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- #stopani 34
-
- ;=================================
- ;| Messages definition part |
- ;=================================
- #mess 01
- Delay 3
- TextA: -1 64 "Hide for a while!"
- #end
-
- #mess 02
- Delay 3
- TextA: -1 64 "You a need green key."
- #end
-
- #mess 03
- Delay 3
- TextA: -1 64 "Fences were removed. Go to the Exit."
- #end
-
- #mess 04
- Delay 3
- TextA: -1 64 "You need the Boss Key."
- #end
-
-
- ;=================================
- ;| Processes definition part |
- ;=================================
-
- #proc 01
- ; Open First Fence
- StartDelay 0
- BackWait 0
- Speed 8
- SfxId 80
- SfxPosxy 32 22
- LinkSwitchAt 28 20
-
- #action
- up 32 22 115
- #end
-
- #proc 02
- ; Open Second Fence
- StartDelay 0
- BackWait 0
- Speed 8
- SfxId 80
- SfxPosxy 29 22
- LinkSwitchAt 33 20
-
- #action
- up 29 22 115
- #end
-
- #proc 03
- ; Open Fence to Vent
- StartDelay 0
- BackWait 5
- Speed 8
- SfxId 80
- SfxPosxy 31 23
- LinkSwitchAt 31 20
-
- #action
- up 30 23 115
- #end
-
- #proc 04
- ; Start Vent process
- LinkSwitchAt 30 24
- #action
- playani 34
- NonStop
- Death 30 29 31 30 0 128 200
- Ambient 30 20 31 33 2
- wind 28 21 30 22 2 0
- wind 31 21 33 22 -2 0
- ;
- wind 30 27 31 29 0 8
- wind 30 26 31 26 0 7
- wind 30 23 31 25 0 6
- wind 30 20 31 22 0 4
- ;
- wind 30 30 31 31 0 3
- wind 30 32 31 32 0 2
- wind 30 33 31 33 0 1
-
- #end
-
- #proc 05
- ; Open Door to Sarcophagus
- StartDelay 0
- BackWait 0
- Speed 4
- SfxId 81
- SfxPosxy 31 33
- FirstMessage 1
-
- #action
- move 31 31 500 0
- move 30 31 500 0
- #end
-
-
- #proc 06
- ; Open First (Red) Door from Main Room
- StartDelay 10
- BackWait 0
- Speed 8
- SfxId 80
- SfxPosxy 27 35
-
- #action
- move 26 34 0 500
- move 27 34 0 500
- move 26 36 0 500
- #end
-
- #proc 07
- ; Open Second Door from Main Room
- StartDelay 0
- BackWait 0
- Speed 8
- SfxId 80
- SfxPosxy 34 35
- LinkSwitchAt 19 25
-
- #action
- move 34 34 0 500
- move 36 36 0 500
- move 35 34 0 500
- #end
-
- #proc 08
- ; Open Gates to Main Room
- StartDelay 0
- BackWait 3
- Speed 3
- SfxId 80
- SfxPosxy 30 40
- LinkSwitchAt 30 40
- GreenKey
- LockMessage 2
-
- #action
- WaitOut 7936 10368 356
- move 29 40 -196 0
- move 30 41 -196 0
- move 30 39 -196 0
-
- move 31 40 196 0
- move 31 39 196 0
- move 31 41 196 0
-
- move 30 38 -500 0 s:12
- move 31 38 -500 0 s:12
- move 31 37 -500 0 s:12
- #end
-
- #proc 09
- ; Open trick before Green Key
- StartDelay 0
- Speed 8
- LightReMap
-
- #action
- move 35 51 0 -512
- #end
-
- #proc 10
- ; Get card, open fences, open trick for faust.
- Speed 8
-
- #action
- up 35 43 120
- up 35 47 120
- up 41 42 120
- up 42 46 120
-
- move 26 51 0 -512
- #end
-
- #proc 11
- ; Start Wind process (lava room2)
- #action
- NonStop
- Death 36 42 37 47 0 20 5
- Death 39 42 40 47 0 20 5
-
- wind 36 43 40 43 -4 0
- wind 36 44 40 44 4 0
- wind 36 45 40 45 -4 0
- wind 36 46 40 46 4 0
- #end
-
- #proc 12
- ; Exit
- SfxId 81
- SfxPosxy 28 32
- LightReMap
- Speed 2
- LockMessage 4
- RedKey
- #action
- Death 27 31 27 31 0 128 50
- move 28 32 -400 -400
- #end
-
-
- #proc 13
- ; Fences up to Exit
- SfxId 82
- SfxPosxy 33 30
- Speed 8
- LinkSwitchAt 28 28
- OnMessage 3
-
- #action
- up 30 32 120
- up 28 35 120
- #end
-
- #proc 14
- ; Lava room1 (start)
- #action
- NonStop
- Death 32 54 47 55 0 20 7
- #end
-
- #proc 15
- ; Open / close first tricks
- SfxId 80
- Sfxposxy 42 55
- Speed 8
- #action
- move 42 53 0 256
- move 42 56 0 -256
- move 32 56 0 512
- #end
-
- #proc 16
- ; Get GreenCard , start wind
- #action
- NonStop
- wind 38 41 38 43 0 4
- #end
-
- #proc 20
- EndDelay 0.1
- #action
- #end
-
- ;============================================
- ;| Link switches and objects to processes: |
- ;| Format: "LINK swx swy Nproc" |
- ;============================================
-
- #links
- link 28 20 1
- link 33 20 2
- link 31 20 3
- link 30 24 4
- link 31 35 5
- link 31 35 6
- link 19 25 7
- floor 30 42 8
- floor 31 42 8
- floor 30 44 9
- floor 31 44 9
- link 37 41 10
- floor 38 49 11
- floor 28 32 12
- floor 28 28 13
- floor 33 54 14
- floor 38 54 15
- floor 38 55 15
- link 37 41 16
-
- floor 27 31 20
- #end
- .
-
-