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- SDEF
- // -----------------------------------------------------------------------------
- // $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Ammo/mine.def $
- // $Revision:: 6 $
- // $Author:: Joeske $
- // $Date:: 10/11/98 5:14p $
- //
- // Copyright (C) 1998 by Ritual Entertainment, Inc.
- // All rights reserved.
- //
- // This source may not be distributed and/or modified without
- // expressly written permission by Ritual Entertainment, Inc.
- //
- // This is a model definition file. It is to be used in conjunction with Sin.
- //
- // -----------------------------------------------------------------------------
- // MODEL DESCRIPTION:
- // Spider Mines Ammo Container.
- //
- // MODEL AUTHOR:
- // ?
- //
- /*SINED Ammo_SpiderMine (.3 .3 1) (0 0 0) (0 0 0)
- Spider Mines Ammo Container
- */
-
- // -----------------------------------------------------------------------------
- // FILE DECLARATIONS
- //
- // Model Commands
- path models/powerups/mine
- scale 2
-
- // Base Model
- mine.sbm
-
- // Skins
- normal mine_container2.tga
-
- // Normal Animations
- idle mine.sam
-
- // -----------------------------------------------------------------------------
- // INITIALIZATION SECTION
- //
- !init:
-
- // Class Setup
- server classname SpiderMines
- server amount 5
- server maxamount 10
-
- // Sound Aliases
- server aliascache snd_pickup "weapons/pkup/ammo/spidermine.wav"
-
- // Icon and Inventory Name
- server iconname "i_ammo_spider"
-
- // -----------------------------------------------------------------------------
- // MAIN SECTION
- //
- !main:
-
- // -----------------------------------------------------------------------------
- // SOURCESAFE Update Log
- //
- // $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Ammo/mine.def $
- //
- // 6 10/11/98 5:14p Joeske
- //
- // 5 10/10/98 7:14p Aldie
- //
- // 4 10/09/98 11:00p Joeske
- // Reduced skin size and renamed texture ref.
- //
- // 3 10/07/98 5:39p Aldie
- // Updated some fields
- //
- // 2 10/04/98 9:23p Joeske
- // Formatted and moved SINED section to ammo from powerup.
- //
- // -----------------------------------------------------------------------------
-
-
-