name: AMERICAN_TENT05_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT06 @ 119.30
- Adding scene name: AMERICAN_TENT06_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT07 @ 119.30
- Adding scene name: AMERICAN_TENT07_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TENT_APACHE @ 119.30
- Adding scene name: AMERICAN_TENT_APACHE_DESTROYED @ 119.30
- Adding scene name: AMERICAN_TOWER_BUILDING01 @ 119.30
- Adding scene name: AMERICAN_TOWER_BUILDING01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_WATER_TOWER01 @ 119.30
- Adding scene name: AMERICAN_WATER_TOWER01_DESTROYED @ 119.30
- Adding scene name: AMERICAN_WATER_TOWER02 @ 119.30
- Adding scene name: AMERICAN_WATER_TOWER02_DESTROYED @ 119.30
- Adding scene name: BLAST_SHIELD01 @ 119.30
- Adding scene name: BLAST_SHIELD01_DESTROYED @ 119.30
- Adding scene name: BLAST_SHIELD02 @ 119.30
- Adding scene name: BLAST_SHIELD02_DESTROYED @ 119.30
- Adding scene name: BLAST_SHIELD03 @ 119.30
- Adding scene name: BLAST_SHIELD03_DESTROYED @ 119.30
- Adding scene name: CRATES_UNDER_CAMO01 @ 119.30
- Adding scene name: CRATES_UNDER_CAMO01_DESTROYED @ 119.30
- Adding scene name: CRATES_UNDER_CAMO02 @ 119.30
- Adding scene name: CRATES_UNDER_CAMO02_DESTROYED @ 119.30
- Adding scene name: CRATES_UNDER_CAMO03 @ 119.30
- Adding scene name: CRATES_UNDER_CAMO03_DESTROYED @ 119.30
- Adding scene name: CRATES_UNDER_CAMO04 @ 119.30
- Adding scene name: CRATES_UNDER_CAMO04_DESTROYED @ 119.30
- Adding scene name: CRATES_UNDER_CAMO05 @ 119.30
- Adding scene name: CRATES_UNDER_CAMO05_DESTROYED @ 119.30
- Adding scene name: CRATE_WOODEN @ 119.30
- Adding scene name: CRATE_WOODEN2 @ 119.30
- Adding scene name: CRATE_WOODEN2_DESTROYED @ 119.30
- Adding scene name: CRATE_WOODEN3 @ 119.30
- Adding scene name: CRATE_WOODEN3_DESTROYED @ 119.30
- Adding scene name: CRATE_WOODEN_DESTROYED @ 119.30
- Adding scene name: DIRT_AIRSTRIP_1000 @ 119.30
- Adding scene name: DIRT_AIRSTRIP_800 @ 119.30
- Adding scene name: DIRT_STRIP_BUILDING01 @ 119.30
- Adding scene name: DIRT_STRIP_BUILDING01_DESTROYED @ 119.30
- Adding scene name: DIRT_STRIP_BUILDING02 @ 119.30
- Adding scene name: DIRT_STRIP_BUILDING02_DESTROYED @ 119.30
- Adding scene name: DIRT_STRIP_BUILDING03 @ 119.30
- Adding scene name: DIRT_STRIP_BUILDING03_DESTROYED @ 119.30
- Adding scene name: FARP_MAT @ 119.30
- Adding scene name: FARP_MAT_GREY @ 119.30
- Adding scene name: OIL_DRUM @ 119.30
- Adding scene name: OIL_DRUMS_ON_PALETTE @ 119.30
- Adding scene name: OIL_DRUMS_ON_PALETTE_DESTROYED @ 119.30
- Adding scene name: OIL_DRUM_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_AERIAL01 @ 119.30
- Adding scene name: RUSSIAN_AERIAL01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_AIRPORT01 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT02 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT03 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT04 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT05 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT06 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT07 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT09 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT10 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT11 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT12 @ 119.30
- Adding scene name: RUSSIAN_AIRPORT13 @ 119.30
- Adding scene name: RUSSIAN_BUILDING01 @ 119.30
- Adding scene name: RUSSIAN_BUILDING01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_BUILDING02 @ 119.30
- Adding scene name: RUSSIAN_BUILDING02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_BUILDING03 @ 119.30
- Adding scene name: RUSSIAN_BUILDING03_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_BUILDING04 @ 119.30
- Adding scene name: RUSSIAN_BUILDING04_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_CONTROL_TOWER01 @ 119.30
- Adding scene name: RUSSIAN_CONTROL_TOWER01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_CONTROL_TOWER02 @ 119.30
- Adding scene name: RUSSIAN_CONTROL_TOWER02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_CONTROL_TOWER03 @ 119.30
- Adding scene name: RUSSIAN_CONTROL_TOWER03_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_FACTORY01 @ 119.30
- Adding scene name: RUSSIAN_FACTORY01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_FACTORY02 @ 119.30
- Adding scene name: RUSSIAN_FACTORY02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_FACTORY03 @ 119.30
- Adding scene name: RUSSIAN_FACTORY03_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_FARP01 @ 119.30
- Adding scene name: RUSSIAN_FARP02 @ 119.30
- Adding scene name: RUSSIAN_FARP03 @ 119.30
- Adding scene name: RUSSIAN_FARP04 @ 119.30
- Adding scene name: RUSSIAN_FARP05 @ 119.30
- Adding scene name: RUSSIAN_FARP06 @ 119.30
- Adding scene name: RUSSIAN_FARP07 @ 119.30
- Adding scene name: RUSSIAN_FARP08 @ 119.30
- Adding scene name: RUSSIAN_FARP09 @ 119.30
- Adding scene name: RUSSIAN_FARP10 @ 119.30
- Adding scene name: RUSSIAN_FARP11 @ 119.30
- Adding scene name: RUSSIAN_FARP12 @ 119.30
- Adding scene name: RUSSIAN_FARP13 @ 119.30
- Adding scene name: RUSSIAN_HANGAR01 @ 119.30
- Adding scene name: RUSSIAN_HANGAR01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR02 @ 119.30
- Adding scene name: RUSSIAN_HANGAR02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR03 @ 119.30
- Adding scene name: RUSSIAN_HANGAR03_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR04 @ 119.30
- Adding scene name: RUSSIAN_HANGAR04_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR05 @ 119.30
- Adding scene name: RUSSIAN_HANGAR05_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR06 @ 119.30
- Adding scene name: RUSSIAN_HANGAR06_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR07 @ 119.30
- Adding scene name: RUSSIAN_HANGAR07_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR08 @ 119.30
- Adding scene name: RUSSIAN_HANGAR08_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_HANGAR09 @ 119.30
- Adding scene name: RUSSIAN_HANGAR09_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_LAMP01 @ 119.30
- Adding scene name: RUSSIAN_LAMP01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_LAMP02 @ 119.30
- Adding scene name: RUSSIAN_LAMP02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_LAMP03 @ 119.30
- Adding scene name: RUSSIAN_LAMP03_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_MOBILE_AERIAL01 @ 119.30
- Adding scene name: RUSSIAN_MOBILE_AERIAL01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_MOBILE_AERIAL02 @ 119.30
- Adding scene name: RUSSIAN_MOBILE_AERIAL02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_MOBILE_AERIAL03 @ 119.30
- Adding scene name: RUSSIAN_MOBILE_AERIAL03_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_MOBILE_FUEL01 @ 119.30
- Adding scene name: RUSSIAN_MOBILE_FUEL01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_MOBILE_POWER01 @ 119.30
- Adding scene name: RUSSIAN_MOBILE_POWER01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_MOBILE_RADAR01 @ 119.30
- Adding scene name: RUSSIAN_MOBILE_RADAR01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_MOBILE_RADAR02 @ 119.30
- Adding scene name: RUSSIAN_MOBILE_RADAR02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_RADAR01 @ 119.30
- Adding scene name: RUSSIAN_RADAR01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_RADAR02 @ 119.30
- Adding scene name: RUSSIAN_RADAR02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_SHED01 @ 119.30
- Adding scene name: RUSSIAN_SHED01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_SHED02 @ 119.30
- Adding scene name: RUSSIAN_SHED02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_TENT01 @ 119.30
- Adding scene name: RUSSIAN_TENT01_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_TENT02 @ 119.30
- Adding scene name: RUSSIAN_TENT02_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_TENT03 @ 119.30
- Adding scene name: RUSSIAN_TENT03_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_TENT04 @ 119.30
- Adding scene name: RUSSIAN_TENT04_DESTROYED @ 119.30
- Adding scene name: RUSSIAN_TENT05 @ 119.40
- Adding scene name: RUSSIAN_TENT05_DESTROYED @ 119.40
- Adding scene name: RUSSIAN_TENT06 @ 119.40
- Adding scene name: RUSSIAN_TENT06_DESTROYED @ 119.40
- Adding scene name: RUSSIAN_TENT07 @ 119.40
- Adding scene name: RUSSIAN_TENT07_DESTROYED @ 119.40
- Adding scene name: STEPS01 @ 119.40
- Adding scene name: STEPS01_DESTROYED @ 119.40
- Adding scene name: STEPS02 @ 119.40
- Adding scene name: STEPS02_DESTROYED @ 119.40
- Adding scene name: AIRFIELD @ 119.40
- Adding scene name: CIS_CONTROL_TOWER @ 119.40
- Adding scene name: CONTROL_TOWER @ 119.40
- Adding scene name: HANGER @ 119.40
- Adding scene name: USA_CONTROL_TOWER @ 119.40
- Adding scene name: BOAT_BRIDGE_DECK @ 119.40
- Adding scene name: BOAT_BRIDGE_DECK_DAMAGE @ 119.40
- Adding scene name: BOAT_BRIDGE_END @ 119.40
- Adding scene name: BOAT_BRIDGE_END_DAMAGE_1 @ 119.40
- Adding scene name: BOAT_BRIDGE_END_DAMAGE_2 @ 119.40
- Adding scene name: BOAT_BRIDGE_MID @ 119.40
- Adding scene name: BOAT_BRIDGE_MID_DAMAGE_1 @ 119.40
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- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 149.30
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- Object: Ka29B_rot_hub_blur_dwn.lwo @ 150.60
- Object: Ka29B_rot_hub_blur_up.lwo @ 150.60
- Object: Ka29B_rot_hub_dwn_1.lwo @ 150.60
- Object: Ka29B_rot_hub_dwn_2.lwo @ 150.60
- Object: Ka29B_rot_hub_dwn_3.lwo @ 150.60
- Object: Ka29B_rot_hub_up_1.lwo @ 150.60
- Object: Ka29B_rot_hub_up_2.lwo @ 150.70
- Object: Ka29B_rot_hub_up_3.lwo @ 150.70
- Object: Ka29B_rot_stat_1.lwo @ 150.70
- Object: Ka29B_rot_stat_2.lwo @ 150.70
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- Object: Ka29B_rot_stat_stick.lwo @ 150.80
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- Object: KA52_RGear_L.lwo @ 152.60
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- Object: KA52_RGear_R.lwo @ 152.60
- Object: KA52_RGear_R_2.lwo @ 152.60
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- Object: KA52_UC_Door.lwo @ 152.70
- Object: KA52_1_rotor_hub_Destroyed_1.lwo @ 152.70
- Object: KA52_1_rotor_hub_Destroyed_2.lwo @ 152.70
- Object: KA52_1_rotor_stat_bot_1.lwo @ 152.70
- Object: KA52_1_rotor_stat_bot_2.lwo @ 152.70
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- Object: KA52_1_rotor_stat_top_1.lwo @ 152.70
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- Object: KA52_Destroyed_1.lwo @ 152.80
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- Object: KA52_Destroyed_3.lwo @ 153.00
- Object: KA52_Destroyed_4.lwo @ 153.00
- Object: KA52_Destroyed_5.lwo @ 153.00
- Object: KA52_rotor_stat_stick_Destroyed.lwo @ 153.10
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- Object: Mi17_5.lwo @ 155.00
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- Object: Mi17_7.lwo @ 155.10
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- Object: Mi17_door_right_1.lwo @ 155.10
- Object: MI17_ramp.lwo @ 155.10
- Object: MI17_rot_blur.lwo @ 155.10
- Object: MI17_rot_hub_1.lwo @ 155.10
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- Object: MI17_rot_hub_3.lwo @ 155.20
- Object: MI17_rot_hub_blur.lwo @ 155.20
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- Object: MI17_rot_stat_3.lwo @ 155.20
- Object: MI17_rot_stat_4.lwo @ 155.20
- Object: MI17_rot_stat_stick.lwo @ 155.20
- Object: Mi17_tail_hub_stat.lwo @ 155.20
- Object: Mi17_tail_rotor_blur.lwo @ 155.30
- Object: Mi17_tail_rotor_stat.lwo @ 155.30
- Object: Mi17_tail_rotor_stick.lwo @ 155.30
- Object: Mi17_Destroyed_1.lwo @ 155.30
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- Object: Mi17_Destroyed_4.lwo @ 155.80
- Object: Mi17_Destroyed_5.lwo @ 155.80
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- Object: MI17_rot_stat_Destroyed_2.lwo @ 155.80
- Object: MI17_rot_stat_Destroyed_3.lwo @ 155.90
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- Object: MI17_rot_stat_Stick_Destroyed.lwo @ 155.90
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- Object: Mi24D_5.lwo @ 157.20
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- Object: Mi24D_door_up_2.lwo @ 157.30
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- Object: Mi24D_RGear_L_4.lwo @ 157.50
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- Object: Mi24D_RGear_R_4.lwo @ 157.60
- Object: Mi24D_rot_blur.lwo @ 157.60
- Object: Mi24D_rot_hub_1.lwo @ 157.60
- Object: Mi24D_rot_hub_2.lwo @ 157.60
- Object: Mi24D_rot_hub_3.lwo @ 157.70
- Object: Mi24D_rot_hub_blur.lwo @ 157.70
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- Object: Mi24D_rot_stat_3.lwo @ 157.70
- Object: Mi24D_rot_stat_stick.lwo @ 157.70
- Object: Mi24D_tail_hub_stat.lwo @ 157.70
- Object: Mi24D_tail_rotor_blur.lwo @ 157.80
- Object: Mi24D_tail_rotor_stat.lwo @ 157.80
- Object: Mi24D_tail_rotor_stick.lwo @ 157.80
- Object: Mi24D_TURRET_1.lwo @ 157.80
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- Object: Mi24D_Destroyed_2.lwo @ 158.10
- Object: Mi24D_Destroyed_3.lwo @ 158.20
- Object: Mi24D_Destroyed_4.lwo @ 158.20
- Object: Mi24D_Destroyed_5.lwo @ 158.20
- Object: Mi24D_rot_hub_Destroyed_1.lwo @ 158.20
- Object: Mi24D_rot_hub_Destroyed_2.lwo @ 158.20
- Object: Mi24D_rot_stat_Damaged_1.lwo @ 158.30
- Object: Mi24D_rot_stat_Damaged_2.lwo @ 158.30
- Object: Mi24D_rot_stat_Damaged_3.lwo @ 158.30
- Object: Mi24D_rot_stat_stick_Destroyed.lwo @ 158.30
- Object: MI28_1_main bod.lwo @ 158.30
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- Object: MI28_1_rot_hub.lwo @ 160.80
- Object: MI28_1_rot_hub_blur.lwo @ 160.80
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- Object: MI28_1_rot_stat_3.lwo @ 160.80
- Object: MI28_1_tail_blur.lwo @ 160.90
- Object: MI28_1_tail_hub.lwo @ 160.90
- Object: MI28_1_tail_stat.lwo @ 160.90
- Object: MI28_1_wiper_arm.lwo @ 160.90
- Object: MI28_1_wiper_arm_small.lwo @ 160.90
- Object: MI28_1_wiper_blade.lwo @ 160.90
- Object: MI28_1_wiper_blade_small.lwo @ 160.90
- Object: MI28_2_main_body.lwo @ 160.90
- Unable to match texture: none) surface: radar @ 161.00
- Object: MI28_2_rot_stat.lwo @ 162.00
- Object: MI28_3_main_body.lwo @ 162.00
- Unable to match texture: none) surface: radar @ 162.00
- Object: MI28_4_main_body.lwo @ 162.40
- Unable to match texture: none) surface: radar @ 162.40
- Object: MI28_5_main_body.lwo @ 162.60
- Unable to match texture: none) surface: radar @ 162.60
- Object: MI28_6_main_body.lwo @ 162.70
- Unable to match texture: none) surface: radar @ 162.70
- Object: MI28_7_main_body.lwo @ 162.70
- Unable to match texture: none) surface: radar @ 162.70
- Object: MI28_8_main_body.lwo @ 162.80
- Object: MI28_9_main_body.lwo @ 162.80
- Object: MI28_Optics_1.lwo @ 162.80
- Object: MI28_Optics_2.lwo @ 162.80
- Object: MI28_Optics_3.lwo @ 162.80
- Object: Engine.lwo @ 162.80
- Unable to match texture reference object: MI28 ENGINE CAMO NULL @ 162.80
- Unable to match texture reference object: MI28 ENGINE CAMO NULL @ 162.90
- Unable to match texture reference object: MI28 ENGINE CAMO NULL @ 162.90
- Unable to match texture reference object: MI28 ENGINE CAMO NULL @ 162.90
- Unable to match texture reference object: MI28 ENGINE CAMO NULL @ 162.90
- Unable to match texture reference object: MI28 ENGINE CAMO NULL @ 162.90
- Object: Main_Body.lwo @ 163.00
- Unable to match texture reference object: MI28 MAIN CAMO NULL @ 163.00
- Unable to match texture reference object: MI28 MAIN CAMO NULL @ 163.00
- Unable to match texture: none) surface: radar @ 163.10
- Unable to match texture reference object: MI28 MAIN CAMO NULL @ 163.10
- Unable to match texture reference object: MI28 MAIN CAMO NULL @ 163.10
- Unable to match texture reference object: MI28 MAIN CAMO NULL @ 163.10
- Unable to match texture reference object: MI28 MAIN CAMO NULL @ 163.10
- Unable to match texture reference object: MI28 MAIN CAMO NULL @ 163.10
- Object: MI28_1_rot_hub_Destroyed.lwo @ 163.70
- Object: MI28_1_rot_stat_1_Destroyed.lwo @ 163.70
- Object: MI28_1_rot_stat_2_Destroyed.lwo @ 163.70
- Object: MI28_1_rot_stat_3_Destroyed.lwo @ 163.70
- Object: MI28_2_rot_stat_Destroyed.lwo @ 163.70
- Object: MI28_Destroyed_1.lwo @ 163.80
- Object: MI28_Destroyed_2.lwo @ 164.50
- Object: MI28_Destroyed_3.lwo @ 164.80
- Object: MI28_Destroyed_4.lwo @ 164.80
- Object: MI28_Destroyed_5.lwo @ 164.90
- Object: Nose.lwo @ 164.90
- Unable to match texture reference object: MI28 NOSE CAMO NULL @ 164.90
- Unable to match texture reference object: MI28 NOSE CAMO NULL @ 164.90
- Object: Tail.lwo @ 165.00
- Unable to match texture reference object: MI28 TAIL CAMO NULL @ 165.00
- Unable to match texture reference object: MI28 TAIL CAMO NULL @ 165.00
- Object: DAM_MI28_1.lwo @ 165.10
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred @ 165.10
- Unable to match texture: Destroyed_new surface: MI28 Charred Holes @ 165.10
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred smth @ 165.10
- Object: DAM_MI28_2.lwo @ 165.80
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred @ 165.90
- Unable to match texture: Destroyed_new surface: MI28 Charred Holes @ 165.90
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred smth @ 165.90
- Object: DAM_MI28_3.lwo @ 166.10
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred @ 166.10
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred smth @ 166.10
- Object: DAM_MI28_4.lwo @ 166.20
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred @ 166.20
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred smth @ 166.20
- Object: DAM_MI28_5.lwo @ 166.20
- Unable to match texture: Destroyed_new_Opaque surface: MI28 Charred smth @ 166.20
- Object: Mi6_1.lwo @ 166.20
- WARNING! Safe memory counter exceeded 74000 @ 167.70
- Object: Mi6_2.lwo @ 167.70
- Object: Mi6_3.lwo @ 168.40
- Object: Mi6_4.lwo @ 168.50
- Object: Mi6_5.lwo @ 168.50
- Object: Mi6_6.lwo @ 168.50
- Object: Mi6_door_left_1.lwo @ 168.50
- Object: Mi6_door_right_1.lwo @ 168.50
- Object: Mi6_ramp.lwo @ 168.60
- Object: Mi6_rot_blur.lwo @ 168.60
- Object: Mi6_rot_hub_1.lwo @ 168.60
- Object: Mi6_rot_hub_2.lwo @ 168.60
- Object: Mi6_rot_hub_3.lwo @ 168.60
- Object: Mi6_rot_hub_blur.lwo @ 168.60
- Object: MI6_rot_stat_1.lwo @ 168.70
- Object: MI6_rot_stat_2.lwo @ 168.70
- Object: MI6_rot_stat_3.lwo @ 168.70
- Object: MI6_rot_stat_4.lwo @ 168.70
- Object: MI6_rot_stat_5.lwo @ 168.70
- Object: MI6_rot_stick.lwo @ 168.70
- Object: Mi6_tail_hub_stat.lwo @ 168.70
- Object: Mi6_tail_rotor_blur.lwo @ 168.70
- Object: Mi6_tail_rotor_stat.lwo @ 168.80
- Object: Mi6_tail_rotor_stick.lwo @ 168.80
- Object: Hook_Destroyed_1.lwo @ 168.80
- Object: Hook_Destroyed_2.lwo @ 169.30
- Object: Hook_Destroyed_3.lwo @ 169.30
- Object: Hook_Destroyed_4.lwo @ 169.30
- Object: Mi6_rot_hub_Destroyed_1.lwo @ 169.30
- Object: Mi6_rot_hub_Destroyed_2.lwo @ 169.40
- Object: MI6_rot_stat_Destroyed_1.lwo @ 169.40
- Object: MI6_rot_stat_Destroyed_2.lwo @ 169.40
- Object: MI6_rot_stat_Destroyed_3.lwo @ 169.40
- Object: MI6_rot_stat_Destroyed_4.lwo @ 169.40
- Object: MI6_rot_stat_Destroyed_5.lwo @ 169.40
- Object: MI6_rot_stick_Destroyed.lwo @ 169.40
- Object: RAH-66_1.lwo @ 169.40
- Object: RAH-66_1_hub_disc.lwo @ 169.70
- Object: RAH-66_1_rotor_1.lwo @ 169.70
- Object: RAH-66_1_rotor_2.lwo @ 169.70
- Object: RAH-66_1_rotor_blur.lwo @ 169.70
- Object: RAH-66_1_rotor_hub.lwo @ 169.70
- Object: RAH-66_1_rotor_hub_blur.lwo @ 169.70
- Object: RAH-66_1_tail_hub.lwo @ 169.70
- Object: RAH-66_1_tail_rotor.lwo @ 169.80
- Object: RAH-66_1_tail_rotor_blur.lwo @ 169.80
- Object: RAH-66_2.lwo @ 169.80
- Object: RAH-66_2_rotor_stat.lwo @ 169.80
- Object: RAH-66_3.lwo @ 169.90
- Object: RAH-66_4.lwo @ 169.90
- Object: RAH-66_5.lwo @ 169.90
- Object: RAH-66_6.lwo @ 169.90
- Object: RAH-66_bay doors L.lwo @ 169.90
- Object: RAH-66_bay doors R.lwo @ 169.90
- Object: RAH-66_BDoor_L.lwo @ 170.00
- Object: RAH-66_BDoor_R.lwo @ 170.00
- Object: RAH-66_BGear.lwo @ 170.00
- Object: RAH-66_cannon_1.lwo @ 170.00
- Object: RAH-66_cannon_2.lwo @ 170.00
- Object: RAH-66_cannon_3.lwo @ 170.00
- Object: RAH-66_FDoor_L.lwo @ 170.00
- Object: RAH-66_FDoor_R.lwo @ 170.00
- Object: RAH-66_FGear_L.lwo @ 170.10
- Object: RAH-66_FGear_L_2.lwo @ 170.10
- Object: RAH-66_FGear_R.lwo @ 170.10
- Object: RAH-66_FGear_R_2.lwo @ 170.10
- Object: RAH-66_1_rotor_1_Destroyed.lwo @ 170.10
- Object: RAH-66_1_rotor_2_Destroyed.lwo @ 170.10
- Object: RAH-66_1_rotor_hub_Destroyed.lwo @ 170.10
- Object: RAH-66_2_rotor_stat_Destroyed.lwo @ 170.10
- Object: RAH-66_Destroyed_1.lwo @ 170.20
- Object: RAH-66_Destroyed_2.lwo @ 170.40
- Object: RAH-66_Destroyed_3.lwo @ 170.40
- Object: RAH-66_Destroyed_4.lwo @ 170.50
- Object: RAH-66_Destroyed_5.lwo @ 170.50
- Object: UH60_1.lwo @ 170.50
- Object: UH60_2.lwo @ 171.00
- Object: UH60_3.lwo @ 171.20
- Object: UH60_4.lwo @ 171.30
- Object: UH60_5.lwo @ 171.30
- Object: UH60_6.lwo @ 171.30
- Object: UH60_door_LHS_1.lwo @ 171.40
- Object: UH60_door_RHS_1.lwo @ 171.40
- Object: UH60_rot_blur.lwo @ 171.40
- Object: UH60_rot_hub_1.lwo @ 171.40
- Object: UH60_rot_hub_2.lwo @ 171.40
- Object: UH60_rot_hub_3.lwo @ 171.40
- Object: UH60_rot_hub_blur.lwo @ 171.40
- Object: UH60_rot_stat_1.lwo @ 171.40
- Object: UH60_rot_stat_2.lwo @ 171.50
- Object: UH60_rot_stat_3.lwo @ 171.50
- Object: UH60_rot_stat_stick.lwo @ 171.50
- Object: UH60_tail_hub_stat.lwo @ 171.50
- Object: UH60_tail_rotor_blur.lwo @ 171.50
- Object: UH60_tail_rotor_stat.lwo @ 171.50
- Object: UH60_tail_rotor_stick.lwo @ 171.50
- Object: UH60_Destroyed_1.lwo @ 171.50
- Degenerate face - Object: 3ddata\objects\Aircraft\Helicopters\UH_60_Black_Hawk\Destroyed\UH60_Destroyed_1.lwo, Surface name: Blackhawk_Charred_Flat @ 171.60
- Point 0: -0.324960, -1.095000, 2.415000 @ 171.60
- Point 1: 0.324960, -1.095000, 2.415000 @ 171.60
- Point 2: 1.062500, -1.095000, 2.415000 @ 171.60
- Point 3: 1.225000, -1.227500, 2.415000 @ 171.60
- Point 4: 1.225000, -2.762500, 2.415000 @ 171.60
- Point 5: -1.225000, -2.762500, 2.415000 @ 171.60
- Point 6: -1.225000, -1.227500, 2.415000 @ 171.60
- Point 7: -1.062500, -1.095000, 2.415000 @ 171.60
- Object: UH60_Destroyed_2.lwo @ 171.70
- Object: UH60_Destroyed_3.lwo @ 171.70
- Object: UH60_Destroyed_4.lwo @ 171.70
- Object: UH60_Destroyed_5.lwo @ 171.80
- Object: UH60_rot_hub_Destroyed_1.lwo @ 171.80
- Object: UH60_rot_hub_Destroyed_2.lwo @ 171.80
- Object: UH60_rot_stat_Destroyed_1.lwo @ 171.80
- Object: UH60_rot_stat_Destroyed_2.lwo @ 171.80
- Object: UH60_rot_stat_Destroyed_3.lwo @ 171.80
- Object: UH60_rot_stat_stick_Destroyed.lwo @ 171.80
- Object: front_nozzle.lwo @ 171.90
- Object: harrier_2_1.lwo @ 171.90
- Unable to match texture: none) surface: harr_starbotmark @ 171.90
- Object: harrier_2_2.lwo @ 173.40
- Unable to match texture: none) surface: harr_starbotmark @ 173.40
- Object: harrier_2_3.lwo @ 174.50
- Unable to match texture: none) surface: harr_starbotmark @ 174.60
- Object: harrier_2_4.lwo @ 175.30
- Object: harrier_2_5.lwo @ 175.60
- WARNING! Safe memory counter exceeded 75000 @ 175.60
- Object: harrier_2_6.lwo @ 175.60
- Object: harrier_2_7.lwo @ 175.60
- Object: harrier_2_canopy_1.lwo @ 175.60
- Object: harrier_2_canopy_2.lwo @ 175.60
- Object: harrier_2_canopy_3.lwo @ 175.70
- Object: harrier_2_front_gear.lwo @ 175.70
- Object: harrier_2_front_gear_1.lwo @ 175.70
- Object: harrier_2_front_gear_bdoor.lwo @ 175.70
- Object: harrier_2_front_gear_ldoor.lwo @ 175.70
- Object: harrier_2_front_gear_rdoor.lwo @ 175.70
- Object: harrier_2_rear_gear.lwo @ 175.80
- Object: harrier_2_rear_gear_1.lwo @ 175.80
- Object: harrier_2_rear_gear_fdoor.lwo @ 175.80
- Object: harrier_2_rear_gear_ldoor.lwo @ 175.80
- Object: harrier_2_rear_gear_rdoor.lwo @ 175.80
- Object: harrier_2_wing_gear.lwo @ 175.80
- Object: harrier_2_wing_gear1.lwo @ 175.80
- Object: harr_2_wing_gear_fdoor.lwo @ 175.90
- Object: harr_2_wing_gear_ldoor.lwo @ 175.90
- Object: harr_2_wing_gear_rdoor.lwo @ 175.90
- Object: rear_nozzle.lwo @ 175.90
- Object: harrier_2_Destroyed_1.lwo @ 175.90
- Object: harrier_2_Destroyed_2.lwo @ 176.80
- Object: harrier_2_Destroyed_3.lwo @ 177.10
- Object: harrier_2_Destroyed_4.lwo @ 177.20
- Object: harrier_2_Destroyed_5.lwo @ 177.20
- Object: a10a_1.lwo @ 177.20
- Object: a10a_1_canopy_1.lwo @ 177.50
- Object: a10a_1_Front_Door.lwo @ 177.60
- Object: a10a_1_Front_Gear.lwo @ 177.60
- Object: a10a_1_Front_Gear_2.lwo @ 177.60
- Object: a10a_1_Rear_Gear.lwo @ 177.60
- Object: a10a_1_Rear_Gear_2.lwo @ 177.60
- Object: a10a_2.lwo @ 177.60
- Object: a10a_3.lwo @ 177.70
- Unable to match texture: none) surface: A10_X @ 177.70
- Object: a10a_4.lwo @ 177.80
- Unable to match texture: none) surface: A10_X @ 177.80
- Object: a10a_5.lwo @ 177.80
- Object: a10a_6.lwo @ 177.80
- Object: a10a_Destroyed_1.lwo @ 177.80
- Object: a10a_Destroyed_2.lwo @ 178.00
- Object: a10a_Destroyed_3.lwo @ 178.00
- Degenerate face - Object: 3ddata\objects\Aircraft\Planes\A_10A_Thunderbolt\a10a_Destroyed_3.lwo, Surface name: A10 Charred_NO TEXTURE @ 178.00
- Point 0: 2.811472, -0.249839, 0.250000 @ 178.00
- Point 1: 2.811472, -0.439839, 2.400000 @ 178.00
- Point 2: 2.811472, 0.060161, 1.600000 @ 178.00
- Point 3: 2.811472, -0.249839, 0.250000 @ 178.00
- Degenerate face - Object: 3ddata\objects\Aircraft\Planes\A_10A_Thunderbolt\a10a_Destroyed_3.lwo, Surface name: A10 Charred_NO TEXTURE @ 178.00
- Point 0: -2.808528, -0.249839, 0.250000 @ 178.00
- Point 1: -2.808528, -0.249839, 0.250000 @ 178.00
- Point 2: -2.808528, 0.060161, 1.600000 @ 178.00
- Point 3: -2.808527, -0.439839, 2.400000 @ 178.00
- Degenerate face - Object: 3ddata\objects\Aircraft\Planes\A_10A_Thunderbolt\a10a_Destroyed_3.lwo, Surface name: A10 Charred_NO TEXTURE @ 178.00
- Point 0: -2.308528, -0.249839, 0.250000 @ 178.00
- Point 1: -2.308528, -0.439839, 2.400000 @ 178.00
- Point 2: -2.308528, 0.060161, 1.600000 @ 178.00
- Point 3: -2.308528, -0.249839, 0.250000 @ 178.00
- Object: a10a_Destroyed_4.lwo @ 178.10
- Object: fa_18_1.lwo @ 178.10
- Object: fa_18_2.lwo @ 179.10
- Object: fa_18_3.lwo @ 179.60
- Object: fa_18_4.lwo @ 179.70
- Object: fa_18_5.lwo @ 179.70
- Object: fa_18_6.lwo @ 179.80
- Object: fa_18_7.lwo @ 179.80
- Object: fa_18_canopy_1.lwo @ 179.80
- Object: fa_18_fgear_back_door.lwo @ 179.80
- Object: fa_18_fgear_front_ldoor.lwo @ 179.80
- Object: fa_18_fgear_front_rdoor.lwo @ 179.80
- Object: fa_18_front_gear.lwo @ 179.80
- Object: fa_18_front_gear_1.lwo @ 179.90
- Object: fa_18_lbdoor_left.lwo @ 179.90
- Object: fa_18_lbdoor_right.lwo @ 179.90
- Object: fa_18_ldoor.lwo @ 179.90
- Object: fa_18_left_gear.lwo @ 179.90
- Object: fa_18_left_gear_1.lwo @ 179.90
- Object: fa_18_rbdoor_left.lwo @ 179.90
- Object: fa_18_rbdoor_right.lwo @ 180.00
- Object: fa_18_rdoor.lwo @ 180.00
- Object: fa_18_right_gear.lwo @ 180.00
- Object: fa_18_right_gear_1.lwo @ 180.00
- Object: fa_18_Destroyed_1.lwo @ 180.00
- Object: fa_18_Destroyed_2.lwo @ 180.40
- Object: fa_18_Destroyed_3.lwo @ 180.50
- Object: fa_18_Destroyed_4.lwo @ 180.60
- Object: fa_18_Destroyed_5.lwo @ 180.60
- Object: f16_1.lwo @ 180.60
- Object: f16_2.lwo @ 181.10
- Object: f16_2_NEW.lwo @ 181.40
- Object: f16_3.lwo @ 181.50
- Object: f16_3_NEW.lwo @ 181.50
- Object: f16_4.lwo @ 181.60
- Object: f16_5.lwo @ 181.60
- Object: f16_canopy.lwo @ 181.60
- Object: f16_canopy_2.lwo @ 181.60
- Object: f16_canopy_NEW.lwo @ 181.70
- Object: f16_front_gear.lwo @ 181.70
- Object: f16_front_gear_1.lwo @ 181.70
- Object: f16_front_gear_door.lwo @ 181.70
- Object: f16_front_gear_door_NEW.lwo @ 181.70
- Object: f16_gear_rod.lwo @ 181.70
- Object: f16_left_gear.lwo @ 181.70
- Object: f16_left_gear_1.lwo @ 181.80
- Object: f16_left_gear_door.lwo @ 181.80
- Object: f16_left_gear_door_NEW.lwo @ 181.80
- Object: f16_right_gear.lwo @ 181.80
- Object: f16_right_gear_1.lwo @ 181.80
- Object: f16_right_gear_door.lwo @ 181.80
- Object: f16_right_gear_door_NEW.lwo @ 181.80
- Object: F16_Destroyed_1.lwo @ 181.90
- WARNING! Safe memory counter exceeded 76000 @ 182.00
- WARNING! Safe memory counter exceeded 76000 @ 182.00
- WARNING! Safe memory counter exceeded 76000 @ 182.00
- Object: F16_Destroyed_2.lwo @ 182.00
- Object: F16_Destroyed_3.lwo @ 182.00
- Object: F16_Destroyed_4.lwo @ 182.00
- Object: Mig29_1.lwo @ 182.00
- Unable to match texture: none) surface: cockpit_hud @ 182.10
- Object: Mig29_2.lwo @ 182.40
- Object: Mig29_3.lwo @ 182.50
- Object: Mig29_4.lwo @ 182.60
- Object: Mig29_5.lwo @ 182.60
- Object: Mig29_6.lwo @ 182.60
- Object: Mig29_airbrake_lower_1.lwo @ 182.60
- Object: Mig29_airbrake_upper_1.lwo @ 182.60
- Object: Mig29_canopy_1.lwo @ 182.70
- Object: Mig29_canopy_2.lwo @ 182.70
- Object: Mig29_nose_door_LHS.lwo @ 182.70
- Object: Mig29_nose_door_RHS.lwo @ 182.70
- Object: Mig29_nose_wheels_1.lwo @ 182.70
- Object: Mig29_nose_wheels_2.lwo @ 182.70
- Object: Mig29_nose_wheel_leg_1.lwo @ 182.70
- Object: Mig29_nose_wheel_leg_2.lwo @ 182.80
- Object: Mig29_nose_wheel_leg_3.lwo @ 182.80
- Object: Mig29_nose_wheel_strut_1.lwo @ 182.80
- Object: Mig29_nose_wheel_strut_2.lwo @ 182.80
- Object: Mig29_UC_door_LHS_1.lwo @ 182.80
- Object: Mig29_UC_door_LHS_2.lwo @ 182.80
- Object: Mig29_UC_door_LHS_3.lwo @ 182.80
- Object: Mig29_UC_door_RHS_1.lwo @ 182.80
- Object: Mig29_UC_door_RHS_2.lwo @ 182.90
- Object: Mig29_UC_door_RHS_3.lwo @ 182.90
- Object: Mig29_UC_front_piston_door.lwo @ 182.90
- Object: Mig29_UC_LHS_1.lwo @ 182.90
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\AIRCRAFT\PLANES\MIG_29_FULCRUM\MIG29_UC_LHS_1.LWO @ 182.90
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\AIRCRAFT\PLANES\MIG_29_FULCRUM\MIG29_UC_LHS_1.LWO @ 182.90
- Object: Mig29_UC_LHS_2.lwo @ 183.00
- Object: Mig29_UC_LHS_3.lwo @ 183.00
- Object: Mig29_UC_nose_piston_rod_1.lwo @ 183.00
- Object: Mig29_UC_nose_piston_rod_2.lwo @ 183.00
- Object: Mig29_UC_nose_piston_sleeve_1.lwo @ 183.00
- Object: Mig29_UC_nose_piston_sleeve_2.lwo @ 183.00
- Object: Mig29_UC_rear_piston_rod_1.lwo @ 183.00
- Object: Mig29_UC_rear_piston_rod_2.lwo @ 183.10
- Object: Mig29_UC_rear_piston_sleeve_1.lwo @ 183.10
- Object: Mig29_UC_rear_piston_sleeve_2.lwo @ 183.10
- Object: Mig29_UC_RHS_1.lwo @ 183.10
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\AIRCRAFT\PLANES\MIG_29_FULCRUM\MIG29_UC_RHS_1.LWO @ 183.10
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\AIRCRAFT\PLANES\MIG_29_FULCRUM\MIG29_UC_RHS_1.LWO @ 183.10
- Object: Mig29_UC_RHS_2.lwo @ 183.10
- Object: Mig29_UC_RHS_3.lwo @ 183.20
- Object: Mig29_Destroyed_1.lwo @ 183.20
- Object: Mig29_Destroyed_2.lwo @ 183.30
- Object: Mig29_Destroyed_3.lwo @ 183.40
- Object: Mig29_Destroyed_4.lwo @ 183.40
- Object: SU25_1.lwo @ 183.40
- Object: SU25_1_FDoor Return.lwo @ 183.50
- Object: SU25_1_FDoor.lwo @ 183.60
- Object: SU25_1_FGear.lwo @ 183.60
- Object: SU25_1_FGear_2.lwo @ 183.60
- Object: SU25_1_RDoor Return_L.lwo @ 183.60
- Object: SU25_1_RDoor Return_R.lwo @ 183.60
- Object: SU25_1_RDoor_L.lwo @ 183.60
- Object: SU25_1_RDoor_R.lwo @ 183.60
- Object: SU25_1_RGear_L.lwo @ 183.60
- Object: SU25_1_RGear_L_2.lwo @ 183.60
- Object: SU25_1_RGear_R.lwo @ 183.70
- Object: SU25_1_RGear_R_2.lwo @ 183.70
- Object: SU25_2.lwo @ 183.70
- Object: SU25_3.lwo @ 183.80
- Object: SU25_4.lwo @ 183.80
- Object: SU25_5.lwo @ 183.80
- Object: SU25_Canopy_1.lwo @ 183.80
- Object: SU25_Destroyed_1.lwo @ 183.80
- Object: SU25_Destroyed_2.lwo @ 183.90
- Object: SU25_Destroyed_3.lwo @ 183.90
- Object: SU25_Destroyed_4.lwo @ 183.90
- Object: su33_1.lwo @ 184.00
- Object: su33_2.lwo @ 184.60
- Object: su33_3.lwo @ 185.10
- Object: su33_4.lwo @ 185.30
- Object: su33_5.lwo @ 185.40
- Object: su33_6.lwo @ 185.50
- Object: su33_7.lwo @ 185.50
- Object: su33_canopy_1.lwo @ 185.50
- Object: su33_canopy_2.lwo @ 185.50
- Object: su_33_front_gear.lwo @ 185.60
- Object: su_33_front_gear_door.lwo @ 185.60
- Object: su_33_left_gear.lwo @ 185.60
- Object: su_33_left_gear_bdoor.lwo @ 185.60
- Object: su_33_left_gear_fdoor.lwo @ 185.60
- Object: su_33_right_gear.lwo @ 185.60
- Object: su_33_right_gear_bdoor.lwo @ 185.60
- Object: su_33_right_gear_fdoor.lwo @ 185.70
- Object: su33_Damaged_1.lwo @ 185.70
- Object: su33_Damaged_2.lwo @ 186.00
- Object: su33_Damaged_3.lwo @ 186.00
- Object: su33_Damaged_4.lwo @ 186.10
- Object: su33_Damaged_5.lwo @ 186.10
- Object: yak_41_1.lwo @ 186.10
- Object: yak_41_2.lwo @ 186.80
- Object: yak_41_3.lwo @ 187.30
- Object: yak_41_4.lwo @ 187.60
- WARNING! Safe memory counter exceeded 77000 @ 187.70
- Object: yak_41_5.lwo @ 187.70
- Object: yak_41_6.lwo @ 187.80
- Object: yak_41_7.lwo @ 187.80
- Object: yak_41_canopy_1.lwo @ 187.80
- Object: yak_41_front_gear.lwo @ 187.80
- Object: yak_41_front_gear_1.lwo @ 187.90
- Object: yak_41_front_gear_left_door.lwo @ 187.90
- Object: yak_41_front_gear_right_door.lwo @ 187.90
- Object: yak_41_left_gear.lwo @ 187.90
- Object: yak_41_left_gear_1.lwo @ 187.90
- Object: yak_41_left_gear_bdoor.lwo @ 187.90
- Object: yak_41_left_gear_fdoor.lwo @ 188.00
- Object: yak_41_right_gear.lwo @ 188.00
- Object: yak_41_right_gear_1.lwo @ 188.00
- Object: yak_41_right_gear_bdoor.lwo @ 188.00
- Object: yak_41_right_gear_fdoor.lwo @ 188.00
- Object: yak_41_Damaged_1.lwo @ 188.00
- Object: yak_41_Damaged_2.lwo @ 188.30
- Object: yak_41_Damaged_3.lwo @ 188.40
- Object: yak_41_Damaged_4.lwo @ 188.50
- Object: yak_41_Damaged_5.lwo @ 188.50
- Object: airport01.lwo @ 188.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.60
- Object: airport01_fixed_landing.lwo @ 188.60
- Object: airport01_fixed_landing_holding.lwo @ 188.60
- Object: airport01_fixed_takeoff.lwo @ 188.60
- Object: airport01_fixed_takeoff_holding.lwo @ 188.60
- Object: airport01_heli_landing.lwo @ 188.70
- Object: airport01_heli_landing_holding.lwo @ 188.70
- Object: airport01_heli_takeoff.lwo @ 188.70
- Object: airport01_heli_takeoff_holding.lwo @ 188.70
- Object: airport01_truck_landing.lwo @ 188.70
- Object: airport01_truck_landing_holding.lwo @ 188.70
- Object: airport01_truck_takeoff.lwo @ 188.70
- Object: airport01_truck_takeoff_holding.lwo @ 188.70
- Object: airport02.lwo @ 188.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 188.90
- Object: airport02_fixed_landing.lwo @ 188.90
- Object: airport02_fixed_landing_holding.lwo @ 188.90
- Object: airport02_fixed_takeoff.lwo @ 188.90
- Object: airport02_fixed_takeoff_holding.lwo @ 188.90
- Object: airport02_heli_landing.lwo @ 188.90
- Object: airport02_heli_landing_holding.lwo @ 188.90
- Object: airport02_heli_takeoff.lwo @ 189.00
- Object: airport02_heli_takeoff_holding.lwo @ 189.00
- Object: airport02_truck_landing.lwo @ 189.00
- Object: airport02_truck_landing_holding.lwo @ 189.00
- Object: airport02_truck_takeoff.lwo @ 189.00
- Object: airport02_truck_takeoff_holding.lwo @ 189.00
- Object: airport03.lwo @ 189.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.20
- Object: airport03_fixed_landing.lwo @ 189.20
- Object: airport03_fixed_landing_holding.lwo @ 189.20
- Object: airport03_fixed_takeoff.lwo @ 189.20
- Object: airport03_fixed_takeoff_holding.lwo @ 189.20
- Object: airport03_heli_landing.lwo @ 189.20
- Object: airport03_heli_landing_holding.lwo @ 189.20
- Object: airport03_heli_takeoff.lwo @ 189.20
- Object: airport03_heli_takeoff_holding.lwo @ 189.30
- Object: airport03_truck_landing.lwo @ 189.30
- Object: airport03_truck_landing_holding.lwo @ 189.30
- Object: airport03_truck_takeoff.lwo @ 189.30
- Object: airport03_truck_takeoff_holding.lwo @ 189.30
- Object: airport04.lwo @ 189.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.40
- Object: airport04_fixed_landing.lwo @ 189.40
- Object: airport04_fixed_landing_holding.lwo @ 189.40
- Object: airport04_fixed_takeoff.lwo @ 189.40
- Object: airport04_fixed_takeoff_holding.lwo @ 189.40
- Object: airport04_heli_landing.lwo @ 189.40
- Object: airport04_heli_landing_holding.lwo @ 189.40
- Object: airport04_heli_takeoff.lwo @ 189.50
- Object: airport04_heli_takeoff_holding.lwo @ 189.50
- Object: airport04_truck_landing.lwo @ 189.50
- Object: airport04_truck_landing_holding.lwo @ 189.50
- Object: airport04_truck_takeoff.lwo @ 189.50
- Object: airport04_truck_takeoff_holding.lwo @ 189.50
- Object: airport05.lwo @ 189.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.60
- Object: airport05_fixed_landing.lwo @ 189.60
- Object: airport05_fixed_landing_holding.lwo @ 189.60
- Object: airport05_fixed_takeoff.lwo @ 189.60
- Object: airport05_fixed_takeoff_holding.lwo @ 189.60
- Object: airport05_heli_landing.lwo @ 189.70
- Object: airport05_heli_landing_holding.lwo @ 189.70
- Object: airport05_heli_takeoff.lwo @ 189.70
- Object: airport05_heli_takeoff_holding.lwo @ 189.70
- Object: airport05_truck_landing.lwo @ 189.70
- Object: airport05_truck_landing_holding.lwo @ 189.70
- Object: airport05_truck_takeoff.lwo @ 189.70
- Object: airport05_truck_takeoff_holding.lwo @ 189.80
- Object: airport06_2.lwo @ 189.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 189.90
- Object: airport06_fixed_landing.lwo @ 189.90
- Object: airport06_fixed_takeoff.lwo @ 189.90
- Object: airport06_heli_landing.lwo @ 189.90
- Object: airport06_heli_landing_holding.lwo @ 189.90
- Object: airport06_heli_takeoff.lwo @ 189.90
- Object: airport06_heli_takeoff_holding.lwo @ 190.00
- Object: airport06_truck_landing.lwo @ 190.00
- Object: airport06_truck_landing_holding.lwo @ 190.00
- Object: airport06_truck_takeoff.lwo @ 190.00
- Object: airport06_truck_takeoff_holding.lwo @ 190.00
- Object: airport07.lwo @ 190.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.10
- Object: airport07_fixed_landing.lwo @ 190.10
- Object: airport07_fixed_landing_holding.lwo @ 190.10
- Object: airport07_fixed_takeoff.lwo @ 190.20
- Object: airport07_fixed_takeoff_holding.lwo @ 190.20
- Object: airport07_heli_landing.lwo @ 190.20
- Object: airport07_heli_landing_holding.lwo @ 190.20
- Object: airport07_heli_takeoff.lwo @ 190.20
- Object: airport07_heli_takeoff_holding.lwo @ 190.20
- Object: airport07_truck_landing.lwo @ 190.20
- Object: airport07_truck_landing_holding.lwo @ 190.30
- Object: airport07_truck_takeoff.lwo @ 190.30
- Object: airport07_truck_takeoff_holding.lwo @ 190.30
- Object: airport08.lwo @ 190.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.40
- Object: airport08_fixed_landing.lwo @ 190.40
- Object: airport08_fixed_landing_holding.lwo @ 190.40
- Object: airport08_fixed_takeoff.lwo @ 190.40
- Object: airport08_fixed_takeoff_holding.lwo @ 190.40
- Object: airport08_heli_landing.lwo @ 190.40
- Object: airport08_heli_landing_holding.lwo @ 190.40
- Object: airport08_heli_takeoff.lwo @ 190.50
- Object: airport08_heli_takeoff_holding.lwo @ 190.50
- Object: airport08_truck_landing.lwo @ 190.50
- Object: airport08_truck_landing_holding.lwo @ 190.50
- Object: airport08_truck_takeoff.lwo @ 190.50
- Object: airport08_truck_takeoff_holding.lwo @ 190.50
- Object: airport09.lwo @ 190.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.60
- Object: airport09_fixed_landing.lwo @ 190.60
- Object: airport09_fixed_landing_holding.lwo @ 190.60
- Object: airport09_fixed_takeoff.lwo @ 190.60
- Object: airport09_heli_landing.lwo @ 190.60
- Object: airport09_heli_takeoff.lwo @ 190.70
- Object: airport09_heli_takeoff_holding.lwo @ 190.70
- Object: airport09_truck_landing.lwo @ 190.70
- Object: airport09_truck_landing_holding.lwo @ 190.70
- Object: airport09_truck_takeoff.lwo @ 190.70
- Object: airport09_truck_takeoff_holding.lwo @ 190.80
- Object: airport10.lwo @ 190.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 190.90
- Object: airport10_fixed_landing_holding.lwo @ 190.90
- Object: airport10_fixed_takeoff_holding.lwo @ 190.90
- Object: airport10_fixed_wing_landing_route.lwo @ 190.90
- Object: airport10_fixed_wing_takeoff_route.lwo @ 190.90
- Object: airport10_heli_landing.lwo @ 190.90
- Object: airport10_heli_landing_holding.lwo @ 190.90
- Object: airport10_heli_takeoff.lwo @ 190.90
- Object: airport10_heli_takeoff_holding.lwo @ 191.00
- Object: airport10_truck_landing.lwo @ 191.00
- Object: airport10_truck_landing_holding.lwo @ 191.00
- Object: airport10_truck_takeoff.lwo @ 191.00
- Object: airport10_truck_takeoff_holding.lwo @ 191.00
- Object: airport11.lwo @ 191.00
- WARNING! Safe memory counter exceeded 78000 @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.20
- Object: airport11_fixed_landing.lwo @ 191.20
- Object: airport11_fixed_landing_holding.lwo @ 191.20
- Object: airport11_fixed_takeoff_holding.lwo @ 191.20
- Object: airport11_fixed_wing_takeoff.lwo @ 191.20
- Object: airport11_heli_landing.lwo @ 191.20
- Object: airport11_heli_landing_holding.lwo @ 191.20
- Object: airport11_heli_takeoff.lwo @ 191.20
- Object: airport11_heli_takeoff_holding.lwo @ 191.30
- Object: airport11_truck_landing.lwo @ 191.30
- Object: airport11_truck_landing_holding.lwo @ 191.30
- Object: airport11_truck_takeoff.lwo @ 191.30
- Object: airport11_truck_takeoff_holding.lwo @ 191.30
- Object: airport12.lwo @ 191.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.40
- Object: airport12_fixed_landing.lwo @ 191.40
- Object: airport12_fixed_landing_holding.lwo @ 191.50
- Object: airport12_fixed_takeoff.lwo @ 191.50
- Object: airport12_fixed_takeoff_holding.lwo @ 191.50
- Object: airport12_heli_landing.lwo @ 191.50
- Object: airport12_heli_landing_holding.lwo @ 191.50
- Object: airport12_heli_takeoff.lwo @ 191.50
- Object: airport12_heli_takeoff_holding.lwo @ 191.50
- Object: airport12_truck_landing.lwo @ 191.60
- Object: airport12_truck_landing_holding.lwo @ 191.60
- Object: airport12_truck_takeoff.lwo @ 191.60
- Object: airport12_truck_takeoff_holding.lwo @ 191.60
- Object: airport13.lwo @ 191.60
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 191.70
- Object: airport13_fixed_landing.lwo @ 191.70
- Object: airport13_fixed_landing_holding.lwo @ 191.70
- Object: airport13_fixed_takeoff.lwo @ 191.80
- Object: airport13_fixed_takeoff_holding.lwo @ 191.80
- Object: airport13_heli_landing.lwo @ 191.80
- Object: airport13_heli_landing_holding.lwo @ 191.80
- Object: airport13_heli_takeoff.lwo @ 191.80
- Object: airport13_heli_takeoff_holding.lwo @ 191.80
- Object: airport13_truck_landing.lwo @ 191.80
- Object: airport13_truck_landing_holding.lwo @ 191.80
- Object: airport13_truck_takeoff.lwo @ 191.90
- Object: airport13_truck_takeoff_holding.lwo @ 191.90
- Object: airport14.lwo @ 191.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 192.00
- Object: airport14_fixed_landing.lwo @ 192.00
- Object: airport14_fixed_landing_holding.lwo @ 192.10
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- Object: airport14_fixed_takeoff_holding.lwo @ 192.10
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- Object: american_hangar02_2.lwo @ 194.90
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 194.90
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 194.90
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 194.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 194.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 194.90
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 194.90
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- Object: american_hangar02_3.lwo @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- Object: american_hangar02_4.lwo @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.00
- Object: american_hangar02_5.lwo @ 195.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- Object: american_hangar02_6.lwo @ 195.10
- Object: american_hangar02_destroyed.lwo @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.10
- Object: american_hangar02_destroyed_2.lwo @ 195.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- Object: american_hangar02_destroyed_3.lwo @ 195.20
- Object: american_hangar03.lwo @ 195.20
- WARNING! Safe memory counter exceeded 80000 @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.20
- Object: american_hangar03door.lwo @ 195.20
- Object: american_hangar03door_2.lwo @ 195.20
- Object: american_hangar03_2.lwo @ 195.20
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- Object: american_hangar03_3.lwo @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- Object: american_hangar03_4.lwo @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- Object: american_hangar03_5.lwo @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 195.30
- Object: american_hangar03_6.lwo @ 195.30
- Object: american_hangar03_destroyed.lwo @ 195.30
- Object: american_hangar03_destroyed_2.lwo @ 195.30
- Object: american_hangar03_destroyed_3.lwo @ 195.40
- Object: american_hangar03_destroyed_4.lwo @ 195.40
- Object: american_hangar04.lwo @ 195.40
- Object: american_hangar04door.lwo @ 195.40
- Object: american_hangar04door_2.lwo @ 195.40
- Object: american_hangar04_2.lwo @ 195.40
- Object: american_hangar04_3.lwo @ 195.40
- Object: american_hangar04_4.lwo @ 195.50
- Object: american_hangar04_5.lwo @ 195.50
- Object: american_hangar04_destroyed.lwo @ 195.50
- Object: american_hangar04_destroyed_2.lwo @ 195.50
- Object: american_hangar04_destroyed_3.lwo @ 195.50
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- Object: american_hangar05_3.lwo @ 195.60
- Object: american_hangar05_4.lwo @ 195.60
- Object: american_hangar05_destroyed.lwo @ 195.60
- Object: american_hangar05_destroyed_2.lwo @ 195.60
- Object: american_hangar05_destroyed_3.lwo @ 195.70
- Object: american_hangar06.lwo @ 195.70
- Object: american_hangar06doors.lwo @ 195.70
- Object: american_hangar06doors2.lwo @ 195.70
- Object: american_hangar06doors2_2.lwo @ 195.70
- Object: american_hangar06doors_2.lwo @ 195.70
- Object: american_hangar06_2.lwo @ 195.80
- Object: american_hangar06_3.lwo @ 195.80
- Object: american_hangar06_4.lwo @ 195.80
- Object: american_hangar06_5.lwo @ 195.80
- Object: american_hangar06_6.lwo @ 195.80
- Object: american_hangar06_destroyed.lwo @ 195.80
- Object: american_hangar11.lwo @ 195.90
- Object: american_hangar11door.lwo @ 195.90
- Object: american_hangar11door_2.lwo @ 195.90
- Object: american_hangar11_2.lwo @ 195.90
- Object: american_hangar11_3.lwo @ 195.90
- Object: american_hangar11_4.lwo @ 195.90
- Object: american_hangar11_5.lwo @ 195.90
- Object: american_hangar11_6.lwo @ 196.00
- Object: american_hangar11_destroyed.lwo @ 196.00
- Object: american_hangar11_destroyed_2.lwo @ 196.00
- Object: american_hangar11_destroyed_3.lwo @ 196.00
- Object: american_hangar12.lwo @ 196.00
- Object: american_hangar12door.lwo @ 196.10
- Object: american_hangar12door_2.lwo @ 196.10
- Object: american_hangar12_2.lwo @ 196.10
- Object: american_hangar12_3.lwo @ 196.10
- Object: american_hangar12_4.lwo @ 196.10
- Object: american_hangar12_5.lwo @ 196.10
- Object: american_hangar12_6.lwo @ 196.20
- Object: american_hangar12_destroyed.lwo @ 196.20
- Object: american_hangar12_destroyed_2.lwo @ 196.20
- Object: american_hangar12_destroyed_3.lwo @ 196.20
- Object: american_hut01.lwo @ 196.20
- Object: american_hut01_2.lwo @ 196.20
- Object: american_hut01_3.lwo @ 196.20
- Object: american_hut01_4.lwo @ 196.30
- Object: american_hut01_5.lwo @ 196.30
- Object: american_hut01_destroyed.lwo @ 196.30
- Object: american_hut01_destroyed_2.lwo @ 196.30
- Object: american_hut01_destroyed_3.lwo @ 196.30
- Object: american_lamp01_2.lwo @ 196.30
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- Object: american_lamp01_5.lwo @ 196.40
- Object: american_lamp02_2.lwo @ 196.40
- Object: american_lamp02_3.lwo @ 196.40
- Object: american_lamp02_4.lwo @ 196.40
- Object: american_lamp03_2.lwo @ 196.40
- Object: american_lamp03_3.lwo @ 196.40
- Object: american_lamp03_4.lwo @ 196.50
- Object: american_mobile_aerial01.lwo @ 196.50
- Object: american_mobile_aerial01_2.lwo @ 196.50
- Object: american_mobile_aerial01_3.lwo @ 196.50
- Object: american_mobile_aerial01_4.lwo @ 196.50
- Object: american_mobile_aerial01_destroyed.lwo @ 196.60
- Object: american_mobile_aerial01_destroyed_2.lwo @ 196.60
- Object: american_mobile_aerial02.lwo @ 196.60
- Object: american_mobile_aerial02_2.lwo @ 196.70
- Object: american_mobile_aerial02_3.lwo @ 196.70
- Object: american_mobile_aerial02_4.lwo @ 196.70
- Object: american_mobile_aerial02_5.lwo @ 196.70
- Object: american_mobile_aerial02_destroyed.lwo @ 196.70
- Object: american_mobile_aerial02_destroyed_2.lwo @ 196.80
- Object: american_mobile_fuel01.lwo @ 196.80
- Object: american_mobile_fuel01_2.lwo @ 196.80
- Object: american_mobile_fuel01_3.lwo @ 196.90
- Object: american_mobile_fuel01_4.lwo @ 196.90
- Object: american_mobile_fuel01_destroyed.lwo @ 196.90
- Object: american_mobile_fuel01_destroyed_2.lwo @ 196.90
- Object: american_mobile_fuel02.lwo @ 196.90
- Object: american_mobile_fuel02_2.lwo @ 197.00
- Object: american_mobile_fuel02_3.lwo @ 197.00
- Object: american_mobile_fuel02_4.lwo @ 197.10
- Object: american_mobile_fuel02_destroyed.lwo @ 197.10
- Object: american_mobile_fuel02_destroyed_2.lwo @ 197.10
- Object: american_mobile_power01.lwo @ 197.10
- Object: american_mobile_power01_2.lwo @ 197.20
- Object: american_mobile_power01_3.lwo @ 197.20
- Object: american_mobile_power01_4.lwo @ 197.20
- Object: american_mobile_power01_destroyed.lwo @ 197.30
- Object: american_mobile_power01_destroyed_2.lwo @ 197.30
- Object: american_mobile_radar01.lwo @ 197.30
- Object: american_mobile_radar01_2.lwo @ 197.30
- WARNING! Safe memory counter exceeded 81000 @ 197.40
- Object: american_mobile_radar01_3.lwo @ 197.40
- Object: american_mobile_radar01_4.lwo @ 197.40
- Object: american_mobile_radar01_5.lwo @ 197.40
- Object: american_mobile_radar01_destroyed.lwo @ 197.40
- Object: american_mobile_radar01_destroyed_2.lwo @ 197.40
- Object: american_mobile_radar01_dish.lwo @ 197.50
- Object: american_mobile_radar01_dish_2.lwo @ 197.50
- Object: american_mobile_radar01_dish_3.lwo @ 197.50
- Object: american_mobile_radar02.lwo @ 197.50
- Object: american_mobile_radar02_2.lwo @ 197.50
- Object: american_mobile_radar02_3.lwo @ 197.60
- Object: american_mobile_radar02_destroyed.lwo @ 197.60
- Object: american_mobile_radar02_dish.lwo @ 197.60
- Object: american_mobile_radar02_dish_2.lwo @ 197.60
- Object: american_mobile_radar02_dish_3.lwo @ 197.60
- Object: american_mobile_radar03.lwo @ 197.60
- Degenerate face - Object: 3ddata\objects\Airfields\american_mobile_radar03.lwo, Surface name: box @ 197.70
- Point 0: 1.963577, 1.245000, -0.194160 @ 197.70
- Point 1: 1.963577, 1.300000, -0.194160 @ 197.70
- Point 2: 2.013090, 1.250000, -0.187202 @ 197.70
- Point 3: 1.963577, 0.950000, -0.194160 @ 197.70
- Object: american_mobile_radar03_2.lwo @ 197.70
- Object: american_mobile_radar03_4.lwo @ 197.70
- Object: american_mobile_radar03_destroyed.lwo @ 197.70
- Object: american_mobile_radar03_destroyed_2.lwo @ 197.70
- Object: american_mobile_radar04.lwo @ 197.80
- Object: american_mobile_radar04_2.lwo @ 197.80
- Object: american_mobile_radar04_3.lwo @ 197.80
- Object: american_mobile_radar04_4.lwo @ 197.90
- Object: american_mobile_radar04_destroyed.lwo @ 197.90
- Object: american_mobile_radar04_destroyed_2.lwo @ 197.90
- Object: american_oil_tank01.lwo @ 197.90
- Object: american_oil_tank01_2.lwo @ 197.90
- Object: american_oil_tank01_3.lwo @ 198.00
- Object: american_oil_tank01_4.lwo @ 198.00
- Object: american_oil_tank01_destroyed.lwo @ 198.00
- Object: american_oil_tank01_destroyed_2.lwo @ 198.00
- Object: american_oil_tank01_destroyed_3.lwo @ 198.00
- Object: american_oil_tank02.lwo @ 198.00
- Object: american_oil_tank02_2.lwo @ 198.10
- Object: american_oil_tank02_3.lwo @ 198.10
- Object: american_oil_tank02_4.lwo @ 198.10
- Object: american_oil_tank02_destroyed.lwo @ 198.10
- Object: american_oil_tank02_destroyed_2.lwo @ 198.10
- Object: american_oil_tank02_destroyed_3.lwo @ 198.10
- Object: american_radar02_destroyed.lwo @ 198.20
- Object: american_radar02_destroyed_2.lwo @ 198.20
- Object: american_radar02_destroyed_3.lwo @ 198.20
- Object: american_radar_base01.lwo @ 198.20
- Object: american_radar_base01_2.lwo @ 198.20
- Object: american_radar_base01_3.lwo @ 198.20
- Object: american_radar_base01_4.lwo @ 198.30
- Object: american_radar_base01_destroyed.lwo @ 198.30
- Object: american_radar_base01_destroyed_2.lwo @ 198.30
- Object: american_radar_base01_destroyed_3.lwo @ 198.30
- Object: american_radar_base02.lwo @ 198.30
- Object: american_radar_base02_2.lwo @ 198.30
- Object: american_radar_base02_3.lwo @ 198.40
- Object: american_radar_base03.lwo @ 198.40
- Object: american_radar_base03_2.lwo @ 198.60
- Object: american_radar_base03_3.lwo @ 198.60
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- Object: american_radar_base03_5.lwo @ 198.70
- Object: american_radar_base03_6.lwo @ 198.70
- Object: american_radar_dish01.lwo @ 198.70
- Object: american_radar_dish01_2.lwo @ 198.70
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- Object: american_radar_dish02.lwo @ 198.80
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- Object: american_shed01_2.lwo @ 198.80
- Object: american_shed01_3.lwo @ 198.90
- Object: american_shed01_5.lwo @ 198.90
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- Object: american_shed01_destroyed_2.lwo @ 198.90
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- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 199.10
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- Object: american_tent03_collision.lwo @ 199.10
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- Object: american_tent04_2.lwo @ 199.10
- Object: american_tent04_3.lwo @ 199.20
- Object: american_tent04_destroyed.lwo @ 199.20
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- Object: american_tent05_destroyed.lwo @ 199.20
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- Object: american_tent06_2.lwo @ 199.30
- Object: american_tent06_3.lwo @ 199.30
- Object: american_tent06_collision.lwo @ 199.30
- Object: american_tent06_destroyed.lwo @ 199.40
- Object: american_tent07.lwo @ 199.40
- Object: american_tent07_2.lwo @ 199.40
- Object: american_tent07_3.lwo @ 199.50
- Object: american_tent_apache.lwo @ 199.50
- Object: american_tent_apache_2.lwo @ 200.10
- Object: american_tent_apache_3.lwo @ 200.30
- Object: american_tent_apache_4.lwo @ 200.30
- Object: american_tent_apache_5.lwo @ 200.40
- Object: american_tent_apache_destroyed.lwo @ 200.40
- Object: american_tent_apache_destroyed_2.lwo @ 200.90
- Object: american_tent_apache_destroyed_3.lwo @ 201.00
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- Object: american_tower01_2.lwo @ 201.30
- Object: american_tower01_3.lwo @ 201.30
- Object: american_tower01_4.lwo @ 201.30
- Object: american_tower01_5.lwo @ 201.40
- Object: american_tower01_6.lwo @ 201.40
- Object: american_tower01_destroyed.lwo @ 201.40
- Object: american_tower_building01.lwo @ 201.40
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- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.40
- Object: american_tower_building01_2.lwo @ 201.40
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- Object: american_tower_building01_3.lwo @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 201.50
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- Object: american_tower_building01_destroyed.lwo @ 201.50
- Object: american_tower_building01_destroyed_2.lwo @ 201.50
- Object: american_tower_building01_destroyed_3.lwo @ 201.50
- WARNING! Safe memory counter exceeded 82000 @ 201.60
- WARNING! Safe memory counter exceeded 82000 @ 201.60
- WARNING! Safe memory counter exceeded 82000 @ 201.60
- Object: american_water_tower01.lwo @ 201.60
- WARNING! Safe memory counter exceeded 82000 @ 201.60
- Object: american_water_tower01_2.lwo @ 201.60
- Object: american_water_tower01_3.lwo @ 201.60
- Object: american_water_tower01_4.lwo @ 201.70
- Object: american_water_tower01_5.lwo @ 201.70
- Object: american_water_tower01_destroyed.lwo @ 201.70
- Object: american_water_tower01_destroyed_2.lwo @ 201.70
- Object: american_water_tower01_destroyed_3.lwo @ 201.70
- Object: american_water_tower01_destroyed_4.lwo @ 201.80
- Object: american_water_tower02_2.lwo @ 201.80
- Object: american_water_tower02_3.lwo @ 201.80
- Object: american_water_tower02_4.lwo @ 201.80
- Object: american_water_tower02_5.lwo @ 201.80
- Object: american_water_tower02_destroyed.lwo @ 201.90
- Object: american_water_tower02_destroyed_2.lwo @ 201.90
- Object: american_water_tower02_destroyed_3.lwo @ 201.90
- Object: blast_shield01.lwo @ 201.90
- Object: blast_shield01_2.lwo @ 201.90
- Object: blast_shield01_3.lwo @ 201.90
- Object: blast_shield01_destroyed.lwo @ 202.00
- Object: blast_shield01_destroyed_2.lwo @ 202.00
- Object: blast_shield01_destroyed_3.lwo @ 202.00
- Object: blast_shield02.lwo @ 202.00
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 202.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 202.10
- Object: blast_shield02_2.lwo @ 202.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 202.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 202.10
- Object: blast_shield02_destroyed.lwo @ 202.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 202.10
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 202.10
- Object: blast_shield03.lwo @ 202.10
- Object: blast_shield03_2.lwo @ 202.10
- Object: blast_shield03_3.lwo @ 202.10
- Object: blast_shield03_destroyed.lwo @ 202.10
- Object: blast_shield03_destroyed_2.lwo @ 202.20
- Object: crates_under_camo01.lwo @ 202.20
- Object: crates_under_camo01_2.lwo @ 202.20
- Object: crates_under_camo01_3.lwo @ 202.20
- Object: crates_under_camo01_4.lwo @ 202.20
- Object: crates_under_camo02.lwo @ 202.20
- Object: crates_under_camo02_2.lwo @ 202.30
- Object: crates_under_camo02_3.lwo @ 202.30
- Object: crates_under_camo02_4.lwo @ 202.30
- Object: crates_under_camo03.lwo @ 202.30
- Object: crates_under_camo03_2.lwo @ 202.30
- Object: crates_under_camo03_3.lwo @ 202.40
- Object: crates_under_camo03_4.lwo @ 202.40
- Object: crates_under_camo04.lwo @ 202.40
- Object: crates_under_camo04_2.lwo @ 202.50
- Object: crates_under_camo04_3.lwo @ 202.50
- Object: crates_under_camo05.lwo @ 202.50
- Object: crates_under_camo05_2.lwo @ 202.50
- Object: crates_under_camo05_3.lwo @ 202.60
- Object: crates_under_camo05_4.lwo @ 202.60
- Object: crate_under_camo_destroyed.lwo @ 202.60
- Object: crate_under_camo_destroyed_2.lwo @ 202.60
- Degenerate face - Object: 3ddata\objects\Airfields\crate_under_camo_destroyed_2.lwo, Surface name: destroyed_wood_no_tex @ 202.60
- Point 0: -1.008730, 0.000000, -2.435497 @ 202.60
- Point 1: -1.468480, 0.000000, -1.274639 @ 202.60
- Point 2: -1.468480, 0.000000, -1.274639 @ 202.60
- Degenerate face - Object: 3ddata\objects\Airfields\crate_under_camo_destroyed_2.lwo, Surface name: destroyed_wood_no_tex @ 202.60
- Point 0: 1.454448, 0.000000, 0.967350 @ 202.60
- Point 1: 3.219603, 0.000000, 0.474659 @ 202.60
- Point 2: 3.219603, 0.000000, 0.474659 @ 202.60
- Degenerate face - Object: 3ddata\objects\Airfields\crate_under_camo_destroyed_2.lwo, Surface name: destroyed_wood_no_tex @ 202.60
- Point 0: 2.402542, 0.000000, 0.596839 @ 202.60
- Point 1: 1.454448, 0.000000, 0.967350 @ 202.60
- Point 2: 1.454448, 0.000000, 0.967350 @ 202.60
- Object: crate_wooden.lwo @ 202.70
- Object: crate_wooden2.lwo @ 202.70
- Object: crate_wooden3.lwo @ 202.70
- Object: dirt_airstrip_750.lwo @ 202.70
- Object: dirt_airstrip_750_fixed_landing.lwo @ 202.70
- Object: dirt_airstrip_750_fixed_takeoff.lwo @ 202.70
- Object: dirt_airstrip_950.lwo @ 202.70
- Object: dirt_airstrip_950_fixed_landing.lwo @ 202.80
- Object: dirt_airstrip_950_fixed_takeoff.lwo @ 202.80
- Object: dirt_strip_building01.lwo @ 202.80
- Object: dirt_strip_building01_2.lwo @ 202.80
- Object: dirt_strip_building01_3.lwo @ 202.90
- Object: dirt_strip_building01_4.lwo @ 202.90
- Object: dirt_strip_building01_destroyed.lwo @ 202.90
- Object: dirt_strip_building01_destroyed_2.lwo @ 202.90
- Object: dirt_strip_building01_destroyed_3.lwo @ 202.90
- Object: dirt_strip_building01_destroyed_4.lwo @ 202.90
- Object: dirt_strip_building02.lwo @ 203.00
- Object: dirt_strip_building02_2.lwo @ 203.00
- Object: dirt_strip_building02_3.lwo @ 203.00
- Object: dirt_strip_building02_4.lwo @ 203.00
- Object: dirt_strip_building02_destroyed.lwo @ 203.00
- Degenerate face - Object: 3ddata\objects\Airfields\dirt_strip_building02_destroyed.lwo, Surface name: walls @ 203.00
- Point 0: 5.000000, 0.000000, -5.000000 @ 203.10
- Point 1: -5.000000, 0.000000, -5.000000 @ 203.10
- Point 2: 0.046303, 0.000000, -5.000000 @ 203.10
- Object: dirt_strip_building02_destroyed_2.lwo @ 203.10
- Degenerate face - Object: 3ddata\objects\Airfields\dirt_strip_building02_destroyed_2.lwo, Surface name: walls @ 203.10
- Point 0: -5.000000, 0.000000, -5.000000 @ 203.10
- Point 1: 0.296303, 0.000000, -5.000000 @ 203.10
- Point 2: 5.000000, 0.000000, -5.000000 @ 203.10
- Object: dirt_strip_building02_destroyed_3.lwo @ 203.10
- Object: dirt_strip_building02_destroyed_4.lwo @ 203.10
- Object: dirt_strip_building03.lwo @ 203.10
- Object: dirt_strip_building03_2.lwo @ 203.20
- Object: dirt_strip_building03_3.lwo @ 203.20
- Object: dirt_strip_building03_4.lwo @ 203.20
- Object: dirt_strip_building03_destroyed.lwo @ 203.20
- Object: dirt_strip_building03_destroyed_2.lwo @ 203.20
- Object: dirt_strip_building03_destroyed_3.lwo @ 203.20
- Object: dirt_strip_building03_destroyed_4.lwo @ 203.30
- Object: farp_1into4_heli_landing.lwo @ 203.30
- Object: farp_1into4_heli_landing2.lwo @ 203.30
- Object: farp_1into4_heli_landing_holding.lwo @ 203.30
- Object: farp_1into4_heli_takeoff.lwo @ 203.30
- Object: farp_1into4_heli_takeoff2.lwo @ 203.40
- Object: farp_1into4_heli_takeoff_holding.lwo @ 203.40
- Object: farp_1into5_heli_landing.lwo @ 203.40
- Object: farp_1into5_heli_landing_holding.lwo @ 203.40
- Object: farp_1into5_heli_takeoff.lwo @ 203.40
- Object: farp_1into6_heli_landing.lwo @ 203.40
- Object: farp_1into6_heli_takeoff.lwo @ 203.50
- Object: farp_1into9_heli_landing.lwo @ 203.50
- Object: farp_1into9_heli_landing_holding.lwo @ 203.50
- Object: farp_1into9_heli_takeoff.lwo @ 203.50
- Object: farp_1into9_heli_takeoff_holding.lwo @ 203.50
- Object: farp_2into4_heli_landing.lwo @ 203.50
- Object: farp_2into4_heli_takeoff.lwo @ 203.60
- Object: farp_2into5_heli_landing.lwo @ 203.60
- Object: farp_2into5_heli_takeoff.lwo @ 203.60
- Object: farp_2into5_heli_takeoff_holding.lwo @ 203.60
- Object: farp_2into6_heli_landing.lwo @ 203.60
- Object: farp_2into6_heli_landing_holding.lwo @ 203.70
- Object: farp_2into6_heli_takeoff.lwo @ 203.70
- Object: farp_2into8_heli_landing.lwo @ 203.70
- Object: farp_2into8_heli_takeoff.lwo @ 203.70
- Object: farp_2into9_heli_landing.lwo @ 203.70
- Object: farp_2into9_heli_landing_holding.lwo @ 203.70
- Object: farp_2into9_heli_takeoff.lwo @ 203.80
- Object: farp_3into6_heli_landing.lwo @ 203.80
- Object: farp_3into6_heli_takeoff.lwo @ 203.80
- Object: farp_3into9_heli_landing.lwo @ 203.80
- Object: farp_3into9_heli_takeoff.lwo @ 203.80
- Object: farp_4into12_heli_landing.lwo @ 203.80
- Object: farp_4into12_heli_takeoff.lwo @ 203.90
- Object: farp_mat.lwo @ 203.90
- Object: farp_mat2.lwo @ 203.90
- Object: farp_mat3.lwo @ 203.90
- Object: farp_mat_grey.lwo @ 203.90
- Object: farp_mat_grey2.lwo @ 203.90
- Object: farp_mat_grey3.lwo @ 204.00
- Object: lamp01_destroyed.lwo @ 204.00
- Object: lamp01_destroyed_2.lwo @ 204.00
- Object: oil_drum.lwo @ 204.00
- Object: oil_drums_on_palette.lwo @ 204.00
- Object: oil_drums_on_palette_2.lwo @ 204.10
- Object: oil_drums_on_palette_3.lwo @ 204.10
- Object: oil_drums_on_palette_4.lwo @ 204.10
- Object: oil_drum_2.lwo @ 204.10
- Object: oil_drum_3.lwo @ 204.10
- Object: oil_drum_4.lwo @ 204.10
- Object: russian_aerial01.lwo @ 204.20
- Object: russian_aerial01_2.lwo @ 204.20
- Object: russian_aerial01_3.lwo @ 204.20
- Object: russian_aerial01_4.lwo @ 204.20
- Object: russian_aerial01_destroyed.lwo @ 204.30
- Object: russian_aerial01_destroyed_2.lwo @ 204.30
- Object: russian_building01.lwo @ 204.30
- Object: russian_building01_2.lwo @ 204.30
- Object: russian_building01_4.lwo @ 204.30
- Object: russian_building01_5.lwo @ 204.30
- Object: russian_building01_6.lwo @ 204.40
- WARNING! Safe memory counter exceeded 83000 @ 204.40
- Object: russian_building01_destroyed.lwo @ 204.40
- Object: russian_building01_destroyed_2.lwo @ 204.40
- Degenerate face - Object: 3ddata\objects\Airfields\russian_building01_destroyed_2.lwo, Surface name: russian-building01-wall @ 204.40
- Point 0: 33.000000, 15.000000, -10.000000 @ 204.40
- Point 1: 33.000000, 15.000000, 10.000000 @ 204.40
- Point 2: 33.000000, 15.000000, 7.500000 @ 204.40
- Degenerate face - Object: 3ddata\objects\Airfields\russian_building01_destroyed_2.lwo, Surface name: russian-building01-wall @ 204.40
- Point 0: 33.000000, 15.000000, 7.500000 @ 204.40
- Point 1: 33.000000, 15.000000, -6.000000 @ 204.40
- Point 2: 33.000000, 15.000000, -10.000000 @ 204.40
- Object: russian_building01_destroyed_3.lwo @ 204.40
- Object: russian_building01_destroyed_4.lwo @ 204.50
- Object: russian_building02.lwo @ 204.50
- Object: russian_building02_2.lwo @ 204.50
- Object: russian_building02_3.lwo @ 204.50
- Object: russian_building02_4.lwo @ 204.50
- Object: russian_building02_destroyed.lwo @ 204.50
- Object: russian_building02_destroyed_2.lwo @ 204.60
- Object: russian_building02_destroyed_3.lwo @ 204.60
- Object: russian_building03.lwo @ 204.60
- Object: russian_building03_2.lwo @ 204.60
- Object: russian_building03_3.lwo @ 204.60
- Object: russian_building03_4.lwo @ 204.60
- Object: russian_building03_destroyed.lwo @ 204.70
- Object: russian_building04.lwo @ 204.70
- Object: russian_building04_2.lwo @ 204.70
- Object: russian_building04_3.lwo @ 204.70
- Object: russian_building04_4.lwo @ 204.70
- Object: russian_building04_destroyed.lwo @ 204.80
- Object: russian_building04_destroyed_2.lwo @ 204.80
- Object: russian_building04_destroyed_3.lwo @ 204.80
- Object: russian_control_tower01.lwo @ 204.80
- Object: russian_control_tower01_2.lwo @ 204.90
- Object: russian_control_tower01_3.lwo @ 204.90
- Object: russian_control_tower01_4.lwo @ 204.90
- Object: russian_control_tower01_6.lwo @ 204.90
- Object: russian_control_tower01_destroyed.lwo @ 204.90
- Object: russian_control_tower01_destroyed_2.lwo @ 205.00
- Object: russian_control_tower01_destroyed_3.lwo @ 205.00
- Object: russian_control_tower01_destroyed_4.lwo @ 205.00
- Object: russian_control_tower02_destroyed_2.lwo @ 205.00
- Object: russian_control_tower02_destroyed_3.lwo @ 205.10
- Object: russian_control_tower02_destroyed_4.lwo @ 205.10
- Object: russian_control_tower03_destroyed_2.lwo @ 205.10
- Object: russian_control_tower03_destroyed_3.lwo @ 205.10
- Object: russian_control_tower03_destroyed_4.lwo @ 205.10
- Object: russian_factory01.lwo @ 205.20
- Object: russian_factory01_2.lwo @ 205.20
- Object: russian_factory01_3.lwo @ 205.20
- Object: russian_factory01_4.lwo @ 205.20
- Object: russian_factory01_6.lwo @ 205.20
- Object: russian_factory01_destroyed.lwo @ 205.30
- Object: russian_factory01_destroyed_2.lwo @ 205.30
- Object: russian_factory01_destroyed_3.lwo @ 205.30
- Object: russian_factory01_door.lwo @ 205.30
- Object: russian_factory01_door_2.lwo @ 205.30
- Object: russian_factory02.lwo @ 205.30
- Object: russian_factory02_2.lwo @ 205.40
- Object: russian_factory02_3.lwo @ 205.40
- Object: russian_factory02_4.lwo @ 205.40
- Object: russian_factory02_destroyed.lwo @ 205.40
- Object: russian_factory02_destroyed_2.lwo @ 205.40
- Object: russian_factory02_destroyed_3.lwo @ 205.50
- Object: russian_factory02_destroyed_4.lwo @ 205.50
- Object: russian_factory02_door.lwo @ 205.50
- Object: russian_factory02_door2.lwo @ 205.50
- Object: russian_factory02_door_2.lwo @ 205.50
- Object: russian_hangar01.lwo @ 205.60
- Object: russian_hangar01_2.lwo @ 205.60
- Object: russian_hangar01_3.lwo @ 205.60
- Object: russian_hangar01_4.lwo @ 205.60
- Object: russian_hangar01_5.lwo @ 205.60
- Object: russian_hangar01_destroyed.lwo @ 205.70
- Object: russian_hangar01_destroyed_2.lwo @ 205.70
- Object: russian_hangar01_destroyed_3.lwo @ 205.70
- Object: russian_hangar01_doors.lwo @ 205.70
- Object: russian_hangar01_doors2.lwo @ 205.70
- Object: russian_hangar01_doors2_2.lwo @ 205.70
- Object: russian_hangar01_doors_2.lwo @ 205.80
- Object: russian_hangar02.lwo @ 205.80
- Object: russian_hangar02_2.lwo @ 205.80
- Object: russian_hangar02_3.lwo @ 205.80
- Object: russian_hangar02_4.lwo @ 205.90
- Object: russian_hangar02_5.lwo @ 205.90
- Object: russian_hangar02_6.lwo @ 205.90
- Object: russian_hangar02_destroyed.lwo @ 205.90
- Object: russian_hangar02_destroyed_2.lwo @ 205.90
- Object: russian_hangar02_destroyed_3.lwo @ 206.00
- Object: russian_hangar02_destroyed_4.lwo @ 206.00
- Object: russian_hangar02_door.lwo @ 206.00
- Object: russian_hangar02_door2.lwo @ 206.00
- Object: russian_hangar02_door3.lwo @ 206.00
- Object: russian_hangar02_door4.lwo @ 206.10
- Object: russian_hangar02_door_2.lwo @ 206.10
- Object: russian_hangar02_door_3.lwo @ 206.10
- Object: russian_hangar03.lwo @ 206.10
- Object: russian_hangar03_2.lwo @ 206.10
- Object: russian_hangar03_3.lwo @ 206.10
- Object: russian_hangar03_4.lwo @ 206.20
- Object: russian_hangar03_destroyed.lwo @ 206.20
- Object: russian_hangar03_destroyed_2.lwo @ 206.20
- Object: russian_hangar03_destroyed_3.lwo @ 206.20
- Object: russian_hangar03_door.lwo @ 206.20
- Object: russian_hangar03_door_2.lwo @ 206.20
- Object: russian_hangar05.lwo @ 206.30
- Object: russian_hangar05_2.lwo @ 206.30
- Object: russian_hangar05_3.lwo @ 206.30
- Object: russian_hangar05_5.lwo @ 206.40
- Object: russian_hangar05_6.lwo @ 206.40
- Object: russian_hangar05_backdoor.lwo @ 206.40
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- Object: russian_hangar05_destroyed.lwo @ 206.40
- Object: russian_hangar05_destroyed_2.lwo @ 206.50
- Object: russian_hangar05_destroyed_3.lwo @ 206.50
- Object: russian_hangar05_frontdoor.lwo @ 206.50
- Unable to match texture reference object: @ 206.50
- Object: russian_hangar05_frontdoor_2.lwo @ 206.50
- Object: russian_hangar06_destroyed_2.lwo @ 206.50
- Object: russian_hangar06_destroyed_3.lwo @ 206.60
- Object: russian_hangar07.lwo @ 206.60
- Object: russian_hangar07door.lwo @ 206.60
- Object: russian_hangar07doorR.lwo @ 206.60
- Object: russian_hangar07doorR_2.lwo @ 206.60
- Object: russian_hangar07door_2.lwo @ 206.70
- Object: russian_hangar07_2.lwo @ 206.70
- Object: russian_hangar07_3.lwo @ 206.70
- Object: russian_hangar07_4.lwo @ 206.70
- Object: russian_hangar07_5.lwo @ 206.80
- Object: russian_hangar07_6.lwo @ 206.80
- Object: russian_hangar07_destroyed.lwo @ 206.80
- Object: russian_hangar07_destroyed_2.lwo @ 206.90
- Object: russian_hangar07_destroyed_3.lwo @ 206.90
- Object: russian_hangar08.lwo @ 206.90
- Object: russian_hangar08door.lwo @ 206.90
- Object: russian_hangar08doorR.lwo @ 206.90
- Object: russian_hangar08doorR_2.lwo @ 207.00
- WARNING! Safe memory counter exceeded 84000 @ 207.00
- Object: russian_hangar08door_2.lwo @ 207.00
- WARNING! Safe memory counter exceeded 84000 @ 207.00
- Object: russian_hangar08_2.lwo @ 207.00
- WARNING! Safe memory counter exceeded 84000 @ 207.00
- Object: russian_hangar08_3.lwo @ 207.00
- Object: russian_hangar08_4.lwo @ 207.00
- Object: russian_hangar08_5.lwo @ 207.10
- Object: russian_hangar09.lwo @ 207.10
- Object: russian_hangar09_2.lwo @ 207.10
- Object: russian_hangar09_3.lwo @ 207.10
- Object: russian_hangar09_4.lwo @ 207.10
- Object: russian_hangar09_destroyed.lwo @ 207.20
- Object: russian_hangar09_destroyed_2.lwo @ 207.20
- Object: russian_lamp01.lwo @ 207.20
- Object: russian_lamp01_2.lwo @ 207.20
- Object: russian_lamp01_3.lwo @ 207.20
- Object: russian_lamp01_destroyed.lwo @ 207.30
- Object: russian_lamp01_destroyed_2.lwo @ 207.30
- Object: russian_lamp02_2.lwo @ 207.30
- Object: russian_lamp02_3.lwo @ 207.30
- Object: russian_lamp02_4.lwo @ 207.30
- Object: russian_lamp03_2.lwo @ 207.40
- Object: russian_lamp03_3.lwo @ 207.40
- Object: russian_mobile_aerial01.lwo @ 207.40
- Object: russian_mobile_aerial01_2.lwo @ 207.40
- Object: russian_mobile_aerial01_3.lwo @ 207.50
- Object: russian_mobile_aerial01_4.lwo @ 207.50
- Object: russian_mobile_aerial01_destroyed.lwo @ 207.50
- Object: russian_mobile_aerial01_destroyed_2.lwo @ 207.50
- Object: russian_mobile_aerial02.lwo @ 207.50
- Object: russian_mobile_aerial02_2.lwo @ 207.60
- Object: russian_mobile_aerial02_3.lwo @ 207.60
- Object: russian_mobile_aerial02_4.lwo @ 207.60
- Object: russian_mobile_aerial02_destroyed.lwo @ 207.60
- Object: russian_mobile_aerial02_destroyed_2.lwo @ 207.60
- Object: russian_mobile_aerial03.lwo @ 207.70
- Object: russian_mobile_aerial03_2.lwo @ 207.70
- Object: russian_mobile_aerial03_3.lwo @ 207.70
- Object: russian_mobile_fuel01.lwo @ 207.80
- Object: russian_mobile_fuel01_2.lwo @ 207.80
- Object: russian_mobile_fuel01_3.lwo @ 207.80
- Object: russian_mobile_fuel01_4.lwo @ 207.90
- Object: russian_mobile_power01.lwo @ 207.90
- Object: russian_mobile_power01_2.lwo @ 207.90
- Object: russian_mobile_power01_3.lwo @ 208.00
- Object: russian_mobile_power01_4.lwo @ 208.00
- Object: russian_mobile_radar01.lwo @ 208.00
- Object: russian_mobile_radar01_2.lwo @ 208.10
- Object: russian_mobile_radar01_3.lwo @ 208.10
- Object: russian_mobile_radar01_4.lwo @ 208.20
- Object: russian_mobile_radar01_destroyed.lwo @ 208.20
- Object: russian_mobile_radar01_destroyed_2.lwo @ 208.20
- Object: russian_mobile_radar01_dish.lwo @ 208.20
- Object: russian_mobile_radar01_dish_2.lwo @ 208.30
- Object: russian_mobile_radar01_dish_3.lwo @ 208.30
- Object: russian_mobile_radar01_stand.lwo @ 208.30
- Object: russian_mobile_radar01_stand_2.lwo @ 208.30
- Degenerate face - Object: 3ddata\objects\Airfields\russian_mobile_radar01_stand_2.lwo, Surface name: chassis_smooth @ 208.30
- Point 0: 1.650000, 0.352500, -0.075000 @ 208.30
- Point 1: 1.125000, 0.352500, -0.075000 @ 208.30
- Point 2: -0.690000, 0.352500, -0.075000 @ 208.30
- Object: russian_mobile_radar01_stand_3.lwo @ 208.40
- Object: russian_mobile_radar02.lwo @ 208.40
- Object: russian_mobile_radar02_2.lwo @ 208.40
- Object: russian_mobile_radar02_3.lwo @ 208.40
- Object: russian_mobile_radar02_4.lwo @ 208.40
- Object: russian_mobile_radar02_destroyed.lwo @ 208.50
- Object: russian_mobile_radar02_destroyed_2.lwo @ 208.50
- Object: russian_mobile_radar02_dish.lwo @ 208.50
- Object: russian_mobile_radar02_dish_2.lwo @ 208.60
- Object: russian_mobile_radar02_dish_3.lwo @ 208.60
- Object: russian_mobile_radar02_stand.lwo @ 208.60
- Object: russian_mobile_radar02_stand_2.lwo @ 208.60
- Object: russian_mobile_radar02_stand_3.lwo @ 208.60
- Object: russian_radar01_base.lwo @ 208.70
- Object: russian_radar01_base_2.lwo @ 208.70
- Object: russian_radar01_base_3.lwo @ 208.70
- Object: russian_radar01_destroyed.lwo @ 208.70
- Object: russian_radar01_destroyed_2.lwo @ 208.70
- Object: russian_radar01_destroyed_3.lwo @ 208.80
- Object: russian_radar01_dish.lwo @ 208.80
- Object: russian_radar01_dish_2.lwo @ 208.80
- Object: russian_radar01_dish_3.lwo @ 208.80
- Object: russian_radar01_dish_4.lwo @ 208.90
- Object: russian_radar02_destroyed_2.lwo @ 208.90
- Object: russian_shed01.lwo @ 208.90
- Object: russian_shed01_2.lwo @ 208.90
- Object: russian_shed01_3.lwo @ 208.90
- Object: russian_shed01_4.lwo @ 209.00
- Object: russian_shed01_5.lwo @ 209.00
- Object: russian_shed01_destroyed.lwo @ 209.00
- Object: russian_shed01_destroyed_2.lwo @ 209.00
- Object: russian_shed01_destroyed_3.lwo @ 209.00
- Object: russian_shed01_destroyed_4.lwo @ 209.10
- Object: russian_shed02.lwo @ 209.10
- Object: russian_shed02_2.lwo @ 209.10
- Object: russian_shed02_3.lwo @ 209.10
- Object: russian_shed02_4.lwo @ 209.10
- Object: russian_shed02_destroyed.lwo @ 209.20
- Object: russian_shed02_destroyed_2.lwo @ 209.20
- Object: russian_shed02_destroyed_3.lwo @ 209.20
- Object: russian_tent01.lwo @ 209.20
- Object: russian_tent01_2.lwo @ 209.30
- Object: russian_tent01_3.lwo @ 209.30
- Object: russian_tent01_destroyed.lwo @ 209.30
- Object: russian_tent02.lwo @ 209.30
- Object: russian_tent02_2.lwo @ 209.30
- Object: russian_tent02_3.lwo @ 209.40
- Object: russian_tent02_collision.lwo @ 209.40
- Object: russian_tent03.lwo @ 209.40
- Object: russian_tent03_2.lwo @ 209.40
- Object: russian_tent03_3.lwo @ 209.50
- Object: russian_tent03_collision.lwo @ 209.50
- Object: russian_tent03_destroyed.lwo @ 209.50
- Object: russian_tent04.lwo @ 209.50
- Object: russian_tent04_2.lwo @ 209.60
- Object: russian_tent04_collision.lwo @ 209.60
- Object: russian_tent05.lwo @ 209.60
- Object: russian_tent05_2.lwo @ 209.60
- Object: russian_tent05_3.lwo @ 209.70
- Object: russian_tent06.lwo @ 209.70
- Object: russian_tent06_2.lwo @ 209.70
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 209.80
- Object: russian_tent06_3.lwo @ 209.80
- Object: russian_tent06_destroyed.lwo @ 209.80
- Object: russian_tent07.lwo @ 209.80
- Object: russian_tent07_2.lwo @ 209.90
- Object: russian_tent07_3.lwo @ 209.90
- Object: russian_tent07_destroyed.lwo @ 209.90
- Object: steps01.lwo @ 209.90
- Object: steps01_2.lwo @ 210.00
- Object: steps01_3.lwo @ 210.00
- Object: steps01_4.lwo @ 210.00
- Object: steps02.lwo @ 210.00
- Object: steps02_2.lwo @ 210.00
- Object: steps02_3.lwo @ 210.10
- Object: steps02_4.lwo @ 210.10
- Object: airfield_1.lwo @ 210.10
- Unable to match texture: runway_end surface: airfield_runway_end_1 @ 210.10
- Unable to match texture: runway surface: airfield_runway @ 210.10
- Unable to match texture: runway_end surface: airfield_runway_end_2 @ 210.20
- Unable to match texture: taxiway surface: airfield_taxi @ 210.20
- Unable to match texture: apron surface: airfield_aprons @ 210.20
- Object: airfield_2.lwo @ 210.20
- Object: bunker_1.lwo @ 210.30
- Object: CIS_Basic_Hanger_1.lwo @ 210.40
- Object: CIS_Basic_Hanger_2.lwo @ 210.40
- Object: CIS_Basic_Hanger_3.lwo @ 210.40
- Object: CIS_Basic_Hanger_4.lwo @ 210.40
- Object: CIS_Control_Tower_1.lwo @ 210.40
- Unable to match texture reference object: REF OBJ (1) @ 210.50
- Unable to match texture reference object: REF OBJ (1) @ 210.50
- Object: CIS_Control_Tower_2.lwo @ 210.60
- Unable to match texture reference object: REF OBJ (1) @ 210.60
- Unable to match texture reference object: REF OBJ (1) @ 210.60
- Object: CIS_Control_Tower_3.lwo @ 210.70
- Unable to match texture reference object: REF OBJ (1) @ 210.70
- Unable to match texture reference object: REF OBJ (1) @ 210.70
- WARNING! Safe memory counter exceeded 85000 @ 210.70
- WARNING! Safe memory counter exceeded 85000 @ 210.70
- WARNING! Safe memory counter exceeded 85000 @ 210.80
- Object: CIS_Control_Tower_4.lwo @ 210.80
- Unable to match texture reference object: REF OBJ (1) @ 210.80
- Unable to match texture reference object: REF OBJ (1) @ 210.80
- Object: CIS_Control_Tower_5.lwo @ 210.80
- Unable to match texture reference object: REF OBJ (1) @ 210.80
- Object: CIS_Control_Tower_6.lwo @ 210.80
- Unable to match texture reference object: REF OBJ (1) @ 210.90
- Object: CIS_Hanger_1.lwo @ 210.90
- Object: CIS_Hanger_2.lwo @ 211.00
- Object: CIS_Hanger_3.lwo @ 211.00
- Object: CIS_Hanger_4.lwo @ 211.00
- Object: CIS_Hanger_5.lwo @ 211.00
- Object: CIS_Hanger_Door_LHS_1.lwo @ 211.10
- Object: CIS_Hanger_Door_RHS_1.lwo @ 211.10
- Object: CIS_Large_Hanger_Door_Back_L.lwo @ 211.10
- Object: CIS_Large_Hanger_Door_Back_R.lwo @ 211.10
- Object: CIS_Large_Hanger_Door_Front_L.lwo @ 211.10
- Object: CIS_Large_Hanger_Door_Front_R.lwo @ 211.20
- Object: CIS_Large_Hanger_Double_Doors_1.lwo @ 211.20
- Object: CIS_Large_Hanger_Double_Doors_2.lwo @ 211.30
- Object: CIS_Large_Hanger_Double_Doors_3.lwo @ 211.30
- Object: CIS_Large_Hanger_Double_Doors_4.lwo @ 211.30
- Object: CIS_Large_Hanger_Double_Doors_5.lwo @ 211.30
- Object: CIS_Large_Hanger_Single_Doors_1.lwo @ 211.30
- Object: CIS_Large_Hanger_Single_Doors_2.lwo @ 211.40
- Object: CIS_Large_Hanger_Single_Doors_3.lwo @ 211.40
- Object: CIS_Large_Hanger_Single_Doors_4.lwo @ 211.40
- Object: CIS_Large_Hanger_Single_Doors_5.lwo @ 211.50
- Object: Control Tower.lwo @ 211.50
- Object: Hanger.lwo @ 211.50
- Object: USA_Control_Tower_1.lwo @ 211.50
- Object: USA_Control_Tower_2.lwo @ 211.50
- Object: USA_Control_Tower_3.lwo @ 211.60
- Object: USA_Control_Tower_4.lwo @ 211.60
- Object: USA_Hanger_Door_LHS_2.lwo @ 211.60
- Object: USA_Hanger_Door_RHS_2.lwo @ 211.60
- Object: USA_Hanger_Double_Doors_1.lwo @ 211.60
- Object: USA_Hanger_Double_Doors_2.lwo @ 211.80
- Object: USA_Hanger_Double_Doors_3.lwo @ 211.90
- Object: USA_Hanger_Double_Doors_4.lwo @ 211.90
- Object: USA_Hanger_Double_Doors_5.lwo @ 212.00
- Object: USA_Hanger_Front_LHS_Door_1.lwo @ 212.00
- Object: USA_Hanger_Front_RHS_Door_1.lwo @ 212.10
- Object: USA_Hanger_Rear_LHS_Door_1.lwo @ 212.10
- Object: USA_Hanger_Rear_RHS_Door_1.lwo @ 212.20
- Object: conc_arch_end_1.lwo @ 212.20
- Object: conc_arch_end_2.lwo @ 212.20
- Object: conc_arch_end_3.lwo @ 212.30
- Object: conc_arch_end_Collision_object.lwo @ 212.30
- Object: conc_arch_end_Collision_object_damage.lwo @ 212.30
- Object: conc_arch_end_damage_1.lwo @ 212.30
- Object: conc_arch_end_damage_2.lwo @ 212.30
- Object: conc_arch_end_damage_3.lwo @ 212.30
- Object: conc_arch_leg_end.lwo @ 212.40
- Object: conc_arch_leg_start.lwo @ 212.40
- Object: conc_arch_start_1.lwo @ 212.40
- Object: conc_arch_start_2.lwo @ 212.40
- Object: conc_arch_start_3.lwo @ 212.40
- Object: conc_arch_start_Collision_object.lwo @ 212.40
- Object: conc_arch_start_Collision_object_damage.lwo @ 212.50
- Object: conc_arch_start_damage_1.lwo @ 212.50
- Object: conc_arch_start_damage_2.lwo @ 212.50
- Object: conc_arch_start_damage_3.lwo @ 212.50
- Object: concrete_wide_bridge_damage_NULL.lwo @ 212.50
- Object: Concrete_wide_deck_1.lwo @ 212.50
- Object: Concrete_wide_deck_2.lwo @ 212.60
- Object: Concrete_wide_deck_3.lwo @ 212.60
- Object: Concrete_wide_deck_column_1.lwo @ 212.60
- Object: Concrete_wide_deck_column_2.lwo @ 212.60
- Object: Concrete_wide_deck_column_3.lwo @ 212.60
- Object: Concrete_wide_deck_column_damage_1.lwo @ 212.60
- Object: Concrete_wide_deck_column_damage_2.lwo @ 212.60
- Object: Concrete_wide_deck_column_damage_3.lwo @ 212.60
- Object: Concrete_wide_deck_damage_1_1.lwo @ 212.70
- Object: Concrete_wide_deck_damage_1_2.lwo @ 212.70
- Object: Concrete_wide_deck_damage_1_3.lwo @ 212.70
- Object: Concrete_wide_deck_damage_2_1.lwo @ 212.70
- Object: Concrete_wide_deck_damage_2_2.lwo @ 212.70
- Object: Concrete_wide_deck_damage_2_3.lwo @ 212.70
- Object: Concrete_wide_deck_damage_3_1.lwo @ 212.70
- Object: Concrete_wide_deck_damage_3_2.lwo @ 212.80
- Object: Concrete_wide_deck_damage_3_3.lwo @ 212.80
- Object: Boat_Bridge_Deck_Damage_1.lwo @ 212.80
- Object: Boat_Bridge_Deck_Damage_2.lwo @ 212.80
- Object: Boat_Bridge_Deck_Damage_3.lwo @ 212.90
- WARNING! Safe memory counter exceeded 86000 @ 212.90
- Object: Boat_Bridge_End_1.lwo @ 212.90
- Object: Boat_Bridge_End_2.lwo @ 212.90
- Object: Boat_Bridge_End_3.lwo @ 212.90
- Object: Boat_Bridge_End_Damage_1_1.lwo @ 212.90
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 212.90
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 212.90
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 212.90
- Object: Boat_Bridge_End_Damage_1_2.lwo @ 213.00
- Object: Boat_Bridge_End_Damage_1_3.lwo @ 213.00
- Object: Boat_Bridge_End_Damage_2_1.lwo @ 213.00
- Object: Boat_Bridge_End_Damage_2_2.lwo @ 213.00
- Object: Boat_Bridge_End_Damage_2_3.lwo @ 213.00
- Object: Boat_Bridge_End_Legs_1.lwo @ 213.00
- Object: Boat_Bridge_End_Legs_2.lwo @ 213.10
- Object: Boat_Bridge_End_Legs_3.lwo @ 213.10
- Object: Boat_Bridge_End_Legs_Damage_1_1.lwo @ 213.10
- Object: Boat_Bridge_End_Legs_Damage_1_2.lwo @ 213.10
- Object: Boat_Bridge_End_Legs_Damage_1_3.lwo @ 213.10
- Object: Boat_Bridge_Middle_1.lwo @ 213.10
- Object: Boat_Bridge_Middle_2.lwo @ 213.20
- Object: Boat_Bridge_Middle_3.lwo @ 213.20
- Object: Boat_Bridge_Middle_Damage_1_1.lwo @ 213.20
- Object: Boat_Bridge_Middle_Damage_1_2.lwo @ 213.20
- Object: Boat_Bridge_Middle_Damage_1_3.lwo @ 213.30
- Object: Boat_Bridge_Middle_Damage_2_1.lwo @ 213.30
- Object: Boat_Bridge_Middle_Damage_2_2.lwo @ 213.30
- Object: Boat_Bridge_Middle_Damage_2_3.lwo @ 213.30
- Object: Boat_Bridge_Middle_Damage_3_1.lwo @ 213.30
- Object: Boat_Bridge_Middle_Damage_3_2.lwo @ 213.40
- Object: Boat_Bridge_Middle_Damage_3_3.lwo @ 213.40
- Object: Boat_Bridge_Middle_Legs_1.lwo @ 213.40
- Object: Boat_Bridge_Middle_Legs_2.lwo @ 213.40
- Object: Boat_Bridge_Middle_Legs_3.lwo @ 213.40
- Object: Boat_Bridge_Middle_Legs_Damage_1_1.lwo @ 213.40
- Object: Boat_Bridge_Middle_Legs_Damage_1_2.lwo @ 213.40
- Object: Boat_Bridge_Middle_Legs_Damage_1_3.lwo @ 213.40
- Object: Boat_Bridge_Middle_Legs_Damage_2_1.lwo @ 213.50
- Object: Boat_Bridge_Middle_Legs_Damage_2_2.lwo @ 213.50
- Object: Boat_Bridge_Middle_Legs_Damage_2_3.lwo @ 213.50
- Object: Boat_Bridge_Middle_Legs_Damage_3_1.lwo @ 213.50
- Object: Boat_Bridge_Middle_Legs_Damage_3_2.lwo @ 213.50
- Object: Boat_Bridge_Middle_Legs_Damage_3_3.lwo @ 213.50
- Object: Boat_Bridge_Start_1.lwo @ 213.50
- Object: Boat_Bridge_Start_2.lwo @ 213.60
- Object: Boat_Bridge_Start_3.lwo @ 213.60
- Object: Boat_Bridge_Start_Damage_1_1.lwo @ 213.60
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 213.60
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 213.60
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 213.60
- Object: Boat_Bridge_Start_Damage_1_2.lwo @ 213.60
- Object: Boat_Bridge_Start_Damage_1_3.lwo @ 213.60
- Object: Boat_Bridge_Start_Damage_2_1.lwo @ 213.70
- Object: Boat_Bridge_Start_Damage_2_2.lwo @ 213.70
- Object: Boat_Bridge_Start_Damage_2_3.lwo @ 213.70
- Object: Boat_Bridge_Start_Legs_1.lwo @ 213.70
- Object: Boat_Bridge_Start_Legs_2.lwo @ 213.70
- Object: Boat_Bridge_Start_Legs_3.lwo @ 213.70
- Object: Boat_Bridge_Start_Legs_Damage_1_1.lwo @ 213.80
- Unable to match texture: planksVoffset surface: main bridge @ 213.80
- Object: Boat_Bridge_Start_Legs_Damage_1_2.lwo @ 213.80
- Unable to match texture: planksVoffset surface: main bridge @ 213.80
- Object: Boat_Bridge_Start_Legs_Damage_1_3.lwo @ 213.80
- Object: Steel_Girder_end_collision_object.lwo @ 213.80
- Object: Steel_Girder_end_damage_1.lwo @ 213.80
- Object: Steel_Girder_end_damage_2.lwo @ 213.80
- Object: Steel_Girder_end_damage_3.lwo @ 213.80
- Object: Steel_Girder_end_damage_collision_object.lwo @ 213.90
- Object: Steel_Girder_end_section_1.lwo @ 213.90
- Object: Steel_Girder_end_section_2.lwo @ 213.90
- Object: Steel_Girder_end_section_3.lwo @ 213.90
- Object: Steel_Girder_leg_start_1.lwo @ 213.90
- Object: Steel_Girder_leg_start_2.lwo @ 213.90
- Object: Steel_Girder_mid_1.lwo @ 213.90
- Object: Steel_Girder_mid_2.lwo @ 214.00
- Object: Steel_Girder_mid_3.lwo @ 214.00
- Object: Steel_Girder_mid_collision_object.lwo @ 214.00
- Object: Steel_Girder_mid_damage_1_1.lwo @ 214.00
- Object: Steel_Girder_mid_damage_1_2.lwo @ 214.00
- Object: Steel_Girder_mid_damage_1_3.lwo @ 214.00
- Object: Steel_Girder_mid_damage_1_collision_object.lwo @ 214.00
- Object: Steel_Girder_mid_damage_2_1.lwo @ 214.10
- Object: Steel_Girder_mid_damage_2_2.lwo @ 214.10
- Object: Steel_Girder_mid_damage_2_3.lwo @ 214.10
- Object: Steel_Girder_mid_damage_2_collision_object.lwo @ 214.10
- Object: Steel_Girder_mid_damage_3_1.lwo @ 214.10
- Object: Steel_Girder_mid_damage_3_2.lwo @ 214.10
- Object: Steel_Girder_mid_damage_3_3.lwo @ 214.20
- Object: Steel_Girder_mid_damage_3_collision_object.lwo @ 214.20
- Object: Steel_Girder_mid_section_1.lwo @ 214.20
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- Object: Steel_Girder_mid_section_3.lwo @ 214.30
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- Object: suspension_deck_mid_damage_2.lwo @ 215.70
- Object: suspension_deck_mid_damage_3.lwo @ 215.70
- Object: suspension_deck_start_damage_1.lwo @ 215.70
- Object: suspension_deck_start_damage_2.lwo @ 215.70
- Object: suspension_deck_start_damage_3.lwo @ 215.70
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- Object: Suspension_end_damage_1_1.lwo @ 215.80
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- Object: Suspension_end_damage_1_3.lwo @ 215.80
- Object: Suspension_end_damage_2_1.lwo @ 215.80
- Object: Suspension_end_damage_2_2.lwo @ 215.80
- Object: Suspension_end_damage_2_3.lwo @ 215.80
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- Object: Suspension_mid_collision_object.lwo @ 215.90
- Object: Suspension_mid_damage_3_collision_object.lwo @ 215.90
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- Object: Suspension_podium_end_2.lwo @ 215.90
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- Object: Suspension_podium_start_3.lwo @ 216.00
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- Object: Suspension_start_damage_1_2.lwo @ 216.00
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- Point 1: -8.750000, -20.000000, -5.000000 @ 216.10
- Point 2: -8.750000, -20.000000, -5.000000 @ 216.10
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- Point 1: -8.750000, 3.250000, -2.250000 @ 216.10
- Point 2: -8.750000, 0.000000, -2.634409 @ 216.10
- Degenerate face - Object: 3ddata\objects\Buildings\Bridges\Suspension\Suspension_start_damage_1_3.lwo, Surface name: concrete_tower_sides_damage_2 @ 216.10
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- Point 1: 8.750000, -20.000000, -5.000000 @ 216.10
- Point 2: 8.750000, -20.000000, -5.000000 @ 216.10
- Degenerate face - Object: 3ddata\objects\Buildings\Bridges\Suspension\Suspension_start_damage_1_3.lwo, Surface name: concrete_tower_sides_damage_2 @ 216.10
- Point 0: 8.750000, 3.250000, -2.250000 @ 216.10
- Point 1: 8.750000, 3.250000, -2.250000 @ 216.10
- Point 2: 8.750000, 0.000000, -2.634409 @ 216.10
- Object: Suspension_start_damage_2_1.lwo @ 216.10
- Object: Suspension_start_damage_2_2.lwo @ 216.10
- Object: Suspension_start_damage_2_3.lwo @ 216.10
- Object: Suspension_start_damage_3_1.lwo @ 216.10
- Object: Suspension_start_damage_3_2.lwo @ 216.10
- Object: Suspension_start_damage_3_3.lwo @ 216.20
- Object: Suspension_tower_start_1.lwo @ 216.20
- Object: Suspension_tower_start_2.lwo @ 216.20
- Object: Suspension_tower_start_3.lwo @ 216.20
- Object: Suspension_tower_start_damage_1_1.lwo @ 216.20
- Object: Suspension_tower_start_damage_1_2.lwo @ 216.30
- Object: Suspension_tower_start_damage_1_3.lwo @ 216.30
- Object: Suspension_tower_start_damage_2_1.lwo @ 216.30
- Object: Suspension_tower_start_damage_2_2.lwo @ 216.30
- Object: Suspension_tower_start_damage_2_3.lwo @ 216.40
- Object: Suspension_tower_start_damage_3_1.lwo @ 216.40
- Unable to match texture: Bridge_concrete_light_hole_damage2_inside surface: concrete_slots @ 216.40
- Object: Suspension_tower_start_damage_3_2.lwo @ 216.40
- Unable to match texture: Bridge_concrete_light_hole_damage2_inside surface: concrete_slots @ 216.40
- Object: Suspension_tower_start_damage_3_3.lwo @ 216.50
- Object: sky_scraper_1_test.lwo @ 216.50
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- Unable to match texture: Razorback_1 surface: sky_scraper_sign_front @ 216.50
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_aircon_roof @ 216.50
- Object: sky_scraper_2.lwo @ 216.50
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_roof @ 216.50
- Unable to match texture: Razorback_1 surface: sky_scraper_sign_front @ 216.50
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_aircon_roof @ 216.50
- Object: sky_scraper_2_1.lwo @ 216.50
- Unable to match texture: apron surface: sky_scraper_pavement @ 216.50
- Unable to match texture: Razorback_1 surface: sky_scraper_sign_front @ 216.50
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_roof @ 216.50
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_aircon_roof @ 216.50
- Object: sky_scraper_2_2.lwo @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_roof @ 216.60
- Unable to match texture: apron surface: sky_scraper_pavement @ 216.60
- Unable to match texture: Razorback_1 surface: sky_scraper_sign_front @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_aircon_roof @ 216.60
- Object: sky_scraper_2_3.lwo @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_roof @ 216.60
- Unable to match texture: apron surface: sky_scraper_pavement @ 216.60
- Unable to match texture: Razorback_1 surface: sky_scraper_sign_front @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_aircon_roof @ 216.60
- WARNING! Safe memory counter exceeded 88000 @ 216.60
- WARNING! Safe memory counter exceeded 88000 @ 216.60
- Object: sky_scraper_2_4.lwo @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_roof @ 216.60
- Object: sky_scraper_3.lwo @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_roof @ 216.60
- Unable to match texture: Razorback_1 surface: sky_scraper_sign_front @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_aircon_roof @ 216.60
- Object: sky_scraper_4.lwo @ 216.60
- Unable to match texture: OHP_tarmack_flat surface: sky_scraper_roof @ 216.60
- Object: LVL1_CULTURAL_10X10_001_BASE.lwo @ 216.60
- Object: LVL1_CULTURAL_10X10_001_BASE_2.lwo @ 216.70
- Object: LVL1_HOUSING_10X10_001_BASE.lwo @ 216.70
- Object: LVL1_HOUSING_10X10_001_BASE_2.lwo @ 216.70
- Object: LVL1_HOUSING_10X20_001_BASE.lwo @ 216.70
- Object: LVL1_HOUSING_10X20_001_BASE_2.lwo @ 216.70
- Object: LVL1_HOUSING_20X10_001_BASE.lwo @ 216.70
- Object: LVL1_HOUSING_20X10_001_BASE_2.lwo @ 216.70
- Object: LVL1_INDUSTRIAL_10x10_001_BASE.lwo @ 216.80
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- Object: LVL1_INDUSTRIAL_10X20_001_BASE.lwo @ 216.80
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- Object: LVL1_MILITARY_20x20_square002_1.lwo @ 217.10
- Object: LVL1_SPACE_10X10_001_BASE.lwo @ 217.10
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- Object: LVL2_CULTURAL_10X10_001_BASE.lwo @ 217.20
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- Object: LVL2_OFFICE_10X10_001_BASE.lwo @ 217.30
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- Object: LVL3_HOUSING_20X20_001_BASE.lwo @ 217.30
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- Object: LVL3_PORTSE_4x4_CORNER_BASE_1.lwo @ 217.50
- Object: LVL3_PORTSE_4x4_CORNER_BASE_2.lwo @ 217.50
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- Object: LVL4_CHURCH_10X10_002_BASE_3.lwo @ 217.60
- Object: LVL4_CHURCH_10X10_002_BASE_4.lwo @ 217.60
- Object: LVL4_CHURCH_10X10_002_BASE_5.lwo @ 217.60
- Object: LVL4_CHURCH_10X10_003_BASE.lwo @ 217.70
- Object: LVL4_CHURCH_10X10_003_BASE_2.lwo @ 217.70
- Object: LVL4_CHURCH_10X10_003_BASE_3.lwo @ 217.70
- Object: LVL4_CHURCH_10X10_003_BASE_4.lwo @ 217.80
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- Object: LVL4_CHURCH_10X10_004_BASE_4.lwo @ 217.90
- Object: LVL4_CHURCH_10X10_004_BASE_5.lwo @ 217.90
- Object: LVL4_CHURCH_10X10_005_BASE.lwo @ 217.90
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- Object: LVL4_CHURCH_10X10_005_BASE_3.lwo @ 218.00
- Object: LVL4_CHURCH_10X10_005_BASE_4.lwo @ 218.00
- Object: LVL4_CHURCH_10X10_005_BASE_5.lwo @ 218.00
- Object: LVL5_CHURCH_10X20_001_BASE.lwo @ 218.00
- Object: LVL5_CHURCH_10X20_001_BASE_2.lwo @ 218.10
- Object: LVL5_CHURCH_10X20_001_BASE_3.lwo @ 218.10
- Object: LVL5_CHURCH_10X20_001_BASE_4.lwo @ 218.10
- Object: LVL5_CHURCH_20X10_001_BASE.lwo @ 218.10
- Object: LVL5_CHURCH_20X10_001_BASE_2.lwo @ 218.10
- Object: LVL5_CHURCH_20X10_001_BASE_3.lwo @ 218.20
- Object: LVL5_CHURCH_20X10_001_BASE_4.lwo @ 218.20
- Object: LVL5_HOUSING_10X10_001_BASE.lwo @ 218.20
- Object: LVL5_HOUSING_10X10_001_BASE_2.lwo @ 218.20
- Object: LVL5_HOUSING_10X10_001_BASE_3.lwo @ 218.20
- Object: LVL5_HOUSING_10X10_001_BASE_4.lwo @ 218.20
- Object: LVL5_HOUSING_10X10_002_BASE.lwo @ 218.20
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- WARNING! Safe memory counter exceeded 89000 @ 218.50
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- Object: LVL8_HOUSING_10X10_001_BASE_3.lwo @ 218.70
- Object: LVL8_HOUSING_10X10_001_BASE_4.lwo @ 218.70
- Object: LVL8_INDUSTRY_20X20_001_BASE.lwo @ 218.70
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- Object: LVL8_INDUSTRY_20X20_001_BASE_3.lwo @ 218.70
- Object: LVL8_PORTNW_5x3_NORTH_BASE_1.lwo @ 218.70
- Object: LVL8_PORTNW_5x3_NORTH_BASE_2.lwo @ 218.70
- Object: LVL8_PORT_12x2_WEST_BASE_1.lwo @ 218.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 218.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 218.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 218.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 218.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 218.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 218.80
- UNALTERABLE TEXTURE COORINDATES OUT OF RANGE @ 218.80
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- Object: LVL8_PORT_12x2_WEST_BASE_2.lwo @ 218.80
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- Object: LVL3_HOUSING_20X20_004_3.lwo @ 220.10
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- Object: LVL8_INDUSTRY_20X10_001_3.lwo @ 220.60
- Object: LVL8_INDUSTRY_20X20_001_1.lwo @ 220.60
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- Object: FC_Singletower001_40m_collision_object.lwo @ 221.50
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- Object: FC_Singletower001_40m_DESTROYED_1.lwo @ 221.50
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- Object: FC_Twintower001_50m_collision_object.lwo @ 223.40
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- Object: FR_Cathedral001_75m_4.lwo @ 225.70
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- Object: EX_BlueApart001_30m_2x2.lwo @ 229.00
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- Object: SPACE_FR_FLAG001_1x2_DESTROYED_2.lwo @ 250.30
- Object: SPACE_FR_FLAG001_1x2_DESTROYED_3.lwo @ 250.30
- Object: SPACE_FR_FLAG001_1x2_DESTROYED_4.lwo @ 250.30
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- Object: church1.lwo @ 250.40
- Object: generic_approx.lwo @ 250.40
- Object: grg_church1_1x1.lwo @ 250.40
- Object: grg_church2_1x1.lwo @ 250.50
- Object: grg_cultural1_1x1.lwo @ 250.50
- Object: grg_housing1_2x2.lwo @ 250.50
- Object: grg_housing1_2_2x2.lwo @ 250.50
- Object: grg_housing2_2x2.lwo @ 250.50
- Object: grg_housing2_2_2x2.lwo @ 250.60
- Object: grg_housing3_2x2.lwo @ 250.60
- Object: grg_housing3_2_2x2.lwo @ 250.60
- Object: grg_housing4_2x2.lwo @ 250.60
- Object: grg_housing4_2_2x2.lwo @ 250.60
- Object: grg_housing5_2x2.lwo @ 250.70
- Object: grg_housing5_2_2x2.lwo @ 250.70
- Object: grg_housing6_2x2.lwo @ 250.70
- Object: grg_housing7_2x2.lwo @ 250.70
- Object: grg_office1_2x2.lwo @ 250.70
- Object: grg_office1_2_2x2.lwo @ 250.70
- Object: grg_office2_2x2.lwo @ 250.80
- WARNING! Safe memory counter exceeded 101000 @ 250.80
- Object: grg_office2_2_2x2.lwo @ 250.80
- Object: grg_office3_2x2.lwo @ 250.80
- Object: grg_office3_2_2x2.lwo @ 250.80
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- Object: grg_outskirts1_2_2x2.lwo @ 250.90
- Object: grg_outskirts2_2x2.lwo @ 250.90
- Object: grg_outskirts2_2_2x2.lwo @ 250.90
- Object: grg_outskirts3_2x2.lwo @ 250.90
- Object: grg_outskirts3_2_2x2.lwo @ 250.90
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- Object: grg_space2_2x2.lwo @ 251.00
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- Object: grg_road2_20x20.lwo @ 251.00
- Object: grg_road3_20x20.lwo @ 251.00
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- Object: grg_road5_20x20.lwo @ 251.10
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- Object: grg_road7_20x20.lwo @ 251.10
- Object: castle_destroyed.lwo @ 251.10
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- Object: church_tower.lwo @ 251.20
- Object: church_tower_2.lwo @ 251.20
- Object: church_tower_2_destroyed.lwo @ 251.30
- Object: church_tower_destroyed.lwo @ 251.30
- Object: gravestones.lwo @ 251.30
- Object: gravestones_destroyed.lwo @ 251.30
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- Object: kremlin_2_destroyed.lwo @ 251.40
- Object: kremlin_destroyed.lwo @ 251.50
- Object: krem_office.lwo @ 251.50
- Object: krem_office_2.lwo @ 251.60
- Object: krem_office_2_destroyed.lwo @ 251.60
- Object: krem_office_destroyed.lwo @ 251.60
- Object: krem_tower.lwo @ 251.70
- Object: krem_tower_2.lwo @ 251.70
- Object: krem_tower_2_destroyed.lwo @ 251.70
- Object: krem_tower_destroyed.lwo @ 251.70
- Object: apart1.lwo @ 251.80
- Object: apart1_2_destroyed.lwo @ 251.80
- Object: apart1_destroyed.lwo @ 251.80
- Object: concrete_park.lwo @ 251.80
- Object: grg_comp_1x1_4.lwo @ 251.80
- Object: grg_comp_1x1_4_2_destroyed.lwo @ 251.90
- Object: grg_comp_1x1_4_destroyed.lwo @ 251.90
- Object: grg_comp_2x1_5.lwo @ 251.90
- Object: grg_comp_2x1_5_2_destroyed.lwo @ 251.90
- Object: grg_comp_2x1_5_destroyed.lwo @ 252.00
- Object: grg_comp_basic_3.lwo @ 252.00
- Object: grg_comp_basic_3_2_destroyed.lwo @ 252.00
- Object: grg_comp_basic_3_destroyed.lwo @ 252.00
- Object: grg_comp_basic_4.lwo @ 252.00
- Object: grg_comp_basic_4_2_destroyed.lwo @ 252.10
- Object: grg_comp_basic_4_destroyed.lwo @ 252.10
- Object: grg_comp_tower2_5.lwo @ 252.10
- Object: grg_comp_tower2_5_2_destroyed.lwo @ 252.10
- Object: grg_comp_tower2_5_destroyed.lwo @ 252.20
- Object: grg_comp_tower3_5.lwo @ 252.20
- Object: grg_comp_tower3_5_2_destroyed.lwo @ 252.20
- Object: grg_comp_tower3_5_destroyed.lwo @ 252.20
- Object: grg_comp_tower_5.lwo @ 252.30
- Object: grg_comp_tower_5_2_destroyed.lwo @ 252.30
- Object: grg_comp_tower_5_3_destroyed.lwo @ 252.30
- Object: grg_comp_tower_5_destroyed.lwo @ 252.30
- Object: grg_corner_2x2.lwo @ 252.30
- Object: grg_towerblock.lwo @ 252.40
- Object: grg_towerblockb.lwo @ 252.40
- Object: grg_towerblockb_2_destroyed.lwo @ 252.40
- Object: grg_towerblockb_destroyed.lwo @ 252.40
- Object: grg_towerblockc.lwo @ 252.50
- Object: grg_towerblockc_2_destroyed.lwo @ 252.50
- Object: grg_towerblockc_destroyed.lwo @ 252.50
- Object: grg_towerblock_2_destroyed.lwo @ 252.50
- Object: grg_towerblock_destroyed.lwo @ 252.60
- Object: shops1.lwo @ 252.60
- Object: shops1long.lwo @ 252.60
- Object: shops1long_2_destroyed.lwo @ 252.60
- WARNING! Safe memory counter exceeded 102000 @ 252.70
- Object: shops1long_destroyed.lwo @ 252.70
- Object: shops1_2_destroyed.lwo @ 252.70
- Object: shops1_destroyed.lwo @ 252.70
- Object: shops2.lwo @ 252.80
- Object: shops2_2_destroyed.lwo @ 252.80
- Object: shops2_destroyed.lwo @ 252.80
- Object: shopslong2.lwo @ 252.80
- Object: shopslong2_2_destroyed.lwo @ 252.80
- Object: shopslong2_destroyed.lwo @ 252.90
- Object: simple_house.lwo @ 252.90
- Object: simple_house2.lwo @ 252.90
- Object: simple_house2_2_destroyed.lwo @ 252.90
- Object: simple_house2_destroyed.lwo @ 253.00
- Object: simple_house3.lwo @ 253.10
- Object: simple_house3_2_destroyed.lwo @ 253.10
- Object: simple_house3_destroyed.lwo @ 253.10
- Object: simple_house_2_destroyed.lwo @ 253.10
- Object: simple_house_destroyed.lwo @ 253.20
- Object: tblok4.lwo @ 253.20
- Object: tblok4_2_destroyed.lwo @ 253.20
- Object: tblok4_destroyed.lwo @ 253.20
- Object: towerblok1.lwo @ 253.30
- Object: towerblok1_2_destroyed.lwo @ 253.30
- Object: towerblok1_destroyed.lwo @ 253.30
- Object: towerblok2.lwo @ 253.40
- Object: towerblok2_2_destroyed.lwo @ 253.40
- Object: towerblok2_destroyed.lwo @ 253.40
- Object: towerblok3.lwo @ 253.50
- Object: towerblok3_2_destroyed.lwo @ 253.50
- Object: towerblok3_destroyed.lwo @ 253.50
- Object: office1.lwo @ 253.50
- Object: office1_2_destroyed.lwo @ 253.60
- Object: office1_destroyed.lwo @ 253.60
- Object: townhall.lwo @ 253.60
- Object: townhall_2_destroyed.lwo @ 253.60
- Object: townhall_collision object.lwo @ 253.70
- Object: townhall_destroyed.lwo @ 253.70
- Object: cylinder01_10x10.lwo @ 253.70
- Object: cylinder01_10x10_2.lwo @ 253.80
- Object: cylinder01_10x10_3.lwo @ 253.80
- Object: cylinder01_10x10_4.lwo @ 253.80
- Object: cylinder01_10x10_collision.lwo @ 253.80
- Degenerate face - Object: 3ddata\objects\Buildings\Georgia\Oil\cylinder01_10x10_collision.lwo, Surface name: collision @ 253.80
- Point 0: 4.350000, 38.750000, 0.000000 @ 253.80
- Point 1: -1.850000, 38.750000, -2.150000 @ 253.80
- Point 2: -1.850000, 38.750000, 2.150000 @ 253.80
- Point 3: 4.350000, 38.750000, 0.000000 @ 253.80
- Degenerate face - Object: 3ddata\objects\Buildings\Georgia\Oil\cylinder01_10x10_collision.lwo, Surface name: collision @ 253.80
- Point 0: 4.350000, 0.000000, 0.000000 @ 253.80
- Point 1: 4.350000, 38.750000, 0.000000 @ 253.80
- Point 2: 4.350000, 38.750000, 0.000000 @ 253.80
- Point 3: 4.350000, 0.000000, 0.000000 @ 253.80
- Object: cylinder01_10x10_destroyed.lwo @ 253.90
- Object: cylinder01_10x10_destroyed_2.lwo @ 253.90
- Object: cylinder01_10x10_destroyed_3.lwo @ 253.90
- Object: cylinder01_10x10_destroyed_4.lwo @ 254.00
- Object: cylinder01_20x10.lwo @ 254.00
- Object: cylinder01_20x10_2.lwo @ 254.00
- Object: cylinder01_20x10_3.lwo @ 254.00
- Object: cylinder01_20x10_4.lwo @ 254.00
- Object: cylinder01_20x10_collision.lwo @ 254.00
- Object: cylinder01_20x10_destroyed.lwo @ 254.10
- Object: cylinder01_20x10_destroyed_2.lwo @ 254.10
- Object: cylinder01_20x10_destroyed_3.lwo @ 254.10
- Object: cylinder01_20x10_destroyed_4.lwo @ 254.10
- Object: cylinder01_20x20.lwo @ 254.10
- Object: cylinder01_20x20_2.lwo @ 254.20
- Object: cylinder01_20x20_3.lwo @ 254.20
- Object: cylinder01_20x20_4.lwo @ 254.20
- Object: cylinder01_20x20_collision.lwo @ 254.20
- Object: cylinder01_20x20_destroyed.lwo @ 254.20
- Object: cylinder01_20x20_destroyed_2.lwo @ 254.20
- Object: cylinder01_20x20_destroyed_3.lwo @ 254.30
- Object: cylinder01_20x20_destroyed_4.lwo @ 254.30
- Object: cylinder02_20x10.lwo @ 254.30
- Object: cylinder02_20x10_2.lwo @ 254.30
- Object: cylinder02_20x10_3.lwo @ 254.30
- Object: cylinder02_20x10_4.lwo @ 254.40
- Object: cylinder02_20x10_collision.lwo @ 254.40
- Object: cylinder02_20x10_destroyed.lwo @ 254.40
- Object: cylinder02_20x10_destroyed_2.lwo @ 254.40
- Object: cylinder02_20x10_destroyed_3.lwo @ 254.40
- Object: cylinder02_20x10_destroyed_4.lwo @ 254.40
- Object: cylinder03_10x10.lwo @ 254.40
- Object: cylinder03_10x10_2.lwo @ 254.50
- Object: cylinder03_10x10_3.lwo @ 254.50
- Object: cylinder03_10x10_4.lwo @ 254.50
- Object: cylinder03_10x10_collision.lwo @ 254.50
- Object: cylinder03_10x10_destroyed.lwo @ 254.50
- Object: cylinder03_10x10_destroyed_2.lwo @ 254.50
- Object: cylinder03_10x10_destroyed_3.lwo @ 254.60
- Object: cylinder03_10x10_destroyed_4.lwo @ 254.60
- Object: cylinder03_20x10.lwo @ 254.60
- Object: cylinder03_20x10_2.lwo @ 254.60
- Object: cylinder03_20x10_3.lwo @ 254.60
- Object: cylinder03_20x10_4.lwo @ 254.60
- Object: cylinder03_20x10_collision.lwo @ 254.70
- Object: cylinder03_20x10_destroyed.lwo @ 254.70
- Object: cylinder03_20x10_destroyed_2.lwo @ 254.70
- Object: cylinder03_20x10_destroyed_3.lwo @ 254.70
- Object: cylinder03_20x10_destroyed_4.lwo @ 254.70
- Object: cylinder04_10x10.lwo @ 254.70
- Object: cylinder04_10x10_2.lwo @ 254.80
- Object: cylinder04_10x10_3.lwo @ 254.80
- Object: cylinder04_10x10_4.lwo @ 254.80
- Object: cylinder04_10x10_collision.lwo @ 254.80
- Degenerate face - Object: 3ddata\objects\Buildings\Georgia\Oil\cylinder04_10x10_collision.lwo, Surface name: collision @ 254.80
- Point 0: 0.000000, 43.750000, 4.350000 @ 254.80
- Point 1: 2.150000, 43.750000, -2.600000 @ 254.80
- Point 2: -2.150000, 43.750000, -2.600000 @ 254.80
- Point 3: 0.000000, 43.750000, 4.350000 @ 254.80
- Degenerate face - Object: 3ddata\objects\Buildings\Georgia\Oil\cylinder04_10x10_collision.lwo, Surface name: collision @ 254.80
- Point 0: 0.000000, 0.000000, 4.350000 @ 254.80
- Point 1: 0.000000, 43.750000, 4.350000 @ 254.80
- Point 2: 0.000000, 43.750000, 4.350000 @ 254.80
- Point 3: 0.000000, 0.000000, 4.350000 @ 254.80
- Object: cylinder04_10x10_destroyed.lwo @ 254.80
- Object: cylinder04_10x10_destroyed_2.lwo @ 254.90
- WARNING! Safe memory counter exceeded 103000 @ 254.90
- WARNING! Safe memory counter exceeded 103000 @ 254.90
- Object: cylinder04_10x10_destroyed_3.lwo @ 254.90
- Object: cylinder04_10x10_destroyed_4.lwo @ 254.90
- Object: cylinder04_20x10.lwo @ 254.90
- Object: cylinder04_20x10_2.lwo @ 254.90
- Object: cylinder04_20x10_3.lwo @ 255.00
- Object: cylinder04_20x10_4.lwo @ 255.00
- Object: cylinder04_20x10_collision.lwo @ 255.00
- Object: cylinder04_20x10_destroyed.lwo @ 255.00
- Object: cylinder04_20x10_destroyed_2.lwo @ 255.10
- Object: cylinder04_20x10_destroyed_3.lwo @ 255.10
- Object: cylinder04_20x10_destroyed_4.lwo @ 255.10
- Object: cylinder05_10x10.lwo @ 255.10
- Object: cylinder05_10x10_2.lwo @ 255.10
- Object: cylinder05_10x10_3.lwo @ 255.10
- Object: cylinder05_10x10_4.lwo @ 255.20
- Object: cylinder05_10x10_destroyed.lwo @ 255.20
- Object: cylinder05_10x10_destroyed_2.lwo @ 255.20
- Object: cylinder05_10x10_destroyed_3.lwo @ 255.20
- Object: cylinder05_10x10_destroyed_4.lwo @ 255.20
- Object: pipeline_overhead_corner.lwo @ 255.20
- Object: pipeline_overhead_corner_2.lwo @ 255.30
- Object: pipeline_overhead_corner_3.lwo @ 255.30
- Object: pipeline_overhead_corner_4.lwo @ 255.30
- Object: pipeline_overhead_corner_collision.lwo @ 255.30
- Object: pipeline_overhead_corner_destroyed.lwo @ 255.30
- Object: pipeline_overhead_corner_destroyed_2.lwo @ 255.30
- Object: pipeline_overhead_corner_destroyed_3.lwo @ 255.40
- Object: pipeline_overhead_corner_destroyed_4.lwo @ 255.40
- Object: pipeline_overhead_end.lwo @ 255.40
- Object: pipeline_overhead_end_2.lwo @ 255.40
- Object: pipeline_overhead_end_3.lwo @ 255.40
- Object: pipeline_overhead_end_4.lwo @ 255.50
- Object: pipeline_overhead_end_collision.lwo @ 255.50
- Object: pipeline_overhead_end_destroyed.lwo @ 255.50
- Object: pipeline_overhead_end_destroyed_2.lwo @ 255.50
- Object: pipeline_overhead_end_destroyed_3.lwo @ 255.50
- Object: pipeline_overhead_end_destroyed_4.lwo @ 255.50
- Object: pipeline_overhead_mid01.lwo @ 255.50
- Object: pipeline_overhead_mid01_2.lwo @ 255.60
- Object: pipeline_overhead_mid01_3.lwo @ 255.60
- Object: pipeline_overhead_mid01_4.lwo @ 255.60
- Object: pipeline_overhead_mid01_collision.lwo @ 255.60
- Object: pipeline_overhead_mid01_destroyed.lwo @ 255.60
- Object: pipeline_overhead_mid01_destroyed_2.lwo @ 255.60
- Object: pipeline_overhead_mid02.lwo @ 255.60
- Object: pipeline_overhead_mid02_2.lwo @ 255.70
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- Object: pipeline_overhead_mid02_destroyed_2.lwo @ 255.70
- Object: pipeline_overhead_mid02_destroyed_3.lwo @ 255.70
- Object: pipeline_overhead_mid02_destroyed_4.lwo @ 255.70
- Object: pipeline_overhead_T.lwo @ 255.70
- Object: pipeline_overhead_T_2.lwo @ 255.70
- Object: pipeline_overhead_T_3.lwo @ 255.80
- Object: pipeline_overhead_T_4.lwo @ 255.80
- Object: pipeline_overhead_T_collision.lwo @ 255.80
- Object: pipeline_overhead_T_destroyed.lwo @ 255.80
- Object: pipeline_overhead_T_destroyed_2.lwo @ 255.80
- Object: pipeline_overhead_T_destroyed_3.lwo @ 255.80
- Object: pipeline_overhead_T_destroyed_4.lwo @ 255.90
- Object: pipes_corner.lwo @ 255.90
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- Object: pipes_corner_2.lwo @ 255.90
- Object: pipes_corner_3.lwo @ 255.90
- Object: pipes_corner_4.lwo @ 255.90
- Unable to match texture: none) surface: cylinder_thin @ 255.90
- Object: pipes_corner_collision.lwo @ 255.90
- Object: pipes_corner_destroyed.lwo @ 255.90
- Unable to match texture: none) surface: cylinder_thin @ 256.00
- Object: pipes_corner_destroyed_2.lwo @ 256.00
- Object: pipes_corner_destroyed_3.lwo @ 256.00
- Object: pipes_corner_destroyed_4.lwo @ 256.00
- Object: pipes_cross01.lwo @ 256.00
- Unable to match texture: none) surface: cylinder_thin @ 256.00
- Object: pipes_cross01_2.lwo @ 256.00
- Object: pipes_cross01_3.lwo @ 256.10
- Object: pipes_cross01_4.lwo @ 256.10
- Object: pipes_cross01_collision.lwo @ 256.10
- Object: pipes_cross_destroyed.lwo @ 256.10
- Unable to match texture: none) surface: cylinder_thin @ 256.10
- Object: pipes_cross_destroyed_2.lwo @ 256.10
- Object: pipes_cross_destroyed_3.lwo @ 256.10
- Object: pipes_cross_destroyed_4.lwo @ 256.20
- Object: pipes_end.lwo @ 256.20
- Object: pipes_end_2.lwo @ 256.20
- Object: pipes_end_3.lwo @ 256.20
- Object: pipes_end_4.lwo @ 256.20
- Object: pipes_end_collision.lwo @ 256.20
- Object: pipes_end_destroyed.lwo @ 256.20
- Object: pipes_end_destroyed_2.lwo @ 256.30
- Object: pipes_end_destroyed_3.lwo @ 256.30
- Object: pipes_end_destroyed_4.lwo @ 256.30
- Object: pipes_mid01.lwo @ 256.30
- Object: pipes_mid01_2.lwo @ 256.30
- Object: pipes_mid01_3.lwo @ 256.30
- Object: pipes_mid01_4.lwo @ 256.40
- Object: pipes_mid01_collision.lwo @ 256.40
- Object: pipes_mid01_destroyed.lwo @ 256.40
- Object: pipes_mid01_destroyed_2.lwo @ 256.40
- Object: pipes_mid01_destroyed_3.lwo @ 256.40
- Object: pipes_mid01_destroyed_4.lwo @ 256.40
- Object: pipes_overroad.lwo @ 256.40
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- Object: pipes_T_collision.lwo @ 256.70
- Object: pipes_T_destroyed.lwo @ 256.70
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- Object: pipe_angled_up_mid_collision.lwo @ 257.00
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- Object: pipe_angled_up_top_end_4.lwo @ 257.20
- Object: pipe_angled_up_top_end_collision.lwo @ 257.20
- Object: pipe_angled_up_top_end_destroyed.lwo @ 257.20
- Object: pipe_angled_up_top_end_destroyed_2.lwo @ 257.20
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- Object: pipe_angled_up_top_end_destroyed_4.lwo @ 257.30
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- Object: pipe_right_end_2.lwo @ 257.50
- Object: pipe_right_end_3.lwo @ 257.60
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- Object: pipe_right_end_collision.lwo @ 257.60
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- Object: piping_middle_collision.lwo @ 257.70
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- WARNING! Safe memory counter exceeded 104000 @ 257.80
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- Object: plant_building02_10x20_destroyed_2.lwo @ 258.10
- Object: plant_building02_10x20_destroyed_3.lwo @ 258.10
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- Object: pump_house01_2.lwo @ 258.10
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- Object: storage_tanks_30x50_destroyed.lwo @ 258.30
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- Object: storage_tanks_50x30_destroyed_4.lwo @ 258.70
- Object: storage_tanks_50x50.lwo @ 258.70
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- Object: storage_tanks_50x50_3.lwo @ 258.70
- Object: storage_tanks_50x50_4.lwo @ 258.70
- Object: storage_tanks_50x50_destroyed.lwo @ 258.70
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- Object: storage_tanks_50x50_destroyed_4.lwo @ 258.80
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- Object: storage_tanks_70x70_01_destroyed_3.lwo @ 258.90
- Object: storage_tanks_70x70_01_destroyed_4.lwo @ 258.90
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- Object: storage_tanks_70x70_02_destroyed.lwo @ 259.00
- Object: storage_tanks_70x70_02_destroyed_2.lwo @ 259.00
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- Object: storage_tanks_70x70_02_destroyed_4.lwo @ 259.10
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- Object: storage_tanks_90x40_2.lwo @ 259.10
- Object: storage_tanks_90x40_3.lwo @ 259.10
- Object: storage_tanks_90x40_4.lwo @ 259.10
- Object: storage_tanks_90x40_destroyed.lwo @ 259.20
- Object: storage_tanks_90x40_destroyed_2.lwo @ 259.20
- Object: storage_tanks_90x40_destroyed_3.lwo @ 259.20
- Object: storage_tanks_90x40_destroyed_4.lwo @ 259.20
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- Object: os_house1_2_destroyed.lwo @ 259.30
- Object: os_house1_destroyed.lwo @ 259.30
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- Object: os_house2_2_destroyed.lwo @ 259.40
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- Object: os_house3_2_destroyed.lwo @ 259.40
- Object: os_house3_destroyed.lwo @ 259.40
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- Object: os_house4_2_destroyed.lwo @ 259.50
- Object: os_house4_destroyed.lwo @ 259.50
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- Object: os_house5_destroyed.lwo @ 259.60
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- Object: carpark_2.lwo @ 259.70
- Object: carpark_collision.lwo @ 259.80
- Object: Storage_Facilty_5X10_1.lwo @ 259.80
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (4) @ 259.80
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (1) @ 259.90
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (2) @ 259.90
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (5) @ 259.90
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (3) @ 259.90
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (6) @ 260.00
- Object: Storage_Facilty_5X10_2.lwo @ 260.10
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (3) @ 260.10
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (6) @ 260.10
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (2) @ 260.10
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (5) @ 260.10
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (1) @ 260.20
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (4) @ 260.20
- Object: Storage_Facilty_5X10_3.lwo @ 260.20
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (3) @ 260.20
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (6) @ 260.20
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (2) @ 260.30
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (5) @ 260.30
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (1) @ 260.30
- Unable to match texture reference object: FACILITY_TANK_(TEX)_NULL (4) @ 260.30
- Object: Storage_Facilty_5X10_4.lwo @ 260.30
- Object: Storage_Facilty_5X10_5.lwo @ 260.30
- Object: Storage_Facilty_5X10_destroyed.lwo @ 260.40
- Object: Storage_Facilty_5X10_destroyed_2.lwo @ 260.40
- Object: Storage_Facilty_5X10_destroyed_3.lwo @ 260.40
- WARNING! Safe memory counter exceeded 105000 @ 260.50
- Object: Storage_Facilty_5X10_destroyed_4.lwo @ 260.50
- Object: Building.lwo @ 260.50
- Object: Flat Building.lwo @ 260.50
- Object: Tent_1.lwo @ 260.50
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- Unable to match texture: Tent double2 surface: Tent_Top_R @ 260.50
- Unable to match texture: Tent double2 surface: Tent_Side @ 260.50
- Unable to match texture: Tent double2 surface: Tent_Front_1 @ 260.50
- Object: Tent_1_nett_open_1.lwo @ 260.50
- Unable to match texture: Tent double2 surface: Tent_Front @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Top_L @ 260.60
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- Unable to match texture: Tent double2 surface: Tent_Side @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Front_1 @ 260.60
- Object: Tent_1_nett_open_2.lwo @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Top_L @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Side @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Top_R @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Front @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Front_1 @ 260.60
- Object: Tent_1_nett_open_3.lwo @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Top_L @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Top_R @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Side @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Front_1 @ 260.60
- Object: Tent_1_nett_open_4.lwo @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Side @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Front @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Top_R @ 260.60
- Object: Tent_2.lwo @ 260.60
- Unable to match texture: Tent double2 surface: Tent_Top_L @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Side @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Top_R @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Front_1 @ 260.70
- Object: Tent_3.lwo @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Top_L @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Top_R @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Side @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Front_1 @ 260.70
- Object: Tent_4.lwo @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Side @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Front_1 @ 260.70
- Unable to match texture: Tent double2 surface: Tent_Top_L @ 260.70
- Object: PYLON_1.lwo @ 260.70
- Object: PYLON_2.lwo @ 261.50
- Object: PYLON_3.lwo @ 261.50
- Object: PYLON_4.lwo @ 261.50
- Object: PYLON_5.lwo @ 261.50
- Object: PYLON_DAMAGE_1.lwo @ 261.60
- Object: PYLON_DAMAGE_2.lwo @ 261.60
- Object: PYLON_DAMAGE_3.lwo @ 261.60
- Object: PYLON_DAMAGE_4.lwo @ 261.60
- Object: PYLON_DAMAGE_5.lwo @ 261.70
- Object: PYLON_TERMINATOR_1.lwo @ 261.70
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- Object: PYLON_TERMINATOR_3.lwo @ 263.00
- Object: PYLON_TERMINATOR_4.lwo @ 263.10
- Object: PYLON_TERMINATOR_5.lwo @ 263.10
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- Object: porch_hut_2.lwo @ 263.10
- Object: porch_hut_3.lwo @ 263.10
- Object: porch_hut_destroyed.lwo @ 263.20
- Object: rice_barn.lwo @ 263.20
- Object: rice_barn_2.lwo @ 263.20
- Object: rice_barn_3.lwo @ 263.30
- Object: rice_barn_4.lwo @ 263.30
- Object: rice_barn_destroyed.lwo @ 263.30
- Object: stilt_hut.lwo @ 263.30
- Object: stilt_hut_2.lwo @ 263.40
- Object: stilt_hut_3.lwo @ 263.40
- Degenerate face - Object: 3ddata\objects\Buildings\Thailand\Agricultural\stilt_hut_3.lwo, Surface name: thai_stilt_hut_wall @ 263.40
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- Point 1: 3.000000, 3.325000, -3.000000 @ 263.40
- Point 2: 3.000000, 3.325000, 3.000000 @ 263.40
- Point 3: 3.000000, 3.325000, 3.000000 @ 263.40
- Point 4: 3.000000, 1.500000, 3.000000 @ 263.40
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- Point 6: 3.000000, 1.500000, -3.000000 @ 263.40
- Point 7: 3.000000, 1.500000, -3.000000 @ 263.40
- Object: stilt_hut_4.lwo @ 263.40
- Object: stilt_hut_destroyed.lwo @ 263.40
- Object: thatched_hut.lwo @ 263.50
- Object: thatched_hut_2.lwo @ 263.50
- Object: thatched_hut_3.lwo @ 263.50
- Object: thatched_hut_destroyed.lwo @ 263.50
- Object: tin_roof_hut.lwo @ 263.50
- Object: tin_roof_hut_2.lwo @ 263.60
- Object: tin_roof_hut_3.lwo @ 263.60
- Object: tin_roof_hut_destroyed.lwo @ 263.60
- Object: church1_1x1base.lwo @ 263.60
- Object: church1_2x2base.lwo @ 263.60
- Object: church2_2x2base.lwo @ 263.70
- Object: cultural1_1x1base.lwo @ 263.70
- Object: cultural2_1x1base.lwo @ 263.70
- Object: g_road_2x2.lwo @ 263.70
- Object: housing1_1x1base.lwo @ 263.70
- Object: housing2_1x1base.lwo @ 263.70
- Object: housing3_1x1base.lwo @ 263.70
- Object: housing4_1x1base.lwo @ 263.80
- Object: housing5_1x1base.lwo @ 263.80
- Object: housing6_1x1base.lwo @ 263.80
- Object: industry1_1x1base.lwo @ 263.80
- Object: industry2_1x1base.lwo @ 263.80
- Object: lake_2.lwo @ 263.80
- Object: lake_2x2.lwo @ 263.80
- Object: office1_1x1base.lwo @ 263.90
- Object: office2_1x1base.lwo @ 263.90
- Object: office3_1x1base.lwo @ 263.90
- Object: road1.lwo @ 263.90
- Object: road1_2x2.lwo @ 263.90
- Object: road1_2x2x.lwo @ 263.90
- Object: road2.lwo @ 264.00
- Object: road2_2x2.lwo @ 264.00
- Object: road2_2x2x.lwo @ 264.00
- Object: road3.lwo @ 264.00
- Object: road3_2x2.lwo @ 264.00
- Object: road4.lwo @ 264.00
- Object: road4_2x2.lwo @ 264.00
- Object: road5.lwo @ 264.10
- Object: road5_2x2.lwo @ 264.10
- Object: road6.lwo @ 264.10
- Object: road6_2x2.lwo @ 264.10
- Object: simple_lake_2x2.lwo @ 264.10
- Object: space1_base.lwo @ 264.10
- Object: space2_base.lwo @ 264.10
- Object: space3_base.lwo @ 264.10
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- Object: church1_1x1_2.lwo @ 264.20
- Object: church1_2x2.lwo @ 264.20
- Object: church1_2x2_2.lwo @ 264.20
- Object: church2_2x2.lwo @ 264.20
- Object: church2_2x2_2.lwo @ 264.30
- Object: cultural1_1x1.lwo @ 264.30
- Object: cultural1_1x1_2.lwo @ 264.30
- Object: cultural2_1x1.lwo @ 264.30
- Object: cultural2_1x1_2.lwo @ 264.30
- Object: cultural3_1x1.lwo @ 264.30
- Object: housing1_1x1.lwo @ 264.40
- Object: housing1_1x1_2.lwo @ 264.40
- Object: housing2_1x1.lwo @ 264.40
- Object: housing2_1x1_2.lwo @ 264.40
- Object: housing3_1x1.lwo @ 264.40
- Object: housing3_1x1_2.lwo @ 264.50
- Object: housing4_1x1.lwo @ 264.50
- Object: housing4_1x1_2.lwo @ 264.50
- Object: housing5_1x1.lwo @ 264.50
- Object: housing5_1x1_2.lwo @ 264.50
- Object: housing6_1x1.lwo @ 264.50
- Object: housing6_1x1_2.lwo @ 264.60
- Object: industry1_1x1.lwo @ 264.60
- Object: industry1_1x1_2.lwo @ 264.60
- Object: industry2_1x1.lwo @ 264.60
- Unable to match texture: none) surface: roof @ 264.60
- Object: industry2_1x1_2.lwo @ 264.60
- Unable to match texture: none) surface: roof @ 264.60
- Object: industry3_1x1.lwo @ 264.60
- Unable to match texture: none) surface: roof @ 264.70
- Object: industry3_1x1_2.lwo @ 264.70
- Unable to match texture: none) surface: roof @ 264.70
- Object: L1_housing1_2x2.lwo @ 264.70
- Object: L1_housing1_2x2_2.lwo @ 264.70
- Object: L1_housing2_2x2.lwo @ 264.70
- Object: L1_housing2_2x2_2.lwo @ 264.70
- Object: L1_housing3_2x2.lwo @ 264.80
- Object: L1_housing3_2x2_2.lwo @ 264.80
- Object: L1_housing4_2x2.lwo @ 264.80
- Object: L1_housing4_2x2_2.lwo @ 264.90
- Object: L1_housing5_2x2.lwo @ 264.90
- Object: L1_housing5_2x2_2.lwo @ 264.90
- Object: L1_housing6_2x2.lwo @ 264.90
- Object: L1_housing6_2x2_2.lwo @ 264.90
- Object: L2_housing1_1x1.lwo @ 265.00
- Object: L2_housing1_1x1_2.lwo @ 265.00
- Object: L2_housing2_1x1.lwo @ 265.00
- Object: L2_housing2_1x1_2.lwo @ 265.00
- Object: L2_housing2_2x2.lwo @ 265.00
- Object: L2_housing2_2x2_2.lwo @ 265.00
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- Object: L2_housing3_1x1_2.lwo @ 265.10
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- Object: thai_comp_tower2_5_destroyed.lwo @ 266.90
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- Object: thai_slum_lean_to_10x20_destroyed.lwo @ 267.70
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- Object: thai_slum_semi_trad_20x20_destroyed.lwo @ 267.80
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- Object: thai_slum_trad_10x20_destroyed.lwo @ 267.90
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- Object: thai_towerblockc_destroyed.lwo @ 268.20
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- Object: thai_towerblockd_destroyed.lwo @ 268.30
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- Object: rect_hotel_destroyed.lwo @ 268.50
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- Object: aC_shed005_10m_4x3_2.lwo @ 272.00
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- Object: aC_tank002_10m_2x2_1.lwo @ 272.10
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- Object: pilot.lwo @ 277.10
- Object: pilot_2.lwo @ 277.20
- Object: pilot_no_mask.lwo @ 277.20
- Object: pilot_no_mask_2.lwo @ 277.20
- Object: Ruski_Chopper_Pilot_1.lwo @ 277.30
- Object: Ruski_Chopper_Pilot_2.lwo @ 277.30
- Object: Ruski_Chopper_Pilot_3.lwo @ 277.30
- Object: Ruski_Chopper_Pilot_no_legs_1.lwo @ 277.30
- Object: Ruski_Chopper_Pilot_no_legs_2.lwo @ 277.40
- Object: Ruski_JET_Pilot_1.lwo @ 277.40
- Object: Ruski_JET_Pilot_2.lwo @ 277.50
- Object: Ruski_JET_Pilot_3.lwo @ 277.50
- Object: US_Chopper_Pilot_1.lwo @ 277.50
- Object: US_Chopper_Pilot_2.lwo @ 277.60
- Object: US_Chopper_Pilot_3.lwo @ 277.60
- Object: Russ_Driver_1.lwo @ 277.60
- Unable to match texture: Rusian_Camo_16_16 surface: Man_jacket @ 277.60
- Object: Russ_Driver_2.lwo @ 277.70
- Unable to match texture: Rusian_Camo_16_16 surface: Man_jacket @ 277.70
- Object: Russ_Driver_3.lwo @ 277.70
- Unable to match texture: Rusian_Camo_16_16 surface: Man_jacket @ 277.70
- Object: Russ_Driver_Lever_1.lwo @ 277.70
- Unable to match texture: Rusian_Camo_16_16 surface: Man_jacket @ 277.70
- Object: Russ_Pilot_Head_1.lwo @ 277.70
- Object: Russ_Pilot_Head_2.lwo @ 277.70
- Object: Russ_Pilot_Head_3.lwo @ 277.80
- Object: US_Driver_1.lwo @ 277.80
- Unable to match texture: folded cloth_small_16_16 surface: MAN_Green Smth @ 277.80
- Object: US_Driver_1_legs.lwo @ 277.80
- Unable to match texture: folded cloth_small_16_16 surface: MAN_Green Smth @ 277.80
- Object: US_Driver_2.lwo @ 277.80
- Unable to match texture: folded cloth_small_16_16 surface: MAN_Green Smth @ 277.80
- Object: US_Driver_2_legs.lwo @ 277.80
- Unable to match texture: folded cloth_small_16_16 surface: MAN_Green Smth @ 277.90
- Object: US_Driver_3.lwo @ 277.90
- Unable to match texture: folded cloth_small_16_16 surface: MAN_Green Smth @ 277.90
- Object: US_Driver_Head_1.lwo @ 277.90
- Object: US_Driver_Head_2.lwo @ 277.90
- Object: US_Driver_Head_3.lwo @ 277.90
- Object: US_Driver_Lever_1.lwo @ 277.90
- Unable to match texture: folded cloth_small_16_16 surface: MAN_Green Smth @ 278.00
- Object: US_Pilot_Head_1.lwo @ 278.00
- Object: US_Pilot_Head_2.lwo @ 278.00
- Object: US_Pilot_Head_3.lwo @ 278.00
- Object: AK47_1.lwo @ 278.00
- Object: AK47_2.lwo @ 278.10
- Object: AK47_3.lwo @ 278.10
- Object: AK47_4.lwo @ 278.10
- Object: CIS_Chesty_1.lwo @ 278.10
- Object: CIS_Chesty_2.lwo @ 278.20
- Object: CIS_Chesty_3.lwo @ 278.20
- Object: CIS_Chesty_4.lwo @ 278.20
- Object: CIS_Head_1.lwo @ 278.20
- Object: CIS_Head_2.lwo @ 278.30
- Object: CIS_Head_3.lwo @ 278.30
- Object: CIS_Head_4.lwo @ 278.30
- Object: CIS_Left_Leg_1.lwo @ 278.40
- Object: CIS_Left_Leg_2.lwo @ 278.40
- Object: CIS_Left_Leg_3.lwo @ 278.40
- Object: CIS_Left_Lower_Arm_1.lwo @ 278.40
- Object: CIS_Left_Lower_Arm_2.lwo @ 278.50
- Object: CIS_Left_Lower_Arm_3.lwo @ 278.50
- Object: CIS_Left_Thigh_1.lwo @ 278.50
- Object: CIS_Left_Thigh_2.lwo @ 278.50
- Object: CIS_Left_Thigh_3.lwo @ 278.60
- Object: CIS_Left_Upper_Arm_1.lwo @ 278.60
- Object: CIS_Left_Upper_Arm_2.lwo @ 278.60
- Object: CIS_Left_Upper_Arm_3.lwo @ 278.60
- Object: CIS_Left_Upper_Arm_4.lwo @ 278.60
- Object: CIS_Main_Body_1.lwo @ 278.70
- Object: CIS_Main_Body_2.lwo @ 278.70
- Object: CIS_Main_Body_3.lwo @ 278.70
- Object: CIS_Main_Body_4.lwo @ 278.70
- Object: CIS_Main_Body_5.lwo @ 278.70
- Object: CIS_Right_Leg_1.lwo @ 278.80
- Object: CIS_Right_Leg_2.lwo @ 278.80
- Object: CIS_Right_Leg_3.lwo @ 278.80
- Object: CIS_Right_Lower_Arm_1.lwo @ 278.90
- Object: CIS_Right_Lower_Arm_2.lwo @ 278.90
- Object: CIS_Right_Lower_Arm_3.lwo @ 278.90
- Object: CIS_Right_Thigh_1.lwo @ 278.90
- Object: CIS_Right_Thigh_2.lwo @ 279.00
- Object: CIS_Right_Thigh_3.lwo @ 279.00
- Object: CIS_Right_Upper_Arm_1.lwo @ 279.00
- Object: CIS_Right_Upper_Arm_2.lwo @ 279.00
- Object: CIS_Right_Upper_Arm_3.lwo @ 279.00
- Object: CIS_Right_Upper_Arm_4.lwo @ 279.10
- Object: Strella_SAM_1.lwo @ 279.10
- Object: Strella_SAM_2.lwo @ 279.10
- Object: Strella_SAM_3.lwo @ 279.10
- Object: Strella_SAM_4.lwo @ 279.10
- Object: Strella_SAM_5.lwo @ 279.20
- Object: Flight_Chest_1.lwo @ 279.20
- Object: Flight_Chest_2.lwo @ 279.20
- Object: Flight_Chest_3.lwo @ 279.20
- Object: Flight_Chest_4.lwo @ 279.30
- Object: Flight_Head_1.lwo @ 279.30
- Object: Flight_Head_2.lwo @ 279.30
- Object: Flight_Head_3.lwo @ 279.40
- Object: Flight_Head_4.lwo @ 279.40
- Object: Flight_Left_Fingers_1.lwo @ 279.40
- Object: Flight_Left_Hand_1.lwo @ 279.40
- Object: Flight_Left_Hand_3.lwo @ 279.40
- Object: Flight_Left_Leg_1.lwo @ 279.40
- Object: Flight_Left_Leg_2.lwo @ 279.50
- Object: Flight_Left_Leg_3.lwo @ 279.50
- Object: Flight_Left_Lower_Arm_1.lwo @ 279.50
- Object: Flight_Left_Lower_Arm_2.lwo @ 279.60
- Object: Flight_Left_Lower_Arm_3.lwo @ 279.60
- Object: Flight_Left_Thigh_1.lwo @ 279.60
- Object: Flight_Left_Thigh_2.lwo @ 279.60
- Object: Flight_Left_Thigh_3.lwo @ 279.60
- Object: Flight_Left_Upper_Arm_1.lwo @ 279.60
- Object: Flight_Left_Upper_Arm_2.lwo @ 279.70
- Object: Flight_Left_Upper_Arm_3.lwo @ 279.70
- Object: Flight_Left_Upper_Arm_4.lwo @ 279.70
- Object: Flight_Main_Body_1.lwo @ 279.70
- Object: Flight_Main_Body_2.lwo @ 279.70
- Object: Flight_Main_Body_3.lwo @ 279.80
- Object: Flight_Main_Body_5.lwo @ 279.80
- Object: Flight_Right_Fingers_1.lwo @ 279.80
- Object: Flight_Right_Hand_1.lwo @ 279.80
- Object: Flight_Right_Hand_3.lwo @ 279.80
- Object: Flight_Right_Leg_1.lwo @ 279.80
- Object: Flight_Right_Leg_2.lwo @ 279.90
- Object: Flight_Right_Leg_3.lwo @ 279.90
- Object: Flight_Right_Lower_Arm_1.lwo @ 279.90
- Object: Flight_Right_Lower_Arm_2.lwo @ 279.90
- Object: Flight_Right_Lower_Arm_3.lwo @ 279.90
- WARNING! Safe memory counter exceeded 111000 @ 280.00
- WARNING! Safe memory counter exceeded 111000 @ 280.00
- Object: Flight_Right_Thigh_1.lwo @ 280.00
- WARNING! Safe memory counter exceeded 111000 @ 280.00
- Object: Flight_Right_Thigh_2.lwo @ 280.00
- Object: Flight_Right_Thigh_3.lwo @ 280.00
- Object: Flight_Right_Upper_Arm_1.lwo @ 280.00
- Object: Flight_Right_Upper_Arm_2.lwo @ 280.00
- Object: Flight_Right_Upper_Arm_3.lwo @ 280.00
- Object: Flight_Right_Upper_Arm_4.lwo @ 280.10
- Object: Boot_Destroyed_2.lwo @ 280.10
- Object: Boot_Destroyed_3.lwo @ 280.10
- Object: Chesty_1.lwo @ 280.10
- Object: Chesty_2.lwo @ 280.20
- Object: Chesty_3.lwo @ 280.20
- Object: Chesty_4.lwo @ 280.20
- Object: Head_1.lwo @ 280.20
- Object: Head_2.lwo @ 280.30
- Object: Head_3.lwo @ 280.30
- Object: Head_4.lwo @ 280.30
- Object: Left_Boot_Destroyed_1.lwo @ 280.40
- Object: Left_Fingers_1.lwo @ 280.40
- Object: Left_Foot_1.lwo @ 280.40
- Object: Left_Foot_2.lwo @ 280.50
- Object: Left_Foot_3.lwo @ 280.50
- Object: Left_Hand_1.lwo @ 280.50
- Object: Left_Hand_3.lwo @ 280.50
- Object: Left_Leg_1.lwo @ 280.50
- Object: Left_Leg_2.lwo @ 280.60
- Object: Left_Leg_3.lwo @ 280.60
- Object: Left_Lower_Arm_1.lwo @ 280.60
- Object: Left_Lower_Arm_2.lwo @ 280.60
- Object: Left_Lower_Arm_3.lwo @ 280.60
- Object: Left_Thigh_1.lwo @ 280.70
- Object: Left_Thigh_2.lwo @ 280.70
- Object: Left_Thigh_3.lwo @ 280.70
- Object: Left_Upper_Arm_1.lwo @ 280.70
- Object: Left_Upper_Arm_2.lwo @ 280.80
- Object: Left_Upper_Arm_3.lwo @ 280.80
- Object: Left_Upper_Arm_4.lwo @ 280.80
- Object: M16_Assault_Rifle_1.lwo @ 280.80
- Object: M16_Assault_Rifle_2.lwo @ 280.80
- Object: M16_Assault_Rifle_3.lwo @ 280.80
- Object: Main_Body_1.lwo @ 280.90
- Object: Main_Body_2.lwo @ 280.90
- Object: Main_Body_3.lwo @ 280.90
- Object: Main_Body_4.lwo @ 280.90
- Object: Main_Body_5.lwo @ 280.90
- Object: Neck_1.lwo @ 280.90
- Object: Neck_3.lwo @ 281.00
- Object: Right_Boot_Destroyed_1.lwo @ 281.00
- Object: Right_Fingers_1.lwo @ 281.00
- Object: Right_Foot_1.lwo @ 281.00
- Object: Right_Foot_2.lwo @ 281.10
- Object: Right_Foot_3.lwo @ 281.10
- Object: Right_Hand_1.lwo @ 281.10
- Object: Right_Hand_3.lwo @ 281.10
- Object: Right_Leg_1.lwo @ 281.10
- Object: Right_Leg_2.lwo @ 281.20
- Object: Right_Leg_3.lwo @ 281.20
- Object: Right_Lower_Arm_1.lwo @ 281.20
- Object: Right_Lower_Arm_2.lwo @ 281.20
- Object: Right_Lower_Arm_3.lwo @ 281.30
- Object: Right_Thigh_1.lwo @ 281.30
- Object: Right_Thigh_2.lwo @ 281.30
- Object: Right_Thigh_3.lwo @ 281.30
- Object: Right_Upper_Arm_1.lwo @ 281.30
- Object: Right_Upper_Arm_2.lwo @ 281.40
- Object: Right_Upper_Arm_3.lwo @ 281.40
- Object: Right_Upper_Arm_4.lwo @ 281.40
- Object: Shoulder_SAM_1.lwo @ 281.40
- Object: Shoulder_SAM_2.lwo @ 281.40
- Object: Shoulder_SAM_3.lwo @ 281.40
- Object: Shoulder_SAM_4.lwo @ 281.50
- Object: Stinger_SAM_1.lwo @ 281.50
- Object: Stinger_SAM_2.lwo @ 281.50
- Object: Stinger_SAM_3.lwo @ 281.50
- Object: Stinger_SAM_4.lwo @ 281.50
- Object: Stinger_SAM_5.lwo @ 281.60
- Object: Tarawa_Landing_Craft_1.lwo @ 281.60
- Object: Tarawa_Landing_Craft_2.lwo @ 281.60
- Object: Tarawa_Landing_Craft_3.lwo @ 281.70
- Object: Tarawa_Landing_Craft_4.lwo @ 281.70
- Object: Tarawa_Landing_Craft_5.lwo @ 281.80
- Object: Tarawa_Landing_Craft_6.lwo @ 281.80
- Object: Tarawa_Landing_Craft_Door_1.lwo @ 281.80
- Object: Tarawa_Landing_Craft_Door_2.lwo @ 281.80
- Object: Tarawa_Landing_Craft_Radar.lwo @ 281.80
- Object: Aist_1.lwo @ 281.80
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 281.90
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 281.90
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 281.90
- Object: Aist_2.lwo @ 282.20
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.20
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.20
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.20
- Object: Aist_3.lwo @ 282.40
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.40
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.40
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.50
- Object: Aist_4.lwo @ 282.60
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.60
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.60
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.60
- Object: Aist_5.lwo @ 282.60
- Object: Aist_6.lwo @ 282.70
- Object: Aist_Door_1.lwo @ 282.70
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.70
- Object: Aist_Drum_Radar_Heading_1.lwo @ 282.70
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.70
- Object: Aist_Drum_Radar_Heading_2.lwo @ 282.80
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.80
- Object: Aist_Drum_Radar_Heading_3.lwo @ 282.80
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.80
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.80
- Object: Aist_Drum_Radar_Pitch_1.lwo @ 282.80
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.80
- Object: Aist_Drum_Radar_Pitch_2.lwo @ 282.90
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.90
- Object: Aist_Drum_Radar_Pitch_3.lwo @ 282.90
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 282.90
- Object: Aist_Gun_Heading_1.lwo @ 282.90
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.00
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.00
- Object: Aist_Gun_Heading_2.lwo @ 283.00
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.00
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.00
- Object: Aist_Gun_Heading_3.lwo @ 283.00
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.10
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.10
- Object: Aist_Gun_Heading_4.lwo @ 283.10
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.10
- Object: Aist_Gun_Pitch_1.lwo @ 283.10
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.10
- Unable to match texture reference object: APPROX 3 @ 283.20
- Unable to match texture reference object: APPROX 2 @ 283.20
- Unable to match texture reference object: APPROX 3 @ 283.20
- Unable to match texture reference object: APPROX 2 @ 283.20
- Object: Aist_Gun_Pitch_2.lwo @ 283.20
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.20
- Unable to match texture reference object: APPROX 3 @ 283.30
- Unable to match texture reference object: APPROX 2 @ 283.30
- Unable to match texture reference object: APPROX 3 @ 283.30
- Unable to match texture reference object: APPROX 2 @ 283.30
- Object: Aist_Gun_Pitch_3.lwo @ 283.30
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.30
- Object: Aist_Prop_Blades_Static.lwo @ 283.40
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.40
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.40
- Object: Aist_Prop_Blade_Moving.lwo @ 283.40
- Object: Aist_Rotor_hub_back.lwo @ 283.40
- Object: Aist_Rotor_hub_front.lwo @ 283.40
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.40
- Object: Aist_Rudder_1.lwo @ 283.50
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.50
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.50
- Object: Aist_Rudder_2.lwo @ 283.50
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.50
- Object: Aist_Skirt.lwo @ 283.50
- Object: Aist_Skirt_2.lwo @ 283.60
- Object: Aist_Skirt_3.lwo @ 283.60
- Object: Aist_Skirt_4.lwo @ 283.60
- Object: Aist_Square_Head_Radar.lwo @ 283.60
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.60
- Object: Aist_Standard_Radar.lwo @ 283.70
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.70
- Unable to match texture reference object: \\BEHEMOTH\SOURCE\APHAVOC\3D_OBJECTS\OBJECTS\SHIPS\ASSAULT_BOATS\AIST HOVERCRAFT\NEW\AIST_5.LWO @ 283.70
- Object: GeomNull.lwo @ 283.70
- Object: lcac_1.lwo @ 283.70
- WARNING! Safe memory counter exceeded 112000 @ 283.90
- Object: lcac_1_rot_blur.lwo @ 283.90
- Object: lcac_2.lwo @ 283.90
- Object: lcac_3.lwo @ 284.10
- Object: lcac_4.lwo @ 284.20
- Object: lcac_5.lwo @ 284.20
- Object: lcac_6.lwo @ 284.20
- Object: lcac_back_door_1.lwo @ 284.30
- Object: lcac_cushion_1.lwo @ 284.30
- Object: lcac_cushion_2.lwo @ 284.30
- Object: lcac_cushion_3.lwo @ 284.30
- Object: lcac_front_door_1.lwo @ 284.30
- Object: lcac_nozzle.lwo @ 284.30
- Object: lcac_nozzle_2.lwo @ 284.30
- Object: lcac_nozzle_3.lwo @ 284.40
- Object: lcac_nozzle_4.lwo @ 284.40
- Object: lcac_rotor_static.lwo @ 284.40
- Object: lcac_rudder.lwo @ 284.40
- Object: lcac_skirt_1.lwo @ 284.40
- Object: lcac_skirt_2.lwo @ 284.50
- Object: lcac_skirt_3.lwo @ 284.50
- Object: lcac_skirt_4.lwo @ 284.50
- Object: lcac_skirt_5.lwo @ 284.50
- Object: lcac_skirt_bit_1.lwo @ 284.50
- Object: lcac_skirt_bit_2.lwo @ 284.60
- Object: lcac_skirt_bit_3.lwo @ 284.60
- Object: MILITARY_FC_MilitarySupply001_1.lwo @ 284.60
- Object: MILITARY_FC_MilitarySupply001_2.lwo @ 285.00
- Object: MILITARY_FC_MilitarySupply001_3.lwo @ 285.00
- Object: MILITARY_FC_MilitarySupply001_4.lwo @ 285.10
- Object: MILITARY_FC_MilitarySupply001_5.lwo @ 285.10
- Object: MILITARY_FC_MilitarySupply001_DESTROYED_1.lwo @ 285.20
- Object: MILITARY_FC_MilitarySupply001_DESTROYED_2.lwo @ 285.50
- Object: MILITARY_FC_MilitarySupply001_DESTROYED_3.lwo @ 285.70
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- WARNING! Safe memory counter exceeded 115000 @ 307.60
- WARNING! Safe memory counter exceeded 115000 @ 307.60
- Object: KIEV_pop_up_lid_2.lwo @ 307.60
- WARNING! Safe memory counter exceeded 115000 @ 307.70
- Object: KIEV_SAN3_launcher_1.lwo @ 307.70
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- Object: KIEV_SAN3_launcher_mount_1.lwo @ 307.80
- Object: KIEV_SAN3_launcher_mount_2.lwo @ 307.80
- Object: KIEV_SAN3_launcher_mount_3.lwo @ 307.80
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- Object: Tarawa_5.lwo @ 314.70
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- Object: Tarawa_Collision_Object.lwo @ 314.90
- Object: Tarawa_fire_car_1.lwo @ 314.90
- Unable to match texture: OHP_tarmack_stain surface: tarawa dark grey @ 314.90
- Object: Tarawa_fire_car_2.lwo @ 314.90
- Unable to match texture: OHP_tarmack_stain surface: tarawa dark grey @ 314.90
- Object: tarawa_heli_landing_holding_route.lwo @ 314.90
- Object: tarawa_heli_landing_route.lwo @ 314.90
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- WARNING! Safe memory counter exceeded 116000 @ 315.20
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- WARNING! Safe memory counter exceeded 116000 @ 315.20
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- Object: Tarawa_ship_landing_holding_route.lwo @ 315.30
- Object: Tarawa_ship_landing_route.lwo @ 315.30
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- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 318.40
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- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.20
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 321.30
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- Object: M_163_A1_Destroyed_3.lwo @ 321.70
- Object: M_163_A1_Destroyed_4.lwo @ 321.70
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- Object: M_163_A1_Gun azi_2.lwo @ 321.90
- Object: M_163_A1_Gun azi_3.lwo @ 321.90
- Object: M_163_A1_Gun azi_Destroyed_1.lwo @ 321.90
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 321.90
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- Object: M_163_A1_Gun elev_2.lwo @ 322.00
- Object: M_163_A1_Gun elev_3.lwo @ 322.00
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- Object: M_163_A1_Gun turret.lwo @ 322.10
- Object: M_163_A1_Gun turret_2.lwo @ 322.20
- Object: M_163_A1_Gun turret_3.lwo @ 322.20
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- Object: M_163_A1_Gun turret_Destroyed_2.lwo @ 322.30
- Object: M_163_A1_idler blur.lwo @ 322.30
- Object: M_163_A1_idler.lwo @ 322.30
- Object: M_163_A1_wheel blur.lwo @ 322.40
- Object: M_163_A1_wheel.lwo @ 322.40
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- Object: BMP2_4.lwo @ 322.70
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- Object: BMP2_6.lwo @ 322.80
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- Object: BMP2_Destroyed_2.lwo @ 323.00
- Object: BMP2_Destroyed_3.lwo @ 323.00
- Object: BMP2_Destroyed_4.lwo @ 323.00
- Object: BMP2_Destroyed_5.lwo @ 323.00
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- Object: BMP2_gun_2.lwo @ 323.10
- Object: BMP2_gun_3.lwo @ 323.10
- Object: BMP2_gun_4.lwo @ 323.10
- Object: BMP2_gun_Destroyed_1.lwo @ 323.10
- Object: BMP2_gun_Destroyed_2.lwo @ 323.20
- Object: BMP2_gun_Destroyed_3.lwo @ 323.20
- Object: BMP2_missile_mount_1.lwo @ 323.20
- Object: BMP2_missile_mount_2.lwo @ 323.20
- Object: BMP2_missile_mount_3.lwo @ 323.30
- Object: BMP2_missile_tube_1.lwo @ 323.30
- Object: BMP2_missile_tube_2.lwo @ 323.30
- Object: BMP2_missile_tube_3.lwo @ 323.40
- Object: BMP2_turret_1.lwo @ 323.40
- Object: BMP2_turret_2.lwo @ 323.50
- Object: BMP2_turret_3.lwo @ 323.50
- Object: BMP2_turret_4.lwo @ 323.50
- Object: BMP2_turret_5.lwo @ 323.60
- Object: BMP2_turret_Destroyed_1.lwo @ 323.60
- Object: BMP2_turret_Destroyed_2.lwo @ 323.60
- Object: BMP2_wheel_front.lwo @ 323.60
- Object: BMP2_wheel_front_blur.lwo @ 323.70
- Object: BMP2_wheel_main.lwo @ 323.70
- Object: BMP2_wheel_main_blur.lwo @ 323.70
- Object: BMP2_wheel_rear.lwo @ 323.70
- Object: BMP2_wheel_rear_blur.lwo @ 323.70
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- Object: BMP3_2.lwo @ 324.00
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- Object: BMP3_6.lwo @ 324.20
- Object: BMP3_Destroyed_1.lwo @ 324.20
- Object: BMP3_Destroyed_2.lwo @ 324.40
- Object: BMP3_Destroyed_3.lwo @ 324.40
- Object: BMP3_Destroyed_4.lwo @ 324.40
- Object: BMP3_gun_1.lwo @ 324.40
- Object: BMP3_gun_2.lwo @ 324.50
- Object: BMP3_gun_3.lwo @ 324.50
- Object: BMP3_gun_4.lwo @ 324.50
- Object: BMP3_gun_Destroyed_1.lwo @ 324.50
- Object: BMP3_gun_Destroyed_2.lwo @ 324.60
- Object: BMP3_turret_1.lwo @ 324.60
- Object: BMP3_turret_2.lwo @ 324.70
- Object: BMP3_turret_3.lwo @ 324.70
- Object: BMP3_turret_4.lwo @ 324.70
- Object: BMP3_turret_5.lwo @ 324.70
- Object: BMP3_turret_Destroyed_1.lwo @ 324.80
- Object: BMP3_turret_Destroyed_2.lwo @ 324.80
- Object: BMP3_turret_Destroyed_3.lwo @ 324.80
- Object: BMP3_wheel_front.lwo @ 324.90
- Object: BMP3_wheel_front_blur.lwo @ 324.90
- Object: BMP3_wheel_main.lwo @ 324.90
- Object: BMP3_wheel_main_blur.lwo @ 324.90
- Object: BMP3_wheel_rear.lwo @ 325.00
- Object: BMP3_wheel_rear_blur.lwo @ 325.00
- Object: bdrm_2gun_1.lwo @ 325.00
- Object: bdrm_2gun_2.lwo @ 325.00
- Object: bdrm_2gun_3.lwo @ 325.10
- Object: bdrm_2gun_4.lwo @ 325.10
- Object: bdrm_2gun_5.lwo @ 325.10
- Object: bdrm_2gun_Destroyed_1.lwo @ 325.10
- Object: bdrm_2gun_Destroyed_2.lwo @ 325.10
- Object: bdrm_2turret_1.lwo @ 325.10
- Object: bdrm_2turret_2.lwo @ 325.20
- Object: bdrm_2turret_3.lwo @ 325.20
- Object: bdrm_2turret_4.lwo @ 325.20
- Object: bdrm_2turret_Destroyed_1.lwo @ 325.30
- Object: bdrm_2turret_Destroyed_2.lwo @ 325.30
- Object: brdm_2_1.lwo @ 325.30
- Object: brdm_2_2.lwo @ 325.50
- Object: brdm_2_3.lwo @ 325.60
- Object: brdm_2_4.lwo @ 325.70
- Object: brdm_2_5.lwo @ 325.70
- Object: brdm_2_6.lwo @ 325.70
- Object: brdm_2_Destroyed_1.lwo @ 325.70
- Object: brdm_2_Destroyed_2.lwo @ 325.80
- Object: brdm_2_Destroyed_3.lwo @ 325.80
- Object: brdm_2_Destroyed_4.lwo @ 325.90
- Object: brdm_2_Destroyed_5.lwo @ 325.90
- Object: btr_80gun_1.lwo @ 325.90
- Object: btr_80gun_2.lwo @ 325.90
- Object: btr_80gun_3.lwo @ 325.90
- Object: btr_80gun_4.lwo @ 326.00
- Object: btr_80gun_5.lwo @ 326.00
- Object: btr_80gun_Destroyed_1.lwo @ 326.00
- Object: btr_80gun_Destroyed_2.lwo @ 326.00
- Object: btr_80hull_1.lwo @ 326.00
- Object: btr_80hull_2.lwo @ 326.20
- Object: btr_80hull_3.lwo @ 326.30
- Object: btr_80hull_4.lwo @ 326.40
- Object: btr_80hull_5.lwo @ 326.40
- Object: btr_80hull_6.lwo @ 326.50
- Object: btr_80hull_7.lwo @ 326.50
- Object: btr_80hull_Destroyed_1.lwo @ 326.50
- Object: btr_80hull_Destroyed_2.lwo @ 326.60
- Object: btr_80hull_Destroyed_3.lwo @ 326.60
- Object: btr_80hull_Destroyed_4.lwo @ 326.60
- Object: btr_80hull_Destroyed_5.lwo @ 326.60
- Object: btr_80turret_1.lwo @ 326.60
- Object: btr_80turret_2.lwo @ 326.70
- Object: btr_80turret_3.lwo @ 326.80
- Object: btr_80turret_4.lwo @ 326.80
- Object: btr_80turret_5.lwo @ 326.90
- Object: btr_80turret_6.lwo @ 326.90
- Object: btr_80turret_7.lwo @ 326.90
- Object: btr_80turret_Destroyed_1.lwo @ 327.00
- Object: btr_80turret_Destroyed_2.lwo @ 327.00
- Object: btr_80turret_Destroyed_3.lwo @ 327.00
- Object: M1A2_1.lwo @ 327.00
- Object: M1a2_2.lwo @ 327.30
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- Object: M1a2_3.lwo @ 327.40
- Object: M1a2_4.lwo @ 327.40
- Object: M1a2_5.lwo @ 327.40
- Object: M1a2_6.lwo @ 327.50
- Object: M1A2_Destroyed_1.lwo @ 327.50
- Degenerate face - Object: 3ddata\objects\Vehicles\Armoured\M1A2_Abrams\M1A2_Destroyed_1.lwo, Surface name: Abrams Charred Flat @ 327.50
- Point 0: 0.863092, 1.575000, -1.169819 @ 327.50
- Point 1: -0.863092, 1.575000, -1.169819 @ 327.50
- Point 2: -1.880000, 1.575000, -1.169819 @ 327.50
- Point 3: -1.880000, 1.775000, -2.219819 @ 327.50
- Point 4: -1.050000, 1.775000, -2.219819 @ 327.50
- Point 5: 1.050000, 1.775000, -2.219819 @ 327.50
- Point 6: 1.880000, 1.775000, -2.219819 @ 327.50
- Point 7: 1.880000, 1.575000, -1.169819 @ 327.50
- Object: M1A2_Destroyed_2.lwo @ 327.70
- Object: M1A2_Destroyed_3.lwo @ 327.70
- Object: M1A2_Destroyed_4.lwo @ 327.70
- Object: M1A2_Destroyed_5.lwo @ 327.80
- Object: M1A2_gun_1.lwo @ 327.80
- Object: M1A2_gun_2.lwo @ 327.80
- Object: M1A2_gun_3.lwo @ 327.90
- Object: M1A2_gun_4.lwo @ 327.90
- Object: M1A2_gun_5.lwo @ 327.90
- Object: M1A2_gun_Destroyed_1.lwo @ 327.90
- Object: M1A2_gun_Destroyed_2.lwo @ 328.00
- Object: M1A2_gun_Destroyed_3.lwo @ 328.00
- Object: M1A2_MG_1.lwo @ 328.00
- Object: M1A2_MG_2.lwo @ 328.00
- Object: M1A2_MG_3.lwo @ 328.10
- Object: M1A2_MG_hatch_1.lwo @ 328.10
- Object: M1A2_MG_hatch_2.lwo @ 328.10
- Object: M1A2_MG_turret_1.lwo @ 328.10
- Object: M1A2_MG_turret_2.lwo @ 328.20
- Object: M1A2_MG_turret_3.lwo @ 328.20
- Object: M1A2_turret_1.lwo @ 328.30
- Object: M1A2_turret_2.lwo @ 328.40
- Object: M1A2_turret_3.lwo @ 328.60
- WARNING! Safe memory counter exceeded 119000 @ 328.60
- WARNING! Safe memory counter exceeded 119000 @ 328.60
- WARNING! Safe memory counter exceeded 119000 @ 328.60
- Object: M1A2_turret_4.lwo @ 328.60
- Object: M1A2_turret_5.lwo @ 328.60
- Object: M1A2_turret_Destroyed_1.lwo @ 328.70
- Object: M1A2_turret_Destroyed_2.lwo @ 328.70
- Object: M1A2_turret_Destroyed_3.lwo @ 328.70
- Object: M1A2_wheel_front.lwo @ 328.70
- Object: M1A2_wheel_front_blur.lwo @ 328.80
- Object: M1A2_wheel_main.lwo @ 328.80
- Object: M1A2_wheel_main_blur.lwo @ 328.80
- Object: M1A2_wheel_rear.lwo @ 328.80
- Object: M1A2_wheel_rear_blur.lwo @ 328.90
- Object: M2_1.lwo @ 328.90
- Object: M2_2.lwo @ 329.00
- Object: M2_3.lwo @ 329.20
- Object: M2_4.lwo @ 329.20
- Object: M2_5.lwo @ 329.30
- Object: M2_6.lwo @ 329.30
- Object: M2_7.lwo @ 329.30
- Object: M2_8.lwo @ 329.40
- Object: M2_Destroyed_1.lwo @ 329.40
- Object: M2_Destroyed_2.lwo @ 329.50
- Object: M2_Destroyed_3.lwo @ 329.60
- Object: M2_Destroyed_4.lwo @ 329.60
- Object: M2_Destroyed_5.lwo @ 329.60
- Object: M2_gun_1.lwo @ 329.60
- Object: M2_gun_2.lwo @ 329.70
- Object: M2_gun_3.lwo @ 329.70
- Object: M2_gun_4.lwo @ 329.70
- Object: M2_gun_Destroyed_1.lwo @ 329.70
- Object: M2_gun_Destroyed_2.lwo @ 329.80
- Object: M2_ramp_1.lwo @ 329.80
- Object: M2_ramp_2.lwo @ 329.80
- Object: M2_TOW_1.lwo @ 329.80
- Object: M2_TOW_2.lwo @ 329.90
- Object: M2_TOW_3.lwo @ 329.90
- Object: M2_TOW_end_cap.lwo @ 329.90
- Object: M2_turret_1.lwo @ 329.90
- Object: M2_turret_2.lwo @ 330.00
- Object: M2_turret_3.lwo @ 330.10
- Object: M2_turret_4.lwo @ 330.10
- Object: M2_turret_Destroyed_1.lwo @ 330.10
- Object: M2_turret_Destroyed_2.lwo @ 330.20
- Object: M2_turret_Destroyed_3.lwo @ 330.20
- Object: M2_turret_Destroyed_4.lwo @ 330.20
- Object: M2_wheel_front.lwo @ 330.20
- Object: M2_wheel_front_blur.lwo @ 330.20
- Object: M2_wheel_main.lwo @ 330.30
- Object: M2_wheel_main_blur.lwo @ 330.30
- Object: M2_wheel_rear.lwo @ 330.30
- Object: M2_wheel_rear_blur.lwo @ 330.30
- Object: M_113_A1_1.lwo @ 330.30
- Object: M_113_A1_1_hatch.lwo @ 330.50
- Object: M_113_A1_1_hatch_2.lwo @ 330.50
- Object: M_113_A1_1_turret_heading.lwo @ 330.60
- Object: M_113_A1_1_turret_heading_2.lwo @ 330.60
- Object: M_113_A1_1_turret_pitch.lwo @ 330.60
- Object: M_113_A1_1_turret_pitch_2.lwo @ 330.60
- Object: M_113_A1_1_turret_pitch_3.lwo @ 330.70
- Object: M_113_A1_1_turret_pitch_4.lwo @ 330.70
- Object: M_113_A1_2.lwo @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Unable to match texture sequence: \\Behemoth\SOURCE\aphavoc\3D_OBJECTS\Textures\Vehicles\Trks0001.TGA (sequence) @ 330.70
- Object: M_113_A1_3.lwo @ 330.80
- Object: M_113_A1_4.lwo @ 330.90
- Object: M_113_A1_5.lwo @ 331.00
- Object: M_113_A1_6.lwo @ 331.00
- Object: M_113_A1_7.lwo @ 331.00
- Object: M_113_A1_Destroyed_1.lwo @ 331.10
- Object: M_113_A1_Destroyed_2.lwo @ 331.20
- Object: M_113_A1_Destroyed_3.lwo @ 331.30
- Object: M_113_A1_Destroyed_4.lwo @ 331.30
- Object: M_113_A1_door.lwo @ 331.30
- Object: t_80cuppola_1.lwo @ 331.40
- Object: t_80gun_1.lwo @ 331.40
- Object: t_80gun_2.lwo @ 331.50
- Object: t_80gun_3.lwo @ 331.50
- Object: t_80gun_4.lwo @ 331.60
- Object: t_80hatch_1.lwo @ 331.60
- Object: t_80hull_1.lwo @ 331.60
- Object: t_80hull_2.lwo @ 331.80
- Object: t_80hull_3.lwo @ 331.90
- Object: t_80hull_4.lwo @ 332.00
- Object: t_80hull_5.lwo @ 332.00
- Object: t_80hull_6.lwo @ 332.00
- Object: t_80mgun_1.lwo @ 332.00
- Object: t_80turret_1.lwo @ 332.10
- Object: t_80turret_2.lwo @ 332.20
- Object: t_80turret_3.lwo @ 332.40
- Object: t_80turret_4.lwo @ 332.40
- Object: t_80turret_5.lwo @ 332.50
- Object: DAM_Main_Wheel_1.lwo @ 332.50
- Unable to match texture: Destroyed_4 surface: t80 charred @ 332.50
- Object: DAM_small_Wheel_1.lwo @ 332.60
- Unable to match texture: Test_Burn surface: t80 charred @ 332.60
- Object: DAM_t_80gun_1.lwo @ 332.60
- Object: DAM_t_80gun_2.lwo @ 332.60
- Object: DAM_t_80hull_1.lwo @ 332.60
- Object: DAM_t_80hull_2.lwo @ 332.80
- Object: DAM_t_80hull_3.lwo @ 332.80
- Object: DAM_t_80hull_4.lwo @ 332.90
- Object: DAM_t_80turret_1a.lwo @ 332.90
- Object: DAM_t_80turret_2.lwo @ 333.00
- Object: DAM_t_80turret_3.lwo @ 333.10
- WARNING! Safe memory counter exceeded 120000 @ 333.10
- WARNING! Safe memory counter exceeded 120000 @ 333.10
- Object: 2s19cuppola_1.lwo @ 333.10
- WARNING! Safe memory counter exceeded 120000 @ 333.10
- Object: 2s19hatch_1.lwo @ 333.20
- Object: 2s19mgun_1.lwo @ 333.20
- Object: 2s19_gun_1.lwo @ 333.20
- Object: 2s19_gun_2.lwo @ 333.30
- Object: 2s19_gun_3.lwo @ 333.30
- Object: 2s19_gun_4.lwo @ 333.30
- Object: 2s19_gun_5.lwo @ 333.40
- Object: 2s19_gun_Destroyed_1.lwo @ 333.40
- Object: 2s19_gun_Destroyed_2.lwo @ 333.40
- Object: 2s19_gun_Destroyed_3.lwo @ 333.50
- Object: 2s19_hull_1.lwo @ 333.50
- Unable to match texture: (LW)_SA19_mesh surface: t80exhaust @ 333.50
- Object: 2s19_hull_2.lwo @ 333.60
- Unable to match texture: (LW)_SA19_mesh surface: t80exhaust @ 333.60
- Object: 2s19_hull_3.lwo @ 333.70
- Unable to match texture: (LW)_SA19_mesh surface: t80exhaust @ 333.70
- Object: 2s19_hull_4.lwo @ 333.80
- Object: 2s19_hull_5.lwo @ 333.80
- Object: 2s19_hull_6.lwo @ 333.80
- Object: 2s19_hull_Destroyed_1.lwo @ 333.80
- Object: 2s19_hull_Destroyed_2.lwo @ 334.00
- Object: 2s19_hull_Destroyed_3.lwo @ 334.10
- Object: 2s19_hull_Destroyed_4.lwo @ 334.10
- Object: 2s19_hull_Destroyed_5.lwo @ 334.10
- Object: 2s19_turret_1.lwo @ 334.10
- Object: 2s19_turret_2.lwo @ 334.30
- Object: 2s19_turret_3.lwo @ 334.40
- Object: 2s19_turret_4.lwo @ 334.40
- Object: 2s19_turret_5.lwo @ 334.50
- Object: 2s19_turret_Destroyed_1.lwo @ 334.50
- Object: 2s19_turret_Destroyed_2.lwo @ 334.50
- Object: 2s19_turret_Destroyed_3.lwo @ 334.60
- Object: bm_21_gun_1.lwo @ 334.70
- Object: bm_21_gun_2.lwo @ 334.70
- Object: bm_21_gun_3.lwo @ 334.70
- Object: bm_21_gun_4.lwo @ 334.80
- CREATING FACE WITH DUPLICATE POINT REFERENCE @ 334.80
- Object: bm_21_gun_5.lwo @ 334.80
- Object: bm_21_gun_Destroyed_1.lwo @ 334.90
- Object: bm_21_gun_Destroyed_2.lwo @ 334.90
- Object: bm_21_gun_Destroyed_3.lwo @ 334.90
- Object: bm_21_gun_Destroyed_4.lwo @ 334.90
- Object: bm_21_hull_1.lwo @ 335.00
- Object: bm_21_hull_2.lwo @ 335.20
- Object: bm_21_hull_3.lwo @ 335.40
- Object: bm_21_hull_4.lwo @ 335.50
- Object: bm_21_hull_5.lwo @ 335.60
- Object: bm_21_hull_6.lwo @ 335.60
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- Object: weapon_Triple LAU 69_2.lwo @ 351.40
- Object: weapon_Triple LAU 69_3.lwo @ 351.40
- Object: weapon_Triple LAU 69_4.lwo @ 351.40
- Object: Krivak2_gun base_1.lwo @ 351.50
- Object: Krivak2_gun base_2.lwo @ 351.50
- Object: Krivak2_gun base_3.lwo @ 351.50
- Object: Krivak2_gun turret_1.lwo @ 351.50
- Object: Krivak2_gun turret_2.lwo @ 351.50
- Object: Krivak2_gun turret_3.lwo @ 351.50
- Object: SA_N_3_missile_1.lwo @ 351.60
- Object: SA_N_3_missile_2.lwo @ 351.60
- Object: SA_N_3_missile_3.lwo @ 351.60
- WARNING! Safe memory counter exceeded 124000 @ 351.60
- WARNING! Safe memory counter exceeded 124000 @ 351.60
- Object: SA_N_4_missile_1.lwo @ 351.60
- WARNING! Safe memory counter exceeded 124000 @ 351.60
- Object: SA_N_4_missile_2.lwo @ 351.60
- Object: SA_N_4_missile_3.lwo @ 351.70
- Object: Sparrow_Missile_1.lwo @ 351.70
- Object: Sparrow_Missile_2.lwo @ 351.70
- Object: Sparrow_Missile_3.lwo @ 351.70
- Object: Sparrow_Missile_4.lwo @ 351.70
- Object: Standard_Missile_1.lwo @ 351.80
- Object: Standard_Missile_2.lwo @ 351.80
- Object: Standard_Missile_3.lwo @ 351.80
- Object: Standard_Missile_4.lwo @ 351.80
- Object: SUW_N_1_missile_1.lwo @ 351.80
- Object: SUW_N_1_missile_2.lwo @ 351.90
- Object: SUW_N_1_missile_3.lwo @ 351.90
- Object: Tarawa_gun_1.lwo @ 351.90
- Object: Tarawa_gun_2.lwo @ 351.90
- Object: Tarawa_gun_3.lwo @ 351.90
- Object: Tarawa_gun_turret_1.lwo @ 352.00
- Object: Tarawa_gun_turret_2.lwo @ 352.00
- Object: Tarawa_gun_turret_3.lwo @ 352.00
- Object: Tarawa_sparrow.lwo @ 352.00
- Object: Tarawa_sparrow_caps.lwo @ 352.00
- Object: Tarawa_sparrow_stand.lwo @ 352.10
- Object: AT10_missile_1.lwo @ 352.10
- Object: AT10_missile_2.lwo @ 352.10
- Object: AT10_missile_3.lwo @ 352.10
- Object: AT11_missile_1.lwo @ 352.10
- Object: AT11_missile_2.lwo @ 352.20
- Object: AT11_missile_3.lwo @ 352.20
- Object: Avenger_Stinger_cap.lwo @ 352.20
- Object: Avenger_Stinger_carrier_1.lwo @ 352.20
- Object: Avenger_Stinger_carrier_2.lwo @ 352.30
- Object: Avenger_Stinger_carrier_3.lwo @ 352.40
- Object: Avenger_Stinger_carrier_4.lwo @ 352.40
- Object: Avenger_Stinger_carrier_5.lwo @ 352.50
- Object: BM21_missile_1.lwo @ 352.50
- Object: BM21_missile_2.lwo @ 352.50
- Object: BM21_missile_3.lwo @ 352.50
- Object: M730A1_SAM carrier_1.lwo @ 352.60
- Object: M730A1_SAM carrier_2.lwo @ 352.60
- Object: M730A1_SAM carrier_3.lwo @ 352.60
- Object: M730A1_SAM carrier_4.lwo @ 352.60
- Object: M730A1_SAM_1.lwo @ 352.70
- Object: M730A1_SAM_2.lwo @ 352.70
- Object: M730A1_SAM_3.lwo @ 352.70
- Object: M730A1_SAM_4.lwo @ 352.70
- Object: M730A1_SAM_5.lwo @ 352.70
- Object: MLRS_missile_1.lwo @ 352.80
- Object: MLRS_missile_2.lwo @ 352.80
- Object: MLRS_missile_3.lwo @ 352.80
- Object: SA19_missile_1.lwo @ 352.80
- Object: SA19_missile_2.lwo @ 352.90
- Object: SA19_missile_3.lwo @ 352.90
- Object: sa_13_missile_1.lwo @ 352.90
- Object: sa_13_missile_2.lwo @ 352.90
- Object: sa_13_missile_3.lwo @ 352.90
- Object: sa_13_missile_4.lwo @ 353.00
- Object: tow_missile_1.lwo @ 353.00
- Object: tow_missile_2.lwo @ 353.00
- Object: tow_missile_3.lwo @ 353.00
- REPORTING TEXTURES USED BY OBJECTS @ 353.10
- Texture: AH64D_LAMP_RED_COLOUR (32, 32) - AMERICAN_TENT_APACHE
- Texture: AH64_CHAFF (16, 4) - AH64D_1
- Texture: AH64_HATCH_LARGE_LHS (64, 64) - AH64D_1
- Texture: AH64_HATCH_LARGE_RHS (64, 64) - AH64D_1
- Texture: AH64_HATCH_SMALL (64, 64) - AH64D_1
- Texture: AH64_MUZZLE (32, 16) - AH64D_CHAIN_GUN_1
- Texture: AH64_RIBBED_PANEL (64, 64) - AH64D_1
- Texture: AH64_TYRE (32, 16) - AH64D_1
- Texture: APACHE_SHADOW (128, 64) - APACHE_SHADOW
- Texture: MIG29_SEAT (32, 16) - MIG29_1
- Texture: MIG29_WHEEL_GUARD (32, 32) - MIG29_NOSE_WHEELS_1
- Texture: GREY_HANGAR_05 (16, 16) - AMERICAN_HANGAR04DOOR
- Texture: LAMP_FLARE_SQUARE (32, 32) - PAYLOAD_FLOOR_LIGHT
- Texture: TAXIWAY_CONCRETE01 (32, 32) - AIRPORT06_2
- Texture: TAXIWAY_CONCRETE03 (32, 32) - AIRPORT09
- Texture: ADI_GL_30 (32, 32) - AVCKPT_ADI
- Texture: ADI_GL_60 (32, 32) - AVCKPT_ADI
- Texture: ADI_GR_30 (32, 32) - AVCKPT_ADI
- Texture: ADI_GR_60 (32, 32) - AVCKPT_ADI
- Texture: ADI_SL_30 (32, 32) - AVCKPT_ADI
- Texture: ADI_SL_60 (32, 32) - AVCKPT_ADI
- Texture: ADI_SR_30 (32, 32) - AVCKPT_ADI
- Texture: ADI_SR_60 (32, 32) - AVCKPT_ADI
- Texture: AVCKPT_COMPE (128, 32) - AVCKPT_COMPASS
- Texture: AVCKPT_COMPN (128, 32) - AVCKPT_COMPASS
- Texture: AVCKPT_COMPS (128, 32) - AVCKPT_COMPASS
- Texture: AVCKPT_COMPW (128, 32) - AVCKPT_COMPASS
- Texture: AVCKPT_DISPLAY_LHS_MFD (0, 0) - AVCKPT_LHS_MFD
- Texture: AVCKPT_DISPLAY_RHS_MFD (0, 0) - AVCKPT_RHS_MFD
- Texture: AVCKPT_DISPLAY_UPFRONT (0, 0) - AVCKPT_UPFRONT
- Texture: V_DAY_1 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_10 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_11 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_12 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_13 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_14 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_15 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_16 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_17 (64, 32) - AVCKPT_DAY
- Texture: V_DAY_18 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_19 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_2 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_20 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_21 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_22 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_23 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_24 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_25 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_26 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_27 (64, 32) - AVCKPT_DAY
- Texture: V_DAY_28 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_29 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_3 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_30 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_31 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_32 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_33 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_34 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_35 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_36 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_37 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_38 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_39 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_4 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_40 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_41 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_42 (16, 16) - AVCKPT_DAY
- Texture: V_DAY_5 (64, 64) - AVCKPT_DAY
- Texture: V_DAY_6 (64, 16) - AVCKPT_DAY
- Texture: V_DAY_7 (32, 32) - AVCKPT_DAY
- Texture: V_DAY_8 (32, 32) - AVCKPT_DAY
- Texture: V_DAY_9 (16, 16) - AVCKPT_DAY
- Texture: V_NIGHT_1 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_10 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_11 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_12 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_13 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_14 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_15 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_16 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_17 (64, 32) - AVCKPT_NIGHT
- Texture: V_NIGHT_18 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_19 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_2 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_20 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_21 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_22 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_23 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_24 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_25 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_26 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_27 (64, 32) - AVCKPT_NIGHT
- Texture: V_NIGHT_28 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_29 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_3 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_30 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_31 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_32 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_33 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_34 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_35 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_36 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_37 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_38 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_39 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_4 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_40 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_41 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_42 (16, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_5 (64, 64) - AVCKPT_NIGHT
- Texture: V_NIGHT_6 (64, 16) - AVCKPT_NIGHT
- Texture: V_NIGHT_7 (32, 32) - AVCKPT_NIGHT
- Texture: V_NIGHT_8 (32, 32) - AVCKPT_NIGHT
- Texture: V_NIGHT_9 (16, 16) - AVCKPT_NIGHT
- Texture: V_TWILIGHT_1 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_10 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_11 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_12 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_13 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_14 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_15 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_16 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_17 (64, 32) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_18 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_19 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_2 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_20 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_21 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_22 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_23 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_24 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_25 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_26 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_27 (64, 32) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_28 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_29 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_3 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_30 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_31 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_32 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_33 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_34 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_35 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_36 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_37 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_38 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_39 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_4 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_40 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_41 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_42 (16, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_5 (64, 64) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_6 (64, 16) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_7 (32, 32) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_8 (32, 32) - AVCKPT_TWILIGHT
- Texture: V_TWILIGHT_9 (16, 16) - AVCKPT_TWILIGHT
- Texture: BLOCK_APPROX_STONE_PLAIN (8, 8) - EX_STONEAPART006_2X2_2
- Texture: CRATER_32X32 (32, 32) - CRATER_ROUND_1
- Texture: CRATE_1 (64, 64) - CRATE
- Texture: CUBA_ASPHALT_ROOF_APPROX (8, 8) - EX_STONEAPART006_2X2_2
- Texture: CUBA_BARREL_BLUE (16, 8) - PORT_FC_BARRELS001_10M_3X3_1
- Texture: CUBA_BARREL_BLUE_BURNT (16, 8) - PORT_FC_BARRELS001_10M_3X3_DESTROYED_1
- Texture: CUBA_BARREL_GREEN (16, 8) - PORT_FC_BARRELS001_10M_3X3_1
- Texture: CUBA_BARREL_GREEN_BURNT (16, 8) - PORT_FC_BARRELS001_10M_3X3_DESTROYED_1
- Texture: CUBA_BARREL_RED (16, 8) - PORT_FC_BARRELS001_10M_3X3_1
- Texture: CUBA_BARREL_RED_BURNT (16, 8) - PORT_FC_BARRELS001_10M_3X3_DESTROYED_1
- Texture: CUBA_PALM_LEAF_TRANS (32, 32) - SPACE_FC_PALMTREE001_20M_1
- Texture: CUBA_TREE_FIX_TEX (128, 128) - CUBA_TREEBLOCK_1
- Texture: CUBA_WALL_BLANK_SHADOW (16, 16) - EX_HOTEL_002_35M_1
- Texture: GRG_FLOWERS_RED (16, 16) - CONCRETE_PARK
- Texture: GRG_FLOWERS_YELLOW (16, 16) - CONCRETE_PARK
- Texture: SKY_WINDOW0003 (128, 64) - SKY_SCRAPER_1_TEST
- Texture: SKY_WINDOW_INSIDE0002 (128, 64) - SKY_SCRAPER_1_TEST
- Texture: THAI_BARSIGN (16, 16) - CROSS_HOUSE
- Texture: THAI_BARSIGN_FLIPPED (16, 16) - CROSS_HOUSE
- Texture: THAI_CHURCH1_20X20 (16, 16) - CHURCH1_2X2_2
- Texture: THAI_CHURCH2_20X20 (16, 16) - CHURCH2_2X2_2
- Texture: THAI_COL_BALCONEY2 (16, 16) - THAI_COLONIAL_HOUSE_1
- Texture: THAI_COL_DOOR_AND_SPACE (32, 32) - EX_BLOCK
- Texture: THAI_MUDDY (16, 16) - THAI_SLUM_LEAN_TOS4040_DESTROYED
- Texture: ARTILLERY_SHELL (64, 32) - ARTILLERY_SHELL_1
- Texture: CANNON_FLARE001 (64, 64) - CANNON_FLARE
- Texture: FLARE001 (128, 128) - FLARE
- Texture: GUN_FLARE001 (128, 128) - GUN_FLARE
- Texture: GUN_SMOKE001 (64, 32) - GUN_SMOKE_ADDITIVE
- Texture: GUN_SMOKE002 (64, 32) - GUN_SMOKE_ADDITIVE
- Texture: GUN_SMOKE003 (64, 32) - GUN_SMOKE_ADDITIVE
- Texture: GUN_SMOKE004 (64, 32) - GUN_SMOKE_ADDITIVE
- Texture: GUN_SMOKE_FRONT001 (128, 128) - GUN_SMOKE_FRONT_ADDITIVE
- Texture: MISSILE_FLARE001 (64, 64) - MISSILE_FLARE
- Texture: TERRAIN_TREE_SHADOW (32, 32) - TREE_SHADOW
- Texture: ADDITIVE_SMOKE_TRAIL001 (128, 32) - ADDITIVE_SMOKE_TRAIL
- Texture: APACHE_SHADOW_BOX_FRONT (64, 64) - APACHE_SHADOW
- Texture: APACHE_SHADOW_BOX_SIDE (128, 64) - APACHE_SHADOW
- Texture: CRATER_1 (32, 32) - CRATER_1
- Texture: LIGHTNING001 (128, 128) - LIGHTNING
- Texture: LIGHTNING002 (128, 128) - LIGHTNING
- Texture: LIGHTNING003 (128, 128) - LIGHTNING
- Texture: M2_HATCH_INSIDE (64, 32) - M2_RAMP_1
- Texture: M2_HATCH_INSIDE_INSET (16, 16) - M2_RAMP_1
- Texture: M2_HATCH_OUTSIDE (64, 32) - M2_RAMP_1
- Texture: SHADOW_CIS_TRUCK (64, 32) - CIS_TRUCK_SHADOW_MAP_1
- Texture: SHADOW_GENERIC_GROUND_VEHICLE (64, 32) - VEHICLE_SHADOW_MAP_1
- Texture: SHADOW_T80 (64, 32) - T80_SHADOW_MAP_1
- Texture: SHADOW_USA_TRUCK (64, 32) - USA_TRUCK_SHADOW_MAP
- Texture: SHIP_WAKE001 (32, 32) - SHIP_WAKE
- Texture: SMOKE001 (32, 32) - SMOKE
- Texture: SMOKE002 (32, 32) - SMOKE
- Texture: SMOKE003 (32, 32) - SMOKE
- Texture: SMOKE004 (32, 32) - SMOKE
- Texture: SMOKE005 (32, 32) - SMOKE
- Texture: SMOKE_TRAIL001 (128, 32) - SMOKE_TRAIL
- Texture: VEHICLE_HEADLIGHT_GLOW (64, 64) - VEHICLE_HEADLIGHT_GLOW
- Texture: DAY_BAG (64, 64) - HVCKPT
- Texture: DAY_BLOWER (32, 32) - HVCKPT
- Texture: DAY_BUTTBOX_64 (64, 64) - HVCKPT
- Texture: DAY_CRT (64, 64) - HVCKPT
- Texture: DAY_FIRST_AID (64, 64) - HVCKPT
- Texture: DAY_HUD_CONTROLS (64, 32) - HVCKPT
- Texture: DAY_HUD_PAD (32, 16) - HVCKPT
- Texture: DAY_HUD_SIDES (32, 32) - HVCKPT
- Texture: DAY_INSTR_CEN (128, 64) - HVCKPT
- Texture: DAY_INSTR_LLHS (128, 128) - HVCKPT
- Texture: DAY_INSTR_LRHS (128, 128) - HVCKPT
- Texture: DAY_INSTR_PLAIN (16, 16) - HVCKPT
- Texture: DAY_INSTR_SIDE_LLHS (64, 64) - HVCKPT
- Texture: DAY_INSTR_SIDE_LRHS (64, 64) - HVCKPT
- Texture: DAY_INSTR_ULHS (128, 128) - HVCKPT
- Texture: DAY_INSTR_URHS (128, 128) - HVCKPT
- Texture: DAY_JUNC_BOX (64, 64) - HVCKPT
- Texture: DAY_JUNC_TERMINALS (32, 16) - HVCKPT
- Texture: DAY_PANEL (64, 16) - HVCKPT
- Texture: DAY_SWITCH (32, 32) - HVCKPT
- Texture: HVCKPT_COMPASS_SEG_1 (64, 32) - HVCKPT_COMPASS
- Texture: HVCKPT_COMPASS_SEG_1_NGT (64, 32) - HVCKPT_COMPASS_NGT
- Texture: HVCKPT_COMPASS_SEG_2 (64, 32) - HVCKPT_COMPASS
- Texture: HVCKPT_COMPASS_SEG_2_NGT (64, 32) - HVCKPT_COMPASS_NGT
- Texture: HVCKPT_COMPASS_SEG_3 (64, 32) - HVCKPT_COMPASS
- Texture: HVCKPT_COMPASS_SEG_3_NGT (64, 32) - HVCKPT_COMPASS_NGT
- Texture: HVCKPT_COMPASS_SEG_4 (64, 32) - HVCKPT_COMPASS
- Texture: HVCKPT_COMPASS_SEG_4_NGT (64, 32) - HVCKPT_COMPASS_NGT
- Texture: HVCKPT_DISPLAY_CRT (0, 0) - HVCKPT_CRT
- Texture: HVCKPT_DISPLAY_EKRAN (0, 0) - HVCKPT_EKRAN
- Texture: HVCKPT_HORIZ_GRND1 (128, 32) - HVCKPT_ADI
- Texture: HVCKPT_HORIZ_GRND2 (128, 32) - HVCKPT_ADI
- Texture: HVCKPT_HORIZ_SKY_1 (128, 32) - HVCKPT_ADI
- Texture: HVCKPT_HORIZ_SKY_2 (128, 32) - HVCKPT_ADI
- Texture: HVCKPT_HSI_DAY (64, 64) - HVCKPT_HSI_DAY
- Texture: HVCKPT_HSI_NGT (64, 64) - HVCKPT_HSI_NGT
- Texture: HVCKPT_HUD_DISPLAY (0, 0) - HVCKPT_HUD_DISPLAY
- Texture: NGT_BLOWER (32, 32) - HVCKPT_NGT
- Texture: NGT_BUTTBOX_64 (64, 64) - HVCKPT_NGT
- Texture: NGT_CRT (64, 64) - HVCKPT_NGT
- Texture: NGT_HUD_CONTROLS (64, 32) - HVCKPT_NGT
- Texture: NGT_HUD_PAD (32, 16) - HVCKPT_NGT
- Texture: NGT_HUD_SIDES (32, 32) - HVCKPT_NGT
- Texture: NGT_INSTR_CEN (128, 64) - HVCKPT_NGT
- Texture: NGT_INSTR_LLHS (128, 128) - HVCKPT_NGT
- Texture: NGT_INSTR_LRHS (128, 128) - HVCKPT_NGT
- Texture: NGT_INSTR_PLAIN (16, 16) - HVCKPT_NGT
- Texture: NGT_INSTR_SIDE_LLHS (64, 64) - HVCKPT_NGT
- Texture: NGT_INSTR_SIDE_LRHS (64, 64) - HVCKPT_NGT
- Texture: NGT_INSTR_ULHS (128, 128) - HVCKPT_NGT
- Texture: NGT_INSTR_URHS (128, 128) - HVCKPT_NGT
- Texture: NGT_PANEL (64, 16) - HVCKPT_NGT
- Texture: NGT_SWITCH (32, 32) - HVCKPT_NGT
- Texture: TWI_BLOWER (32, 32) - HVCKPT_TWI
- Texture: TWI_BUTTBOX_64 (64, 64) - HVCKPT_TWI
- Texture: TWI_CRT (64, 64) - HVCKPT_TWI
- Texture: TWI_HUD_CONTROLS (64, 32) - HVCKPT_TWI
- Texture: TWI_HUD_PAD (32, 16) - HVCKPT_TWI
- Texture: TWI_HUD_SIDES (32, 32) - HVCKPT_TWI
- Texture: TWI_INSTR_CEN (128, 64) - HVCKPT_TWI
- Texture: TWI_INSTR_LLHS (128, 128) - HVCKPT_TWI
- Texture: TWI_INSTR_LRHS (128, 128) - HVCKPT_TWI
- Texture: TWI_INSTR_PLAIN (8, 8) - HVCKPT_TWI
- Texture: TWI_INSTR_SIDE_LLHS (64, 64) - HVCKPT_TWI
- Texture: TWI_INSTR_SIDE_LRHS (64, 64) - HVCKPT_TWI
- Texture: TWI_INSTR_ULHS (128, 128) - HVCKPT_TWI
- Texture: TWI_INSTR_URHS (128, 128) - HVCKPT_TWI
- Texture: TWI_PANEL (64, 16) - HVCKPT_TWI
- Texture: TWI_SWITCH (32, 32) - HVCKPT_TWI
- Texture: OHP_GRAD_PANELS_DOOR (16, 16) - OHP_1
- Texture: OHP_LADDER (16, 8) - OHP_1
- Texture: OHP_SQUARE_WINDOW (8, 8) - OHP_1
- Texture: OHP_WIDE_WINDOW (16, 8) - OHP_1
- Texture: AH64_ENGINE_LOUVRE (8, 8) - AH64D_1
- Texture: AH64_NOSE_PANEL (64, 64) - AH64D_1
- Texture: AH64_NO_STEP (32, 32) - AH64D_HYDRA_POD_1
- Texture: AH64_RED_DISC (32, 32) - AH64D_1
- Texture: AH64_ROTOR_BASE_BLUR (64, 64) - AH64D_1_ROT_HUB_BLUR
- Texture: AH64_STRIPES (16, 16) - AH64D_1
- Texture: AH64_VENT (32, 32) - AH64D_1
- Texture: BMP2_PANEL_FRONT (64, 32) - BMP2_1
- Texture: BMP2_PANEL_MAIN (64, 32) - BMP2_1
- Texture: BMP2_PANEL_REAR (64, 32) - BMP2_1
- Texture: BMP3_PANEL (32, 32) - BMP3_1
- Texture: BMP3_PANEL_TOP (16, 16) - BMP3_1
- Texture: COPILOT_RAIN_WIPE_EFFECT (0, 0) - APGLASS
- Texture: LCAC_INTAKE (32, 16) - LCAC_1
- Texture: LCAC_ROTOR_BLUR_TOP (128, 64) - LCAC_1_ROT_BLUR
- Texture: M2_PANELS (64, 32) - M2_1
- Texture: RAH66_ROTOR_BASE_ (64, 64) - RAH-66_1_HUB_DISC
- Texture: RAH66_TAIL_ROTOR_BLUR_ (64, 64) - RAH-66_1_TAIL_ROTOR_BLUR
- Texture: SA19_HATCH_PLAIN (32, 32) - BRDM_2_1
- Texture: SA19_RADAR_DISH (64, 32) - SA19_RADAR_1
- Texture: A10 VULCAN HOLES1 (8, 8) - A10A_VULCAN
- Texture: BMP2_WHEEL_BLUR (64, 64) - BMP2_WHEEL_MAIN_BLUR
- Texture: HMMWV_TREAD BLUR (32, 16) - HMMWV_WHEEL MOVING
- Texture: HMMWV_WHEEL_BLURRED (64, 64) - HMMWV_WHEEL MOVING
- Texture: M_923A1 WHEEL BLUR (64, 64) - M_923_WHEEL BLUR
- Texture: M_978 WHEEL_BLURRED (64, 64) - M_978_WHEEL_MOVING
- Texture: PLANKS (32, 32) - CIS_CONTROL_TOWER_1
- Texture: SA13_PODS_END (32, 32) - SA13_POD_1
- Texture: SA19_COG_BLUR (64, 64) - SA19_WHEEL_REAR_BLUR
- Texture: SA19_PLAIN (16, 16) - SA19_TURRET_1
- Texture: SA19_RIBS (64, 16) - SA19_TURRET_1
- Texture: VULCAN COG BLUR (64, 64) - M_163_A1_COG BLUR
- Texture: VULCAN IDLER BLUR (64, 64) - M_163_A1_IDLER BLUR
- BEIGE_DIRT_TILE not referenced @ 353.30
- DECK_FLARE not referenced @ 353.30
- FENCE_MESH_MASK not referenced @ 353.30
- GREY_HANGAR_01 not referenced @ 353.30
- GREY_HANGAR_3 not referenced @ 353.30
- GREY_HANGAR_DOORS4 not referenced @ 353.30
- GREY_SLATS_PANEL not referenced @ 353.30
- LAMP_SPOT not referenced @ 353.30
- LAMP_SPOT2 not referenced @ 353.30
- PIPELINE2 not referenced @ 353.30
- RUNWAY_DIRT_MASK not referenced @ 353.30
- RUNWAY_DIRT_MASK2 not referenced @ 353.30
- RUSSIAN_HANGAR03 not referenced @ 353.30
- TAXIWAY_CONCRETE04 not referenced @ 353.30
- WINDOW2 not referenced @ 353.30
- BLOCK_APPROX_GRADIENT_GREY not referenced @ 353.30
- CUBA_OFFICE_TEX_006_PLAIN not referenced @ 353.30
- CUBA_OFFICE_TEX_007 not referenced @ 353.30
- CUBA_OFFICE_TEX_009 not referenced @ 353.30
- FRENCH_WINDOW not referenced @ 353.30
- GRG_BRICKWALL not referenced @ 353.30
- OIL_REFINERY_CYAN_DIRTY not referenced @ 353.30
- OIL_REFINERY_GREEN_DIRTY not referenced @ 353.30
- OIL_RUSTY_ALLUM not referenced @ 353.30
- SILVER_DESTROYED not referenced @ 353.30
- SILVER_RIBBING not referenced @ 353.30
- THAI_HIGHWAY_LEFT not referenced @ 353.30
- THAI_HIGHWAY_RIGHT not referenced @ 353.30
- THAI_HIGHWAY_SIDE not referenced @ 353.30
- THAI_HIGHWAY_UP not referenced @ 353.30
- THAI_HIGHWAY_VERT not referenced @ 353.30
- APACHE_SHADOW_BOX_TOP not referenced @ 353.30
- DIRTY WHITE not referenced @ 353.30
- GREY_TERRAIN_TREE_CROSS_GRG not referenced @ 353.30
- LIGHTNING_BASE not referenced @ 353.30
- MOON not referenced @ 353.30
- NIGHT_VISION not referenced @ 353.30
- SNOW_1 not referenced @ 353.30
- SUN not referenced @ 353.30
- SUN_COLOUR_FLARE not referenced @ 353.30
- TERRAIN_BEACH not referenced @ 353.30
- TERRAIN_CORNFIELD not referenced @ 353.30
- TERRAIN_DARKGREENFIELD not referenced @ 353.30
- TERRAIN_DETAIL_1 not referenced @ 353.30
- TERRAIN_DETAIL_2 not referenced @ 353.30
- TERRAIN_DETAIL_3 not referenced @ 353.30
- TERRAIN_DETAIL_4 not referenced @ 353.30
- TERRAIN_DETAIL_5 not referenced @ 353.30
- TERRAIN_DETAIL_6 not referenced @ 353.30
- TERRAIN_DETAIL_7 not referenced @ 353.30
- TERRAIN_DETAIL_8 not referenced @ 353.30
- TERRAIN_HS_CANOPY_1 not referenced @ 353.30
- TERRAIN_LIGHTGREENFIELD not referenced @ 353.30
- TERRAIN_MUSTARDFIELD not referenced @ 353.30
- TERRAIN_PLOUGHED1FIELD not referenced @ 353.30
- TERRAIN_PLOUGHED2FIELD not referenced @ 353.30
- TERRAIN_RIVER not referenced @ 353.30
- TERRAIN_SEA_1 not referenced @ 353.30
- TERRAIN_SEA_2 not referenced @ 353.30
- TERRAIN_SEA_3 not referenced @ 353.30
- TERRAIN_SEA_4 not referenced @ 353.30
- TERRAIN_SEA_SPECULARITY not referenced @ 353.30
- TERRAIN_THAILAND_RIVER not referenced @ 353.30
- TERRAIN_TREE_CANOPY_1 not referenced @ 353.30
- TERRAIN_TREE_CANOPY_2 not referenced @ 353.30
- TERRAIN_TREE_CANOPY_3 not referenced @ 353.30
- TERRAIN_TREE_CANOPY_4 not referenced @ 353.30
- TERRAIN_WHEATFIELD not referenced @ 353.30
- KRIV_TORPEDO_CASE not referenced @ 353.30
- CLOUDDRY not referenced @ 353.30
- CLOUDHR not referenced @ 353.30
- CLOUDLR not referenced @ 353.30
- CLOUDSNOW not referenced @ 353.30
- COLOUR_PASS not referenced @ 353.30
- COLOUR_PASS_FIELDS not referenced @ 353.30
- COLOUR_PASS_FOREST not referenced @ 353.30
- COLOUR_PASS_HIGHLAND not referenced @ 353.30
- COLOUR_PASS_MOUNTAINS not referenced @ 353.30
- COLOUR_PASS_ROCK not referenced @ 353.30
- COLOUR_PASS_SEA not referenced @ 353.30
- COLOUR_PASS_SNOW not referenced @ 353.30
- COLOUR_PASS_SWAMP not referenced @ 353.30
- COLOUR_PASS_WALL not referenced @ 353.30
- TERRAIN_BARE_ROCK2 not referenced @ 353.30
- TERRAIN_BW_CITY1 not referenced @ 353.30
- TERRAIN_BW_CITY2 not referenced @ 353.30
- TERRAIN_BW_CITY3 not referenced @ 353.30
- TERRAIN_BW_CITY4 not referenced @ 353.30
- TERRAIN_CUBA_CITY1 not referenced @ 353.30
- TERRAIN_CUBA_CITY2 not referenced @ 353.40
- TERRAIN_CUBA_CITY3 not referenced @ 353.40
- TERRAIN_CUBA_CITY4 not referenced @ 353.40
- TERRAIN_DETAIL_ROAD not referenced @ 353.40
- TERRAIN_GRG_CITY1 not referenced @ 353.40
- TERRAIN_GRG_CITY2 not referenced @ 353.40
- TERRAIN_GRG_CITY3 not referenced @ 353.40
- TERRAIN_GRG_CITY4 not referenced @ 353.40
- TERRAIN_HIGHLAND not referenced @ 353.40
- TERRAIN_HILLS not referenced @ 353.40
- TERRAIN_SCRUB not referenced @ 353.40
- TERRAIN_SNOW not referenced @ 353.40
- TERRAIN_SWAMP not referenced @ 353.40
- TERRAIN_SWAMP1 not referenced @ 353.40
- TERRAIN_SWAMP2 not referenced @ 353.40
- TERRAIN_THAI_CITY1 not referenced @ 353.40
- TERRAIN_THAI_CITY2 not referenced @ 353.40
- TERRAIN_THAI_CITY3 not referenced @ 353.40
- TERRAIN_THAI_CITY4 not referenced @ 353.40
- TERRAIN_THAI_DIRT_TRACK not referenced @ 353.40
- TERRAIN_THAI_TRACK not referenced @ 353.40
- TERRAIN_WALL not referenced @ 353.40
- TERRAIN_WETLAND not referenced @ 353.40
- APACHE_COPILOT_RAIN_WIPE not referenced @ 353.40
- APACHE_PILOT_RAIN_WIPE not referenced @ 353.40
- CRANE_MESH not referenced @ 353.40
- HAVOC_PILOT_RAIN_WIPE not referenced @ 353.40
- RAIN not referenced @ 353.40
- USA_AIRFIELD_000 not referenced @ 353.40
- Scene hierarchy updated: LVL7_MILITARY_2X5_WEST_MK2.txt @ 375.30
- Scene hierarchy updated: OIL_FR_CYLINDER01_10X10.txt @ 400.20
- Scene hierarchy updated: OIL_FR_CYLINDER01_10X10_DESTROYED.txt @ 400.20
- Scene hierarchy updated: OIL_FR_CYLINDER01_20X10.txt @ 400.30
- Scene hierarchy updated: OIL_FR_CYLINDER01_20X10_DESTROYED.txt @ 400.30
- Scene hierarchy updated: OIL_FR_CYLINDER02_20X10.txt @ 400.30
- Scene hierarchy updated: OIL_FR_CYLINDER02_20X10_DESTROYED.txt @ 400.40
- Scene hierarchy updated: OIL_FR_CYLINDER03_10X10.txt @ 400.40
- Scene hierarchy updated: OIL_FR_CYLINDER03_10X10_DESTROYED.txt @ 400.40
- Scene hierarchy updated: OIL_FR_CYLINDER03_20X10.txt @ 400.40
- Scene hierarchy updated: OIL_FR_CYLINDER03_20X10_DESTROYED.txt @ 400.40
- Scene hierarchy updated: OIL_FR_CYLINDER04_10X10.txt @ 400.40
- Scene hierarchy updated: OIL_FR_CYLINDER04_10X10_DESTROYED.txt @ 400.40
- Scene hierarchy updated: OIL_FR_CYLINDER04_20X10.txt @ 400.50
- Scene hierarchy updated: OIL_FR_PLANT_BUILDING01_10X20.txt @ 402.60
- Scene hierarchy updated: OIL_FR_PLANT_BUILDING01_10X20_DESTROYED.txt @ 402.60
- Scene hierarchy updated: OIL_FR_PLANT_BUILDING01_20X30.txt @ 402.60
- Scene hierarchy updated: OIL_FR_PLANT_BUILDING01_20X30_DESTROYED.txt @ 402.60
- Scene hierarchy updated: OIL_FR_PLANT_BUILDING02_10X20.txt @ 402.60
- Scene hierarchy updated: OIL_FR_PLANT_BUILDING02_10X20_DESTROYED.txt @ 402.70
-