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- SDEF
- // -----------------------------------------------------------------------------
- // $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Animals/batlow.def $
- // $Revision:: 3 $
- // $Author:: Wieder $
- // $Date:: 10/27/98 2:08a $
- //
- // Copyright (C) 1998 by Ritual Entertainment, Inc.
- // All rights reserved.
- //
- // This source may not be distributed and/or modified without
- // expressly written permission by Ritual Entertainment, Inc.
- //
- // This is a model definition file. It is to be used in conjunction with Sin.
- //
- // -----------------------------------------------------------------------------
- // MODEL DESCRIPTION:
- // Bat creature, low-poly one for Thrall Pit.
- //
- // MODEL AUTHOR:
- // Beau
- //
- /*SINED Animals_BatLow (1 .5 0) (0 0 0) (0 0 0) NOT_SOLID NOT_DAMAGABLE
- Bat Low-Poly
- */
-
- // -----------------------------------------------------------------------------
- // FILE DECLARATIONS
- //
- // Model Commands
- path models/batlow
- scale 0.08
-
- // Base Model
- batlow_base.sbm
-
- // Skins
- normal batlow_base.tga
-
- // Normal Animations
- idle batlow_fly.sam
- pain batlow_fly.sam
- death batlow_fly.sam
- melee batlow_fly.sam
- fly batlow_fly.sam
- death batlow_death.sam
-
- // Id And Group Definitions
- id 10 group wings twosided
-
- // -----------------------------------------------------------------------------
- // INITIALIZATION SECTION
- //
- !init:
- //
- // SERVER Initialization Commands
- //
- // Class Setup
- server classname Bat
- server script global/bat_nice.scr
- server setsize "-16 -16 -18" "16 16 18"
- server health 15
- server meleerange 70
- server meleedamage 7
- server forwardspeed 130
- server noshadow
- server usebbox
-
- //
- // CLIENT Initialization Commands
- //
- // Sound Aliases
- client aliascache snd_idle "monsters/bat/batidle1.wav" 1
- client aliascache snd_pain "monsters/bat/batpain2.wav" 1
- client aliascache snd_death "monsters/bat/batdeth1.wav" 1
- client aliascache snd_fly "monsters/bat/batfly3.wav" 1
- client aliascache snd_attack "monsters/bat/batattk.wav" 1
-
-
- // -----------------------------------------------------------------------------
- // MAIN SECTION
- //
- !main:
- //client fly first randomsound snd_fly 1 4
- server fly first randomambientsound snd_fly
- //server fly first movementsound
-
- client pain first randomsound snd_pain 1 2
- server pain first painsound
-
- client death first randomsound snd_death 1 2
- server death first stopambientsound
- server death first deathsound
-
- client melee first randomsound snd_attack
- server melee 1 melee
-
- // -----------------------------------------------------------------------------
- // SOURCESAFE Update Log
- //
- // $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Animals/batlow.def $
- //
- // 3 10/27/98 2:08a Wieder
- //
- // 2 10/27/98 1:33a Joeske
- // Added in all of the good stuff to make this baby operational.
- //
- // -----------------------------------------------------------------------------
-
-