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- SDEF
-
- /*SINED weapon_flamethrower (.3 .3 1) (0 0 0) (0 0 0)
- Flame Thrower - World Model
- */
-
- //
- // The file declaration section
- //
- path models/flamethrower_w
-
- // base model
- flame_w.sbm
-
- normal flame_w_01e.tga
-
- //
- // Declare the animation types and files
- //
- idle flame_w.SAM
-
- //
- // Define model group areas
- //
- id 200 group weapon bone barrel 0 180 -90 nodraw
-
- //
- // The initialization section
- //
- !init:
- server classname FlameThrower
-
- server respawnsound
- server aliascache snd_pickup "weapons/pkup/pkup2.wav"
-
- server iconname "w_flame"
- server itemname "Flamethrower"
-
- client cachemodel "models/view_flame.def"
-
- //
- // The main section
- //
- !main:
-